mirror of
https://github.com/libretro/scummvm.git
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967 lines
28 KiB
C++
967 lines
28 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mohawk/cursors.h"
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#include "mohawk/myst.h"
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#include "mohawk/myst_areas.h"
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#include "mohawk/myst_card.h"
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#include "mohawk/myst_graphics.h"
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#include "mohawk/myst_state.h"
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#include "mohawk/myst_sound.h"
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#include "mohawk/video.h"
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#include "mohawk/myst_stacks/stoneship.h"
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#include "common/events.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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namespace Mohawk {
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namespace MystStacks {
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Stoneship::Stoneship(MohawkEngine_Myst *vm) :
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MystScriptParser(vm, kStoneshipStack),
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_state(vm->_gameState->_stoneship) {
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setupOpcodes();
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_tunnelRunning = false;
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_tunnelNextTime = 0;
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_tunnelAlarmSound = 0;
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_tunnelImagesCount = 0;
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_state.lightState = 0;
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_state.generatorDepletionTime = 0;
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_state.generatorDuration = 0;
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_cabinMystBookPresent = 0;
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_siriusDrawerDrugsOpen = 0;
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_chestDrawersOpen = 0;
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_chestAchenarBottomDrawerClosed = 1;
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_brotherDoorOpen = 0;
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// Drop key
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if (_state.trapdoorKeyState == 1)
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_state.trapdoorKeyState = 2;
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// Power is not available when loading
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if (_state.sideDoorOpened)
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_state.generatorPowerAvailable = 2;
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else
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_state.generatorPowerAvailable = 0;
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_batteryCharging = false;
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_batteryDepleting = false;
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_batteryNextTime = 0;
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_batteryLastCharge = 0;
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_batteryGaugeRunning = false;
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_batteryGauge = nullptr;
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_hologramTurnedOn = 0;
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_hologramDisplay = nullptr;
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_hologramSelection = nullptr;
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_hologramDisplayPos = 0;
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_telescopeRunning = false;
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_telescopePosition = 0;
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_telescopePanorama = 0;
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_telescopeOldMouse = 0;
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_telescopeLighthouseOff = 0;
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_telescopeLighthouseOn = 0;
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_telescopeLighthouseState = false;
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_telescopeNexTime = 0;
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_cloudOrbMovie = nullptr;
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_cloudOrbSound = 0;
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_cloudOrbStopSound = 0;
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}
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Stoneship::~Stoneship() {
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}
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void Stoneship::setupOpcodes() {
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// "Stack-Specific" Opcodes
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REGISTER_OPCODE(100, Stoneship, o_pumpTurnOff);
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REGISTER_OPCODE(101, Stoneship, o_brotherDoorOpen);
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REGISTER_OPCODE(102, Stoneship, o_cabinBookMovie);
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REGISTER_OPCODE(103, Stoneship, o_drawerOpenSirius);
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REGISTER_OPCODE(104, Stoneship, o_drawerClose);
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REGISTER_OPCODE(105, Stoneship, o_telescopeStart);
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REGISTER_OPCODE(106, Stoneship, o_telescopeMove);
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REGISTER_OPCODE(107, Stoneship, o_telescopeStop);
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REGISTER_OPCODE(108, Stoneship, o_generatorStart);
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REGISTER_OPCODE(109, Stoneship, NOP);
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REGISTER_OPCODE(110, Stoneship, o_generatorStop);
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REGISTER_OPCODE(111, Stoneship, o_drawerOpenAchenar);
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REGISTER_OPCODE(112, Stoneship, o_hologramPlayback);
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REGISTER_OPCODE(113, Stoneship, o_hologramSelectionStart);
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REGISTER_OPCODE(114, Stoneship, o_hologramSelectionMove);
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REGISTER_OPCODE(115, Stoneship, o_hologramSelectionStop);
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REGISTER_OPCODE(116, Stoneship, o_compassButton);
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REGISTER_OPCODE(117, Stoneship, o_chestValveVideos);
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REGISTER_OPCODE(118, Stoneship, o_chestDropKey);
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REGISTER_OPCODE(119, Stoneship, o_trapLockOpen);
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REGISTER_OPCODE(120, Stoneship, o_sideDoorsMovies);
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REGISTER_OPCODE(121, Stoneship, o_cloudOrbEnter);
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REGISTER_OPCODE(122, Stoneship, o_cloudOrbLeave);
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REGISTER_OPCODE(125, Stoneship, o_drawerCloseOpened);
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// "Init" Opcodes
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REGISTER_OPCODE(200, Stoneship, o_hologramDisplay_init);
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REGISTER_OPCODE(201, Stoneship, o_hologramSelection_init);
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REGISTER_OPCODE(202, Stoneship, o_battery_init);
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REGISTER_OPCODE(203, Stoneship, o_tunnelEnter_init);
