mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-12 03:56:20 +00:00
520 lines
15 KiB
C++
520 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef GRAPHICS_SURFACE_H
|
|
#define GRAPHICS_SURFACE_H
|
|
|
|
#include "common/scummsys.h"
|
|
#include "common/endian.h"
|
|
#include "common/list.h"
|
|
|
|
namespace Common {
|
|
struct Rect;
|
|
struct Point;
|
|
}
|
|
|
|
#include "graphics/pixelformat.h"
|
|
|
|
namespace Graphics {
|
|
|
|
/**
|
|
* @defgroup graphics_surface Surface
|
|
* @ingroup graphics
|
|
*
|
|
* @brief Surface class for managing an arbitrary graphics surface.
|
|
*
|
|
* @{
|
|
*/
|
|
|
|
struct TransformStruct;
|
|
|
|
/**
|
|
* An arbitrary graphics surface that can be the target (or source) of blit
|
|
* operations, font rendering, etc.
|
|
*/
|
|
struct Surface {
|
|
/**
|
|
* Width of the surface.
|
|
*/
|
|
int16 w;
|
|
|
|
/**
|
|
* Height of the surface.
|
|
*/
|
|
int16 h;
|
|
|
|
/**
|
|
* Number of bytes in a pixel line.
|
|
*
|
|
* @note This might not equal w * bytesPerPixel.
|
|
*/
|
|
int16 pitch;
|
|
|
|
protected:
|
|
/**
|
|
* Pixel data of the surface.
|
|
*/
|
|
void *pixels;
|
|
|
|
public:
|
|
/**
|
|
* Pixel format of the surface.
|
|
*/
|
|
PixelFormat format;
|
|
|
|
/**
|
|
* Construct a simple Surface object.
|
|
*/
|
|
Surface() : w(0), h(0), pitch(0), pixels(0), format() {
|
|
}
|
|
|
|
/**
|
|
* Return a pointer to the pixel data.
|
|
*
|
|
* @return Pointer to the pixel data.
|
|
*/
|
|
inline const void *getPixels() const {
|
|
return pixels;
|
|
}
|
|
|
|
/**
|
|
* Return a pointer to the pixel data.
|
|
*
|
|
* @return Pointer to the pixel data.
|
|
*/
|
|
inline void *getPixels() {
|
|
return pixels;
|
|
}
|
|
|
|
/**
|
|
* Set the pixel data.
|
|
*
|
|
* Note that this is a simply a setter. Be aware of that when using it.
|
|
*
|
|
* @param newPixels The new pixel data.
|
|
*/
|
|
void setPixels(void *newPixels) { pixels = newPixels; }
|
|
|
|
/**
|
|
* Return a pointer to the pixel at the specified point.
|
|
*
|
|
* @param x The x coordinate of the pixel.
|
|
* @param y The y coordinate of the pixel.
|
|
*
|
|
* @return Pointer to the pixel.
|
|
*/
|
|
inline const void *getBasePtr(int x, int y) const {
|
|
return (const byte *)(pixels) + y * pitch + x * format.bytesPerPixel;
|
|
}
|
|
|
|
/**
|
|
* Return a pointer to the pixel at the specified point.
|
|
*
|
|
* @param x The x coordinate of the pixel.
|
|
* @param y The y coordinate of the pixel.
|
|
*
|
|
* @return Pointer to the pixel.
|
|
*/
|
|
inline void *getBasePtr(int x, int y) {
|
|
return static_cast<byte *>(pixels) + y * pitch + x * format.bytesPerPixel;
|
|
}
|
|
|
|
/**
|
|
* Return the pixel at the specified point.
|
|
*
|
|
* @param x The x coordinate of the pixel.
|
|
* @param y The y coordinate of the pixel.
|
|
*
|
|
* @return The value of the pixel.
|
|
*/
|
|
inline uint32 getPixel(int x, int y) const {
|
|
assert(format.bytesPerPixel > 0 && format.bytesPerPixel <= 4);
|
|
if (format.bytesPerPixel == 1)
|
|
return *((const uint8 *)getBasePtr(x, y));
|
|
else if (format.bytesPerPixel == 2)
|
|
return *((const uint16 *)getBasePtr(x, y));
|
|
else if (format.bytesPerPixel == 3)
|
|
return READ_UINT24(getBasePtr(x, y));
|
|
else if (format.bytesPerPixel == 4)
|
|
return *((const uint32 *)getBasePtr(x, y));
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Set the pixel at the specified point.
|
|
*
|
|
* @param x The x coordinate of the pixel.
|
|
* @param y The y coordinate of the pixel.
