scummvm/po/pt_PT.po
ScummVM-Translations b6b2b3ae4c I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2024-07-07 22:29:02 +00:00

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356 KiB
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# Portuguese (Portugal) translation for ScummVM.
# Copyright (C) 2016-2017 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Fernando Sarmento <nando_sarmento@hotmail.com>, 2016
#
#: engines/twp/dialogs.cpp:48 engines/twp/dialogs.cpp:50
#: engines/twp/dialogs.cpp:52 engines/twp/dialogs.cpp:54
#: engines/twp/dialogs.cpp:57
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2024-07-07 21:25+0000\n"
"PO-Revision-Date: 2022-06-05 14:09+0000\n"
"Last-Translator: Daniel <supsuper@gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
"projects/scummvm/scummvm/pt_PT/>\n"
"Language: pt_PT\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4\n"
"X-Language-name: Português (Portugal)\n"
#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:103
#, c-format
msgid "(built on %s with %s)"
msgstr "(desenvolvido em %s com %s)"
#: gui/about.cpp:110
msgid "Features compiled in:"
msgstr "Funcionalidades disponíveis:"
#: gui/about.cpp:118
#, fuzzy
#| msgid "Game id not supported"
msgid "not supported"
msgstr "ID de jogo não suportado"
#: gui/about.cpp:118
#, fuzzy
#| msgid "Disabled"
msgid "disabled"
msgstr "Desactivado"
#: gui/about.cpp:118
#, fuzzy
#| msgid "Disabled"
msgid "enabled"
msgstr "Desactivado"
#. I18N: CPU extensions are sets of extra processor instructions used to speed up operations. See Intel AVX2, ARM NEON, etc.
#: gui/about.cpp:142
msgid "CPU extensions support:"
msgstr ""
#: gui/about.cpp:155
msgid "Available engines:"
msgstr "Motores de jogo disponíveis:"
#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
msgid "Show hidden files"
msgstr "Mostrar ficheiros ocultos"
#: gui/browser.cpp:74
msgid "Show files marked with the hidden attribute"
msgstr "Mostrar ficheiros marcados como ocultos"
#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "Subir"
#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "Ir para a pasta acima"
#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "Subir"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:64
#: gui/downloaddlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:271
#: gui/downloadpacksdialog.cpp:464 gui/editgamedialog.cpp:340
#: gui/editrecorddialog.cpp:66 gui/integrity-dialog.cpp:118
#: gui/integrity-dialog.cpp:169 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2363
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
#: gui/recorderdialog.cpp:212 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:456
#: gui/saveload-dialog.cpp:540 gui/saveload-dialog.cpp:824
#: gui/saveload-dialog.cpp:1220 gui/shaderbrowser-dialog.cpp:80
#: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 base/main.cpp:585
#: dists/android.strings.xml.cpp:46 engines/engine.cpp:764
#: backends/dialogs/gtk/gtk-dialogs.cpp:65
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:217
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:204
#: engines/buried/saveload.cpp:83 engines/cine/saveload.cpp:863
#: engines/director/lingo/xlibs/jitdraw3.cpp:123
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455
#: engines/parallaction/saveload.cpp:270
#: engines/scumm/dialog-createsession.cpp:47
#: engines/scumm/dialog-sessionselector.cpp:67
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:138
#: engines/sword1/control.cpp:2798 engines/wintermute/wintermute.cpp:182
msgid "Cancel"
msgstr "Cancelar"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:81
#: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
msgid "Choose"
msgstr "Escolher"
#: gui/cloudconnectionwizard.cpp:180
msgid "Cloud Connection Wizard"
msgstr ""
#: gui/cloudconnectionwizard.cpp:183
#, fuzzy
#| msgid "Quick load"
msgid "Quick mode"
msgstr "Carregar rápido"
#: gui/cloudconnectionwizard.cpp:184
#, fuzzy
#| msgid "Fast mode"
msgid "Manual mode"
msgstr "Modo rápido"
#: gui/cloudconnectionwizard.cpp:187
msgid "Will ask you to run the Local Webserver"
msgstr ""
#: gui/cloudconnectionwizard.cpp:189
#, fuzzy
#| msgid "Run local webserver"
msgid "Requires the Local Webserver feature"
msgstr "Executa o servidor local"
#: gui/cloudconnectionwizard.cpp:205
msgid "Quick Mode: Step 1"
msgstr ""
#: gui/cloudconnectionwizard.cpp:210
msgid ""
"In this mode, the Local Webserver must be running,\n"
"so your browser can forward data to ScummVM"
msgstr ""
#: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:3757
msgid "Stop server"
msgstr "Parar servidor"
#: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:2787
msgid "Run server"
msgstr "Iniciar servidor"
#: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:3758
msgid "Stop local webserver"
msgstr "Pára o servidor local"
#: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:2787
msgid "Run local webserver"
msgstr "Executa o servidor local"
#: gui/cloudconnectionwizard.cpp:248 gui/options.cpp:2788 gui/options.cpp:3765
msgid "Not running"
msgstr "Parado"
#: gui/cloudconnectionwizard.cpp:263
msgid "Quick Mode: Step 2"
msgstr ""
#: gui/cloudconnectionwizard.cpp:267
msgid "Now, open this link in your browser:"
msgstr ""
#: gui/cloudconnectionwizard.cpp:268 gui/cloudconnectionwizard.cpp:323
#: gui/message.cpp:246 gui/message.cpp:250
msgid "Open URL"
msgstr "Abrir endereço"
#: gui/cloudconnectionwizard.cpp:270
msgid ""
"It will automatically pass the data to ScummVM,\n"
"and warn you should there be any errors."
msgstr ""
#: gui/cloudconnectionwizard.cpp:283
msgid "Local Webserver address: "
msgstr ""
#: gui/cloudconnectionwizard.cpp:299
msgid "Quick Mode: Success"
msgstr ""
#: gui/cloudconnectionwizard.cpp:303 gui/cloudconnectionwizard.cpp:404
#, fuzzy
#| msgid "Connect your cloud storage account"
msgid "Your cloud storage has been connected!"
msgstr "Ligue a sua conta de armazenamento em nuvem"
#: gui/cloudconnectionwizard.cpp:304 gui/cloudconnectionwizard.cpp:405
msgid "Finish"
msgstr ""
#: gui/cloudconnectionwizard.cpp:317
msgid "Manual Mode: Step 1"
msgstr ""
#: gui/cloudconnectionwizard.cpp:322
#, fuzzy
#| msgid "1. Open this link:"
msgid "Open this link in your browser:"
msgstr "1. Abra este link:"
#: gui/cloudconnectionwizard.cpp:325
msgid ""
"When it fails to pass the JSON code to ScummVM,\n"
"find it on the Troubleshooting section of the page,\n"
"and go to the next step here."
msgstr ""
#: gui/cloudconnectionwizard.cpp:354
msgid "Manual Mode: Step 2"
msgstr ""
#: gui/cloudconnectionwizard.cpp:359
msgid "Copy the JSON code from the browser here and press Next:"
msgstr ""
#: gui/cloudconnectionwizard.cpp:361 gui/gui-manager.cpp:258
#: gui/gui-manager.cpp:273
msgid "Paste"
msgstr "Colar"
#: gui/cloudconnectionwizard.cpp:361
msgid "Paste code from clipboard"
msgstr "Colar código da área de transferência"
#: gui/cloudconnectionwizard.cpp:362 gui/launcher.cpp:317
#: engines/dialogs.cpp:94 engines/engine.cpp:932 engines/mm/xeen/saves.cpp:259
#: engines/parallaction/metaengine.cpp:125
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:388
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:638
#: engines/wage/saveload.cpp:736
msgid "Load"
msgstr "Carregar"
#: gui/cloudconnectionwizard.cpp:362
#, fuzzy
#| msgid "Load file"
msgid "Load code from file"
msgstr "Carregar ficheiro"
#: gui/cloudconnectionwizard.cpp:379
msgid "Manual Mode: Something went wrong"
msgstr ""
#: gui/cloudconnectionwizard.cpp:383
#, fuzzy
#| msgid "Storage connected."
msgid "Cloud storage was not connected."
msgstr "Armazenamento ligado."
#: gui/cloudconnectionwizard.cpp:384
msgid "Make sure the JSON code was copied correctly and retry."
msgstr ""
#: gui/cloudconnectionwizard.cpp:385
msgid "If that doesn't work, try again from the beginning."
msgstr ""
#: gui/cloudconnectionwizard.cpp:386
msgid "Error message: "
msgstr ""
#: gui/cloudconnectionwizard.cpp:400
msgid "Manual Mode: Success"
msgstr ""
#: gui/cloudconnectionwizard.cpp:428 gui/dlcsdialog.cpp:59
#: gui/downloaddlcsdialog.cpp:60 engines/crab/input/input.cpp:175
#, fuzzy
#| msgid "Backend"
msgid "Back"
msgstr "Sistema"
#: gui/cloudconnectionwizard.cpp:436 gui/imagealbum-dialog.cpp:104
#: gui/saveload-dialog.cpp:825 engines/crab/input/input.cpp:181
msgid "Next"
msgstr "Seguinte"
#: gui/cloudconnectionwizard.cpp:499
#, fuzzy
#| msgid "Another Storage is working now. Do you want to interrupt it?"
msgid "Another Storage is working right now. Do you want to interrupt it?"
msgstr "Outro armazenamento está ocupado. Deseja interrompê-lo?"
#: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118
#: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135
#: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:421 gui/launcher.cpp:450
#: gui/launcher.cpp:502 gui/options.cpp:3459 gui/options.cpp:3842
#: base/main.cpp:585 backends/events/default/default-events.cpp:193
#: engines/buried/buried.cpp:590 engines/director/events.cpp:100
#: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366
#: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631
#: engines/parallaction/metaengine.cpp:143
#: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3907
#: engines/toon/toon.cpp:1538
msgid "Yes"
msgstr "Sim"
#: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118
#: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135
#: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:421 gui/launcher.cpp:450
#: gui/launcher.cpp:502 gui/options.cpp:3459 gui/options.cpp:3842
#: engines/buried/buried.cpp:590 engines/director/events.cpp:100
#: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366
#: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631
#: engines/parallaction/metaengine.cpp:149
#: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3907
#: engines/toon/toon.cpp:1538
msgid "No"
msgstr "Não"
#: gui/cloudconnectionwizard.cpp:508
#, fuzzy
#| msgid "Wait until current Storage finishes up and try again."
msgid "Wait until current Storage finishes and try again."
msgstr "Aguarde até o armazenamento atual acabar e tente de novo."
#. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field
#: gui/cloudconnectionwizard.cpp:536
msgid "JSON code contents are malformed."
msgstr ""
#: gui/cloudconnectionwizard.cpp:557 gui/downloaddialog.cpp:146
#: gui/editgamedialog.cpp:341 gui/editrecorddialog.cpp:67
#: gui/integrity-dialog.cpp:176 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:558 gui/launcher.cpp:562 gui/massadd.cpp:90
#: gui/options.cpp:2365 gui/predictivedialog.cpp:69
#: gui/saveload-dialog.cpp:1221 dists/android.strings.xml.cpp:33
#: engines/engine.cpp:567 engines/engine.cpp:590
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577
#: engines/agos/midi.cpp:320 engines/agos/midi.cpp:378
#: engines/agos/midi.cpp:457 engines/buried/saveload.cpp:83
#: engines/director/lingo/lingo-builtins.cpp:2020
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
#: engines/groovie/script.cpp:660 engines/mtropolis/mtropolis.cpp:114
#: engines/mtropolis/mtropolis.cpp:124 engines/parallaction/saveload.cpp:270
#: engines/saga/music.cpp:102 engines/sci/engine/kgraphics.cpp:76
#: engines/sci/graphics/controls32.cpp:926 engines/scumm/scumm.cpp:1243
#: engines/scumm/scumm.cpp:1616 engines/scumm/scumm.cpp:2093
#: engines/scumm/scumm.cpp:2109 engines/sky/compact.cpp:140
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:563
#: engines/sword1/animation.cpp:571 engines/sword1/control.cpp:2798
#: engines/sword1/logic.cpp:1732 engines/sword2/animation.cpp:426
#: engines/sword2/animation.cpp:456 engines/sword2/animation.cpp:466
#: engines/vcruise/vcruise.cpp:101 engines/vcruise/vcruise.cpp:111
#: engines/zvision/file/save_manager.cpp:225
msgid "OK"
msgstr "OK"
#: gui/cloudconnectionwizard.cpp:558
msgid "Incorrect JSON."
msgstr ""
#. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted
#: gui/cloudconnectionwizard.cpp:565
#, fuzzy
#| msgid "Interact"
msgid "Interrupted."
msgstr "Interagir"
#: gui/cloudconnectionwizard.cpp:615 gui/options.cpp:3450
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Não foi possível abrir o endereço!\n"
"Por favor aceda a esta página manualmente."
#. I18N: JSON is a file format name
#: gui/cloudconnectionwizard.cpp:631
msgid "Select JSON file copied from scummvm.org site"
msgstr ""
#. I18N: JSON is a file format name
#: gui/cloudconnectionwizard.cpp:637
#, fuzzy
#| msgid "Failed to upload the file!"
msgid "Failed to load JSON file"
msgstr "Falha a carregar o ficheiro!"
#: gui/dlcsdialog.cpp:41
msgid "Download Freeware Games and Demos"
msgstr ""
#: gui/dlcsdialog.cpp:52
msgid "Fetching DLCs..."
msgstr ""
#: gui/dlcsdialog.cpp:60
#, fuzzy
#| msgid "Download"
msgid "All Downloads"
msgstr "Transferir"
#: gui/dlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:267
msgid "Download"
msgstr "Transferir"
#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "Selecione a pasta de transferências de ficheiros do jogo"
#: gui/downloaddialog.cpp:49 gui/dump-all-dialogs.cpp:99
#: gui/dump-all-dialogs.cpp:122 gui/editgamedialog.cpp:578 gui/launcher.cpp:314
msgid "Select directory with game data"
msgstr "Selecione a pasta com os ficheiros do jogo"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:209
msgid "From: "
msgstr "De: "
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:210
msgid "To: "
msgstr "Para: "
#: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:201
#: gui/downloadpacksdialog.cpp:246 gui/downloadpacksdialog.cpp:256
#: gui/downloadpacksdialog.cpp:278 gui/downloadpacksdialog.cpp:293
msgid "Cancel download"
msgstr "Cancelar transferência"
#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr "Cancelar"
#: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:202
#: gui/downloadpacksdialog.cpp:282
msgid "Hide"
msgstr "Ocultar"
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Parece que a sua ligação é limitada. Deseja mesmo assim transferir os "
"ficheiros?"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:662
msgid "ScummVM couldn't open the specified directory!"
msgstr "O ScummVM não conseguiu abrir a pasta especificada!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Não é possível criar a pasta de transferências - já existe um ficheiro com o "
"mesmo nome."
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"O \"%s\" já existe na pasta especificada.\n"
"Deseja mesmo transferir ficheiros para esta pasta?"
#: gui/downloaddialog.cpp:198 gui/downloaddlcsdialog.cpp:70
#: gui/downloadpacksdialog.cpp:368
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "Transferido %s %S / %s %S"
#: gui/downloaddialog.cpp:204 gui/downloadpacksdialog.cpp:374
#, fuzzy, c-format
msgid "Download speed: %s %S/s"
msgstr "Velocidade da transferência: %s %S"
#: gui/downloaddlcsdialog.cpp:41
#, fuzzy
#| msgid "Download game files"
msgid "Currently Downloading Games"
msgstr "Transferir ficheiros do jogo"
#: gui/downloaddlcsdialog.cpp:55
#, fuzzy
#| msgid "Download"
msgid "Pending Downloads"
msgstr "Transferir"
#: gui/downloadpacksdialog.cpp:160
#, c-format
msgid "ERROR %d: %s"
msgstr "ERRO %d: %s"
#. I18N: String like "Downloading icon packs list..."
#: gui/downloadpacksdialog.cpp:189 gui/downloadpacksdialog.cpp:245
#, fuzzy, c-format
msgid "Downloading %S list..."
msgstr "A transferir lista de ícones..."
#: gui/downloadpacksdialog.cpp:203
#, fuzzy
msgid "Clear Cache"
msgstr "Apagar valor"
#: gui/downloadpacksdialog.cpp:255
#, fuzzy, c-format
msgid "Downloading %S list... %d entries"
msgstr "A transferir lista de ícones... %d entradas"
#: gui/downloadpacksdialog.cpp:265
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr "%d pacotes novos detectados, %s %S"
#: gui/downloadpacksdialog.cpp:291
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr "Transferência completa, %d pacotes transferidos, %s %S"
#. I18N: Close dialog button
#: gui/downloadpacksdialog.cpp:297 gui/downloadpacksdialog.cpp:388
#: gui/integrity-dialog.cpp:276 gui/gui-manager.cpp:170
#: gui/imagealbum-dialog.cpp:133 gui/textviewer.cpp:53
#: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:492
#: engines/saga/metaengine.cpp:370 engines/scumm/help.cpp:127
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:213
#: engines/twp/metaengine.cpp:179
msgid "Close"
msgstr "Fechar"
#: gui/downloadpacksdialog.cpp:395 gui/downloadpacksdialog.cpp:440
msgid "ERROR: No icons path set"
msgstr "ERRO: Não foi definida uma pasta de ícones"
#. I18N: String like "No new icon packs available"
#: gui/downloadpacksdialog.cpp:428
#, fuzzy, c-format
msgid "No new %S available"
msgstr "Não há ícones novos disponíveis"
#: gui/downloadpacksdialog.cpp:464
#, c-format
msgid ""
"You are about to remove %s %S of data, deleting all previously downloaded "
"%S. Do you want to proceed?"
msgstr ""
#: gui/downloadpacksdialog.cpp:464 gui/updates-dialog.cpp:115
msgid "Proceed"
msgstr "Proceder"
#: gui/dump-all-dialogs.cpp:103 gui/options.cpp:3294
msgid "icon packs"
msgstr ""
#: gui/dump-all-dialogs.cpp:107 gui/options.cpp:3305
msgid "shader packs"
msgstr ""
#: gui/dump-all-dialogs.cpp:126 gui/launcher.cpp:713
msgid "Pick the game:"
msgstr "Escolha o jogo:"
#: gui/editgamedialog.cpp:140 engines/dialogs.cpp:301
msgid "Game"
msgstr "Jogo"
#: gui/editgamedialog.cpp:164 gui/options.cpp:2022 gui/options.cpp:2199
msgid "GFX"
msgstr "Gráf."