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REGISTER_OPCODE(204, Stoneship, o_batteryGauge_init);
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REGISTER_OPCODE(205, Stoneship, o_tunnel_init);
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REGISTER_OPCODE(206, Stoneship, o_tunnelLeave_init);
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REGISTER_OPCODE(207, Stoneship, o_chest_init);
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REGISTER_OPCODE(208, Stoneship, o_telescope_init);
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REGISTER_OPCODE(209, Stoneship, o_achenarDrawers_init);
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REGISTER_OPCODE(210, Stoneship, o_cloudOrb_init);
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// "Exit" Opcodes
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REGISTER_OPCODE(300, Stoneship, NOP);
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}
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void Stoneship::disablePersistentScripts() {
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_batteryCharging = false;
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_batteryDepleting = false;
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_batteryGaugeRunning = false;
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_telescopeRunning = false;
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}
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void Stoneship::runPersistentScripts() {
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if (_batteryCharging)
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chargeBattery_run();
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if (_telescopeRunning)
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telescope_run();
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if (_batteryGaugeRunning)
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batteryGauge_run();
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if (_batteryDepleting)
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batteryDeplete_run();
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if (_tunnelRunning)
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tunnel_run();
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}
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uint16 Stoneship::getVar(uint16 var) {
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switch(var) {
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case 0: // Water Drained From Lighthouse / Right Button Of Pump
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return _state.pumpState == 4;
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case 1: // Water Drained From Tunnels To Brothers' Rooms / Middle Button Of Pump
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return _state.pumpState == 2;
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case 2: // Water Drained From Ship Cabin Tunnel / Left Button Of Pump
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return _state.pumpState == 1;
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case 3: // Lighthouse Chest Floating
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return _state.pumpState != 4 && !_state.chestValveState && !_state.chestWaterState;
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case 4: // Lighthouse State - Close Up
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if (_state.pumpState == 4) {
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return 1; // Drained
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} else {
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if (_state.chestValveState || _state.chestWaterState)
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return 0; // Flooded
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else
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return 2; // Flooded, Chest Floating
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}
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case 5: // Lighthouse Trapdoor State
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return _state.trapdoorState;
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case 6: // Chest valve state
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return _state.chestValveState;
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case 7: // Lighthouse Chest Unlocked
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return _state.chestOpenState;
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case 8: // Lighthouse Chest Key Position
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return _state.trapdoorKeyState;
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case 11: // Lighthouse Key State
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if (_state.chestOpenState) {
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if (_state.trapdoorKeyState == 1)
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return 1;
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else if (_state.trapdoorKeyState == 2)
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return 2;
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else
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return 3;
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} else {
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return 0;
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}
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case 12: // Trapdoor can be unlocked
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return _state.trapdoorKeyState == 1 && _state.trapdoorState == 2;
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case 13: // State Of Tunnels To Brothers' Rooms - Close Up
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if (_state.generatorPowerAvailable != 1) {
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if (_state.pumpState != 2)
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return 0; // Dark, Flooded
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else
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return 1; // Dark, Drained
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} else {
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if (_state.pumpState != 2)
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return 2; // Lit, Flooded
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else
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return 3; // Lit, Drained
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}
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case 14: // State Of Tunnels lights To Brothers' Rooms - Far
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return _state.generatorPowerAvailable;
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case 15: // Side Door in Tunnels To Brother's Rooms Open
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if (_state.generatorPowerAvailable == 1)
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return _state.sideDoorOpened;
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else
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return 0;
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case 16: // Ship Chamber Light State
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return _state.lightState;
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case 17: // Sirrus' Room Drawer with Drugs Open
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return _siriusDrawerDrugsOpen;
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case 18: // Brother Room Door Open
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return _brotherDoorOpen;
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case 19: // Brother Room Door State
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if (_brotherDoorOpen) {
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if (_state.lightState)
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return 2; // Open, Light On
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else
