2021-12-26 18:48:43 +01:00

37 lines
1.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "titanic/star_control/fpoint.h"
namespace Titanic {
float FPoint::normalize() {
float hyp = sqrt(_x * _x + _y * _y);
assert(hyp != 0.0);
float fraction = 1.0 / hyp;
_x *= fraction;
_y *= fraction;
return hyp;
}
} // End of namespace Titanic