|
|
* @param pixel The value of the pixel.
|
|
*/
|
|
inline void setPixel(int x, int y, int pixel) {
|
|
assert(format.bytesPerPixel > 0 && format.bytesPerPixel <= 4);
|
|
if (format.bytesPerPixel == 1)
|
|
*((uint8 *)getBasePtr(x, y)) = pixel;
|
|
else if (format.bytesPerPixel == 2)
|
|
*((uint16 *)getBasePtr(x, y)) = pixel;
|
|
else if (format.bytesPerPixel == 3)
|
|
WRITE_UINT24(getBasePtr(x, y), pixel);
|
|
else if (format.bytesPerPixel == 4)
|
|
*((uint32 *)getBasePtr(x, y)) = pixel;
|
|
}
|
|
|
|
/**
|
|
* Allocate memory for the pixel data of the surface.
|
|
*
|
|
* The client code is responsible for calling @ref free.
|
|
*
|
|
* @param width Width of the surface object.
|
|
* @param height Height of the surface object.
|
|
* @param format The pixel format to be used by the surface.
|
|
*/
|
|
void create(int16 width, int16 height, const PixelFormat &format);
|
|
|
|
/**
|
|
* Release the memory used by the pixel memory of this surface.
|
|
*
|
|
* This is the counterpart of @ref create().
|
|
*
|
|
* @b Important: Only use this if you created the surface data using
|
|
* @ref create. Otherwise, this function has undefined behavior.
|
|
*/
|
|
void free();
|
|
|
|
/**
|
|
* Set up a surface with user-specified data.
|
|
*
|
|
* This simply sets the 'internal' attributes of the surface. It
|
|
* does free old data using @ref free or similar methods.
|
|
*
|
|
* @param width Width of the pixel data.
|
|
* @param height Height of the pixel data.
|
|
* @param pitch Pitch of the pixel data.
|
|
* @param pixels Pixel data.
|
|
* @param format Pixel format of the pixel data.
|
|
*/
|
|
void init(int16 width, int16 height, int16 pitch, void *pixels, const PixelFormat &format);
|
|
|
|
/**
|
|
* Copy the data from another surface.
|
|
*
|
|
* This calls @ref free on the current surface to assure that it is
|
|
* clean. Make sure that the current data was created using @ref create.
|
|
* Otherwise, the results are undefined.
|
|
*
|
|
* @param surf The surface to copy from.
|
|
*/
|
|
void copyFrom(const Surface &surf);
|
|
|
|
/**
|
|
* Create a surface that represents a sub-area of this Surface object.
|
|
*
|
|
* The pixel (0, 0) of the returned Surface will be the same as pixel
|
|
* (area.x, area.y) of the parent surface. Changes to any of the parent surface
|
|
* objects will change the shared pixel data.
|
|
*
|
|
* The returned surface is only valid as long as this Surface
|
|
* object still exists, that is, its pixel data is not destroyed or
|
|
* reallocated.
|
|
*
|
|
* @b Important: Never attempt to free the returned surface.
|
|
*
|
|
* @param area The area to be represented. Note that the area
|
|
* will get clipped in case it does not fit.
|
|
*/
|
|
Surface getSubArea(const Common::Rect &area);
|
|
|
|
/**
|
|
* Create a surface that represents a sub-area of this Surface object.
|
|
*
|
|
* The pixel (0, 0) of the returned surface will be the same as pixel
|
|
* (area.x, area.y) of the parent surface.
|
|
*
|
|
* The returned surface is only valid as long as this Surface
|
|
* object still exists, that is, its pixel data is not destroyed or
|
|
* reallocated.
|
|
*
|
|
* @b Important: Never attempt to free the returned surface.
|
|
*
|
|
* @param area The area to be represented. Note that the area
|
|
* will get clipped in case it does not fit.
|
|
*/
|
|
const Surface getSubArea(const Common::Rect &area) const;
|
|
|
|
/**
|
|
* Copy a bitmap to the internal buffer of the surface.
|
|
*
|
|
* The pixel format of the buffer must match the pixel format of the surface.
|
|
*
|
|
* @param buffer Buffer containing the graphics data source.
|
|
* @param srcPitch Pitch of the buffer (number of bytes in a scanline).
|
|
* @param destX The x coordinate of the destination rectangle.
|
|
* @param destY The y coordinate of the destination rectangle.
|
|
* @param width Width of the destination rectangle.
|
|
* @param height Height of the destination rectangle.
|
|
*/
|
|
void copyRectToSurface(const void *buffer, int srcPitch, int destX, int destY, int width, int height);
|
|
/**
|
|
* Copy a bitmap to the internal buffer of the surface.