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return 1; // Open, Light Off
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} else {
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return 0; // Closed
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}
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case 20: // Ship Chamber Table/Book State
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return _cabinMystBookPresent;
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case 21: // Brothers Rooms' Chest Of Drawers Drawer State
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return _chestDrawersOpen;
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case 28: // Telescope Angle Position
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return 0;
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case 29: // Achenar's Room Rose/Skull Hologram Button Lit
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return _hologramTurnedOn;
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case 30: // Light State in Tunnel to Compass Rose Room
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if (_state.generatorPowerAvailable == 1) {
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if (_state.lightState)
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return 0;
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else
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return 1;
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} else {
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return 2;
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}
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case 31: // Lighthouse Lamp Room Battery Pack Indicator Light
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return batteryRemainingCharge() >= 10;
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case 32: // Lighthouse Lamp Room Battery Pack Meter Level
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return 0;
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case 33: // State of Side Door in Tunnels to Compass Rose Room
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if (_state.sideDoorOpened)
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return 2;
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else
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return _state.generatorPowerAvailable == 1;
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case 34: // Achenar's Room Drawer with Torn Note Closed
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return _chestAchenarBottomDrawerClosed;
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case 35: // Sirrus' Room Drawer #4 (Bottom) Open and Red Page State
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if (_chestDrawersOpen == 4)
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return getVar(102);
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else
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return 2;
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case 36: // Ship Chamber Door State
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if (_tempVar) {
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if (_state.lightState)
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return 2; // Open, Light On
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else
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return 1; // Open, Light Off
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} else {
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return 0; // Closed
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}
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case 102: // Red page
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return !(_globals.redPagesInBook & 8) && (_globals.heldPage != kRedStoneshipPage);
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case 103: // Blue page
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return !(_globals.bluePagesInBook & 8) && (_globals.heldPage != kBlueStoneshipPage);
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default:
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return MystScriptParser::getVar(var);
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}
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}
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void Stoneship::toggleVar(uint16 var) {
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switch(var) {
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case 0: // Water Drained From Lighthouse / Right Button Of Pump
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if (_state.pumpState == 4)
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_state.pumpState = 0;
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else
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_state.pumpState = 4;
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break;
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case 1: // Water Drained From Tunnels To Brothers' Rooms / Middle Button Of Pump
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if (_state.pumpState == 2)
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_state.pumpState = 0;
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else
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_state.pumpState = 2;
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break;
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case 2: // Water Drained From Ship Cabin Tunnel / Left Button Of Pump
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if (_state.pumpState == 1)
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_state.pumpState = 0;
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else
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_state.pumpState = 1;
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break;
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case 6: // Chest valve state
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_state.chestValveState = (_state.chestValveState + 1) % 2;
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break;
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case 8: // Lighthouse Chest Key Position
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if (_state.trapdoorKeyState) {
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if (_state.trapdoorKeyState == 1)
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_state.trapdoorKeyState = 2;
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else
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_state.trapdoorKeyState = 1;
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}
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break;
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case 10: // Chest water state
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_state.chestWaterState = 0;
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break;
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case 11:
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if (_state.chestOpenState)
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_state.trapdoorKeyState = _state.trapdoorKeyState != 1;
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break;
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case 20: // Ship Chamber Table/Book State
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_cabinMystBookPresent = (_cabinMystBookPresent + 1) % 2;
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break;
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case 29: // Achenar's Room Rose/Skull Hologram Button Lit
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_hologramTurnedOn = (_hologramTurnedOn + 1) % 2;
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break;
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case 102: // Red page
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if (!(_globals.redPagesInBook & 8)) {
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if (_globals.heldPage == kRedStoneshipPage)
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_globals.heldPage = kNoPage;
