mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
783fb058b0
svn-id: r40717
103 lines
3.0 KiB
C++
103 lines
3.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "kyra/kyra_mr.h"
|
|
#include "kyra/timer.h"
|
|
|
|
namespace Kyra {
|
|
|
|
#define TimerV3(x) new Common::Functor1Mem<int, void, KyraEngine_MR>(this, &KyraEngine_MR::x)
|
|
|
|
void KyraEngine_MR::setupTimers() {
|
|
_timer->addTimer(0, TimerV3(timerRestoreCommandLine), -1, 1);
|
|
for (int i = 1; i <= 3; ++i)
|
|
_timer->addTimer(i, TimerV3(timerRunSceneScript7), -1, 0);
|
|
_timer->addTimer(4, TimerV3(timerFleaDeath), -1, 0);
|
|
for (int i = 5; i <= 11; ++i)
|
|
_timer->addTimer(i, TimerV3(timerRunSceneScript7), -1, 0);
|
|
for (int i = 12; i <= 13; ++i)
|
|
_timer->addTimer(i, TimerV3(timerRunSceneScript7), 0, 0);
|
|
}
|
|
|
|
void KyraEngine_MR::timerRestoreCommandLine(int arg) {
|
|
if (_shownMessage)
|
|
_restoreCommandLine = true;
|
|
}
|
|
|
|
void KyraEngine_MR::timerRunSceneScript7(int arg) {
|
|
_emc->init(&_sceneScriptState, &_sceneScriptData);
|
|
_sceneScriptState.regs[1] = _mouseX;
|
|
_sceneScriptState.regs[2] = _mouseY;
|
|
_sceneScriptState.regs[3] = 0;
|
|
_sceneScriptState.regs[4] = _itemInHand;
|
|
_emc->start(&_sceneScriptState, 7);
|
|
|
|
while (_emc->isValid(&_sceneScriptState))
|
|
_emc->run(&_sceneScriptState);
|
|
}
|
|
|
|
void KyraEngine_MR::timerFleaDeath(int arg) {
|
|
_timer->setCountdown(4, 5400);
|
|
saveGameState(999, "Autosave", 0);
|
|
_screen->hideMouse();
|
|
_timer->disable(4);
|
|
runAnimationScript("FLEADTH1.EMC", 0, 0, 1, 1);
|
|
runAnimationScript("FLEADTH2.EMC", 0, 0, 1, 0);
|
|
showBadConscience();
|
|
delay(60, true);
|
|
const char *str1 = (const char *)getTableEntry(_cCodeFile, 130);
|
|
const char *str2 = (const char *)getTableEntry(_cCodeFile, 131);
|
|
if (str1 && str2) {
|
|
badConscienceChat(str1, 204, 130);
|
|
badConscienceChat(str2, 204, 131);
|
|
}
|
|
delay(60, true);
|
|
hideBadConscience();
|
|
runAnimationScript("FLEADTH3.EMC", 0, 0, 0, 1);
|
|
_deathHandler = 9;
|
|
_screen->showMouse();
|
|
}
|
|
|
|
void KyraEngine_MR::setWalkspeed(uint8 speed) {
|
|
if (speed < 5)
|
|
speed = 3;
|
|
else
|
|
speed = 5;
|
|
|
|
_mainCharacter.walkspeed = speed;
|
|
}
|
|
|
|
void KyraEngine_MR::setCommandLineRestoreTimer(int secs) {
|
|
if (secs == -1)
|
|
secs = 32000;
|
|
_timer->setCountdown(0, secs*60);
|
|
}
|
|
|
|
void KyraEngine_MR::setNextIdleAnimTimer() {
|
|
_nextIdleAnim = _system->getMillis() + _rnd.getRandomNumberRng(10, 15) * 1000;
|
|
}
|
|
|
|
} // end of namespace Kyra
|