scummvm/engines/titanic/moves/enter_sec_class_state.cpp
2021-12-26 18:48:43 +01:00

109 lines
3.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "titanic/moves/enter_sec_class_state.h"
#include "titanic/pet_control/pet_control.h"
#include "titanic/translation.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CEnterSecClassState, CGameObject)
ON_MESSAGE(MouseButtonDownMsg)
ON_MESSAGE(StatusChangeMsg)
ON_MESSAGE(MovieEndMsg)
END_MESSAGE_MAP()
void CEnterSecClassState::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_mode, indent);
file->writeNumberLine(_soundHandle, indent);
CGameObject::save(file, indent);
}
void CEnterSecClassState::load(SimpleFile *file) {
file->readNumber();
_mode = file->readNumber();
_soundHandle = file->readNumber();
CGameObject::load(file);
}
bool CEnterSecClassState::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
if (getPassengerClass() > 2) {
playSound(TRANSLATE("b#105.wav", "b#84.wav"));
petDisplayMessage(1, CLASS_NOT_PERMITTED_IN_AREA);
} else if (!compareRoomNameTo("SecClassLittleLift") || _mode == 2) {
CActMsg actMsg(getFullViewName().deleteRight(2) + ".S");
actMsg.execute("SecClassRoomLeaver");
changeView("secClassState.Node 01.N");
}
return true;
}
bool CEnterSecClassState::StatusChangeMsg(CStatusChangeMsg *msg) {
stopSound(_soundHandle);
if (msg->_newStatus == _mode || (_mode == 2 && msg->_newStatus == 3)) {
if (_mode == 2) {
_soundHandle = queueSound(TRANSLATE("b#36.wav", "b#15.wav"), _soundHandle);
} else {
_soundHandle = queueSound(TRANSLATE("b#31.wav", "b#10.wav"), _soundHandle);
}
if (msg->_newStatus == 3)
msg->_newStatus = 2;
} else {
changeView("SecClassLittleLift.Node 1.N");
if (msg->_newStatus == 1) {
_soundHandle = queueSound(TRANSLATE("b#32.wav", "b#11.wav"), _soundHandle);
} else if (msg->_newStatus == 2) {
_soundHandle = queueSound(TRANSLATE("b#25.wav", "b#4.wav"), _soundHandle);
} else if (msg->_newStatus == 3) {
_soundHandle = queueSound(TRANSLATE("b#33.wav", "b#12.wav"), _soundHandle);
msg->_newStatus = 2;
}
}
if (msg->_newStatus != 3) {
if (msg->_newStatus == 2 && _mode == 1)
playMovie(0, 10, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
else if (msg->_newStatus == 1)
playMovie(11, 21, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
}
_cursorId = msg->_newStatus == 2 ? CURSOR_MOVE_FORWARD : CURSOR_INVALID;
_mode = msg->_newStatus;
return true;
}
bool CEnterSecClassState::MovieEndMsg(CMovieEndMsg *msg) {
CPetControl *pet = getPetControl();
if (pet) {
pet->setRoomsSublevel(_mode);
pet->resetRoomsHighlight();
}
return true;
}
} // End of namespace Titanic