#: gui/editgamedialog.cpp:164 gui/options.cpp:2022 gui/options.cpp:2199
#: backends/graphics/atari/atari-graphics.cpp:955
#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Graphics"
msgstr "Gráficos"
#: gui/editgamedialog.cpp:170
msgid "Override global graphic settings"
msgstr "Substituir configurações gerais de gráficos"
#: gui/editgamedialog.cpp:172
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Substituir configurações gerais de gráficos"
#: gui/editgamedialog.cpp:185 gui/options.cpp:2233 engines/dialogs.cpp:346
msgid "Keymaps"
msgstr "Atalhos"
#: gui/editgamedialog.cpp:197 gui/options.cpp:2245 engines/dialogs.cpp:358
msgid "Backend"
msgstr "Sistema"
#: gui/editgamedialog.cpp:204
msgid "Override global backend settings"
msgstr "Substituir configurações gerais de sistema"
#: gui/editgamedialog.cpp:206
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Substituir configurações gerais de sistema"
#: gui/editgamedialog.cpp:220 gui/options.cpp:2263 engines/dialogs.cpp:321
msgid "Audio"
msgstr "Áudio"
#: gui/editgamedialog.cpp:223
msgid "Override global audio settings"
msgstr "Substituir configurações gerais de áudio"
#: gui/editgamedialog.cpp:225
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Substituir configurações gerais de áudio"
#: gui/editgamedialog.cpp:234 gui/options.cpp:2268
msgid "Volume"
msgstr "Volume"
#: gui/editgamedialog.cpp:236 gui/options.cpp:2270
msgctxt "lowres"
msgid "Volume"
msgstr "Volume"
#: gui/editgamedialog.cpp:239
msgid "Override global volume settings"
msgstr "Substituir configurações gerais de volume"
#: gui/editgamedialog.cpp:241
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Substituir configurações gerais de volume"
#: gui/editgamedialog.cpp:252 gui/options.cpp:2278
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:255
msgid "Override global MIDI settings"
msgstr "Substituir configurações gerais de MIDI"
#: gui/editgamedialog.cpp:257
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Substituir configurações gerais de MIDI"
#: gui/editgamedialog.cpp:267 gui/options.cpp:2284
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:270
msgid "Override global MT-32 settings"
msgstr "Substituir configurações gerais de MT-32"
#: gui/editgamedialog.cpp:272
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Substituir configurações gerais de MT-32"
#: gui/editgamedialog.cpp:281 gui/options.cpp:2291
msgid "Paths"
msgstr "Pastas"
#: gui/editgamedialog.cpp:283 gui/options.cpp:2293
msgctxt "lowres"
msgid "Paths"
msgstr "Pastas"
#: gui/editgamedialog.cpp:291
msgid "Check Integrity"
msgstr ""
#: gui/editgamedialog.cpp:291
msgid "Perform integrity check for all game files"
msgstr ""
#: gui/editgamedialog.cpp:296
msgid "Game Path:"
msgstr "Jogo:"
#: gui/editgamedialog.cpp:298
msgctxt "lowres"
msgid "Game Path:"
msgstr "Jogo:"
#: gui/editgamedialog.cpp:303 gui/options.cpp:2500
msgid "Extra Path:"
msgstr "Extras:"
#: gui/editgamedialog.cpp:303 gui/editgamedialog.cpp:305
#: gui/editgamedialog.cpp:306
msgid "Specifies path to additional data used by the game"
msgstr "Especifica o caminho para dados adicionais usados pelo jogo"
#: gui/editgamedialog.cpp:305 gui/options.cpp:2502
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extras:"
#: gui/editgamedialog.cpp:306 gui/options.cpp:2475 gui/options.cpp:2503
#: gui/options.cpp:2512 gui/options.cpp:2795
#: backends/platform/libretro/src/libretro-options-widget.cpp:244
msgctxt "path"
msgid "None"
msgstr "Nenhum"
#: gui/editgamedialog.cpp:312 gui/options.cpp:2464
msgid "Save Path:"
msgstr "Jogos Guardados:"
#: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:314
#: gui/editgamedialog.cpp:315 gui/options.cpp:2464 gui/options.cpp:2466
msgid "Specifies where your saved games are put"
msgstr "Especifica onde os jogos guardados são colocados"
#: gui/editgamedialog.cpp:314 gui/options.cpp:2466
msgctxt "lowres"
msgid "Save Path:"
msgstr "J. Guardados:"
#: gui/editgamedialog.cpp:315 gui/options.cpp:1791 gui/options.cpp:2467
#: backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "Padrão"
#: gui/editgamedialog.cpp:326 engines/dialogs.cpp:377
msgid "Achievements"
msgstr "Proezas"
#: gui/editgamedialog.cpp:330 engines/dialogs.cpp:381
msgid "Statistics"
msgstr "Estatísticas"
#: gui/editgamedialog.cpp:347
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
#: gui/editgamedialog.cpp:350
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Código usado para identificar os jogos guardados e para executar o jogo a "
"partir da linha de comandos"
#: gui/editgamedialog.cpp:349
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:354 gui/editrecorddialog.cpp:58
msgid "Name:"
msgstr "Nome:"
#: gui/editgamedialog.cpp:354 gui/editgamedialog.cpp:356
#: gui/editgamedialog.cpp:357
msgid "Full title of the game"
msgstr "Título completo do jogo"
#: gui/editgamedialog.cpp:356
msgctxt "lowres"
msgid "Name:"
msgstr "Nome:"
#: gui/editgamedialog.cpp:363 engines/mohawk/dialogs.cpp:158
#: engines/mohawk/dialogs.cpp:377
msgid "Language:"
msgstr "Idioma:"
#: gui/editgamedialog.cpp:363 gui/editgamedialog.cpp:364
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Idioma do jogo. Esta opção não vai por ex. transformar um jogo Português num "
"jogo Inglês"
#: gui/editgamedialog.cpp:365 gui/editgamedialog.cpp:380 gui/options.cpp:1575
#: gui/options.cpp:1590 gui/options.cpp:1607 gui/options.cpp:1621
#: gui/options.cpp:1659 gui/options.cpp:1675 gui/options.cpp:2087
#: gui/options.cpp:2545 gui/options.cpp:2619 gui/options.cpp:2835
#: gui/options.cpp:3337 audio/null.cpp:45
#: backends/platform/android/options.cpp:150
#: backends/platform/android/options.cpp:151
#: backends/platform/android/options.cpp:179
#: backends/platform/ios7/ios7_options.mm:132
#: backends/platform/ios7/ios7_options.mm:133
#: backends/platform/ios7/ios7_options.mm:158 engines/ags/dialogs.cpp:65
msgid "<default>"
msgstr "<padrão>"
#: gui/editgamedialog.cpp:376
msgid "Platform:"
msgstr "Plataforma:"
#: gui/editgamedialog.cpp:376 gui/editgamedialog.cpp:378
#: gui/editgamedialog.cpp:379
msgid "Platform the game was originally designed for"
msgstr "Plataforma para a qual o jogo foi originalmente desenvolvido"
#: gui/editgamedialog.cpp:378
msgctxt "lowres"
msgid "Platform:"
msgstr "Plataforma:"
#: gui/editgamedialog.cpp:558 gui/options.cpp:3361
msgid "Select SoundFont"
msgstr "Selecione o SoundFont"
#: gui/editgamedialog.cpp:597
msgid "Select additional game directory"
msgstr "Selecione a pasta adicional para o jogo"
#: gui/editgamedialog.cpp:610 gui/options.cpp:3208
msgid "Select directory for saved games"
msgstr "Selecione a pasta para jogos guardados"
#: gui/editgamedialog.cpp:617 gui/options.cpp:3215
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Não é possível escrever na pasta selecionada. Por favor escolha outra."
#: gui/editgamedialog.cpp:622
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr "Só é possível sincronizar os jogos guardados com as pastas padrão."
#: gui/editgamedialog.cpp:656
msgid "This game ID is already taken. Please choose another one."
msgstr "Este ID já se encontra em utilização. Por favor escolha outro."
#: gui/editrecorddialog.cpp:57
msgid "Author:"
msgstr "Autor:"
#: gui/editrecorddialog.cpp:59
msgid "Notes:"
msgstr "Notas:"
#: gui/integrity-dialog.cpp:100
msgid ""
"Verifying file integrity may take a long time to complete. Please wait...\n"
msgstr ""
#: gui/integrity-dialog.cpp:107 gui/integrity-dialog.cpp:168
msgid "Calculating file checksums..."
msgstr ""
#: gui/integrity-dialog.cpp:120
msgid "Launch Email Client"
msgstr ""
#: gui/integrity-dialog.cpp:174
#, fuzzy
#| msgid "Scan complete!"
msgid "Calculation complete"
msgstr "Pesquisa completa!"
#: gui/integrity-dialog.cpp:263
#, fuzzy, c-format
#| msgid "Downloaded %s %S / %s %S"
msgid "Calculated %s %S / %s %S"
msgstr "Transferido %s %S / %s %S"
#: gui/integrity-dialog.cpp:513
msgid ""
"### Results\n"
"Your set of game files seems to be unknown to us.\n"
"\n"
"If you are sure that this is a valid unknown variant, please send the "
"following e-mail to integrity@scummvm.org"
msgstr ""
#: gui/integrity-dialog.cpp:537
msgid ""
"The game doesn't seem to have any files. Are you sure the path is correct?"
msgstr ""
#: gui/integrity-dialog.cpp:542
msgid ""
"The game doesn't seem to have any metadata associated with it, so it is "
"unable to be matched. Please fill in the correct metadata for the game."
msgstr ""
#: gui/integrity-dialog.cpp:569
msgid "Files all OK"
msgstr ""
#: gui/filebrowser-dialog.cpp:53
msgid "Choose file for loading"
msgstr "Escolher ficheiro para carregar"
#: gui/filebrowser-dialog.cpp:53
msgid "Enter filename for saving"
msgstr "Introduza nome para guardar"
#: gui/filebrowser-dialog.cpp:135
msgid "Do you really want to overwrite the file?"
msgstr "Deseja mesmo substituir o ficheiro?"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Reverberação"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Activo"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Espaço:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Supressão:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Amplitude:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Nível:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Coro"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Velocidade:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Intensidade:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Tipo:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Seno"
#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:189
msgid "Triangle"
msgstr "Triângulo"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2311
msgid "Misc"
msgstr "Vários"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolação:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Nenhuma (mais rápido)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Linear"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Quarta"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "Sétima"
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:327
msgid "Reset"
msgstr "Restaurar"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Restaura todas as configurações FluidSynth para os valores de origem."
#: gui/fluidsynth-dialog.cpp:209
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Deseja mesmo restaurar todas as configurações FluidSynth para os valores de "
"origem?"
#: gui/gui-manager.cpp:161 gui/options.cpp:2302
msgid "GUI"
msgstr "Interface"
#. I18N: Action in In Cold Blood
#: gui/gui-manager.cpp:165 engines/hpl1/metaengine.cpp:91
#: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 engines/mohawk/myst.cpp:572
#: engines/mohawk/riven.cpp:853
msgid "Interact"
msgstr "Interagir"
#: gui/gui-manager.cpp:176 engines/metaengine.cpp:115
#: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145
#: engines/dragons/metaengine.cpp:159 engines/freescape/movement.cpp:35
#: engines/griffon/metaengine.cpp:121 engines/grim/grim.cpp:473
#: engines/grim/grim.cpp:554 engines/icb/icb.cpp:68 engines/icb/icb.cpp:152
#: engines/scumm/metaengine.cpp:875 engines/twine/metaengine.cpp:465
#: engines/twine/metaengine.cpp:532 engines/twp/metaengine.cpp:154
#: engines/wintermute/keymapper_tables.h:1290
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1920
#: engines/wintermute/keymapper_tables.h:2154
msgid "Up"
msgstr "Cima"
#: gui/gui-manager.cpp:182 engines/metaengine.cpp:121
#: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151
#: engines/dragons/metaengine.cpp:165 engines/freescape/movement.cpp:41
#: engines/griffon/metaengine.cpp:127 engines/grim/grim.cpp:478
#: engines/grim/grim.cpp:559 engines/icb/icb.cpp:73 engines/icb/icb.cpp:157
#: engines/scumm/metaengine.cpp:842 engines/twine/metaengine.cpp:472
#: engines/twine/metaengine.cpp:540 engines/twp/metaengine.cpp:155
#: engines/wintermute/keymapper_tables.h:1296
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1456
#: engines/wintermute/keymapper_tables.h:1926
#: engines/wintermute/keymapper_tables.h:2160
msgid "Down"
msgstr "Baixo"
#: gui/gui-manager.cpp:188 engines/metaengine.cpp:127
#: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157
#: engines/dragons/metaengine.cpp:171 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:483 engines/grim/grim.cpp:564 engines/icb/icb.cpp:78
#: engines/icb/icb.cpp:162 engines/scumm/metaengine.cpp:855
#: engines/twine/metaengine.cpp:487 engines/twine/metaengine.cpp:555
#: engines/twp/metaengine.cpp:152 engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1302
#: engines/wintermute/keymapper_tables.h:1385
#: engines/wintermute/keymapper_tables.h:1908
#: engines/wintermute/keymapper_tables.h:2018
#: engines/wintermute/keymapper_tables.h:2142
msgid "Left"
msgstr "Esquerda"
#: gui/gui-manager.cpp:194 engines/metaengine.cpp:133
#: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163
#: engines/dragons/metaengine.cpp:177 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:488 engines/grim/grim.cpp:569 engines/icb/icb.cpp:83
#: engines/icb/icb.cpp:167 engines/scumm/metaengine.cpp:862
#: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:548
#: engines/twp/metaengine.cpp:153 engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1308
#: engines/wintermute/keymapper_tables.h:1391
#: engines/wintermute/keymapper_tables.h:1914
#: engines/wintermute/keymapper_tables.h:2026
#: engines/wintermute/keymapper_tables.h:2148
msgid "Right"
msgstr "Direita"
#: gui/gui-manager.cpp:200
#, fuzzy
#| msgid "Backend"
msgid "Backspace"
msgstr "Sistema"
#: gui/gui-manager.cpp:206
#, fuzzy
#| msgid "Delete char"
msgid "Delete Character"
msgstr "Apagar carácter"
#: gui/gui-manager.cpp:212
msgid "Go to end of line"
msgstr ""
#: gui/gui-manager.cpp:222
#, fuzzy
#| msgid "Select SoundFont"
msgid "Select to end of line"
msgstr "Selecione o SoundFont"
#: gui/gui-manager.cpp:232
#, fuzzy
#| msgid "Select directory for plugins"
msgid "Select to start of line"
msgstr "Selecione a pasta de plugins"
#: gui/gui-manager.cpp:242
msgid "Go to start of line"
msgstr ""
#: gui/gui-manager.cpp:253 gui/gui-manager.cpp:268
msgid "Cut"
msgstr ""
#: gui/gui-manager.cpp:263 gui/gui-manager.cpp:278
msgid "Copy"
msgstr ""
#: gui/gui-manager.cpp:284 engines/pegasus/pegasus.cpp:2819
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1270
#: engines/wintermute/keymapper_tables.h:1397
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1574
#: engines/wintermute/keymapper_tables.h:1784
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1889
#: engines/wintermute/keymapper_tables.h:1944
#: engines/wintermute/keymapper_tables.h:2002
msgid "???"
msgstr "???"
#: gui/helpdialog.cpp:38
msgid "General"
msgstr ""
#: gui/helpdialog.cpp:41
msgid ""
"## ScummVM at a Glance\n"
"\n"
"ScummVM is a modern reimplementation of various game engines. Once you "
"transfer the original game data to your device, it endeavors to use it to "
"faithfully recreate the original gaming experience. \n"
"\n"
"ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather "
"than a one-size-fits-all approach, it takes a meticulous route, implementing "
"the precise game logic for each specific title or engine it supports. "
"ScummVM will not work with game engines it does not support.\n"
"\n"
"ScummVM is developed by a team of volunteers and is free software. We lack "
"an extensive testing team, possess only a limited range of devices, and "
"cannot always address every request. We also do not run advertisements or "
"sell you anything. Please be mindful of this when you submit a complaint or "
"a bug report.\n"
"\n"
"## Where to get the games\n"
"\n"
"Visit [our Wiki](https://wiki.scummvm.org/index.php?"