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else
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_globals.heldPage = kRedStoneshipPage;
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}
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break;
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case 103: // Blue page
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if (!(_globals.bluePagesInBook & 8)) {
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if (_globals.heldPage == kBlueStoneshipPage)
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_globals.heldPage = kNoPage;
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else
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_globals.heldPage = kBlueStoneshipPage;
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}
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break;
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default:
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MystScriptParser::toggleVar(var);
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break;
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}
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}
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bool Stoneship::setVarValue(uint16 var, uint16 value) {
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bool refresh = false;
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switch (var) {
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case 5: // Lighthouse Trapdoor State
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_state.trapdoorState = value;
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break;
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case 7:
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if (_state.chestOpenState != value)
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_state.chestOpenState = value;
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break;
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case 8: // Lighthouse Chest Key Position
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_state.trapdoorKeyState = value;
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break;
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case 15: // Side Door in Tunnels To Brother's Rooms Open
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if (_state.sideDoorOpened != value) {
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if (!value && _state.generatorPowerAvailable == 2)
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_state.generatorPowerAvailable = 0;
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_state.sideDoorOpened = value;
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refresh = true;
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}
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break;
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case 17: // Sirrus' Room Drawer with Drugs Open
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if (_siriusDrawerDrugsOpen != value) {
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_siriusDrawerDrugsOpen = value;
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refresh = true;
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}
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break;
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case 18: // Brother Room Door Open
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if (_brotherDoorOpen != value) {
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_brotherDoorOpen = value;
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refresh = true;
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}
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break;
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case 21: // Brothers Rooms' Chest Of Drawers Drawer State
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if (_chestDrawersOpen != value) {
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_chestDrawersOpen = value;
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refresh = true;
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}
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break;
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case 29: // Achenar's Room Rose/Skull Hologram Button Lit
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_hologramTurnedOn = value;
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break;
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case 34: // Achenar's Room Drawer with Torn Note Closed
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_chestAchenarBottomDrawerClosed = value;
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break;
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default:
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refresh = MystScriptParser::setVarValue(var, value);
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break;
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}
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return refresh;
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}
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void Stoneship::o_pumpTurnOff(uint16 var, const ArgumentsArray &args) {
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if (_state.pumpState) {
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uint16 buttonVar = 0;
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switch (_state.pumpState) {
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case 1:
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buttonVar = 2;
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break;
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case 2:
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buttonVar = 1;
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break;
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case 4:
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buttonVar = 0;
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break;
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default:
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warning("Incorrect pump state");
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}
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for (uint i = 0; i < _vm->getCard()->_resources.size(); i++) {
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MystArea *resource = _vm->getCard()->_resources[i];
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if (resource->hasType(kMystAreaImageSwitch) && resource->getImageSwitchVar() == buttonVar) {
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static_cast<MystAreaImageSwitch *>(resource)->drawConditionalDataToScreen(0, true);
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break;
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}
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}
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}
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}
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void Stoneship::o_brotherDoorOpen(uint16 var, const ArgumentsArray &args) {
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_brotherDoorOpen = 1;
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_vm->getCard()->redrawArea(19, 0);
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animatedUpdate(args, 5);
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}
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void Stoneship::o_cabinBookMovie(uint16 var, const ArgumentsArray &args) {
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uint16 startTime = args[0];
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uint16 endTime = args[1];
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VideoEntryPtr book = _vm->playMovie("bkroom", kStoneshipStack);
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book->moveTo(159, 99);
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book->setBounds(Audio::Timestamp(0, startTime, 600), Audio::Timestamp(0, endTime, 600));
