scummvm/saga/sprite.h

89 lines
1.7 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
/*
Description:
Sprite management module private header file
Notes:
*/
#ifndef SAGA_SPRITE_H__
#define SAGA_SPRITE_H__
namespace Saga {
#define R_APPENDMAX 4
#define R_SPRITE_ZMAX 16
#define R_SPRITE_ZMASK 0x0F
#define R_DECODE_BUF_LEN 64000
struct R_SPRITELIST_ENTRY {
int x_align;
int y_align;
int width;
int height;
};
struct R_SPRITELIST_OFFSET {
uint data_idx;
size_t offset;
};
struct R_SPRITELIST_tag {
int append_count;
int sprite_count;
R_SPRITELIST_OFFSET *offset_list;
int slist_rn;
uchar *sprite_data[R_APPENDMAX];
};
struct R_SPRITE_MODULE {
int init;
R_RSCFILE_CONTEXT *sprite_ctxt;
uchar *decode_buf;
size_t decode_buf_len;
};
int
DecodeRLESprite(const uchar * inbuf,
size_t inbuf_len, uchar * outbuf, size_t outbuf_len);
} // End of namespace Saga
#endif /* SAGA_SPRITE_H__ */