"title=Where_to_get_the_games) for a detailed list of supported games and "
"where to purchase them.\n"
"\n"
"Alternatively, you can download a variety of [freeware games](https://"
"scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from "
"our website.\n"
"\n"
"The ScummVM team does not endorse any specific game supplier. However, the "
"project receives a commission from every purchase made on [ZOOM-Platform]"
"(https://www.zoom-platform.com/?"
"affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral "
"links.\n"
"\n"
"Additionally, games not available on ZOOM-Platform can be found on other "
"suppliers such as GOG.com and Steam.\n"
"\n"
"For other (out-of-print) games, consider checking platforms like Amazon, "
"eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games "
"and illegal game copies.\n"
msgstr ""
#: gui/helpdialog.cpp:68 gui/options.cpp:2323
msgid "Cloud"
msgstr "Nuvem"
#: gui/helpdialog.cpp:71
msgid ""
"## Connecting a cloud service - Quick mode\n"
"\n"
"1. From the Launcher, select **Global Options** and then select the "
"**Cloud** tab.\n"
"\n"
"2. Select your preferred cloud storage service from the **Active storage** "
"dropdown, then select **Connect**.\n"
"\n"
"\t ![Select cloud service](choose_storage.png \"Select cloud service\")"
"{w=70%}\n"
"\n"
"3. Select **Quick mode**.\n"
"\n"
"\t ![Quick mode](quick_mode.png \"Quick mode\"){w=70%}\n"
"\n"
"4. Select **Run server** and then select **Next** \n"
"\n"
"\t ![Run server](run_server.png \"Run server\"){w=70%}\n"
"\n"
" ![Next step](server_next.png \"Next step\"){w=70%}\n"
"\n"
"5. Open the link.\n"
"\n"
"\t ![Open the link](open_link.png \"Open the link\"){w=70%}\n"
"\n"
"6. In the browser window that opens, select the cloud service to connect. \n"
"\n"
"\t ![Choose the cloud service](cloud_browser.png \"Choose the cloud service"
"\"){w=70%}\n"
"\n"
"7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n"
"\n"
"8. On the success screen, select **Finish** to exit. \n"
"\n"
"\t ![Success](cloud_success.png \"Success\"){w=70%}\n"
"9. Back on the main Cloud tab, select **Enable storage**.\n"
"\n"
"\t ![Enable storage](enable_storage.png \"Enable storage\"){w=70%}\n"
"\n"
"10. You're ready to go! Use the cloud functionality to sync saved games or "
"game files between your devices.\n"
"\n"
"\t ![Cloud functionality](cloud_functions.png \"Cloud functionality\")"
"{w=70%}\n"
"\n"
" For more information, including how to use the manual connection wizard, "
"see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/"
"connect_cloud.html) "
msgstr ""
#: gui/imagealbum-dialog.cpp:103 gui/saveload-dialog.cpp:828
msgid "Prev"
msgstr "Anterior"
#: gui/imagealbum-dialog.cpp:129
#, fuzzy
#| msgid "Saving game..."
msgid "Save Image..."
msgstr "A guardar jogo..."
#: gui/imagealbum-dialog.cpp:263
#, c-format
msgid "%u of %u"
msgstr ""
#: gui/imagealbum-dialog.cpp:376
#, fuzzy
#| msgid "Save Game"
msgid "Save Image"
msgstr "Guardar Jogo"
#. I18N: Group name for the game list
#: gui/launcher.cpp:106
msgctxt "group"
msgid "None"
msgstr "Nenhum"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:108
msgctxt "group"
msgid "First letter"
msgstr "Primeira letra"
#: gui/launcher.cpp:108
msgctxt "group"
msgid "Initial"
msgstr ""
#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:110
msgctxt "group"
msgid "Engine"
msgstr "Motor"
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:112
msgctxt "group"
msgid "Series"
msgstr "Série"
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:114
msgctxt "group"
msgid "Publisher"
msgstr "Editora"
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:116
msgctxt "group"
msgid "Language"
msgstr "Idioma"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:118
msgctxt "group"
msgid "Platform"
msgstr "Plataforma"
#. I18N: Group name for the game list, grouped by year
#: gui/launcher.cpp:120
msgctxt "year"
msgid "Year"
msgstr ""
#: gui/launcher.cpp:230
msgid "Select Group by"
msgstr "Agrupar por"
#: gui/launcher.cpp:234 gui/launcher.cpp:898
#, fuzzy
msgid "Group:"
msgstr "Agrupar por:"
#: gui/launcher.cpp:236
msgid "Select a criteria to group the entries"
msgstr "Selecione um critério de agrupamento dos jogos"
#: gui/launcher.cpp:263
msgid "Click here to see Help"
msgstr ""
#. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~)
#: gui/launcher.cpp:267 engines/dialogs.cpp:91
msgid "~Q~uit"
msgstr "~S~air"
#: gui/launcher.cpp:267 backends/platform/sdl/macosx/appmenu_osx.mm:302
msgid "Quit ScummVM"
msgstr "Sair do ScummVM"
#. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~)
#: gui/launcher.cpp:271
msgid "A~b~out"
msgstr "So~b~re"
#: gui/launcher.cpp:271 backends/platform/sdl/macosx/appmenu_osx.mm:296
msgid "About ScummVM"
msgstr "Sobre o ScummVM"
#. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~)
#: gui/launcher.cpp:273
msgid "Global ~O~ptions..."
msgstr "~O~pções Gerais..."
#: gui/launcher.cpp:273
msgid "Change global ScummVM options"
msgstr "Alterar opções gerais do ScummVM"
#: gui/launcher.cpp:273
msgctxt "lowres"
msgid "Global ~O~pts..."
msgstr "~O~p. Gerais..."
#: gui/launcher.cpp:277
#, fuzzy
#| msgid "Download game files"
msgid "Download Games"
msgstr "Transferir ficheiros do jogo"
#: gui/launcher.cpp:277
msgid "Download freeware games for ScummVM"
msgstr ""
#. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~)
#: gui/launcher.cpp:284
msgid "~A~dd Game..."
msgstr "~A~dicionar Jogo..."
#: gui/launcher.cpp:284
msgid "Add games to the list"
msgstr "Adicionar jogos à lista"
#: gui/launcher.cpp:284
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~dicionar..."
#. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~)
#: gui/launcher.cpp:288
msgid "~R~emove Game"
msgstr "~R~emover Jogo"
#: gui/launcher.cpp:288
msgid "Remove game from the list. The game data files stay intact"
msgstr ""
"Remover jogo da lista. Os ficheiros de dados do jogo permanecem intactos"
#: gui/launcher.cpp:288
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~R~emover Jogo"
#. I18N: Button caption. Mass add games
#: gui/launcher.cpp:291
msgid "Mass Add..."
msgstr "Adic. Vários..."
#. I18N: Button caption for lower resolution GUI. Mass add games
#: gui/launcher.cpp:294
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Vários..."
#: gui/launcher.cpp:302 gui/launcher.cpp:868 gui/shaderbrowser-dialog.cpp:61
#: gui/shaderbrowser-dialog.cpp:97
msgid "Search in game list"
msgstr "Pesquisar na lista de jogos"
#: gui/launcher.cpp:306 gui/launcher.cpp:889 gui/shaderbrowser-dialog.cpp:65
#: gui/shaderbrowser-dialog.cpp:107
msgid "Search:"
msgstr "Pesquisa:"
#: gui/launcher.cpp:317 engines/dialogs.cpp:94 engines/engine.cpp:932
#: engines/mm/xeen/saves.cpp:259 engines/pegasus/pegasus.cpp:388
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:638
#: engines/wage/saveload.cpp:736
msgid "Load game:"
msgstr "Carregar jogo:"
#: gui/launcher.cpp:409
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
"De momento, esta pasta não pode ser utilizada, existe uma transferência em "
"curso!"
#: gui/launcher.cpp:420
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Deseja mesmo executar o detector de adição em massa? Tal poderá, "
"potencialmente, adicionar um elevado número de jogos."
#: gui/launcher.cpp:450
msgid "Do you really want to remove this game configuration?"
msgstr "Deseja mesmo remover a configuração deste jogo?"
#: gui/launcher.cpp:501
msgid "Do you want to load saved game?"
msgstr "Deseja carregar o jogo guardado?"
#: gui/launcher.cpp:558
msgid "This game does not support loading games from the launcher."
msgstr "Este jogo não permite carregar jogos a partir do menu principal."
#: gui/launcher.cpp:562
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"O ScummVM não conseguiu encontrar nenhum motor capaz de executar o jogo "
"selecionado!"
#: gui/launcher.cpp:665 gui/launcher.cpp:689
msgid ""
"Did you add this directory to the SAF? Press the help button [?] on the top "
"for detailed instructions"
msgstr ""
#: gui/launcher.cpp:686
msgid "ScummVM could not find any game in the specified directory!"
msgstr "O ScummVM não conseguiu encontrar nenhum jogo na pasta especificada!"
#. I18N: Unknown game variant
#: gui/launcher.cpp:707
msgid "Unknown variant"
msgstr "Versão desconhecida"
#: gui/launcher.cpp:938 gui/saveload-dialog.cpp:381
msgid "List view"
msgstr "Lista"
#: gui/launcher.cpp:939 gui/saveload-dialog.cpp:382
msgid "Grid view"
msgstr "Mosaico"
#: gui/launcher.cpp:1103
msgid "~S~tart"
msgstr "~I~niciar"
#: gui/launcher.cpp:1103
msgid "Start selected game"
msgstr "Iniciar jogo seleccionado"
#: gui/launcher.cpp:1106
msgid "~L~oad..."
msgstr "~C~arregar..."
#: gui/launcher.cpp:1106
msgid "Load saved game for selected game"
msgstr "Carregar jogo guardado do jogo selecionado"
#: gui/launcher.cpp:1108
msgid "Record..."
msgstr "Gravar..."
#: gui/launcher.cpp:1114
msgid "~G~ame Options..."
msgstr "Opções do ~J~ogo..."
#: gui/launcher.cpp:1114
msgid "Change game options"
msgstr "Alterar opções do jogo"
#: gui/launcher.cpp:1114
msgctxt "lowres"
msgid "~G~ame Opts..."
msgstr "Op. ~J~ogo..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1212 gui/launcher.cpp:1408
msgid "Unknown Engine"
msgstr "Motor desconhecido"
#. I18N: List grouping when no publisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1229 gui/launcher.cpp:1425
msgid "Unknown Publisher"
msgstr "Editora desconhecida"
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1246 gui/launcher.cpp:1442
msgid "No Series"
msgstr "Sem série"
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1260 gui/launcher.cpp:1456
msgid "Language not detected"
msgstr "Idioma desconhecido"
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1274 gui/launcher.cpp:1470
msgid "Platform not detected"
msgstr "Plataforma desconhecida"
#. I18N: List group when no year is specified
#: gui/launcher.cpp:1291 gui/launcher.cpp:1487
#, fuzzy
#| msgid "Unknown error"
msgid "Unknown Year"
msgstr "Erro desconhecido"
#. I18N: Group for All items
#: gui/launcher.cpp:1494 gui/widgets/groupedlist.cpp:81
msgid "All"
msgstr "Todos"
#: gui/launcher.cpp:1649
msgid "Icons per row:"
msgstr ""
#: gui/massadd.cpp:77 gui/massadd.cpp:80
msgid "... progress ..."
msgstr "... progressão ..."
#: gui/massadd.cpp:283
msgid "Scan complete!"
msgstr "Pesquisa completa!"
#: gui/massadd.cpp:286
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Encontrado(s) %d novo(s) jogo(s), ignorado(s) %d jogo(s) adicionado(s) "
"anteriormente."
#: gui/massadd.cpp:290
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d pasta(s) pesquisada(s) ..."
#: gui/massadd.cpp:293
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Encontrado(s) %d novo(s) jogo(s), ignorado(s) %d jogo(s) adicionado(s) "
"anteriormente ..."
#: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97
msgid "Stop"
msgstr "Parar"
#: gui/onscreendialog.cpp:100
msgid "Edit record description"
msgstr "Editar descrição da gravação"
#: gui/onscreendialog.cpp:102
msgid "Switch to Game"
msgstr "Mudar para o Jogo"
#: gui/onscreendialog.cpp:104
msgid "Fast replay"
msgstr "Repetição rápida"
#: gui/options.cpp:150 common/updates.cpp:55
msgid "Never"
msgstr "Nunca"
#: gui/options.cpp:150
msgid "Every 5 mins"
msgstr "Cada 5 minutos"
#: gui/options.cpp:150
msgid "Every 10 mins"
msgstr "Cada 10 minutos"
#: gui/options.cpp:150
msgid "Every 15 mins"
msgstr "Cada 15 minutos"
#: gui/options.cpp:150
msgid "Every 30 mins"
msgstr "Cada 30 minutos"
#. I18N: Extremely large GUI scale
#: gui/options.cpp:155
#, fuzzy, c-format
#| msgid "Very large"
msgid "200% - Extremely large"
msgstr "Muito grande"
#. I18N: Very very large GUI scale
#: gui/options.cpp:157
#, fuzzy
#| msgid "Very large"
msgid "175% - Very large"
msgstr "Muito grande"
#. I18N: Very large GUI scale
#: gui/options.cpp:159
#, c-format
msgid "150% - Larger"
msgstr ""
#. I18N: Large GUI scale
#: gui/options.cpp:161
#, c-format
msgid "125% - Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:163
#, fuzzy
#| msgid "Medium"
msgid "100% - Medium"
msgstr "Médio"
#. I18N: Small GUI scale
#: gui/options.cpp:165
#, fuzzy, c-format
#| msgid "Small"
msgid "75% - Small"
msgstr "Pequeno"
#. I18N: Smaller GUI scale
#: gui/options.cpp:167
#, fuzzy, c-format
#| msgid "Small"
msgid "50% - Smaller"
msgstr "Pequeno"
#. I18N: Smallest GUI scale
#: gui/options.cpp:169
#, fuzzy, c-format
#| msgid "Small"
msgid "25% - Smallest"
msgstr "Pequeno"
#: gui/options.cpp:816
msgid "Failed to apply some of the graphic options changes:"
msgstr "Não foi possível aplicar algumas mudanças nas opções de gráficos:"
#: gui/options.cpp:828
msgid "the video mode could not be changed"
msgstr "o modo de vídeo não pôde ser alterado"
#: gui/options.cpp:841
msgid "the stretch mode could not be changed"
msgstr "o modo de redimensionamento não pôde ser alterado"
#: gui/options.cpp:847
msgid "the aspect ratio setting could not be changed"
msgstr "a taxa de proporção não pôde ser alterada"
#: gui/options.cpp:853
msgid "the fullscreen setting could not be changed"
msgstr "a configuração de ecrã completo não pôde ser alterada"
#: gui/options.cpp:859
msgid "the filtering setting could not be changed"
msgstr "a configuração de filtragem não pôde ser alterada"
#: gui/options.cpp:865
#, fuzzy
msgid "the vsync setting could not be changed"
msgstr "a configuração de ecrã completo não pôde ser alterada"
#: gui/options.cpp:879
#, fuzzy
msgid "the shader could not be changed"
msgstr "o modo de redimensionamento não pôde ser alterado"
#: gui/options.cpp:1403
msgid "Touchpad mouse mode"
msgstr "Modo Painel Táctil"
#: gui/options.cpp:1408
msgid "Pointer Speed:"
msgstr "Vel. do ponteiro:"
#: gui/options.cpp:1408 gui/options.cpp:1410 gui/options.cpp:1411
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Velocidade do ponteiro controlado por teclado/joystick"
#: gui/options.cpp:1410
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Vel. do ponteiro:"
#: gui/options.cpp:1421
msgid "Joy Deadzone:"
msgstr "Ponto morto do joystick:"
#: gui/options.cpp:1421 gui/options.cpp:1423 gui/options.cpp:1424
msgid "Analog joystick Deadzone"
msgstr "Ponto morto do joystick analógico"
#: gui/options.cpp:1423
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Ponto morto:"
#: gui/options.cpp:1519
#, c-format
msgid "%d hidden achievements remaining"
msgstr "%d proezas ocultas restantes"
#: gui/options.cpp:1524
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "Proezas alcançadas: %d/%d"
#: gui/options.cpp:1570
msgid "Graphics mode:"
msgstr "Modelo gráfico:"
#: gui/options.cpp:1586
msgid "Render mode:"
msgstr "Renderização:"
#: gui/options.cpp:1586 gui/options.cpp:1589
msgid "Special dithering modes supported by some games"
msgstr "Modos especiais de pontilhado suportados por alguns jogos"
#: gui/options.cpp:1602
msgid "Stretch mode:"
msgstr "Redimensionar:"
#: gui/options.cpp:1618
msgid "Scaler:"
msgstr "Scaler:"
#: gui/options.cpp:1632
#, fuzzy
msgid "Shader:"
msgstr "Shader"
#: gui/options.cpp:1632 gui/options.cpp:1634 gui/options.cpp:1635
#, fuzzy
msgid "Specifies path to the shader used for scaling the game screen"
msgstr "Especifica o caminho para dados adicionais usados pelo jogo"
#: gui/options.cpp:1634
#, fuzzy
msgctxt "lowres"
msgid "Shader Path:"
msgstr "Jogos Guardados:"
#: gui/options.cpp:1635
#, fuzzy
msgctxt "shader"
msgid "None"
msgstr "Nenhum"
#: gui/options.cpp:1640
#, fuzzy
#| msgid "Download game files"
msgid "Download Shaders"
msgstr "Transferir ficheiros do jogo"
#: gui/options.cpp:1640
#, fuzzy
msgid "Check on the scummvm.org website for updates of shader packs"
msgstr "Procurar por Atualizações..."