|
|
*
|
|
* The pixel format of the buffer must match the pixel format of the surface.
|
|
*
|
|
* @param srcSurface Source of the bitmap data.
|
|
* @param destX The x coordinate of the destination rectangle.
|
|
* @param destY The y coordinate of the destination rectangle.
|
|
* @param subRect The subRect of the surface to be blitted.
|
|
*/
|
|
void copyRectToSurface(const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect);
|
|
|
|
/**
|
|
* Convert the data to another pixel format.
|
|
*
|
|
* This works in-place. This means it does not create an additional buffer
|
|
* for the conversion process. The value of 'pixels' might change though
|
|
* (that means it might realloc the pixel data).
|
|
*
|
|
* @b Important: Only use this if you created the surface data using
|
|
* @ref create. Otherwise, this function has undefined behavior.
|
|
*
|
|
* @param dstFormat The desired format.
|
|
* @param palette The palette (in RGB888), if the source format has a bpp of 1.
|
|
*/
|
|
void convertToInPlace(const PixelFormat &dstFormat, const byte *palette = 0);
|
|
|
|
/**
|
|
* Convert the data to another pixel format.
|
|
*
|
|
* The client code must call @ref free on the returned surface and then delete
|
|
* it.
|
|
*
|
|
* @param dstFormat The desired format.
|
|
* @param palette The palette (in RGB888), if the source format has a bpp of 1.
|
|
*/
|
|
Graphics::Surface *convertTo(const PixelFormat &dstFormat, const byte *palette = 0) const;
|
|
|
|
/**
|
|
* Draw a line.
|
|
*
|
|
* @param x0 The x coordinate of the start point.
|
|
* @param y0 The y coordinate of the start point.
|
|
* @param x1 The x coordinate of the end point.
|
|
* @param y1 The y coordinate of the end point.
|
|
* @param color Color of the line.
|
|
*
|
|
* @note This is just a wrapper around Graphics::drawLine.
|
|
*/
|
|
void drawLine(int x0, int y0, int x1, int y1, uint32 color);
|
|
|
|
/**
|
|
* Draw a thick line.
|
|
*
|
|
* @param x0 The x coordinate of the start point.
|
|
* @param y0 The y coordinate of the start point.
|
|
* @param x1 The x coordinate of the end point.
|
|
* @param y1 The y coordinate of the end point.
|
|
* @param penX Width of the pen (thickness in the x direction).
|
|
* @param penY Height of the pen (thickness in the y direction).
|
|
* @param color Color of the line.
|
|
*
|
|
* @note This is just a wrapper around Graphics::drawThickLine.
|
|
*
|
|
* @note The x/y coordinates of the start and end points are the upper leftmost part of the pen.
|
|
*/
|
|
void drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, uint32 color);
|
|
|
|
/**
|
|
* Draw a horizontal line.
|
|
*
|
|
* @param x The start x coordinate of the line.
|
|
* @param y The y coordinate of the line.
|
|
* @param x2 The end x coordinate of the line.
|
|
* In case x > x2, the coordinates are swapped.
|
|
* @param color Color of the line.
|
|
*/
|
|
void hLine(int x, int y, int x2, uint32 color);
|
|
|
|
/**
|
|
* Draw a vertical line.
|
|
*
|
|
* @param x The x coordinate of the line.
|
|
* @param y The start y coordinate of the line.
|
|
* @param y2 The end y coordinate of the line.
|
|
* In case y > y2, the coordinates are swapped.
|
|
* @param color Color of the line.
|
|
*/
|
|
void vLine(int x, int y, int y2, uint32 color);
|
|
|
|
/**
|
|
* Fill a rect with a given color.
|
|
*
|
|
* @param r The rectangle to fill.
|
|
* @param color The color to fill the rect with.
|
|
*/
|
|
void fillRect(Common::Rect r, uint32 color);
|
|
|
|
/**
|
|
* Draw a frame around a specified rect.
|
|
*
|
|
* @param r The rectangle to frame.
|
|
* @param color The color of the frame.
|
|
*/
|
|
void frameRect(const Common::Rect &r, uint32 color);
|
|
|
|
/**
|
|
* Move the content of the surface horizontally or vertically
|
|
* by the given number of pixels.
|
|
*/
|
|
void move(int dx, int dy, int height);
|
|
|
|
/**
|
|
* Flip the specified rect vertically.
|
|
*
|
|
* @param r The rectangle to flip.
|
|
*/
|
|
void flipVertical(const Common::Rect &r);
|
|
|
|
/**
|
|
* Scale the data to the given size.
