mirror of
https://github.com/libretro/scummvm.git
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299 lines
8.0 KiB
C++
299 lines
8.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef MOHAWK_GRAPHICS_H
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#define MOHAWK_GRAPHICS_H
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#include "mohawk/bitmap.h"
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#include "common/file.h"
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#include "common/hashmap.h"
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#include "graphics/pict.h"
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namespace Graphics {
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class JPEG;
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}
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namespace Mohawk {
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class MohawkEngine;
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class MohawkEngine_LivingBooks;
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class MohawkBitmap;
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class MohawkSurface {
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public:
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MohawkSurface();
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MohawkSurface(Graphics::Surface *surface, byte *palette = NULL, int offsetX = 0, int offsetY = 0);
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~MohawkSurface();
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// getSurface() returns the surface in the current format
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// This will be the initial format unless convertToTrueColor() is called
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Graphics::Surface *getSurface() const { return _surface; }
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byte *getPalette() const { return _palette; }
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// Convert the 8bpp image to the current screen format
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// Does nothing if _surface is already >8bpp
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void convertToTrueColor();
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// Functions for OldMohawkBitmap offsets
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// They both default to 0
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int getOffsetX() const { return _offsetX; }
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int getOffsetY() const { return _offsetY; }
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void setOffsetX(int x) { _offsetX = x; }
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void setOffsetY(int y) { _offsetY = y; }
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private:
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Graphics::Surface *_surface;
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byte *_palette;
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int _offsetX, _offsetY;
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};
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class GraphicsManager {
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public:
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GraphicsManager();
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virtual ~GraphicsManager();
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// Free all surfaces in the cache
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void clearCache();
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void preloadImage(uint16 image);
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virtual void setPalette(uint16 id);
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void copyAnimImageToScreen(uint16 image, int left = 0, int top = 0);
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void copyAnimImageSectionToScreen(uint16 image, Common::Rect src, Common::Rect dest);
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void copyAnimSubImageToScreen(uint16 image, uint16 subimage, int left = 0, int top = 0);
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void getSubImageSize(uint16 image, uint16 subimage, uint16 &width, uint16 &height);
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protected:
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void copyAnimImageSectionToScreen(MohawkSurface *image, Common::Rect src, Common::Rect dest);
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// findImage will search the cache to find the image.
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// If not found, it will call decodeImage to get a new one.
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MohawkSurface *findImage(uint16 id);
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// decodeImage will always return a new image.
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virtual MohawkSurface *decodeImage(uint16 id) = 0;
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virtual Common::Array<MohawkSurface *> decodeImages(uint16 id);
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virtual MohawkEngine *getVM() = 0;
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void addImageToCache(uint16 id, MohawkSurface *surface);
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private:
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// An image cache that stores images until clearCache() is called
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Common::HashMap<uint16, MohawkSurface *> _cache;
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Common::HashMap<uint16, Common::Array<MohawkSurface *> > _subImageCache;
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};
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#ifdef ENABLE_MYST
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class MystBitmap;
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class MohawkEngine_Myst;
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enum RectState {
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kRectEnabled,
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kRectDisabled,
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kRectUnreachable
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};
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class MystGraphics : public GraphicsManager {
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public:
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MystGraphics(MohawkEngine_Myst*);
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~MystGraphics();
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void loadExternalPictureFile(uint16 stack);
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void copyImageSectionToScreen(uint16 image, Common::Rect src, Common::Rect dest);
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void copyImageSectionToBackBuffer(uint16 image, Common::Rect src, Common::Rect dest);
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void copyImageToScreen(uint16 image, Common::Rect dest);
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void copyImageToBackBuffer(uint16 image, Common::Rect dest);
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void copyBackBufferToScreen(Common::Rect r);
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void runTransition(uint16 type, Common::Rect rect, uint16 steps, uint16 delay);
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void drawRect(Common::Rect rect, RectState state);
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void drawLine(const Common::Point &p1, const Common::Point &p2, uint32 color);
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void enableDrawingTimeSimulation(bool enable);
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void fadeToBlack();
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void fadeFromBlack();
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protected:
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MohawkSurface *decodeImage(uint16 id);
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MohawkEngine *getVM() { return (MohawkEngine *)_vm; }
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void simulatePreviousDrawDelay(const Common::Rect &dest);
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void copyBackBufferToScreenWithSaturation(int16 saturation);
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private:
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MohawkEngine_Myst *_vm;
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MystBitmap *_bmpDecoder;
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Graphics::PictDecoder *_pictDecoder;
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Graphics::JPEG *_jpegDecoder;
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struct PictureFile {
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uint32 pictureCount;
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struct PictureEntry {
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uint32 offset;
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uint32 size;