#: gui/options.cpp:1646 backends/graphics/sdl/sdl-graphics.cpp:433
msgid "Fullscreen mode"
msgstr "Modo de ecrã inteiro"
#: gui/options.cpp:1649
msgid "V-Sync"
msgstr "Sincronização Vertical"
#: gui/options.cpp:1649
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Atualiza o ecrã na sincronização vertical do monitor para prevenir artefactos"
#: gui/options.cpp:1654
msgid "Game 3D Renderer:"
msgstr "Renderização 3D:"
#: gui/options.cpp:1656
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "Renderização 3D:"
#: gui/options.cpp:1673
msgid "3D Anti-aliasing:"
msgstr "Suavização 3D:"
#: gui/options.cpp:1677 engines/mohawk/dialogs.cpp:364
msgid "Disabled"
msgstr "Desactivado"
#: gui/options.cpp:1685
msgid "Filter graphics"
msgstr "Filtrar gráficos"
#: gui/options.cpp:1685
msgid "Use linear filtering when scaling graphics"
msgstr "Usa filtragem linear ao redimensionar gráficos"
#: gui/options.cpp:1689
msgid "Aspect ratio correction"
msgstr "Correção da taxa de proporção"
#: gui/options.cpp:1689
msgid "Correct aspect ratio for games"
msgstr "Corrige a taxa de proporção em jogos"
#: gui/options.cpp:1706
msgid "Preferred device:"
msgstr "Disp. preferido:"
#: gui/options.cpp:1706
msgid "Music device:"
msgstr "Disp. de música:"
#: gui/options.cpp:1706 gui/options.cpp:1708
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Especifica o dispositivo ou emulador de placa de som preferido"
#: gui/options.cpp:1706 gui/options.cpp:1708 gui/options.cpp:1709
msgid "Specifies output sound device or sound card emulator"
msgstr "Especifica o dispositivo de saída de áudio ou emulador da placa de som"
#: gui/options.cpp:1708
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Dispositivo:"
#: gui/options.cpp:1708
msgctxt "lowres"
msgid "Music device:"
msgstr "Dispositivo:"
#: gui/options.cpp:1735
msgid "AdLib emulator:"
msgstr "Emulador AdLib:"
#: gui/options.cpp:1735 gui/options.cpp:1738
msgid "AdLib is used for music in many games"
msgstr "AdLib é usado para música em vários jogos"
#: gui/options.cpp:1751
msgid "GM device:"
msgstr "Dispositivo GM:"
#: gui/options.cpp:1751
msgid "Specifies default sound device for General MIDI output"
msgstr "Especifica o dispositivo audio padrão para saída General MIDI"
#: gui/options.cpp:1762
msgid "Don't use General MIDI music"
msgstr "Não usar música General MIDI"
#: gui/options.cpp:1773 gui/options.cpp:1842
msgid "Use first available device"
msgstr "Usar o primeiro dispositivo disponível"
#: gui/options.cpp:1785
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1785 gui/options.cpp:1787 gui/options.cpp:1795
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont é suportado por algumas placas de som, FluidSynth e Timidity"
#: gui/options.cpp:1787
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1793
msgctxt "soundfont"
msgid "None"
msgstr "Nenhum"
#: gui/options.cpp:1800
msgid "Mixed AdLib/MIDI mode"
msgstr "Modo misturado AdLib/MIDI"
#: gui/options.cpp:1800
msgid "Use both MIDI and AdLib sound generation"
msgstr "Usar MIDI e AdLib juntos na geração de som"
#: gui/options.cpp:1803
msgid "MIDI gain:"
msgstr "Ganho MIDI:"
#: gui/options.cpp:1813
msgid "MT-32 Device:"
msgstr "Dispositivo MT-32:"
#: gui/options.cpp:1813
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Especifica o dispositivo de áudio padrão para saída Roland MT-32/LAPC1/CM32l/"
"CM64"
#: gui/options.cpp:1818
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Roland MT-32 real (desativar emulação GM)"
#: gui/options.cpp:1818 gui/options.cpp:1820
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Marque se quiser usar um dispositivo de áudio compatível com Roland ligado "
"ao seu computador"
#: gui/options.cpp:1820
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 real (sem emulação GM)"
#: gui/options.cpp:1823
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Dispositivo Roland GS (usar conversão MT-32)"
#: gui/options.cpp:1823
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Marque se pretende ativar a conversão para emular MT-32 num dispositivo "
"Roland GS"
#: gui/options.cpp:1832
msgid "Don't use Roland MT-32 music"
msgstr "Não usar música Roland MT-32"
#: gui/options.cpp:1859
msgid "Text and speech:"
msgstr "Texto e voz:"
#: gui/options.cpp:1863 gui/options.cpp:1873
msgid "Speech"
msgstr "Diálogo"
#: gui/options.cpp:1864 gui/options.cpp:1874
msgid "Subtitles"
msgstr "Legendas"
#: gui/options.cpp:1865
msgid "Both"
msgstr "Ambos"
#: gui/options.cpp:1867
msgid "Subtitle speed:"
msgstr "Vel. das legendas:"
#: gui/options.cpp:1869
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Texto e voz:"
#: gui/options.cpp:1873
msgid "Spch"
msgstr "Voz"
#: gui/options.cpp:1874
msgid "Subs"
msgstr "Leg."
#: gui/options.cpp:1875
msgctxt "lowres"
msgid "Both"
msgstr "Tudo"
#: gui/options.cpp:1875
msgid "Show subtitles and play speech"
msgstr "Mostrar legendas e reproduzir diálogo"
#: gui/options.cpp:1877
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Vel. das legendas:"
#: gui/options.cpp:1899
msgid "Music volume:"
msgstr "Música:"
#: gui/options.cpp:1901
msgctxt "lowres"
msgid "Music volume:"
msgstr "Música:"
#: gui/options.cpp:1910
msgid "Mute all"
msgstr "Sem som"
#: gui/options.cpp:1913
msgid "SFX volume:"
msgstr "Efeitos sonoros:"
#: gui/options.cpp:1913 gui/options.cpp:1915 gui/options.cpp:1918
msgid "Special sound effects volume"
msgstr "Volume dos efeitos sonoros especiais"
#: gui/options.cpp:1915
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efeitos sonoros:"
#: gui/options.cpp:1925
msgid "Speech volume:"
msgstr "Diálogo:"
#: gui/options.cpp:1927
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Diálogo:"
#: gui/options.cpp:2211
msgid "Control"
msgstr "Controlo"
#: gui/options.cpp:2325
msgctxt "lowres"
msgid "Cloud"
msgstr "Nuvem"
#: gui/options.cpp:2341
msgid "LAN"
msgstr "Rede local"
#: gui/options.cpp:2343
msgctxt "lowres"
msgid "LAN"
msgstr "Rede"
#: gui/options.cpp:2352
msgid "Accessibility"
msgstr "Acessibilidade"
#: gui/options.cpp:2354
msgctxt "lowres"
msgid "Accessibility"
msgstr "Acessibilidade"
#: gui/options.cpp:2363
msgid "Discard changes and close the dialog"
msgstr "Descartar alterações e fechar esta janela"
#: gui/options.cpp:2364
msgid "Apply"
msgstr "Aplicar"
#: gui/options.cpp:2364
msgid "Apply changes without closing the dialog"
msgstr "Aplicar alterações sem fechar esta janela"
#: gui/options.cpp:2365
msgid "Apply changes and close the dialog"
msgstr "Aplicar alterações e fechar a janela"
#: gui/options.cpp:2453
msgid "FluidSynth Settings"
msgstr "Definições FluidSynth"
#: gui/options.cpp:2467
msgid ""
"Specifies where your saved games are put. A red coloring indicates the value "
"is temporary and will not get saved"
msgstr ""
#: gui/options.cpp:2472
msgid "Theme Path:"
msgstr "Temas:"
#: gui/options.cpp:2474
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temas:"
#: gui/options.cpp:2480
msgid "Icon Path:"
msgstr "Ícones:"
#: gui/options.cpp:2482
msgctxt "lowres"
msgid "Icon Path:"
msgstr "Ícones:"
#: gui/options.cpp:2483 gui/options.cpp:2493
#, fuzzy
msgctxt "path"
msgid "Default"
msgstr "Padrão"
#: gui/options.cpp:2490
#, fuzzy
#| msgid "Game Path:"
msgid "DLC Path:"
msgstr "Jogo:"
#: gui/options.cpp:2492
#, fuzzy
#| msgid "Game Path:"
msgctxt "lowres"
msgid "DLC Path:"
msgstr "Jogo:"
#: gui/options.cpp:2500 gui/options.cpp:2502 gui/options.cpp:2503
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Especifica o caminho para dados adicionais usados pelos jogos e pelo ScummVM"
#: gui/options.cpp:2509
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:2511
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:2521
msgid "ScummVM config path: "
msgstr "Configuração do ScummVM: "
#: gui/options.cpp:2535
#, fuzzy
#| msgid "ScummVM config path: "
msgid "ScummVM log path: "
msgstr "Configuração do ScummVM: "
#: gui/options.cpp:2540
msgid "View"
msgstr ""
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2550 gui/options.cpp:3337
msgid "Last browser path: "
msgstr "Último caminho do navegador: "
#: gui/options.cpp:2555
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:2560
msgid "GUI scale:"
msgstr "Escala da interface:"
#: gui/options.cpp:2577
#, c-format
msgid "%d%% - Custom"
msgstr ""
#: gui/options.cpp:2581
msgid "GUI renderer:"
msgstr "Interface gráfica:"
#: gui/options.cpp:2594
#, fuzzy
msgid "Return to the launcher when leaving a game"
msgstr "Voltar ao menu principal depois de sair dum jogo"
#: gui/options.cpp:2595
#, fuzzy
msgid ""
"Return to the launcher when leaving a game instead of closing ScummVM\n"
"(this feature is not supported by all games)."
msgstr ""
"Sair dum jogo retorna sempre ao menu principal em vez de fechar o ScummVM."
#: gui/options.cpp:2602
msgid "Ask for confirmation on exit"
msgstr "Confirmar saída"
#: gui/options.cpp:2603
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr "Pede confirmação antes de fechar o ScummVM ou sair dum jogo."
#: gui/options.cpp:2609
#, fuzzy
msgid "Disable fixed font scaling"
msgstr "Falha a guardar o jogo"
#: gui/options.cpp:2610
msgid ""
"Do not upscale fixed size fonts in the GUI. This reduces artefacts on low "
"resolution screens"
msgstr ""
#: gui/options.cpp:2616
msgid "GUI language:"
msgstr "Idioma da interface:"
#: gui/options.cpp:2616
msgid "Language of ScummVM GUI"
msgstr "Idioma da interface ScummVM"
#: gui/options.cpp:2642
msgid "Switch the ScummVM GUI language to the game language"
msgstr "Alterar o idioma da interface ScummVM de acordo com o jogo"
#: gui/options.cpp:2643
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"Ao iniciar um jogo, o idioma da interface ScummVM é alterado para o idioma "
"do jogo. Desta forma, se um jogo utilizar caixas de diálogo do ScummVM, "
"serão consistentes com o jogo."
#: gui/options.cpp:2655
msgid "Use native system file browser"
msgstr "Usar o navegador de ficheiros do sistema"
#: gui/options.cpp:2656
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Usa o navegador de ficheiros do sistema em vez da interface ScummVM para "
"escolher um ficheiro ou pasta."
#: gui/options.cpp:2663
#, fuzzy
#| msgid "Download"
msgid "Download Icons"
msgstr "Transferir"
#: gui/options.cpp:2663
#, fuzzy
msgid "Check on the scummvm.org website for updates of icon packs"
msgstr "Procurar por Atualizações..."
#: gui/options.cpp:2669
msgid "Autosave:"
msgstr "Auto-guardar:"
#: gui/options.cpp:2671
msgctxt "lowres"
msgid "Autosave:"
msgstr "Auto-guardar:"
#: gui/options.cpp:2682
msgid "Random seed:"
msgstr ""
#: gui/options.cpp:2682
msgid "Seed for initializing all random number generators"
msgstr ""
#: gui/options.cpp:2690
#, fuzzy
msgid "Debug level:"
msgstr "Saída do depurador"
#. I18N: Debug level -1, no messages
#: gui/options.cpp:2694 gui/options.cpp:2833
msgid "None"
msgstr "Nenhum"
#. I18N: Debug level 11, all messages
#: gui/options.cpp:2700
msgid "11 (all)"
msgstr ""
#: gui/options.cpp:2704
msgid "Enable Discord integration"
msgstr "Ativar integração Discord"
#: gui/options.cpp:2705
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr "Mostra detalhes sobre o seu jogo ScummVM no seu perfil do Discord."
#: gui/options.cpp:2715 gui/updates-dialog.cpp:85
msgid "Update check:"
msgstr "Verificação de atualizações:"
#: gui/options.cpp:2715
msgid "How often to check ScummVM updates"
msgstr "Frequência de verificação de atualizações do ScummVM"
#: gui/options.cpp:2726
msgid "Check now"
msgstr "Verificar agora"
#: gui/options.cpp:2734
msgid "Active storage:"
msgstr "Armazenamento:"
#: gui/options.cpp:2734
msgid "Active cloud storage"
msgstr "Armazenamento em nuvem ativo"
#: gui/options.cpp:2743
#, fuzzy
#| msgctxt "lowres"
#| msgid ""
#| "4. Storage is not yet enabled. Verify that username is correct and enable "
#| "it:"
msgctxt "lowres"
msgid ""
"Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. O armazenamento ainda não está ativo. Verifique se o nome de utilizador "
"está correcto e ative-o:"
#: gui/options.cpp:2745
#, fuzzy
#| msgid ""
#| "4. Storage is not yet enabled. Verify that username is correct and enable "
#| "it:"
msgid ""
"Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. O armazenamento ainda não está ativo. Verifique o seu nome de utilizador "
"e ative-o:"
#: gui/options.cpp:2746
msgid "Enable storage"
msgstr "Ativar armazenamento"
#: gui/options.cpp:2746
msgid "Confirm you want to use this account for this storage"
msgstr "Confirme que deseja usar esta conta de armazenamento"
#: gui/options.cpp:2748 backends/platform/wii/options.cpp:113
msgid "Username:"
msgstr "Nome de utilizador:"
#: gui/options.cpp:2748
msgid "Username used by this storage"
msgstr "Nome de utilizador usado por este armazenamento"
#: gui/options.cpp:2749
msgid "<none>"
msgstr "<nenhum>"
#: gui/options.cpp:2751
msgid "Used space:"
msgstr "Espaço usado:"
#: gui/options.cpp:2751
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Espaço consumido por jogos guardados do ScummVM neste armazenamento"
#: gui/options.cpp:2754
msgid "Last sync:"
msgstr "Última sincronização:"
#: gui/options.cpp:2754
msgid "When was the last time saved games were synced with this storage"
msgstr ""
"Quando foram sincronizados os jogos guardados neste armazenamento pela "
"última vez"
#: gui/options.cpp:2755 gui/options.cpp:3673
msgid "<never>"
msgstr "<nunca>"
#: gui/options.cpp:2757
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Jogos guardados são sincronizados automaticamente no arranque e quando "
"guarda ou carrega jogos."
#: gui/options.cpp:2759
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Jogos guardados são sincronizados automaticamente no arranque e quando "
"guarda ou carrega jogos."
#: gui/options.cpp:2760
msgid "Sync now"
msgstr "Sincronizar agora"
#: gui/options.cpp:2760
msgid "Start saved games sync"
msgstr "Iniciar sincronização de jogos guardados"
#: gui/options.cpp:2763
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Pode transferir ficheiros de jogo a partir da sua pasta nuvem ScummVM:"
#: gui/options.cpp:2765
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Pode transferir ficheiros de jogo a partir da sua pasta nuvem ScummVM:"
#: gui/options.cpp:2766
msgid "Download game files"
msgstr "Transferir ficheiros do jogo"
#: gui/options.cpp:2766
msgid "Open downloads manager dialog"
msgstr "Abrir o gestor de transferências"
#: gui/options.cpp:2769
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr "Para alterar a conta deste armazenamento, desligue e volte a ligar:"
#: gui/options.cpp:2771
msgid "To change account for this storage, disconnect and connect again:"
msgstr "Para alterar a conta deste armazenamento, desligue e volte a ligar:"
#: gui/options.cpp:2772
msgid "Disconnect"
msgstr "Desligar"
#: gui/options.cpp:2772
msgid "Stop using this storage on this device"
msgstr "Parar de usar este armazenamento neste dispositivo"
#: gui/options.cpp:2775
#, fuzzy
#| msgctxt "lowres"
#| msgid "This storage is not connected yet! To connect,"
msgctxt "lowres"
msgid "This storage is not connected yet!"
msgstr "Este armazenamento ainda não está ligado! Para ligar,"
#: gui/options.cpp:2777
#, fuzzy
#| msgid "This storage is not connected yet! To connect,"
msgid "This storage is not connected yet!"
msgstr "Este armazenamento ainda não está ligado! Para ligar,"
#: gui/options.cpp:2778
#, fuzzy
#| msgid "3. Connect"
msgid "Connect"
msgstr "3. Ligar"
#: gui/options.cpp:2778
msgid "Connect your cloud storage account"
msgstr "Ligue a sua conta de armazenamento em nuvem"
#: gui/options.cpp:2792
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/raiz/:"
#: gui/options.cpp:2792 gui/options.cpp:2794 gui/options.cpp:2795
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Selecione a pasta /raiz/ no Gestor de Ficheiros"
#: gui/options.cpp:2794
msgid "/root/ Path:"
msgstr "Caminho /raiz/:"
#: gui/options.cpp:2800
msgid "Server's port:"
msgstr "Porta do servidor:"
#: gui/options.cpp:2800
msgid "Port for server to use"
msgstr "Porta utilizada pelo servidor"
#: gui/options.cpp:2805
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Inicie o servidor para gerir ficheiros através dum navegador (na mesma rede)."
