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https://github.com/libretro/scummvm.git
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52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "twine/parser/parser.h"
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#include "common/stream.h"
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#include "twine/resources/hqr.h"
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#include "twine/shared.h"
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namespace TwinE {
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bool Parser::loadFromBuffer(const uint8 *buf, uint32 size, bool lba1) {
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if (size == 0) {
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return false;
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}
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Common::MemoryReadStream stream(buf, size);
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return loadFromStream(stream, lba1);
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}
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bool Parser::loadFromHQR(const char *name, int index, bool lba1) {
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Common::SeekableReadStream *stream = HQR::makeReadStream(name, index);
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if (stream == nullptr) {
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warning("Failed to load %s with index %i", name, index);
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return false;
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}
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if (!loadFromStream(*stream, lba1)) {
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delete stream;
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return false;
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}
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delete stream;
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return true;
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}
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} // End of namespace TwinE
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