scummvm/engines/ngi/fullpipe/scene15.cpp
2021-12-26 18:48:43 +01:00

213 lines
6.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ngi/ngi.h"
#include "ngi/objectnames.h"
#include "ngi/constants.h"
#include "ngi/gameloader.h"
#include "ngi/motion.h"
#include "ngi/scenes.h"
#include "ngi/statics.h"
#include "ngi/interaction.h"
#include "ngi/behavior.h"
namespace NGI {
void scene15_initScene(Scene *sc) {
g_vars->scene15_chantingCountdown = 0;
StaticANIObject *grandma = sc->getStaticANIObject1ById(ANI_GRANDMA_ASS, -1);
Scene *oldsc = g_nmi->_currentScene;
g_nmi->_currentScene = sc;
int grandmaState = g_nmi->getObjectState(sO_Grandma);
if (grandmaState == g_nmi->getObjectEnumState(sO_Grandma, sO_In_15)) {
grandma->changeStatics2(ST_GMS_BOOT);
grandma->setOXY(97, 399);
g_nmi->setObjectState(sO_LeftPipe_15, g_nmi->getObjectEnumState(sO_LeftPipe_15, sO_IsClosed));
} else if (grandmaState == g_nmi->getObjectEnumState(sO_Grandma, sO_In_15_1)) {
grandma->changeStatics2(ST_GMS_BOOT);
grandma->setOXY(86, 399);
g_nmi->setObjectState(sO_LeftPipe_15, g_nmi->getObjectEnumState(sO_LeftPipe_15, sO_IsClosed));
} else if (grandmaState == g_nmi->getObjectEnumState(sO_Grandma, sO_In_15_2)) {
grandma->changeStatics2(ST_GMS_BOOT);
grandma->setOXY(71, 399);
g_nmi->setObjectState(sO_LeftPipe_15, g_nmi->getObjectEnumState(sO_LeftPipe_15, sO_IsClosed));
} else if (grandmaState == g_nmi->getObjectEnumState(sO_Grandma, sO_In_15_3)) {
grandma->changeStatics2(ST_GMS_BOOT);
grandma->setOXY(49, 399);
g_nmi->setObjectState(sO_LeftPipe_15, g_nmi->getObjectEnumState(sO_LeftPipe_15, sO_IsClosed));
} else if (grandmaState == g_nmi->getObjectEnumState(sO_Grandma, sO_WithoutBoot)) {
grandma->changeStatics2(ST_GMS_BOOT);
grandma->setOXY(97, 399);
grandma->changeStatics2(ST_GMS_BOOTLESS2);
g_nmi->setObjectState(sO_LeftPipe_15, g_nmi->getObjectEnumState(sO_LeftPipe_15, sO_IsClosed));
} else {
grandma->hide();
g_nmi->setObjectState(sO_LeftPipe_15, g_nmi->getObjectEnumState(sO_LeftPipe_15, sO_IsOpened));
}
g_vars->scene15_plusminus = sc->getStaticANIObject1ById(ANI_PLUSMINUS, -1);
if (g_nmi->getObjectState(sO_Guard_2) == g_nmi->getObjectEnumState(sO_Guard_2, sO_Off))
g_vars->scene15_plusminus->_statics = g_vars->scene15_plusminus->getStaticsById(ST_PMS_MINUS);
else
g_vars->scene15_plusminus->_statics = g_vars->scene15_plusminus->getStaticsById(ST_PMS_PLUS);
g_vars->scene15_ladder = sc->getPictureObjectById(PIC_SC15_LADDER, 0);
g_vars->scene15_boot = sc->getStaticANIObject1ById(ANI_BOOT_15, -1);
if (g_nmi->getObjectState(sO_Boot_15) != g_nmi->getObjectEnumState(sO_Boot_15, sO_IsPresent))
g_vars->scene15_boot->_flags &= 0xFFFB;
g_nmi->_currentScene = oldsc;
g_nmi->lift_setButton(sO_Level5, ST_LBN_5N);
g_nmi->lift_init(sc, QU_SC15_ENTERLIFT, QU_SC15_EXITLIFT);
}
int scene15_updateCursor() {
g_nmi->updateCursorCommon();
if (g_nmi->_cursorId == PIC_CSR_ITN && g_nmi->_objectIdAtCursor == PIC_SC15_LTRUBA)
g_nmi->_cursorId = PIC_CSR_GOL;
return g_nmi->_cursorId;
}
int sceneHandler15(ExCommand *cmd) {
if (cmd->_messageKind != 17)
return 0;
switch(cmd->_messageNum) {
case MSG_LIFT_CLOSEDOOR:
g_nmi->lift_closedoorSeq();
break;
case MSG_LIFT_EXITLIFT:
g_nmi->lift_exitSeq(cmd);
break;
case MSG_LIFT_STARTEXITQUEUE:
g_nmi->lift_startExitQueue();
break;
case MSG_SC4_HIDEBOOT:
g_vars->scene15_boot->_flags &= 0xFFFB;
break;
case MSG_SC15_STOPCHANTING:
g_nmi->stopAllSoundInstances(SND_15_001);
g_vars->scene15_chantingCountdown = 120;
break;
case MSG_SC15_ASSDRYG:
if (g_nmi->_rnd.getRandomNumber(1)) {
g_nmi->playSound(SND_15_011, 0);
} else {
g_nmi->playSound(SND_15_006, 0);
}
break;
case MSG_SC15_LADDERTOBACK:
g_vars->scene15_ladder->_priority = 60;
break;
case MSG_LIFT_GO:
g_nmi->lift_goAnimation();
break;
case MSG_LIFT_CLICKBUTTON:
g_nmi->lift_clickButton();
break;
case MSG_SC15_PULL:
if (g_vars->scene15_plusminus->_statics->_staticsId == ST_PMS_MINUS) {
g_vars->scene15_plusminus->_statics = g_vars->scene15_plusminus->getStaticsById(ST_PMS_PLUS);
} else {
g_vars->scene15_plusminus->_statics = g_vars->scene15_plusminus->getStaticsById(ST_PMS_MINUS);
}
break;
case 64:
g_nmi->lift_hoverButton(cmd);
break;
case 29:
{
if (g_nmi->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY) == PIC_SC15_LADDER) {
handleObjectInteraction(g_nmi->_aniMan, g_nmi->_currentScene->getPictureObjectById(PIC_SC15_DTRUBA, 0), cmd->_param);
cmd->_messageKind = 0;
return 0;
}
StaticANIObject *ani = g_nmi->_currentScene->getStaticANIObjectAtPos(cmd->_sceneClickX, cmd->_sceneClickY);
if (ani && ani->_id == ANI_LIFTBUTTON) {
g_nmi->lift_animateButton(ani);
cmd->_messageKind = 0;
}
}
break;
case 30:
// nop
break;
case 33:
if (g_nmi->_aniMan2) {
int x = g_nmi->_aniMan2->_ox;
if (x < g_nmi->_sceneRect.left + 200)
g_nmi->_currentScene->_x = x - 300 - g_nmi->_sceneRect.left;
if (x > g_nmi->_sceneRect.right - 200)
g_nmi->_currentScene->_x = x + 300 - g_nmi->_sceneRect.right;
}
if (g_vars->scene15_chantingCountdown > 0) {
g_vars->scene15_chantingCountdown--;
if (!g_vars->scene15_chantingCountdown)
g_nmi->playSound(SND_15_001, 1);
}
g_nmi->_behaviorManager->updateBehaviors();
break;
default:
break;
}
return 0;
}
} // End of namespace NGI