#: gui/options.cpp:2806
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Fechar esta janela de opções irá parar o servidor."
#: gui/options.cpp:2808
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Inicie o servidor para gerir ficheiros através dum navegador (na mesma rede)."
#: gui/options.cpp:2809
msgid "Closing options dialog will stop the server."
msgstr "Fechar esta janela de opções irá parar o servidor."
#: gui/options.cpp:2820
msgid "Use Text to speech"
msgstr "Usar Texto para Voz"
#: gui/options.cpp:2820
msgid "Will read text in gui on mouse over."
msgstr "Lê o texto da interface gráfica ao sobrepor o cursor."
#: gui/options.cpp:2901
msgid "Ignore"
msgstr "Ignorar"
#: gui/options.cpp:2902
msgid "Disable autosave"
msgstr "Desativar auto-guardar"
#: gui/options.cpp:2903
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
#: gui/options.cpp:2912
msgid ""
"\n"
"And more..."
msgstr ""
"\n"
"E mais..."
#: gui/options.cpp:2913 engines/engine.cpp:619
msgid "Move"
msgstr "Mover"
#: gui/options.cpp:2932
msgid "ERROR: Failed to move the following saved games:\n"
msgstr "ERRO: Não foi possível mover os seguintes jogos guardados:\n"
#: gui/options.cpp:3027
msgid "Failed to change cloud storage!"
msgstr "Não foi possível alterar o armazenamento!"
#: gui/options.cpp:3030
msgid "Another cloud storage is already active."
msgstr "Já existe uma conta de armazenamento ativa."
#: gui/options.cpp:3146
msgid "Theme does not support selected language!"
msgstr "Este tema não suporta o idioma selecionado!"
#: gui/options.cpp:3149
msgid "Theme cannot be loaded!"
msgstr "Não foi possível carregar o tema!"
#: gui/options.cpp:3152
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Opções várias vão ser restauradas."
#: gui/options.cpp:3224
msgid "Select directory for GUI themes"
msgstr "Selecione a pasta de temas da interface"
#: gui/options.cpp:3234
msgid "Select directory for GUI launcher thumbnails"
msgstr "Selecione a pasta para miniaturas do menu principal"
#: gui/options.cpp:3245
#, fuzzy
#| msgid "Select directory for plugins"
msgid "Select directory for DLC downloads"
msgstr "Selecione a pasta de plugins"
#: gui/options.cpp:3256
msgid "Select directory for extra files"
msgstr "Selecione a pasta de ficheiros extra"
#: gui/options.cpp:3267
msgid "Select directory for plugins"
msgstr "Selecione a pasta de plugins"
#: gui/options.cpp:3280
msgid "Select directory for Files Manager /root/"
msgstr "Selecione a pasta /raiz/ para o gestor de ficheiros"
#: gui/options.cpp:3459
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Este armazenamento está ocupado. Deseja interrompê-lo?"
#: gui/options.cpp:3468
msgid "Wait until current Storage finishes up and try again."
msgstr "Aguarde até o armazenamento atual acabar e tente de novo."
#: gui/options.cpp:3671 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<agora>"
#: gui/options.cpp:3816
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Pedido falhou.\n"
"Verifique a sua ligação à Internet."
#: gui/options.cpp:3840
msgid ""
"A test pattern should be displayed.\n"
"Do you want to keep these shader scaler settings?"
msgstr ""
#: gui/options.cpp:3843
#, c-format
msgid "Reverting automatically in %d seconds"
msgstr ""
#: gui/predictivedialog.cpp:66
msgid "Enter Text"
msgstr "Introduzir texto"
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
msgid "# next"
msgstr "# seguinte"
#: gui/predictivedialog.cpp:102
msgid "add"
msgstr "adicionar"
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183
msgid "Delete char"
msgstr "Apagar carácter"
#: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597
msgid "* Pre"
msgstr "* Pre"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:600
msgid "* Num"
msgstr "* Núm"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:603
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:67
msgid "Recorder or Playback Gameplay"
msgstr "Gravar ou reproduzir jogo"
#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212
#: gui/saveload-dialog.cpp:460 gui/saveload-dialog.cpp:540
#: dists/android.strings.xml.cpp:47 engines/engine.cpp:613
msgid "Delete"
msgstr "Eliminar"
#: gui/recorderdialog.cpp:74
msgid "Record"
msgstr "Gravar"
#: gui/recorderdialog.cpp:75
msgid "Playback"
msgstr "Reproduzir"
#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:290
msgid "Edit"
msgstr "Editar"
#: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301
#: gui/recorderdialog.cpp:308
msgid "Author: "
msgstr "Autor: "
#: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302
#: gui/recorderdialog.cpp:309
msgid "Notes: "
msgstr "Notas: "
#: gui/recorderdialog.cpp:211
msgid "Do you really want to delete this record?"
msgstr "Deseja mesmo eliminar esta gravação?"
#: gui/recorderdialog.cpp:228
msgid "Unknown Author"
msgstr "Autor desconhecido"
#: gui/remotebrowser.cpp:128
msgid "ScummVM could not access the directory!"
msgstr "O ScummVM não pôde aceder a esta pasta!"
#: gui/saveload-dialog.cpp:56
msgid "Downloading saves..."
msgstr "A transferir jogos guardados..."
#: gui/saveload-dialog.cpp:65
msgid "Run in background"
msgstr "Correr em segundo plano"
#: gui/saveload-dialog.cpp:126
#, c-format
msgid "%s (%s %S / %s %S, %s / %s files)"
msgstr ""
#: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:641
msgid "No date saved"
msgstr "Nenhuma data guardada"
#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:642
msgid "No time saved"
msgstr "Nenhuma hora guardada"
#: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:643
msgid "No playtime saved"
msgstr "Nenhuma duração guardada"
#: gui/saveload-dialog.cpp:507 gui/saveload-dialog.cpp:764
msgid "Untitled saved game"
msgstr "Jogo sem título"
#: gui/saveload-dialog.cpp:539
msgid "Do you really want to delete this saved game?"
msgstr "Deseja mesmo eliminar este jogo guardado?"
#: gui/saveload-dialog.cpp:664 gui/saveload-dialog.cpp:1169
msgid "Date: "
msgstr "Data: "
#: gui/saveload-dialog.cpp:668 gui/saveload-dialog.cpp:1175
msgid "Time: "
msgstr "Hora: "
#: gui/saveload-dialog.cpp:674 gui/saveload-dialog.cpp:1183
msgid "Playtime: "
msgstr "Duração: "
#: gui/saveload-dialog.cpp:1029
msgid "New Save"
msgstr "Guardar"
#: gui/saveload-dialog.cpp:1029
msgid "Create a new saved game"
msgstr "Criar um novo jogo guardado"
#: gui/saveload-dialog.cpp:1162
msgid "Name: "
msgstr "Nome: "
#: gui/saveload-dialog.cpp:1240
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Introduza uma descrição para a posição %d:"
#: gui/shaderbrowser-dialog.cpp:52
msgid "Choose shader from the list below (or pick a file instead)"
msgstr ""
#: gui/shaderbrowser-dialog.cpp:70
msgid "Pick file instead..."
msgstr ""
#: gui/shaderbrowser-dialog.cpp:70
msgid "Pick shader from file system"
msgstr ""
#: gui/shaderbrowser-dialog.cpp:136
#, fuzzy
msgid "Select shader"
msgstr "Selecione um tema"
#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "Selecione um tema"
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Gráficos desativados"
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Gráf. desativos"
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Renderização normal"
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1030
msgid "Standard"
msgstr "Normal"
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Renderização suavizada"
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Suavizada"
#: gui/unknown-game-dialog.cpp:48
msgid "Add anyway"
msgstr "Adicionar na mesma"
#: gui/unknown-game-dialog.cpp:57
msgid "Copy to clipboard"
msgstr "Copiar para a área de transferência"
#: gui/unknown-game-dialog.cpp:63
msgid "Report game"
msgstr "Reportar jogo"
#: gui/unknown-game-dialog.cpp:100
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
"Use o botão abaixo para copiar as informações de jogo necessárias para a "
"área de transferência."
#: gui/unknown-game-dialog.cpp:105
msgid "You can also directly report your game to the Bug Tracker."
msgstr "Também pode reportar o jogo diretamente no nosso Bug Tracker."
#: gui/unknown-game-dialog.cpp:155
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
"Todas as informações de jogo necessárias foram copiadas para a área de "
"transferência"
#: gui/unknown-game-dialog.cpp:157
msgid "Copying the game information to the clipboard has failed!"
msgstr "Não foi possível copiar as informações de jogo!"
#: gui/updates-dialog.cpp:48
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"O ScummVM permite pesquisar por atualizações\n"
"automaticamente através duma ligação à Internet.\n"
"Deseja ativar esta funcionalidade?"
#: gui/updates-dialog.cpp:51
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Pode alterar esta opção mais tarde no separador\n"
"Vários da janela de Opções."
#: gui/widget.cpp:448 gui/widget.cpp:450 gui/widget.cpp:455 gui/widget.cpp:457
msgid "Clear value"
msgstr "Apagar valor"
#: gui/widgets/grid.cpp:284
msgid "Play"
msgstr "Jogar"
#: gui/widgets/grid.cpp:287
msgid "Saves"
msgstr "Jogos Guardados"
#: base/main.cpp:585
msgid "Bad config file format. overwrite?"
msgstr ""
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
#: base/main.cpp:634
msgid ""
"In this new version of ScummVM for Android, significant changes were made to "
"the file access system to allow support for modern versions of the Android "
"Operating System.\n"
"If you find that your existing added games or custom paths no longer work, "
"please edit those paths:\n"
" 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** "
"or **Extra Path**, as appropriate. \n"
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folder which has the **<Add a new folder>** option.\n"
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the folder containing all your game folders. For example, **SD "
"Card > ScummVMgames** \n"
" 4. Select **Use this folder**. \n"
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
" 6. In the ScummVM file browser, double-tap to browse through your added "
"folder. Select the folder containing the game's files, then tap "
"**Choose**. \n"
"\n"
"Repeat steps 1 and 6 for each game."
msgstr ""
#: base/main.cpp:652 base/main.cpp:677
#: engines/director/lingo/lingo-builtins.cpp:1374
#: engines/director/lingo/xlibs/jitdraw3.cpp:123
#: engines/director/lingo/xlibs/jitdraw3.cpp:131
msgid "Ok"
msgstr "Ok"
#. I18N: A button caption to dismiss amessage and read it later
#. I18N: A button caption to dismiss a message and read it later
#: base/main.cpp:654 base/main.cpp:679
msgid "Read Later"
msgstr ""
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
#: base/main.cpp:661
msgid ""
"In this new version of ScummVM for Android, significant changes were made to "
"the file access system to allow support for modern versions of the Android "
"Operating System.\n"
"To add a game:\n"
"\n"
" 1. Select **Add Game...** from the launcher. \n"
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folder which has the **<Add a new folder>** option.\n"
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the folder containing all your game folders. For example, **SD "
"Card > ScummVMgames** \n"
" 4. Select **Use this folder**. \n"
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
" 6. In the ScummVM file browser, double-tap to browse through your added "
"folder. Select the sub-folder containing the game's files, then tap "
"**Choose**.\n"
"Repeat steps 1 and 6 for each game."
msgstr ""
#: base/main.cpp:822
msgid "Error running game:"
msgstr "Erro a executar o jogo:"
#: base/main.cpp:871
msgid "Could not find any engine capable of running the selected game"
msgstr "Não foi encontrado nenhum motor capaz de executar o jogo selecionado"
#: common/engine_data.cpp:279 engines/ultima/shared/engine/data_archive.cpp:88
#, fuzzy, c-format
msgid "Could not locate engine data %s"
msgstr "Não foi possível guardar rápido na posição #%d"
#: common/engine_data.cpp:297 engines/ultima/shared/engine/data_archive.cpp:106
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: common/error.cpp:37
msgid "No error"
msgstr "Sem erro"
#: common/error.cpp:39
msgid "Game data not found"
msgstr "Dados do jogo não encontrados"
#: common/error.cpp:41
msgid "Game id not supported"
msgstr "ID de jogo não suportado"
#: common/error.cpp:43
msgid "Unsupported color mode"
msgstr "Modo de cores não suportado"
#: common/error.cpp:45
msgid "Audio device initialization failed"
msgstr "Não foi possível iniciar o dispositivo de áudio"
#: common/error.cpp:48
msgid "Read permission denied"
msgstr "Permissão de leitura negada"
#: common/error.cpp:50
msgid "Write permission denied"
msgstr "Permissão de escrita negada"
#: common/error.cpp:53
msgid "Path does not exist"
msgstr "O caminho não existe"
#: common/error.cpp:55
msgid "Path not a directory"
msgstr "O caminho não é uma pasta"
#: common/error.cpp:57
msgid "Path not a file"
msgstr "O caminho não é um ficheiro"
#: common/error.cpp:60
msgid "Cannot create file"
msgstr "Falha na criação do ficheiro"
#: common/error.cpp:62
msgid "Reading data failed"
msgstr "Falha na leitura"
#: common/error.cpp:64
msgid "Writing data failed"
msgstr "Falha na escrita"
#: common/error.cpp:67
msgid "Could not find suitable engine plugin"
msgstr "Não foi possível encontrar um motor adequado"
#: common/error.cpp:69
msgid "Engine plugin does not support saved games"
msgstr "O motor não suporta jogos guardados"
#: common/error.cpp:72
msgid "User canceled"
msgstr "Cancelado pelo utilizador"
#: common/error.cpp:76
msgid "Unknown error"
msgstr "Erro desconhecido"
#. I18N: Hercules is a graphics card name, Green is color
#: common/rendermode.cpp:34
msgid "Hercules Green"
msgstr "Hercules Verde"
#. I18N: Hercules is a graphics card name, Amber is color
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Âmbar"
#: common/rendermode.cpp:46
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 cores)"
#: common/rendermode.cpp:47
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 cores)"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:52
msgid "Macintosh b/w"
msgstr "Macintosh p/b"
#: common/rendermode.cpp:88
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Verde"
#: common/rendermode.cpp:89
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Âmbar"
#: common/updates.cpp:57
msgid "Daily"
msgstr "Diariamente"
#: common/updates.cpp:59
msgid "Weekly"
msgstr "Semanalmente"
#: common/updates.cpp:61
msgid "Monthly"
msgstr "Mensalmente"
#: common/updates.cpp:63
msgid "<Bad value>"
msgstr "<Valor incorreto>"
#. I18N: Abbreviation for 'bytes' as data size
#. I18N: Hardware key
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:46
#: backends/platform/ds/osystem_ds.cpp:173
#: backends/platform/sdl/miyoo/miyoo.cpp:61
#: backends/platform/sdl/miyoo/miyoo.cpp:88
#: backends/platform/sdl/opendingux/opendingux.cpp:51
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr "B"
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr "KB"
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
msgid "MB"
msgstr "MB"
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr "GB"
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr "TB"
#: common/formats/formatinfo.cpp:102
msgid "Bitmap Image File"
msgstr ""
#: common/formats/formatinfo.cpp:104
msgid "PNG Image File"
msgstr ""
#: common/formats/formatinfo.cpp:106
msgid "JPEG Image File"
msgstr ""
#: common/formats/formatinfo.cpp:108
msgid "QuickDraw PICT Image File"
msgstr ""
#: common/formats/formatinfo.cpp:111
msgid "Data File"
msgstr ""
#: dists/android.strings.xml.cpp:30
#, fuzzy
#| msgid "Quit ScummVM"
msgid "ScummVM"
msgstr "Sair do ScummVM"
#: dists/android.strings.xml.cpp:31
#, fuzzy
#| msgid "Quit ScummVM"
msgid "ScummVM (debug)"
msgstr "Sair do ScummVM"
#: dists/android.strings.xml.cpp:32
msgid "Graphic adventure game engine"
msgstr ""
#. I18N: This directly quits the game.