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uint16 id;
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uint16 type;
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uint16 width;
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uint16 height;
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} *entries;
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Common::File picFile;
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} _pictureFile;
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Graphics::Surface *_backBuffer;
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Graphics::PixelFormat _pixelFormat;
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Common::Rect _viewport;
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int _enableDrawingTimeSimulation;
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uint32 _nextAllowedDrawTime;
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static const uint _constantDrawDelay = 10; // ms
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static const uint _proportionalDrawDelay = 500; // pixels per ms
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};
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#endif // ENABLE_MYST
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#ifdef ENABLE_RIVEN
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class MohawkEngine_Riven;
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class RivenGraphics : public GraphicsManager {
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public:
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RivenGraphics(MohawkEngine_Riven *vm);
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~RivenGraphics();
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void copyImageToScreen(uint16, uint32, uint32, uint32, uint32);
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void updateScreen(Common::Rect updateRect = Common::Rect(0, 0, 608, 392));
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bool _updatesEnabled;
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Common::Array<uint16> _activatedPLSTs;
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void drawPLST(uint16 x);
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void drawRect(Common::Rect rect, bool active);
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void drawImageRect(uint16 id, Common::Rect srcRect, Common::Rect dstRect);
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void drawExtrasImage(uint16 id, Common::Rect dstRect);
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// Water Effect
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void scheduleWaterEffect(uint16);
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void clearWaterEffects();
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bool runScheduledWaterEffects();
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// Transitions
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void scheduleTransition(uint16 id, Common::Rect rect = Common::Rect(0, 0, 608, 392));
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void runScheduledTransition();
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void fadeToBlack();
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void setTransitionSpeed(uint32 speed) { _transitionSpeed = speed; }
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// Inventory
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void showInventory();
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void hideInventory();
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// Credits
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void beginCredits();
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void updateCredits();
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uint getCurCreditsImage() { return _creditsImage; }
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protected:
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MohawkSurface *decodeImage(uint16 id);
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MohawkEngine *getVM() { return (MohawkEngine *)_vm; }
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private:
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MohawkEngine_Riven *_vm;
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MohawkBitmap *_bitmapDecoder;
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// Water Effects
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struct SFXERecord {
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// Record values
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uint16 frameCount;
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Common::Rect rect;
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uint16 speed;
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Common::Array<Common::SeekableReadStream *> frameScripts;
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// Cur frame
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uint16 curFrame;
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uint32 lastFrameTime;
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};
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Common::Array<SFXERecord> _waterEffects;
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// Transitions
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int16 _scheduledTransition;
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Common::Rect _transitionRect;
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uint32 _transitionSpeed;
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// Inventory
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void clearInventoryArea();
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void drawInventoryImage(uint16 id, const Common::Rect *rect);
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bool _inventoryDrawn;
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// Screen Related
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Graphics::Surface *_mainScreen;
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bool _dirtyScreen;
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Graphics::PixelFormat _pixelFormat;
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void clearMainScreen();
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// Credits
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uint _creditsImage, _creditsPos;
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};
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#endif // ENABLE_RIVEN
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class LBGraphics : public GraphicsManager {
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public:
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LBGraphics(MohawkEngine_LivingBooks *vm, uint16 width, uint16 height);
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~LBGraphics();
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void setPalette(uint16 id);
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void copyOffsetAnimImageToScreen(uint16 image, int left = 0, int top = 0);
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bool imageIsTransparentAt(uint16 image, bool useOffsets, int x, int y);
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protected:
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MohawkSurface *decodeImage(uint16 id);
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MohawkEngine *getVM() { return (MohawkEngine *)_vm; }
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private:
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MohawkBitmap *_bmpDecoder;
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MohawkEngine_LivingBooks *_vm;
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};
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#ifdef ENABLE_CSTIME
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class MohawkEngine_CSTime;
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class CSTimeGraphics : public GraphicsManager {
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public:
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CSTimeGraphics(MohawkEngine_CSTime *vm);
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~CSTimeGraphics();
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void drawRect(Common::Rect rect, byte color);
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protected:
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MohawkSurface *decodeImage(uint16 id);
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Common::Array<MohawkSurface *> decodeImages(uint16 id);
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MohawkEngine *getVM() { return (MohawkEngine *)_vm; }
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private:
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MohawkBitmap *_bmpDecoder;
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MohawkEngine_CSTime *_vm;
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};
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#endif
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} // End of namespace Mohawk
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#endif
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