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_vm->waitUntilMovieEnds(book);
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}
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void Stoneship::o_drawerOpenSirius(uint16 var, const ArgumentsArray &args) {
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MystAreaImageSwitch *drawer = _vm->getCard()->getResource<MystAreaImageSwitch>(args[0]);
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if (drawer->getImageSwitchVar() == 35) {
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drawer->drawConditionalDataToScreen(getVar(102), 0);
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} else {
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drawer->drawConditionalDataToScreen(0, 0);
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}
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TransitionType transition = kTransitionTopToBottom;
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if (args.size() == 2 && args[1])
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transition = kTransitionCopy;
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_vm->_gfx->runTransition(transition, drawer->getRect(), 25, 5);
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}
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void Stoneship::o_drawerClose(uint16 var, const ArgumentsArray &args) {
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drawerClose(args[0]);
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}
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void Stoneship::o_telescopeStart(uint16 var, const ArgumentsArray &args) {
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const Common::Point &mouse = _vm->_system->getEventManager()->getMousePos();
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_telescopeOldMouse = mouse.x;
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_vm->_cursor->setCursor(700);
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}
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void Stoneship::o_telescopeMove(uint16 var, const ArgumentsArray &args) {
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MystAreaDrag *display = getInvokingResource<MystAreaDrag>();
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const Common::Point &mouse = _vm->_system->getEventManager()->getMousePos();
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// Compute telescope position
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_telescopePosition = (_telescopePosition - (mouse.x - _telescopeOldMouse) / 2 + 3240) % 3240;
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_telescopeOldMouse = mouse.x;
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// Copy image to screen
|
|
Common::Rect src = Common::Rect(_telescopePosition, 0, _telescopePosition + 112, 112);
|
|
_vm->_gfx->copyImageSectionToScreen(_telescopePanorama, src, display->getRect());
|
|
|
|
// Draw lighthouse
|
|
telescopeLighthouseDraw();
|
|
}
|
|
|
|
void Stoneship::o_telescopeStop(uint16 var, const ArgumentsArray &args) {
|
|
_vm->refreshCursor();
|
|
}
|
|
|
|
void Stoneship::o_generatorStart(uint16 var, const ArgumentsArray &args) {
|
|
MystAreaDrag *handle = getInvokingResource<MystAreaDrag>();
|
|
|
|
uint16 soundId = handle->getList1(0);
|
|
if (soundId)
|
|
_vm->_sound->playEffect(soundId);
|
|
|
|
if (_state.generatorDuration)
|
|
_state.generatorDuration -= _vm->getTotalPlayTime() - _state.generatorDepletionTime;
|
|
|
|
// Start charging the battery
|
|
_batteryDepleting = false;
|
|
_batteryCharging = true;
|
|
_batteryNextTime = _vm->getTotalPlayTime() + 1000;
|
|
|
|
// Start handle movie
|
|
MystAreaVideo *movie = static_cast<MystAreaVideo *>(handle->getSubResource(0));
|
|
movie->playMovie();
|
|
|
|
soundId = handle->getList2(0);
|
|
if (soundId)
|
|
_vm->_sound->playEffect(soundId, true);
|
|
}
|
|
|
|
void Stoneship::o_generatorStop(uint16 var, const ArgumentsArray &args) {
|
|
_batteryCharging = false;
|
|
|
|
if (_state.generatorDuration) {
|
|
// Clip battery power
|
|
if (_state.generatorDuration > 600000)
|
|
_state.generatorDuration = 600000;
|
|
|
|
// Start depleting power
|
|
_state.generatorDepletionTime = _vm->getTotalPlayTime() + _state.generatorDuration;
|
|
_state.generatorPowerAvailable = 1;
|
|
_batteryDepleting = true;
|
|
_batteryNextTime = _vm->getTotalPlayTime() + 60000;
|
|
}
|
|
|
|
// Pause handle movie
|
|
MystAreaDrag *handle = getInvokingResource<MystAreaDrag>();
|
|
MystAreaVideo *movie = static_cast<MystAreaVideo *>(handle->getSubResource(0));
|
|
movie->pauseMovie(true);
|
|
|
|
uint16 soundId = handle->getList3(0);
|
|
if (soundId)
|
|
_vm->_sound->playEffect(soundId);
|
|
}
|
|
|
|
void Stoneship::chargeBattery_run() {
|
|
uint32 time = _vm->getTotalPlayTime();
|
|
|
|
if (time > _batteryNextTime) {
|
|
_batteryNextTime = time + 1000;
|
|
_state.generatorDuration += 30000;
|
|
}
|
|
}
|
|
|
|
uint16 Stoneship::batteryRemainingCharge() {
|
|
uint32 time = _vm->getTotalPlayTime();
|
|
|
|
if (_state.generatorDepletionTime > time) {
|
|
return (_state.generatorDepletionTime - time) / 7500;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void Stoneship::batteryDeplete_run() {
|
|
uint32 time = _vm->getTotalPlayTime();
|
|
|
|
if (time > _batteryNextTime) {
|
|
if (_state.generatorDuration > 60000) {
|
|
_state.generatorDuration -= 60000;
|
|
_batteryNextTime = time + 60000;
|
|
} else { // Battery depleted
|
|
_state.generatorDuration = 0;
|
|
_state.generatorDepletionTime = 0;
|
|
|
|
if (_state.sideDoorOpened)
|
|
_state.generatorPowerAvailable = 2;
|
|
else
|
|
_state.generatorPowerAvailable = 0;
|
|
|
|
_batteryDepleting = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Stoneship::o_drawerOpenAchenar(uint16 var, const ArgumentsArray &args) {
|
|
MystAreaImageSwitch *drawer = _vm->getCard()->getResource<MystAreaImageSwitch>(args[0]);
|
|
drawer->drawConditionalDataToScreen(0, 0);
|
|
_vm->_gfx->runTransition(kTransitionTopToBottom, drawer->getRect(), 25, 5);
|
|
}
|
|
|
|
void Stoneship::o_hologramPlayback(uint16 var, const ArgumentsArray &args) {
|
|
// Used for Card 2013 (Achenar's Rose-Skull Hologram)
|
|
uint16 startPoint = args[0];
|
|
uint16 endPoint = args[1];
|
|
// uint16 direction = args[2];
|
|
|
|
_hologramDisplay->setBlocking(false);
|
|
VideoEntryPtr displayMovie = _hologramDisplay->playMovie();
|
|
|
|
if (_hologramTurnedOn) {
|
|
if (_hologramDisplayPos)
|
|
endPoint = _hologramDisplayPos;
|
|
displayMovie->setBounds(Audio::Timestamp(0, startPoint, 600), Audio::Timestamp(0, endPoint, 600));
|
|
} else {
|
|
displayMovie->setBounds(Audio::Timestamp(0, startPoint, 600), Audio::Timestamp(0, endPoint, 600));
|
|
}
|
|
|
|
_vm->waitUntilMovieEnds(displayMovie);
|
|
}
|
|
|
|
void Stoneship::o_hologramSelectionStart(uint16 var, const ArgumentsArray &args) {
|
|
//_vm->_cursor->setCursor(0);
|
|
}
|
|
|
|
void Stoneship::o_hologramSelectionMove(uint16 var, const ArgumentsArray &args) {
|
|
MystAreaDrag *handle = getInvokingResource<MystAreaDrag>();
|
|
const Common::Point &mouse = _vm->_system->getEventManager()->getMousePos();
|
|
|
|
if (handle->getRect().contains(mouse)) {
|
|
int16 position = mouse.x - 143;
|
|
position = CLIP<int16>(position, 0, 242);
|
|
|
|
// Draw handle movie frame
|
|
uint16 selectionPos = position * 1500 / 243;
|
|
|
|
VideoEntryPtr handleMovie = _hologramSelection->playMovie();
|
|
_vm->_video->drawVideoFrame(handleMovie, Audio::Timestamp(0, selectionPos, 600));
|
|
|
|
_hologramDisplayPos = position * 1450 / 243 + 350;
|
|
|
|
// Draw display movie frame
|
|
if (_hologramTurnedOn) {
|
|
_hologramDisplay->setBlocking(false);
|
|
VideoEntryPtr displayMovie = _hologramDisplay->playMovie();
|
|
_vm->_video->drawVideoFrame(displayMovie, Audio::Timestamp(0, _hologramDisplayPos, 600));
|
|
}
|
|
}
|
|
}
|
|
|
|
void Stoneship::o_hologramSelectionStop(uint16 var, const ArgumentsArray &args) {
|
|
_vm->refreshCursor();
|
|
}
|
|
|
|
void Stoneship::o_compassButton(uint16 var, const ArgumentsArray &args) {
|
|
// Used on Card 2111 (Compass Rose)
|
|
// Called when Button Clicked.