#: dists/android.strings.xml.cpp:34
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
#: engines/adl/metaengine.cpp:326 engines/cge2/metaengine.cpp:239
#: engines/hdb/metaengine.cpp:275 engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/saga/metaengine.cpp:444
#: engines/scumm/help.cpp:84 engines/scumm/help.cpp:86
#: engines/zvision/metaengine.cpp:272 engines/zvision/metaengine.cpp:290
msgid "Quit"
msgstr "Sair"
#: dists/android.strings.xml.cpp:35
#, fuzzy
#| msgid "No error"
msgid "Log File Error"
msgstr "Sem erro"
#: dists/android.strings.xml.cpp:36
msgid "Unable to read ScummVM log file or create a new one!"
msgstr ""
#: dists/android.strings.xml.cpp:37
msgid "Config File Error"
msgstr ""
#: dists/android.strings.xml.cpp:38
msgid "Unable to read ScummVM config file or create a new one!"
msgstr ""
#: dists/android.strings.xml.cpp:39
#, fuzzy
#| msgid "Save Path:"
msgid "Save Path Error"
msgstr "Jogos Guardados:"
#: dists/android.strings.xml.cpp:40
msgid "Unable to create or access default save path!"
msgstr ""
#: dists/android.strings.xml.cpp:41
#, fuzzy
#| msgid "Icon Path:"
msgid "Icons Path Error"
msgstr "Ícones:"
#: dists/android.strings.xml.cpp:42
msgid "Unable to create or access default icons and shaders path!"
msgstr ""
#: dists/android.strings.xml.cpp:43
msgid ""
"Unable to access the globally set save path! Please revert to default from "
"ScummVM Options"
msgstr ""
#: dists/android.strings.xml.cpp:44
#, fuzzy
#| msgid "Virtual keyboard"
msgid "Toggle virtual keyboard"
msgstr "Teclado virtual"
#: dists/android.strings.xml.cpp:45 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
#: engines/scumm/help.cpp:104
msgid "Alt"
msgstr ""
#: dists/android.strings.xml.cpp:48
#: backends/platform/libretro/src/libretro-options-widget.cpp:222
msgid "Done"
msgstr ""
#: dists/android.strings.xml.cpp:49
msgid "Mode change"
msgstr ""
#: dists/android.strings.xml.cpp:50
msgid "Shift"
msgstr ""
#: dists/android.strings.xml.cpp:51 engines/dragons/metaengine.cpp:153
#: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91
#, fuzzy
msgid "Enter"
msgstr "Centrado"
#: dists/android.strings.xml.cpp:52
#, fuzzy
#| msgid "Close"
msgid "Close popup"
msgstr "Fechar"
#: dists/android.strings.xml.cpp:53
msgid ""
"Please select the *root* of your external (physical) SD card. This is "
"required for ScummVM to access this path: "
msgstr ""
#: dists/android.strings.xml.cpp:54
msgid "Storage Access Framework Permissions for ScummVM were revoked!"
msgstr ""
#: dists/android.strings.xml.cpp:55
#, fuzzy
#| msgid "the video mode could not be changed"
msgid "Configuration file could not be parsed"
msgstr "o modo de vídeo não pôde ser alterado"
#: dists/android.strings.xml.cpp:56
#, fuzzy
#| msgid "Saved games"
msgid "Run a game"
msgstr "Jogos guardados"
#: dists/android.strings.xml.cpp:57
#, fuzzy
#| msgid "Search in game list"
msgid "Search a game"
msgstr "Pesquisar na lista de jogos"
#: dists/android.strings.xml.cpp:58
msgid ""
"No games (yet)\n"
"Open ScummVM and add your games here."
msgstr ""
#: dists/android.strings.xml.cpp:59
#, fuzzy
#| msgid "Game Options"
msgid "Game icon"
msgstr "Opções do Jogo"
#: dists/android.strings.xml.cpp:60
msgid "Shortcut label"
msgstr ""
#: dists/android.strings.xml.cpp:61
msgid "Shortcut icon"
msgstr ""
#. I18N: One line summary as shown in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr "Interpretador de vários jogos de aventura e RPGs"
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/achievements.cpp:242
msgid "Achievement unlocked!"
msgstr "Proeza desbloqueada!"
#: engines/advancedDetector.cpp:236
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr "Cópia ilegal do jogo detectada. Não suportamos estas versões"
#: engines/dialogs.cpp:68
msgid "~R~esume"
msgstr "~V~oltar"
#: engines/dialogs.cpp:70
msgid "~L~oad"
msgstr "~C~arregar"
#: engines/dialogs.cpp:71
msgid "~S~ave"
msgstr "~G~uardar"
#: engines/dialogs.cpp:73
msgid "~O~ptions"
msgstr "~O~pções"
#: engines/dialogs.cpp:78
msgid "~H~elp"
msgstr "~A~juda"
#: engines/dialogs.cpp:82
msgid "~A~bout"
msgstr "~S~obre"
#: engines/dialogs.cpp:85 engines/dialogs.cpp:156
msgid "~R~eturn to Launcher"
msgstr "~M~enu principal"
#: engines/dialogs.cpp:87 engines/dialogs.cpp:158
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~M~enu"
#: engines/dialogs.cpp:95 engines/engine.cpp:961 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854
#: engines/groovie/script.cpp:2239 engines/groovie/script.cpp:2266
#: engines/groovie/script.cpp:2307 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:731
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
#: engines/neverhood/menumodule.cpp:923 engines/pegasus/pegasus.cpp:407
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:746
#: engines/sci/engine/kfile.cpp:1083 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3811
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:636
#: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48
msgid "Save game:"
msgstr "Guardar jogo:"
#: engines/dialogs.cpp:95 engines/engine.cpp:961 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:849
#: engines/groovie/script.cpp:854 engines/groovie/script.cpp:2239
#: engines/groovie/script.cpp:2266 engines/groovie/script.cpp:2307
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:731 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
#: engines/neverhood/menumodule.cpp:923 engines/parallaction/metaengine.cpp:131
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:407
#: engines/prince/saveload.cpp:54 engines/saga/metaengine.cpp:464
#: engines/sci/engine/guest_additions.cpp:747 engines/sci/engine/kfile.cpp:1083
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3811
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:636
#: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48
#: engines/zvision/metaengine.cpp:262
msgid "Save"
msgstr "Guardar"
#: engines/dialogs.cpp:125
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Desculpe, de momento este jogo não fornece ajuda. Consulte o ficheiro README "
"para informações básicas e instruções em como obter assistência."
#: engines/dialogs.cpp:193 engines/ags/ags.cpp:328
#: engines/glk/magnetic/magnetic.cpp:197 engines/scumm/saveload.cpp:170
#, fuzzy
#| msgid "This game does not support loading games from the launcher."
msgid "This game does not support saving from the menu. Use in-game interface"
msgstr "Este jogo não permite carregar jogos a partir do menu principal."
#: engines/dialogs.cpp:202
msgid "This game cannot be saved at this time. Please try again later"
msgstr ""
#: engines/dialogs.cpp:221 engines/pegasus/pegasus.cpp:418
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Não foi possível guardar o jogo (%s)! Por favor consulte o ficheiro README "
"para informações básicas e instruções em como obter assistência."
#: engines/dialogs.cpp:234 engines/ags/ags.cpp:313
#: engines/glk/magnetic/magnetic.cpp:187 engines/scumm/saveload.cpp:98
#, fuzzy
#| msgid "This game does not support loading games from the launcher."
msgid "This game does not support loading from the menu. Use in-game interface"
msgstr "Este jogo não permite carregar jogos a partir do menu principal."
#: engines/dialogs.cpp:243
msgid "This game cannot be loaded at this time. Please try again later"
msgstr ""
#: engines/dialogs.cpp:392
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:393
msgid "~C~ancel"
msgstr "~C~ancelar"
#: engines/engine.cpp:383
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Não foi possível alterar a resolução para '%dx%d'."
#: engines/engine.cpp:392
msgid "Could not initialize color format."
msgstr "Não foi possível inicializar o formato de cores."
#: engines/engine.cpp:401
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Não foi possível aplicar o modo de vídeo '%s'."
#: engines/engine.cpp:409
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Não foi possível aplicar o modo de redimensionamento '%s'."
#: engines/engine.cpp:416
msgid "Could not apply aspect ratio setting."
msgstr "Não foi possível aplicar a taxa de proporção."
#: engines/engine.cpp:421
msgid "Could not apply fullscreen setting."
msgstr "Não foi possível mudar para ecrã inteiro."
#: engines/engine.cpp:426
msgid "Could not apply filtering setting."
msgstr "Não foi possível aplicar o filtro."
#: engines/engine.cpp:500
msgid "Error"
msgstr "Erro"
#: engines/engine.cpp:563
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Parece estar a jogar diretamente a partir dum CD.\n"
"Para evitar problemas, é recomendado que copie os\n"
"ficheiros para o seu disco rígido e jogue a partir daí.\n"
"Consulte a documentação (áudio CD) para mais detalhes."
#: engines/engine.cpp:586
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Este jogo contém faixas de áudio no CD. Estas\n"
"precisam de ser copiadas para o disco com uma\n"
"ferramenta de extração de CDs de áudio apropriada\n"
"para poder ouvir a música do jogo.\n"
"Consulte a documentação (áudio CD) para mais detalhes."
#: engines/engine.cpp:614
#, fuzzy
msgid "Skip autosave"
msgstr "Auto-guardado vazio"
#: engines/engine.cpp:616
#, c-format
msgid ""
"WARNING: The autosave slot contains a saved game named %S, and an autosave "
"is pending.\n"
"Please move this saved game to a new slot, or delete it if it's no longer "
"needed.\n"
"Alternatively, you can skip the autosave (will prompt again in 5 minutes)."
msgstr ""
#: engines/engine.cpp:626
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ERRO: Não foi possível copiar o jogo guardado para uma nova posição"
#: engines/engine.cpp:653 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:294 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:218
msgid "Autosave"
msgstr "Auto-guardado"
#: engines/engine.cpp:661
msgid "Error occurred making autosave"
msgstr "Erro a guardar o jogo automaticamente"
#: engines/engine.cpp:736
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Não foi possível carregar o jogo (%s)! Por favor consulte o ficheiro README "
"para informações básicas e instruções em como obter assistência."
#: engines/engine.cpp:760
msgid "WARNING: "
msgstr "AVISO: "
#: engines/engine.cpp:760
msgid " Shall we still run the game?"
msgstr " Executar o jogo na mesma?"
#: engines/engine.cpp:761
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"AVISO: Este jogo ainda não é completamente suportado pelo ScummVM. Como tal, "
"é possível que seja instável, e qualquer jogo guardado pode não funcionar em "
"futuras versões do ScummVM."
#: engines/engine.cpp:764 engines/wintermute/wintermute.cpp:182
msgid "Start anyway"
msgstr "Iniciar na mesma"
#: engines/engine.cpp:782
msgid "This game is not supported."
msgstr "Este jogo não é suportado."
#: engines/engine.cpp:782
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr ""
"Este jogo não é suportado pela seguinte razão:\n"
"\n"
#: engines/engine.cpp:928
msgid "Loading game is currently unavailable"
msgstr "Não é possível carregar um jogo neste momento"
#: engines/engine.cpp:957
msgid "Saving game is currently unavailable"
msgstr "Não é possível guardar um jogo neste momento"
#: engines/game.cpp:203
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"O jogo em '%s' parece ser uma versão desconhecida.\n"
"\n"
"Por favor reporte os seguintes dados à equipa do ScummVM em %s com o nome do "
"jogo que tentou adicionar incluindo a versão, idioma, etc.:"
#: engines/game.cpp:207
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "IDs de jogos correspondidos para o motor %s:"
#: engines/metaengine.cpp:56 engines/saga/metaengine.cpp:266
msgid "Default game keymap"
msgstr "Mapeamento padrão"
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
#: engines/agos/metaengine.cpp:230 engines/asylum/metaengine.cpp:159
#: engines/hdb/metaengine.cpp:207 engines/made/metaengine.cpp:107
#: engines/parallaction/metaengine.cpp:112 engines/saga/metaengine.cpp:277
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
msgid "Left Click"
msgstr "Clique esquerdo"
#: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165
#: engines/saga/metaengine.cpp:283 engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2166
msgid "Middle Click"
msgstr "Clique do meio"
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/agos/metaengine.cpp:236 engines/asylum/metaengine.cpp:165
#: engines/made/metaengine.cpp:114 engines/parallaction/metaengine.cpp:118
#: engines/saga/metaengine.cpp:288 engines/wintermute/keymapper_tables.h:48
#: engines/zvision/metaengine.cpp:189
msgid "Right Click"
msgstr "Clique direito"
#. I18N: Action in In Cold Blood
#: engines/metaengine.cpp:77 engines/agos/metaengine.cpp:250
#: engines/crab/input/input.cpp:261 engines/grim/grim.cpp:541
#: engines/hdb/metaengine.cpp:258 engines/icb/icb.cpp:137
#: engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595
#: engines/mohawk/riven.cpp:876 engines/sky/metaengine.cpp:126
#: engines/twine/metaengine.cpp:231 engines/wintermute/keymapper_tables.h:1608
msgid "Pause"
msgstr "Pausa"
#: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:137
msgid "Game menu"
msgstr "Menu do jogo"
#: engines/metaengine.cpp:90 engines/grim/grim.cpp:524
#: engines/grim/grim.cpp:620 engines/made/metaengine.cpp:121
#: engines/mohawk/myst.cpp:566 engines/mohawk/riven.cpp:847
#: engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1276
#: engines/wintermute/keymapper_tables.h:1601
#: engines/wintermute/keymapper_tables.h:1716
#: engines/wintermute/keymapper_tables.h:2110
msgid "Skip"
msgstr "Ignorar"
#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:121
msgid "Skip line"
msgstr "Ignorar linha"
#: engines/metaengine.cpp:104
msgid "Predictive input dialog"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:273
#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:530
#: engines/grim/grim.cpp:626 engines/sky/metaengine.cpp:101
#: engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr "Confirmar"
#: engines/metaengine.cpp:412
#, fuzzy
msgid "Autosave on"
msgstr "Auto-guardado"
#: engines/metaengine.cpp:412
#, fuzzy
msgid "Autosave off"
msgstr "Auto-guardado"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
#: graphics/renderer.cpp:36
msgid "OpenGL with shaders"
msgstr "OpenGL com shaders"
#: graphics/renderer.cpp:44
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr "OpenGL com shaders"
#: audio/adlib.cpp:2301
msgid "AdLib emulator"
msgstr "Emulador AdLib"
#: audio/fmopl.cpp:85
msgid "MAME OPL emulator"
msgstr "Emulador MAME OPL"
#: audio/fmopl.cpp:87
msgid "DOSBox OPL emulator"
msgstr "Emulador DOSBox OPL"
#: audio/fmopl.cpp:90
msgid "Nuked OPL emulator"
msgstr "Emulador Nuked OPL"
#: audio/fmopl.cpp:93
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:96
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:97
msgid "OPL3LPT"
msgstr "OPL3LPT"
#: audio/fmopl.cpp:100
msgid "RetroWave OPL3"
msgstr "RetroWave OPL3"
#: audio/mididrv.cpp:225
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"O dispositivo de áudio selecionado '%s' não foi encontrado (ex: pode estar "
"desligado ou desconectado)."
#: audio/mididrv.cpp:226 audio/mididrv.cpp:240 audio/mididrv.cpp:277
#: audio/mididrv.cpp:294
msgid "Attempting to fall back to the next available device..."
msgstr "A recorrer ao próximo dispositivo disponível..."
#: audio/mididrv.cpp:239
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"O dispositivo de áudio selecionado '%s' não pode ser usado. Veja o ficheiro "
"de registo para mais informações."
#: audio/mididrv.cpp:276
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"O dispositivo de áudio preferido '%s' não foi encontrado (ex: pode estar "
"desligado ou desconectado)."
#: audio/mididrv.cpp:293
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"O dispositivo de áudio preferido '%s' não pode ser usado. Veja o ficheiro de "
"registo para mais informações."
#: audio/mididrv.cpp:461
msgid "Starting MIDI dump"
msgstr "Iniciando despejo de MIDI"
#: audio/mods/paula.cpp:314
msgid "Amiga Audio emulator"
msgstr "Emulador Amiga Audio"
#: audio/null.cpp:27
msgid "No music"
msgstr "Sem música"
#: audio/softsynth/appleiigs.cpp:34
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Emulador Apple II GS (NÃO IMPLEMENTADO)"
#: audio/softsynth/cms.cpp:372
msgid "Creative Music System emulator"
msgstr "Emulador Creative Music System"
#: audio/softsynth/fluidsynth.cpp:338
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:485
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
msgid "FM-Towns Audio"
msgstr "FM-Towns Audio"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
msgid "PC-98 Audio"
msgstr "PC-98 Audio"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
msgid "SegaCD Audio"
msgstr "Áudio SegaCD"
#: audio/softsynth/mt32.cpp:168
msgid "Initializing MT-32 Emulator"
msgstr "A inicializar o Emulador MT-32"
#: audio/softsynth/mt32.cpp:441
msgid "MT-32 emulator"
msgstr "Emulador MT-32"
#: audio/softsynth/pcspk.cpp:204
msgid "PC Speaker emulator"
msgstr "Emulador PC Speaker"
#: audio/softsynth/pcspk.cpp:223
msgid "IBM PCjr emulator"
msgstr "Emulador IBM PCjr"
#: audio/softsynth/sid.cpp:1435
msgid "C64 Audio emulator"
msgstr "Emulador C64 Audio"
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr "<a sincronizar...>"
#: backends/cloud/storage.cpp:246
msgid "Saved games sync was cancelled."
msgstr "Sincronização de jogos guardados cancelada."
#: backends/cloud/storage.cpp:248
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Falha na sincronização.\n"
"Verifique a sua ligação à Internet."
#: backends/cloud/storage.cpp:352
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Transferência completa.\n"
"%u ficheiros não puderam ser transferidos."
#: backends/cloud/storage.cpp:354
msgid "Download complete."
msgstr "Transferência completa."
