scummvm/engines/titanic/star_control/motion_control.cpp
2021-12-26 18:48:43 +01:00

158 lines
4.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "titanic/star_control/motion_control.h"
#include "titanic/star_control/base_stars.h"
#include "titanic/star_control/error_code.h"
#include "titanic/star_control/camera.h"
#include "titanic/support/simple_file.h"
namespace Titanic {
void CCallbackHandler::apply() {
_owner->addLockedStar(_vector);
}
/*------------------------------------------------------------------------*/
CMotionControl::CMotionControl(const CNavigationInfo *src) {
_lockCounter = 0;
_callback = nullptr;
if (src) {
setMotion(src);
} else {
reset();
}
}
CMotionControl::~CMotionControl() {
clear();
}
void CMotionControl::clear() {
if (_callback) {
delete _callback;
_callback = nullptr;
}
}
void CMotionControl::reset() {
_currVelocity = 0.0;
_incVelocity = 0.0;
_incAcceleration = 20.0;
_minVelocity = 0.0;
_maxVelocity = 50000.0;
_rotationX = 1.0;
_rotationY = 1.0;
_rotationZ = 0.0;
}
void CMotionControl::setCallback(CCallbackHandler *callback) {
clear();
_callback = callback;
}
void CMotionControl::setMotion(const CNavigationInfo *src) {
_currVelocity = src->_initialVelocity;
_minVelocity = src->_minVelocity;
_maxVelocity = src->_maxVelocity;
_incVelocity = src->_velocity;
_incAcceleration = src->_acceleration;
_rotationX = src->_rotationX;
_rotationY = src->_rotationY;
_rotationZ = src->_rotationZ;
}
void CMotionControl::getMotion(CNavigationInfo *dest) {
dest->_initialVelocity = _currVelocity;
dest->_minVelocity = _minVelocity;
dest->_maxVelocity = _maxVelocity;
dest->_velocity = _incVelocity;
dest->_acceleration = _incAcceleration;
dest->_rotationX = _rotationX;
dest->_rotationY = _rotationY;
dest->_rotationZ = _rotationZ;
}
void CMotionControl::accelerate() {
if (!isLocked() && _currVelocity < _maxVelocity) {
_incVelocity += _incAcceleration;
_currVelocity += ABS(_incVelocity);
}
}
void CMotionControl::deccelerate() {
if (!isLocked() && _currVelocity > -_maxVelocity) {
_incVelocity -= _incAcceleration;
_currVelocity -= ABS(_incVelocity);
}
}
void CMotionControl::fullSpeed() {
if (!isLocked())
_currVelocity = _maxVelocity;
}
void CMotionControl::stop() {
if (!isLocked()) {
_currVelocity = 0.0;
_incVelocity = 0.0;
}
}
// TODO: this is confusing to negate the val value
void CMotionControl::load(SimpleFile *file, int version) {
if (version == 0) {
_currVelocity = file->readFloat();
_incVelocity = file->readFloat();
_incAcceleration = file->readFloat();
_minVelocity = file->readFloat();
_maxVelocity = file->readFloat();
_rotationX = file->readFloat();
_rotationY = file->readFloat();
_rotationZ = file->readFloat();
}
}
void CMotionControl::save(SimpleFile *file, int indent) {
file->writeFloatLine(_currVelocity, indent);
file->writeFloatLine(_incVelocity, indent);
file->writeFloatLine(_incAcceleration, indent);
file->writeFloatLine(_minVelocity, indent);
file->writeFloatLine(_maxVelocity, indent);
file->writeFloatLine(_rotationX, indent);
file->writeFloatLine(_rotationY, indent);
file->writeFloatLine(_rotationZ, indent);
}
void CMotionControl::incLockCount() {
if (_lockCounter < 3)
++_lockCounter;
}
void CMotionControl::decLockCount() {
if (_lockCounter > 0)
--_lockCounter;
}
} // End of namespace Titanic