|
|
uint16 correctButton = args[0];
|
|
|
|
if (correctButton) {
|
|
// Correct Button -> Light On Logic
|
|
_state.lightState = 1;
|
|
} else {
|
|
// Wrong Button -> Power Failure Logic
|
|
_state.generatorPowerAvailable = 2;
|
|
_state.lightState = 0;
|
|
_state.generatorDepletionTime = 0;
|
|
_state.generatorDuration = 0;
|
|
|
|
_batteryDepleting = false;
|
|
}
|
|
|
|
o_redrawCard(var, args);
|
|
}
|
|
|
|
void Stoneship::o_chestValveVideos(uint16 var, const ArgumentsArray &args) {
|
|
_vm->_sound->playEffect(2132);
|
|
|
|
if (_state.chestValveState) {
|
|
// Valve closing
|
|
VideoEntryPtr valve = _vm->playMovie("ligspig", kStoneshipStack);
|
|
valve->moveTo(97, 267);
|
|
valve->setBounds(Audio::Timestamp(0, 0, 600), Audio::Timestamp(0, 350, 600));
|
|
|
|
_vm->waitUntilMovieEnds(valve);
|
|
} else if (_state.chestWaterState) {
|
|
// Valve opening, spilling water
|
|
VideoEntryPtr valve = _vm->playMovie("ligspig", kStoneshipStack);
|
|
valve->moveTo(97, 267);
|
|
valve->setBounds(Audio::Timestamp(0, 350, 600), Audio::Timestamp(0, 650, 600));
|
|
|
|
_vm->waitUntilMovieEnds(valve);
|
|
|
|
_vm->_sound->playEffect(3132);
|
|
|
|
for (uint i = 0; i < 25; i++) {
|
|
valve = _vm->playMovie("ligspig", kStoneshipStack);
|
|
valve->moveTo(97, 267);
|
|
valve->setBounds(Audio::Timestamp(0, 650, 600), Audio::Timestamp(0, 750, 600));
|
|
_vm->waitUntilMovieEnds(valve);
|
|
}
|
|
|
|
_vm->_sound->resumeBackground();
|
|
} else {
|
|
// Valve opening
|
|
VideoEntryPtr valve = _vm->playMovie("ligspig", kStoneshipStack);
|
|
valve->moveTo(97, 267);
|
|
valve->seek(Audio::Timestamp(0, 350, 600));
|
|
valve->setRate(-1);
|
|
|
|
_vm->waitUntilMovieEnds(valve);
|
|
}
|
|
}
|
|
|
|
void Stoneship::o_chestDropKey(uint16 var, const ArgumentsArray &args) {
|
|
// If holding Key to Lamp Room Trapdoor, drop to bottom of
|
|
// Lighthouse...
|
|
if (_state.trapdoorKeyState == 1) {
|
|
_vm->setMainCursor(_savedCursorId);
|
|
_state.trapdoorKeyState = 2;
|
|
}
|
|
}
|
|
|
|
void Stoneship::o_trapLockOpen(uint16 var, const ArgumentsArray &args) {
|
|
VideoEntryPtr lock = _vm->playMovie("openloc", kStoneshipStack);
|
|
lock->moveTo(187, 71);
|
|
lock->setBounds(Audio::Timestamp(0, 0, 600), Audio::Timestamp(0, 750, 600));
|
|
_vm->waitUntilMovieEnds(lock);
|
|
|
|
_vm->_sound->playEffect(2143);
|
|
|
|
lock = _vm->playMovie("openloc", kStoneshipStack);
|
|
lock->moveTo(187, 71);
|
|
lock->setBounds(Audio::Timestamp(0, 750, 600), Audio::Timestamp(0, 10000, 600));
|
|
_vm->waitUntilMovieEnds(lock);
|
|
|
|
if (_state.pumpState != 4)
|
|
_vm->_sound->playEffect(4143);
|
|
}
|
|
|
|
void Stoneship::o_sideDoorsMovies(uint16 var, const ArgumentsArray &args) {
|
|
// Used for Cards 2285, 2289, 2247, 2251 (Side Doors in Tunnels Down To Brothers Rooms)
|
|
uint16 movieId = args[0];
|
|
|
|
_vm->_cursor->hideCursor();
|
|
_vm->_sound->pauseBackground();
|
|
|
|
switch (movieId) {
|
|
case 0:
|
|
// Card 2251
|
|
_vm->playMovieBlocking("tunaup", kStoneshipStack, 149, 161);
|
|
break;
|
|
case 1:
|
|
// Card 2247
|
|
_vm->playMovieBlocking("tunadown", kStoneshipStack, 218, 150);
|
|
break;
|
|
case 2:
|
|
// Card 2289
|
|
_vm->playMovieBlocking("tuncup", kStoneshipStack, 259, 161);
|
|
break;
|
|
case 3:
|
|
// Card 2285
|
|