#: backends/cloud/storage.cpp:364
msgid "Download failed."
msgstr "Transferência falhou."
#: backends/events/default/default-events.cpp:193
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr ""
"Tem a certeza que deseja voltar ao menu principal?\n"
"Todo o progresso não gravado será perdido."
#: backends/events/default/default-events.cpp:217
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr ""
"Tem a certeza que deseja sair?\n"
"Todo o progresso não gravado será perdido."
#: backends/events/default/default-events.cpp:332
msgid "Global"
msgstr "Global"
#: backends/events/default/default-events.cpp:335
#: engines/twine/metaengine.cpp:350
msgid "Global Main Menu"
msgstr "Menu Global"
#: backends/events/default/default-events.cpp:345
msgid "Display keyboard"
msgstr "Mostrar teclado"
#: backends/events/default/default-events.cpp:352
msgid "Toggle mute"
msgstr "Ativar/desativar som"
#: backends/events/default/default-events.cpp:380
msgid "Open Debugger"
msgstr "Abrir Depurador"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Enabled"
msgstr "Clicar ativado"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Disabled"
msgstr "Clicar desativado"
#: backends/events/openpandora/op-events.cpp:156
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "'Modo Toque' do ecrã táctil - Clique Esquerdo"
#: backends/events/openpandora/op-events.cpp:158
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "'Modo Toque' do ecrã táctil - Clique Direito"
#: backends/events/openpandora/op-events.cpp:160
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "'Modo Toque' do ecrã táctil - Sobre (Sem Clicar)"
#: backends/events/openpandora/op-events.cpp:162
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "'Modo Toque' do ecrã táctil - Sobre (Cliques DPad)"
#. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework
#: backends/fs/android/android-saf-fs.cpp:696
#: backends/fs/android/android-saf-fs.cpp:700
msgid "Add a new folder"
msgstr ""
#. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization
#: backends/fs/android/android-saf-fs.cpp:812
#, fuzzy
msgid "Choose a new folder"
msgstr "Escolher ficheiro para carregar"
#: backends/graphics/atari/atari-graphics.cpp:959
#: backends/graphics/sdl/sdl-graphics.cpp:464
msgid "Toggle aspect ratio correction"
msgstr "Alternar correção da taxa de proporção"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrado"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixels perfeitos"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Pixels uniformes"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ajustar à janela"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Preencher janela"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:767
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:811
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Filtro gráfico ativo:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:832
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Correção da taxa de proporção ativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:834
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Correção da taxa de proporção desativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtragem ativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:849
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtragem desativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Redimensionamento"
#: backends/graphics/riscossdl/riscossdl-graphics.cpp:30
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
msgstr "SDL Surface"
#: backends/graphics/riscossdl/riscossdl-graphics.cpp:31
msgid "SDL Surface (forced 8bpp mode)"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:373
#, c-format
msgid "Saved screenshot '%s'"
msgstr "Ecrã capturado em '%s'"
#: backends/graphics/sdl/sdl-graphics.cpp:388
msgid "Could not save screenshot"
msgstr "Não foi possível capturar o ecrã"
#: backends/graphics/sdl/sdl-graphics.cpp:435
msgid "Windowed mode"
msgstr "Modo janela"
#: backends/graphics/sdl/sdl-graphics.cpp:446 engines/scumm/help.cpp:88
msgid "Toggle fullscreen"
msgstr "Alternar entre janela / ecrã inteiro"
#: backends/graphics/sdl/sdl-graphics.cpp:453 engines/scumm/help.cpp:101
#: engines/wintermute/keymapper_tables.h:960
msgid "Toggle mouse capture"
msgstr "Alternar captura do rato"
#: backends/graphics/sdl/sdl-graphics.cpp:458
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1340
#: engines/wintermute/keymapper_tables.h:1479
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1895
msgid "Save screenshot"
msgstr "Capturar ecrã"
#: backends/graphics/sdl/sdl-graphics.cpp:471
msgid "Toggle linear filtered scaling"
msgstr "Alternar filtragem linear no redimensionamento"
#: backends/graphics/sdl/sdl-graphics.cpp:478
msgid "Cycle through stretch modes"
msgstr "Percorrer modos de redimensionamento"
#: backends/graphics/sdl/sdl-graphics.cpp:484
msgid "Increase the scale factor"
msgstr "Aumentar a escala"
#: backends/graphics/sdl/sdl-graphics.cpp:490
msgid "Decrease the scale factor"
msgstr "Diminuir a escala"
#: backends/graphics/sdl/sdl-graphics.cpp:497
msgid "Switch to the next scaler"
msgstr "Scaler seguinte"
#: backends/graphics/sdl/sdl-graphics.cpp:502
msgid "Switch to the previous scaler"
msgstr "Scaler anterior"
#: backends/keymapper/hardware-input.cpp:244
msgid "Left Mouse Button"
msgstr "Botão Esquerdo do Rato"
#: backends/keymapper/hardware-input.cpp:245
msgid "Right Mouse Button"
msgstr "Botão Direito do Rato"
#: backends/keymapper/hardware-input.cpp:246
msgid "Middle Mouse Button"
msgstr "Botão do Meio do Rato"
#: backends/keymapper/hardware-input.cpp:247
msgid "Mouse Wheel Up"
msgstr "Roda do Rato para Cima"
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Down"
msgstr "Roda do Rato para Baixo"
#: backends/keymapper/hardware-input.cpp:249
msgid "X1 Mouse Button"
msgstr "Botão X1 do Rato"
#: backends/keymapper/hardware-input.cpp:250
msgid "X2 Mouse Button"
msgstr "Botão X2 do Rato"
#: backends/keymapper/hardware-input.cpp:255
msgid "Joy A"
msgstr "Botão A"
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy B"
msgstr "Botão B"
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy X"
msgstr "Botão X"
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy Y"
msgstr "Botão Y"
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Back"
msgstr "Botão Retroceder"
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Guide"
msgstr "Botão Guia"
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Start"
msgstr "Botão Iniciar"
#: backends/keymapper/hardware-input.cpp:262
msgid "Left Stick"
msgstr "Analógico Esquerdo"
#: backends/keymapper/hardware-input.cpp:263
msgid "Right Stick"
msgstr "Analógico Direito"
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:207
msgid "Left Shoulder"
msgstr "Botão Superior Esquerdo"
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:213
msgid "Right Shoulder"
msgstr "Botão Superior Direito"
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:180
#: backends/platform/sdl/miyoo/miyoo.cpp:74
#: backends/platform/sdl/miyoo/miyoo.cpp:101
#: backends/platform/sdl/opendingux/opendingux.cpp:64
#: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "D-pad Up"
msgstr "D-pad Cima"
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:181
#: backends/platform/sdl/miyoo/miyoo.cpp:75
#: backends/platform/sdl/miyoo/miyoo.cpp:102
#: backends/platform/sdl/opendingux/opendingux.cpp:65
#: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Down"
msgstr "D-pad Baixo"
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:182
#: backends/platform/sdl/miyoo/miyoo.cpp:76
#: backends/platform/sdl/miyoo/miyoo.cpp:103
#: backends/platform/sdl/opendingux/opendingux.cpp:66
#: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Left"
msgstr "D-pad Esquerda"
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:183
#: backends/platform/sdl/miyoo/miyoo.cpp:77
#: backends/platform/sdl/miyoo/miyoo.cpp:104
#: backends/platform/sdl/opendingux/opendingux.cpp:67
#: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
msgid "D-pad Right"
msgstr "D-pad Direita"
#: backends/keymapper/hardware-input.cpp:270
#, fuzzy
#| msgid "D-pad Left"
msgid "D-pad Center"
msgstr "D-pad Esquerda"
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr "Gatilho Esquerdo"
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr "Gatilho Direito"
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/opendingux/opendingux.cpp:78
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
msgid "Left Stick X"
msgstr "Analógico Esquerdo X"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/opendingux/opendingux.cpp:79
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick Y"
msgstr "Analógico Esquerdo Y"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
msgid "Right Stick X"
msgstr "Analógico Direito X"
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick Y"
msgstr "Analógico Direito Y"
#: backends/keymapper/hardware-input.cpp:281
msgid "Hat X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:282
msgid "Hat Y"
msgstr ""
#: backends/keymapper/remap-widget.cpp:298
#: backends/keymapper/remap-widget.cpp:328
msgid "Reset to defaults"
msgstr "Restaurar padrões"
#: backends/keymapper/remap-widget.cpp:299
msgid "Clear mapping"
msgstr "Remover atalhos"
#: backends/keymapper/virtual-mouse.cpp:156
msgid "Virtual mouse up"
msgstr "Rato virtual para cima"
#: backends/keymapper/virtual-mouse.cpp:161
msgid "Virtual mouse down"
msgstr "Rato virtual para baixo"
#: backends/keymapper/virtual-mouse.cpp:166
msgid "Virtual mouse left"
msgstr "Rato virtual para a esquerda"
#: backends/keymapper/virtual-mouse.cpp:171
msgid "Virtual mouse right"
msgstr "Rato virtual para a direita"
#: backends/keymapper/virtual-mouse.cpp:176
msgid "Slow down virtual mouse"
msgstr "Rato virtual lento"
#: backends/midi/windows.cpp:168
msgid "Windows MIDI"
msgstr "MIDI do Windows"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:58
msgid "Can't create directory here!"
msgstr "Não é possível criar uma pasta aqui!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:64
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:41
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:47
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:41
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:47
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:133
msgid "Invalid path!"
msgstr "Caminho inválido!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
msgid "Parent directory doesn't exists!"
msgstr "A pasta de origem não existe!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
msgid "Can't create a directory within a file!"
msgstr "Não é possível criar uma pasta dentro dum ficheiro!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:95
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "There is a file with that name in the parent directory!"
msgstr "Já existe um ficheiro com o mesmo nome!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:101
msgid "Failed to create the directory!"
msgstr "Falha a criar a pasta!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:108
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:117
msgid "Directory created successfully!"
msgstr "Pasta criada com sucesso!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:200
msgid "Back to parent directory"
msgstr "Voltar à pasta de origem"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
msgid "The file doesn't exist!"
msgstr "O ficheiro não existe!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
msgid "Can't download a directory!"
msgstr "Não é possível transferir uma pasta!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
msgid "Failed to read the file!"
msgstr "Falha a le o ficheiro!"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:219
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:220
msgid "Create directory"
msgstr "Criar pasta"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Upload files"
msgstr "Carregar ficheiros"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:225
msgid "Type new directory name:"
msgstr "Introduza o novo nome da pasta:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
msgid "Select a file to upload:"
msgstr "Selecione um ficheiro para carregar:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
msgid "Or select a directory (works in Chrome only):"
msgstr "Ou selecione uma pasta (apenas funciona no Chrome):"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
msgid "Index of "
msgstr "Listagem de "
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
msgid "Error occurred"
msgstr "Ocorreu um erro"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
msgid "File system root"
msgstr "Raiz do sistema de ficheiros"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "Saved games"
msgstr "Jogos guardados"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:116
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:82
msgid "Parent directory"
msgstr "Pasta de origem"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:214
msgid "ScummVM couldn't list the directory you specified."
msgstr "O ScummVM não conseguiu listar a pasta especificada."
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Index of"
msgstr "Listagem de"
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "Open Files manager"
msgstr "Abrir o gestor de ficheiros"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
msgid "The parent directory doesn't exist!"
msgstr "A pasta de origem não existe!"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
msgid "Can't upload into a file!"
msgstr "Não é possível carregar para dentro dum ficheiro!"
#: backends/networking/sdl_net/handlerutils.cpp:204
msgid "Back to the files manager"
msgstr "Voltar ao gestor de ficheiros"
#: backends/networking/sdl_net/localwebserver.cpp:131
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:67
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:109
msgid "Invalid request: headers are too long!"
msgstr "Pedido inválido: cabeçalhos demasiado grandes!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:151
msgid "Failed to upload the file!"
msgstr "Falha a carregar o ficheiro!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:180
msgid "No file was passed!"
msgstr "Nenhum ficheiro especificado!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:198
msgid "Uploaded successfully!"
msgstr "Carregado com sucesso!"
#: backends/platform/3ds/options.cpp:64
msgid "Show mouse cursor"
msgstr "Mostrar cursor do rato"
#: backends/platform/3ds/options.cpp:65
msgid "Snap to edges"
msgstr "Ajustar às margens"
#: backends/platform/3ds/options.cpp:66
msgid "Stretch to fit"
msgstr "Preencher até caber"
#: backends/platform/3ds/options.cpp:68
msgid "Use Screen:"
msgstr "Usar Ecrã:"
#: backends/platform/3ds/options.cpp:70
msgctxt "3ds-screen"
msgid "Top"
msgstr "Superior"
#: backends/platform/3ds/options.cpp:71
msgctxt "3ds-screen"
msgid "Bottom"
msgstr "Inferior"
#: backends/platform/3ds/options.cpp:72
msgctxt "3ds-screen"
msgid "Both"
msgstr "Ambos"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:45
#: backends/platform/ds/osystem_ds.cpp:172
#: backends/platform/sdl/miyoo/miyoo.cpp:59
#: backends/platform/sdl/miyoo/miyoo.cpp:86
#: backends/platform/sdl/opendingux/opendingux.cpp:49
#: backends/platform/sdl/switch/switch.cpp:38
msgid "A"
msgstr "A"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:174
#: backends/platform/sdl/miyoo/miyoo.cpp:63
#: backends/platform/sdl/miyoo/miyoo.cpp:90
#: backends/platform/sdl/opendingux/opendingux.cpp:53
#: backends/platform/sdl/switch/switch.cpp:40
msgid "X"
msgstr "X"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:175
#: backends/platform/sdl/miyoo/miyoo.cpp:65
#: backends/platform/sdl/miyoo/miyoo.cpp:92
#: backends/platform/sdl/opendingux/opendingux.cpp:55
#: backends/platform/sdl/switch/switch.cpp:39
msgid "Y"
msgstr "Y"
#. I18N: Hardware key
#. I18N: Return key
#. I18N: Select party member command in Might & Magic 1
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:176
#: backends/platform/sdl/miyoo/miyoo.cpp:67
#: backends/platform/sdl/miyoo/miyoo.cpp:94
#: backends/platform/sdl/opendingux/opendingux.cpp:57
#: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:47
#: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92
msgid "Select"
msgstr "Selecionar"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:177
#: backends/platform/sdl/miyoo/miyoo.cpp:69
#: backends/platform/sdl/miyoo/miyoo.cpp:96
#: backends/platform/sdl/opendingux/opendingux.cpp:59
#: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:48
msgid "Start"
msgstr "Iniciar"
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/sdl/switch/switch.cpp:56
msgid "ZL"
msgstr "ZL"
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZR"
msgstr "ZR"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/osystem_ds.cpp:178
#: backends/platform/sdl/miyoo/miyoo.cpp:71
#: backends/platform/sdl/miyoo/miyoo.cpp:98
#: backends/platform/sdl/opendingux/opendingux.cpp:61
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
msgstr "L"
#. I18N: Hardware key
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/ds/osystem_ds.cpp:179
#: backends/platform/sdl/miyoo/miyoo.cpp:73
#: backends/platform/sdl/miyoo/miyoo.cpp:100
#: backends/platform/sdl/opendingux/opendingux.cpp:63
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
msgstr "R"
#: backends/platform/3ds/osystem-events.cpp:63
msgid "C-Pad X"
msgstr "C-Pad X"
#: backends/platform/3ds/osystem-events.cpp:64
msgid "C-Pad Y"
msgstr "C-Pad Y"
#: backends/platform/3ds/osystem-events.cpp:69
#: backends/platform/ds/osystem_ds.cpp:192
msgid "Touch"
msgstr "Toque"
#: backends/platform/3ds/osystem-events.cpp:309
msgid "Toggle Drag Mode"
msgstr "Alternar Modo de Arrastar"
#: backends/platform/3ds/osystem-events.cpp:314
msgid "Toggle Magnify Mode"
msgstr "Alternar Modo de Ampliação"
#: backends/platform/3ds/osystem-events.cpp:349
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:351
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:385
msgid "Hover Mode"
msgstr "Modo de Flutuar"
#: backends/platform/3ds/osystem-events.cpp:389
msgid "Drag Mode"
msgstr "Modo de Arrastar"
#: backends/platform/3ds/osystem-events.cpp:391
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:398
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:401
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:403
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:409
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr "Modo de Amplicação ativado. A mudar para o Modo de Flutuar..."
#: backends/platform/3ds/osystem-events.cpp:411
msgid "Magnify Mode On"
msgstr "Modo de Ampliação ativado"
#: backends/platform/3ds/osystem-events.cpp:418
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr "Modo de Ampliação desativado. A mudar para o Modo de Arrastar..."
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode Off"
msgstr "Modo de Ampliação desativado"
#: backends/platform/android/android.cpp:1052
#: backends/platform/ios7/ios7_osys_misc.mm:249
msgid "Getting help"
msgstr ""
#: backends/platform/android/android.cpp:1055
msgid ""
"## Help, I'm lost!\n"
"\n"
"First, make sure you have the games and necessary game files ready. Check "
"the **Where to Get the Games** section under the **General** tab. Once "
"obtained, follow the steps outlined in the **Adding Games** tab to finish "
"adding them on this device. Take a moment to review this process carefully, "
"as some users encountered challenges here owing to recent Android changes.\n"
"\n"
"Need more help? Refer to our [online documentation for Android](https://docs."
