scummvm/engines/titanic/npcs/callbot.cpp
2021-12-26 18:48:43 +01:00

81 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "titanic/npcs/callbot.h"
#include "titanic/core/room_item.h"
#include "titanic/game_manager.h"
#include "titanic/titanic.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CCallBot, CGameObject)
ON_MESSAGE(TurnOn)
ON_MESSAGE(EnterViewMsg)
END_MESSAGE_MAP()
CCallBot::CCallBot() : CGameObject(), _enabled(0) {
}
void CCallBot::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_npcName, indent);
file->writeNumberLine(_enabled, indent);
CGameObject::save(file, indent);
}
void CCallBot::load(SimpleFile *file) {
file->readNumber();
_npcName = file->readString();
_enabled = file->readNumber();
CGameObject::load(file);
}
bool CCallBot::TurnOn(CTurnOn *msg) {
_enabled = true;
return true;
}
bool CCallBot::EnterViewMsg(CEnterViewMsg *msg) {
if (_enabled) {
CRoomItem *room = getRoom();
if (room) {
CGameState &gs = getGameManager()->_gameState;
gs.setMode(GSMODE_CUTSCENE);
CSummonBotQueryMsg queryMsg;
queryMsg._npcName = _npcName;
if (queryMsg.execute(room))
petOnSummonBot(_npcName, 0);
gs.setMode(GSMODE_INTERACTIVE);
}
_enabled = false;
}
return true;
}
} // End of namespace Titanic