_vm->playMovieBlocking("tuncdown", kStoneshipStack, 166, 150);
|
|
break;
|
|
default:
|
|
warning("Opcode 120 MovieId Out Of Range");
|
|
break;
|
|
}
|
|
|
|
_vm->_sound->resumeBackground();
|
|
_vm->_cursor->showCursor();
|
|
}
|
|
|
|
void Stoneship::o_cloudOrbEnter(uint16 var, const ArgumentsArray &args) {
|
|
_vm->_sound->playEffect(_cloudOrbSound, true);
|
|
_cloudOrbMovie->playMovie();
|
|
}
|
|
|
|
void Stoneship::o_cloudOrbLeave(uint16 var, const ArgumentsArray &args) {
|
|
_cloudOrbMovie->pauseMovie(true);
|
|
_vm->_sound->playEffect(_cloudOrbStopSound);
|
|
_vm->_gfx->runTransition(kTransitionTopToBottom, getInvokingResource<MystArea>()->getRect(), 4, 0);
|
|
}
|
|
|
|
void Stoneship::o_drawerCloseOpened(uint16 var, const ArgumentsArray &args) {
|
|
uint16 drawerOpen = getVar(var);
|
|
if (drawerOpen)
|
|
drawerClose(args[0] + drawerOpen - 1);
|
|
}
|
|
|
|
void Stoneship::drawerClose(uint16 drawer) {
|
|
_chestDrawersOpen = 0;
|
|
_vm->getCard()->drawBackground();
|
|
_vm->getCard()->drawResourceImages();
|
|
|
|
MystArea *res = _vm->getCard()->getResource<MystArea>(drawer);
|
|
_vm->_gfx->runTransition(kTransitionBottomToTop, res->getRect(), 25, 5);
|
|
}
|
|
|
|
void Stoneship::o_hologramDisplay_init(uint16 var, const ArgumentsArray &args) {
|
|
_hologramDisplay = getInvokingResource<MystAreaVideo>();
|
|
|
|
_hologramDisplayPos = 0;
|
|
}
|
|
|
|
void Stoneship::o_hologramSelection_init(uint16 var, const ArgumentsArray &args) {
|
|
_hologramSelection = getInvokingResource<MystAreaVideo>();
|
|
}
|
|
|
|
void Stoneship::batteryGaugeUpdate() {
|
|
uint16 charge = 0;
|
|
|
|
if (_state.generatorDepletionTime) {
|
|
charge = batteryRemainingCharge();
|
|
}
|
|
|
|
Common::Rect rect = _batteryGauge->getRect();
|
|
|
|
rect.top = rect.bottom - charge;
|
|
|
|
_batteryGauge->setRect(rect);
|
|
}
|
|
|
|
void Stoneship::o_battery_init(uint16 var, const ArgumentsArray &args) {
|
|
// Used for Card 2160 (Lighthouse Battery Pack Closeup)
|
|
_batteryGauge = getInvokingResource<MystAreaImageSwitch>();
|
|
|
|
batteryGaugeUpdate();
|
|
}
|
|
|
|
void Stoneship::o_tunnelEnter_init(uint16 var, const ArgumentsArray &args) {
|
|
o_tunnel_init(var, args);
|
|
|
|
_tunnelRunning = true;
|
|
_tunnelNextTime = _vm->getTotalPlayTime() + 1500;
|
|
}
|
|
|
|
void Stoneship::o_batteryGauge_init(uint16 var, const ArgumentsArray &args) {
|
|
_batteryLastCharge = batteryRemainingCharge();
|
|
_batteryGaugeRunning = true;
|
|
}
|
|
|
|
void Stoneship::batteryGauge_run() {
|
|
uint16 batteryCharge = batteryRemainingCharge();
|
|
|
|
if (batteryCharge != _batteryLastCharge) {
|
|
batteryGaugeUpdate();
|
|
|
|
_batteryLastCharge = batteryCharge;
|
|
|
|
// Redraw card
|
|
_vm->getCard()->drawBackground();
|
|
_vm->getCard()->drawResourceImages();
|
|
_vm->_gfx->copyBackBufferToScreen(Common::Rect(544, 333));
|
|
}
|
|
}
|
|
|
|
void Stoneship::o_tunnel_init(uint16 var, const ArgumentsArray &args) {
|
|
_tunnelImagesCount = args[0];
|
|
|
|
assert(_tunnelImagesCount <= 2 && "Too many images");
|
|
|
|
for (uint i = 0; i < _tunnelImagesCount; i++) {
|
|
_tunnelImages[i] = args[i + 1];
|
|
}
|
|
|
|
_tunnelAlarmSound = args[args.size() - 1];
|
|
|
|
debugC(kDebugScript, "\timage count: %d", _tunnelImagesCount);
|