|
|
*
|
|
* The client code must call @ref free on the returned surface and then delete
|
|
* it.
|
|
*
|
|
* @param newWidth The resulting width.
|
|
* @param newHeight The resulting height.
|
|
* @param filtering Whether or not to use bilinear filtering.
|
|
*/
|
|
Graphics::Surface *scale(int16 newWidth, int16 newHeight, bool filtering = false) const;
|
|
|
|
/**
|
|
* @brief Rotoscale function; this returns a transformed version of this surface after rotation and
|
|
* scaling. Please do not use this if angle == 0, use plain old scaling function.
|
|
*
|
|
* The client code must call @ref free on the returned surface and then delete
|
|
* it.
|
|
*
|
|
* @param transform a TransformStruct wrapping the required info. @see TransformStruct
|
|
* @param filtering Whether or not to use bilinear filtering.
|
|
*
|
|
*/
|
|
Graphics::Surface *rotoscale(const TransformStruct &transform, bool filtering = false) const;
|
|
|
|
/**
|
|
* Print surface content on console in pseudographics
|
|
*
|
|
* @param debuglevel debug level to print at, default is 0.
|
|
* @param width width of the printed area in pixels. Default is 0 which is whole surface.
|
|
* @param height height of the printed area in pixels. Default is 0 which is whole surface.
|
|
* @param x horizontal offset to the print area. Default is 0.
|
|
* @param y vertical offset to the print area. Default is 0.
|
|
* @param scale number of pixels per single character. Default is -1, fit whole surface to maxwidth
|
|
* @param maxwidth horizontal size of the print out in characters. Default is 160. Note that 2 characters
|
|
* are taken by the frame
|
|
* @param palette palette to use for 1bpp pixels. If omitted, we assume grayscale palette
|
|
*
|
|
*/
|
|
void debugPrint(int debuglevel = 0, int width = 0, int height = 0, int x = 0, int y = 0, int scale = -1, int maxwidth = 160, const byte *palette = NULL) const;
|
|
};
|
|
|
|
/**
|
|
* A deleter for Surface objects that can be used with SharedPtr.
|
|
*
|
|
* This deleter assures Surface::free is called on deletion.
|
|
*/
|
|
struct SurfaceDeleter {
|
|
void operator()(Surface *ptr) {
|
|
if (ptr) {
|
|
ptr->free();
|
|
}
|
|
delete ptr;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Stack-based flood fill algorithm for arbitrary surfaces.
|
|
*
|
|
* This can be used in two ways. One is to fill the pixels of oldColor
|
|
* with fillColor. Second is when the surface stays intact but another
|
|
* surface with mask is created, where filled colors are marked with 255.
|
|
*
|
|
* Before running fill() or fillMask(), the initial pixels must be addSeed
|
|
* with the addSeed() method.
|
|
*/
|
|
class FloodFill {
|
|
public:
|
|
/**
|
|
* Construct a simple Surface object.
|
|
*
|
|
* @param surface Input surface.
|
|
* @param oldColor The color on the surface to change.
|
|
* @param fillColor The color to fill with.
|
|
*/
|
|
FloodFill(Surface *surface, uint32 oldColor, uint32 fillColor, bool maskMode = false);
|
|
~FloodFill();
|
|
|
|
/**
|
|
* Add pixels to the fill queue.
|
|
*
|
|
* @param x The x coordinate of the pixel.
|
|
* @param y The x coordinate of the pixel.
|
|
*/
|
|
void addSeed(int x, int y);
|
|
|
|
/**
|
|
* Fill the surface as requested.
|
|
*
|
|
* This uses pixels that were added with the @ref addSeed() method.
|
|
*/
|
|
void fill();
|
|
|
|
/**
|
|
* Fill the mask.
|
|
*
|
|
* The mask is a CLUT8 surface with pixels 0 and 255.
|
|
* 255 means that the pixel has been filled.
|
|
*
|
|
* This uses pixels that were added with the @ref addSeed() method.
|
|
*/
|
|
void fillMask();
|
|
|
|
/**
|
|
* Get the resulting mask.
|
|
*
|
|
* @see fillMask
|
|
*/
|
|
Surface *getMask() { return _mask; }
|
|
|
|
private:
|
|
Common::List<Common::Point *> _queue;
|
|
Surface *_surface;
|
|
Surface *_mask;
|
|
uint32 _oldColor, _fillColor;
|
|
byte *_visited;
|
|
int _w, _h;
|
|
|
|
bool _maskMode;
|
|
};
|
|
/** @} */
|
|
} // End of namespace Graphics
|
|
|
|
|
|
#endif
|