|
debugC(kDebugScript, "\tsoundIdAlarm: %d", _tunnelAlarmSound);
|
|
}
|
|
|
|
void Stoneship::tunnel_run() {
|
|
uint32 time = _vm->getTotalPlayTime();
|
|
|
|
if (time > _tunnelNextTime) {
|
|
_tunnelNextTime = time + 1500;
|
|
if (_state.generatorPowerAvailable == 2) {
|
|
// Draw tunnel black
|
|
if (_tunnelImagesCount) {
|
|
_vm->_gfx->copyImageToScreen(_tunnelImages[1], Common::Rect(544, 333));
|
|
}
|
|
|
|
_vm->_sound->playEffect(_tunnelAlarmSound);
|
|
|
|
// Draw tunnel dark
|
|
if (_tunnelImagesCount) {
|
|
_vm->_gfx->copyImageToScreen(_tunnelImages[0], Common::Rect(544, 333));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Stoneship::o_tunnelLeave_init(uint16 var, const ArgumentsArray &args) {
|
|
_tunnelRunning = false;
|
|
}
|
|
|
|
void Stoneship::o_chest_init(uint16 var, const ArgumentsArray &args) {
|
|
_state.chestOpenState = 0;
|
|
}
|
|
|
|
void Stoneship::o_telescope_init(uint16 var, const ArgumentsArray &args) {
|
|
// Used in Card 2218 (Telescope view)
|
|
_telescopePanorama = args[0];
|
|
_telescopeLighthouseOff = args[1];
|
|
_telescopeLighthouseOn = args[2];
|
|
_telescopePosition = 0;
|
|
|
|
_telescopeRunning = true;
|
|
_telescopeLighthouseState = false;
|
|
_telescopeNexTime = _vm->getTotalPlayTime() + 1000;
|
|
}
|
|
|
|
void Stoneship::telescope_run() {
|
|
uint32 time = _vm->getTotalPlayTime();
|
|
|
|
if (time > _telescopeNexTime) {
|
|
|
|
_telescopeNexTime = time + 1000;
|
|
_telescopeLighthouseState = !_telescopeLighthouseState;
|
|
|
|
telescopeLighthouseDraw();
|
|
}
|
|
}
|
|
|
|
void Stoneship::telescopeLighthouseDraw() {
|
|
if (_telescopePosition > 1137 && _telescopePosition < 1294) {
|
|
uint16 imageId = _telescopeLighthouseOff;
|
|
|
|
if (_state.generatorPowerAvailable == 1 && _telescopeLighthouseState)
|
|
imageId = _telescopeLighthouseOn;
|
|
|
|
Common::Rect src(1205, 0, 1205 + 131, 112);
|
|
src.clip(Common::Rect(_telescopePosition, 0, _telescopePosition + 112, 112));
|
|
src.translate(-1205, 0);
|
|
src.clip(131, 112);
|
|
|
|
Common::Rect dest(_telescopePosition, 0, _telescopePosition + 112, 112);
|
|
dest.clip(Common::Rect(1205, 0, 1205 + 131, 112));
|
|
dest.translate(-_telescopePosition, 0);
|
|
dest.clip(112, 112);
|
|
dest.translate(222, 112);
|
|
|
|
_vm->_gfx->copyImageSectionToScreen(imageId, src, dest);
|
|
}
|
|
}
|
|
|
|
void Stoneship::o_achenarDrawers_init(uint16 var, const ArgumentsArray &args) {
|
|
// Used for Card 2004 (Achenar's Room Drawers)
|
|
if (!_chestAchenarBottomDrawerClosed) {
|
|
uint16 count1 = args[0];
|
|
for (uint16 i = 0; i < count1; i++) {
|
|
debugC(kDebugScript, "Disable hotspot index %d", args[i + 1]);
|
|
_vm->getCard()->setResourceEnabled(args[i + 1], false);
|
|
}
|
|
uint16 count2 = args[count1 + 1];
|
|
for (uint16 i = 0; i < count2; i++) {
|
|
debugC(kDebugScript, "Enable hotspot index %d", args[i + count1 + 2]);
|
|
_vm->getCard()->setResourceEnabled(args[i + count1 + 2], true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Stoneship::o_cloudOrb_init(uint16 var, const ArgumentsArray &args) {
|
|
_cloudOrbMovie = getInvokingResource<MystAreaVideo>();
|
|
_cloudOrbSound = args[0];
|
|
_cloudOrbStopSound = args[1];
|
|
}
|
|
|
|
} // End of namespace MystStacks
|
|
} // End of namespace Mohawk
|