"scummvm.org/en/latest/other_platforms/android.html). Got questions? Swing by "
"our [support forums](https://forums.scummvm.org/viewforum.php?f=17) or hop "
"on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an "
"[Android support channel](https://discord.com/"
"channels/581224060529148060/1135579923185139862).\n"
"\n"
"Oh, and heads up, many of our supported games are intentionally tricky, "
"sometimes mind-bogglingly so. If you're stuck in a game, think about "
"checking out a game walkthrough. Good luck!\n"
msgstr ""
#: backends/platform/android/android.cpp:1064
#: backends/platform/ios7/ios7_osys_misc.mm:261
#: backends/platform/ios7/ios7_osys_misc.mm:357
#, fuzzy
#| msgid "Control"
msgid "Touch Controls"
msgstr "Controlo"
#: backends/platform/android/android.cpp:1067
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
"controller icon in the upper right corner\n"
"### Direct mouse \n"
"\n"
"The touch controls are direct. The pointer jumps to where the finger touches "
"the screen (default for menus).\n"
"\n"
" ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n"
"\n"
"### Touchpad emulation \n"
"\n"
"The touch controls are indirect, like on a laptop touchpad.\n"
"\n"
" ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n"
"\n"
"### Gamepad emulation \n"
"\n"
"Fingers must be placed on lower left and right of the screen to emulate a "
"directional pad and action buttons.\n"
"\n"
" ![Gamepad mode](gamepad.png \"Gamepad mode\"){w=10em}\n"
"\n"
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
"**Global Options > Backend > Choose the preferred touch mode**.\n"
"\n"
"## Touch actions \n"
"\n"
"### Two finger scroll \n"
"\n"
"To scroll, slide two fingers up or down the screen\n"
"### Two finger tap\n"
"\n"
"To do a two finger tap, hold one finger down and then tap with a second "
"finger.\n"
"\n"
"### Three finger tap\n"
"\n"
"To do a three finger tap, start with holding down one finger and "
"progressively touch down the other two fingers, one at a time, while still "
"holding down the previous fingers. Imagine you are impatiently tapping your "
"fingers on a surface, but then slow down that movement so it is rhythmic, "
"but not too slow.\n"
"\n"
"### Immersive Sticky fullscreen mode\n"
"\n"
"Swipe from the edge to reveal the system bars. They remain semi-transparent "
"and disappear after a few seconds unless you interact with them.\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, tap on the menu icon at the top right of the "
"screen.\n"
"\n"
" ![Menu icon](menu.png \"Menu icon\"){w=10em}\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, long press on the controller icon at the top "
"right of the screen, or tap on any editable text field. To hide the virtual "
"keyboard, tap the controller icon again, or tap outside the text field.\n"
"\n"
"\n"
" ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n"
"\n"
msgstr ""
#: backends/platform/android/android.cpp:1123
#: backends/platform/ios7/ios7_osys_misc.mm:336
#: backends/platform/ios7/ios7_osys_misc.mm:380
#, fuzzy
#| msgid "~A~dd Game..."
msgid "Adding Games"
msgstr "~A~dicionar Jogo..."
#: backends/platform/android/android.cpp:1126
msgid ""
"## Adding Games \n"
"\n"
"1. Select **Add Game...** from the launcher. \n"
"\n"
"2. Inside the ScummVM file browser, select **Go Up** until you reach the "
"root folder which has the **<Add a new folder>** option. \n"
"\n"
" ![ScummVM file browser root](browser-root.png \"ScummVM file browser root"
"\"){w=70%}\n"
"\n"
"3. Double-tap **<Add a new folder>**. In your device's file browser, "
"navigate to the folder containing all your game folders. For example, **SD "
"Card > ScummVMgames**. \n"
"\n"
"4. Select **Use this folder**. \n"
"\n"
" ![OS selectable folder](fs-folder.png \"OS selectable folder\"){w=70%}\n"
"\n"
"5. Select **ALLOW** to give ScummVM permission to access the folder. \n"
"\n"
" ![OS access permission dialog](fs-permission.png \"OS access permission\")"
"{w=70%}\n"
"\n"
"6. In the ScummVM file browser, double-tap to browse through your added "
"folder. Add a game by selecting the sub-folder containing the game files, "
"then tap **Choose**. \n"
"\n"
" ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")"
"{w=70%}\n"
"\n"
"Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n"
"\n"
"See our [Android documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/android.html) for more information.\n"
msgstr ""
#: backends/platform/android/options.cpp:131
#: backends/platform/ios7/ios7_options.mm:165
msgid "Show On-screen control"
msgstr "Mostrar controlo no ecrã"
#: backends/platform/android/options.cpp:132
#: backends/platform/ios7/ios7_options.mm:112
msgid "Choose the preferred touch mode:"
msgstr ""
#: backends/platform/android/options.cpp:134
#: backends/platform/android/options.cpp:165
#: backends/platform/ios7/ios7_options.mm:117
#: backends/platform/ios7/ios7_options.mm:144
#, fuzzy
msgid "In menus"
msgstr "Ativar Venus"
#: backends/platform/android/options.cpp:136
#: backends/platform/android/options.cpp:154
#: backends/platform/android/options.cpp:155
#: backends/platform/ios7/ios7_options.mm:119
#: backends/platform/ios7/ios7_options.mm:136
#: backends/platform/ios7/ios7_options.mm:137
#: backends/platform/ios7/ios7_osys_events.cpp:344
#, fuzzy
msgid "Touchpad emulation"
msgstr "Emulação de TV"
#: backends/platform/android/options.cpp:137
#: backends/platform/android/options.cpp:157
#: backends/platform/android/options.cpp:158
#: backends/platform/ios7/ios7_options.mm:120
#: backends/platform/ios7/ios7_options.mm:139
#: backends/platform/ios7/ios7_options.mm:140
#: backends/platform/ios7/ios7_osys_events.cpp:346
#, fuzzy
msgid "Direct mouse"
msgstr "Rato virtual para cima"
#: backends/platform/android/options.cpp:138
#: backends/platform/android/options.cpp:160
#: backends/platform/android/options.cpp:161
#, fuzzy
msgid "Gamepad emulation"
msgstr "Emulação de TV"
#: backends/platform/android/options.cpp:144
#: backends/platform/ios7/ios7_options.mm:126
msgid "In 2D games"
msgstr ""
#: backends/platform/android/options.cpp:146
#: backends/platform/ios7/ios7_options.mm:128
msgid "In 3D games"
msgstr ""
#: backends/platform/android/options.cpp:163
#: backends/platform/ios7/ios7_options.mm:142
msgid "Select the orientation:"
msgstr ""
#: backends/platform/android/options.cpp:167
#: backends/platform/android/options.cpp:182
#: backends/platform/ios7/ios7_options.mm:146
#: backends/platform/ios7/ios7_options.mm:161
#, fuzzy
#| msgid "Autosave"
msgid "Automatic"
msgstr "Auto-guardado"
#: backends/platform/android/options.cpp:168
#: backends/platform/android/options.cpp:183
#: backends/platform/ios7/ios7_options.mm:147
#: backends/platform/ios7/ios7_options.mm:162
msgid "Portrait"
msgstr ""
#: backends/platform/android/options.cpp:169
#: backends/platform/android/options.cpp:184
#: backends/platform/ios7/ios7_options.mm:148
#: backends/platform/ios7/ios7_options.mm:163
#, fuzzy
#| msgid "Escape"
msgid "Landscape"
msgstr "Cancelar"
#: backends/platform/android/options.cpp:175
#: backends/platform/ios7/ios7_options.mm:154
#, fuzzy
#| msgid "Saved games"
msgid "In games"
msgstr "Jogos guardados"
#. I18N: This button opens a list of all folders added for Android Storage Attached Framework
#: backends/platform/android/options.cpp:189
msgid "Remove folder authorizations..."
msgstr ""
#: backends/platform/android/options.cpp:493
#, fuzzy
msgid "Remove"
msgstr "~R~emover Jogo"
#: backends/platform/ds/ds-graphics.cpp:281
msgid "Unscaled"
msgstr "Não escalar"
#: backends/platform/ds/ds-graphics.cpp:282
msgid "Hardware scale (fast, but low quality)"
msgstr "Escalar por hardware (rápido, mas de baixa qualidade)"
#: backends/platform/ds/ds-graphics.cpp:283
msgid "Software scale (good quality, but slower)"
msgstr "Escalar por software (boa qualidade, mas mais lento)"
#: backends/platform/ios7/ios7_options.mm:97
#, fuzzy
#| msgid "Show On-screen control"
msgid "Show Gamepad Controller (iOS 15 and later)"
msgstr "Mostrar controlo no ecrã"
#: backends/platform/ios7/ios7_options.mm:98
#: backends/platform/ios7/ios7_options.mm:99
#, fuzzy
msgid "Gamepad opacity"
msgstr "Emulação de TV"
#: backends/platform/ios7/ios7_options.mm:103
msgid "Directional button:"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:105
msgid "Thumbstick"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:106
msgid "Dpad"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:107
msgid "Use minimal gamepad layout"
msgstr ""
#: backends/platform/ios7/ios7_options.mm:109
msgid "Show keyboard function bar"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:252
msgid ""
"## Help, I'm lost!\n"
"\n"
"First, make sure you have the games and necessary game files ready. Check "
"the **Where to Get the Games** section under the **General** tab. Once "
"obtained, follow the steps outlined in the **Adding Games** tab to finish "
"adding them on this device.\n"
"\n"
"Need more help? Refer to our [online documentation for iOS](https://docs."
"scummvm.org/en/latest/other_platforms/ios.html). Got questions? Swing by our "
"[support forums](https://forums.scummvm.org/viewforum.php?f=15) or hop on "
"our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an [iOS "
"support channel](https://discord.com/"
"channels/581224060529148060/1149456560922316911).\n"
"\n"
"Oh, and heads up, many of our supported games are intentionally tricky, "
"sometimes mind-bogglingly so. If you're stuck in a game, think about "
"checking out a game walkthrough. Good luck!\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:264
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
"controller icon in the upper right corner, by swiping two fingers from left "
"to right, or in the global settings from the Launcher go to **Global Options "
"> Backend > Choose the preferred touch mode**. It's possible to configure "
"the touch mode for three situations (ScummVM menus, 2D games and 3D games).\n"
"\n"
"### Direct mouse \n"
"\n"
"The touch controls are direct. The pointer jumps to where the finger touches "
"the screen (default for menus).\n"
"\n"
" ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n"
"\n"
"### Touchpad emulation \n"
"\n"
"The touch controls are indirect, like on a laptop touchpad.\n"
"\n"
" ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n"
"\n"
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
"**Global Options > Backend > Choose the preferred touch mode**.\n"
"\n"
"## Touch actions \n"
"\n"
"| Gesture | Action \n"
"| ------------------|-------------------\n"
"| `One finger tap` | Left mouse click \n"
"| `Two fingers tap` | Right mouse click \n"
"| `Two fingers double tap` | ESC \n"
"| `One finger press & hold for >0.5s` | Left mouse button hold and drag, "
"such as for selection from action wheel in Curse of Monkey Island \n"
"| `Two fingers press & hold for >0.5s` | Right mouse button hold and drag, "
"such as for selection from action wheel in Tony Tough \n"
"| `Two fingers swipe (left to right)` | Toggles between the touch modes \n"
"| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS "
"15) \n"
"| `Two fingers swipe (top to bottom)` | Access Global Main Menu in games \n"
"| `Pinch (zoom in/out)` | Enables/disables keyboard \n"
"\n"
"### Virtual Gamepad \n"
"\n"
"Devices running iOS 15 or later can connect virtual gamepad controller by "
"swiping two fingers from right to left or through **Global Options > "
"Backend**. The directional button can be configured to either a thumbstick "
"or a dpad.\n"
"**Note** While the virtual controller is connected it is not possible to "
"perform mouse clicks using tap gestures since they are disabled as long as "
"the virtual controller is visible. Left mouse clicks are performed by "
"pressing the A button. Tap gestures are enabled again when virtual "
"controller is disconnected.\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, tap on the menu icon at the top right of the "
"screen or swipe two fingers downwards.\n"
"\n"
" ![Menu icon](menu.png \"Menu icon\"){w=10em}\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, long press on the controller icon at the top "
"right of the screen, perform a pinch gesture (zoom out) or tap on any "
"editable text field. To hide the virtual keyboard, tap the controller icon "
"again, do an opposite pinch gesture (zoom in) or tap outside the text "
"field.\n"
"\n"
"\n"
" ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n"
"\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:314
#, fuzzy
#| msgid "Virtual keyboard"
msgid "External keyboard"
msgstr "Teclado virtual"
#: backends/platform/ios7/ios7_osys_misc.mm:317
msgid ""
"## Use of keyboard\n"
"External keyboards are supported and from iOS 13.4 most of the special keys, "
"e.g. function keys, Home and End, are mapped. \n"
"For external keyboards missing the special keys, e.g. the Apple Magic "
"Keyboard for iPads, the special keys can be triggered using the following "
"key combinations: \n"
"\n"
"\n"
"| Key combination | Action \n"
"| ------------------|-------------------\n"
"| `CMD + 1` | F1 \n"
"| `CMD + 2` | F2 \n"
"| `...` | ... \n"
"| `CMD + 0` | F10 \n"
"| `CMD + SHIFT + 1` | F11 \n"
"| `CMD + SHIFT + 2` | F12 \n"
"| `CMD + UP` | PAGE UP \n"
"| `CMD + DOWN` | PAGE DOWN \n"
"| `CMD + LEFT` | HOME \n"
"| `CMD + RIGHT` | END \n"
"\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:339
msgid ""
"## Adding Games \n"
"\n"
"1. Copy the required game files to the ScummVM application. There are "
"several ways to do that, see our [Transferring game files documentation]"
"(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-"
"game-files) for more information.\n"
"\n"
"2. Select **Add Game...** from the launcher. \n"
"\n"
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
"Add a game by selecting the sub-folder containing the game files, then tap "
"**Choose**. \n"
"\n"
"To add more games, repeat the steps above. \n"
"\n"
"See our [iOS documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/ios.html) for more information.\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:360
msgid ""
"## Touch actions \n"
"\n"
"### Press Touch area \n"
"\n"
"Press Touch area to perform a left mouse click\n"
"### Play/Pause\n"
"\n"
"Press Play/Pause to perform a right mouse click\n"
"\n"
"### Global Main Menu\n"
"\n"
"To open the Global Main Menu, press Back/Menu button.\n"
"\n"
"## Virtual keyboard\n"
"\n"
"To open the virtual keyboard, press and hold the Play/Pause button. To hide "
"the virtual keyboard, press the Back/Menu button.\n"
"\n"
msgstr ""
#: backends/platform/ios7/ios7_osys_misc.mm:383
msgid ""
"## Adding Games \n"
"\n"
"1. Copy the required game files to the ScummVM application. There are "
"several ways to do that, see our [Transferring game files documentation]"
"(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-"
"game-files) for more information.\n"
"\n"
"2. Select **Add Game...** from the launcher. \n"
"\n"
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
"Add a game by selecting the sub-folder containing the game files, then tap "
"**Choose**. \n"
"\n"
"To add more games, repeat the steps above. \n"
"\n"
"See our [tvOS documentation](https://docs.scummvm.org/en/latest/"
"other_platforms/tvos.html) for more information.\n"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:46
msgid "LIBRETRO PLAYLIST GENERATOR"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:47
msgid "(check '? > Libretro playlist' for detailed info)"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:48
#, fuzzy
#| msgid "Plugins Path:"
msgid "Playlists Path"
msgstr "Plugins:"
#: backends/platform/libretro/src/libretro-options-widget.cpp:49
#, fuzzy
#| msgid "Specifies where your saved games are put"
msgid "Specifies where your playlist will be saved."
msgstr "Especifica onde os jogos guardados são colocados"
#: backends/platform/libretro/src/libretro-options-widget.cpp:52
#, fuzzy
#| msgid "Platform:"
msgid "Playlist format:"
msgstr "Plataforma:"
#: backends/platform/libretro/src/libretro-options-widget.cpp:57
#, fuzzy
msgid "Hooks location:"
msgstr "Ação seguinte"
#: backends/platform/libretro/src/libretro-options-widget.cpp:59
msgid "All in save folder"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:60
msgid "One in each game folder"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:62
msgid "Clear existing hooks"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:64
msgid "Generate playlist"
msgstr ""
#: backends/platform/libretro/src/libretro-options-widget.cpp:66
#, fuzzy
#| msgid "Status:"
msgid "Status: "
msgstr "Estado:"
#: backends/platform/libretro/src/libretro-options-widget.cpp:148
#, fuzzy
#| msgid "Failed to save game to file."
msgid "Failed, can't access playlist file"
msgstr "Não foi possível guardar o jogo."
#: backends/platform/libretro/src/libretro-options-widget.cpp:224
#, fuzzy
#| msgid "Reading data failed"
msgid "cleaning failed"
msgstr "Falha na leitura"
#: backends/platform/libretro/src/libretro-options-widget.cpp:226
#, fuzzy
#| msgid "Failed to read the file!"
msgid "Failed, can't create hook files"
msgstr "Falha a le o ficheiro!"
#: backends/platform/libretro/src/libretro-options-widget.cpp:236
#, fuzzy
#| msgid "Select additional game directory"
msgid "Select Playlist directory"
msgstr "Selecione a pasta adicional para o jogo"
#: backends/platform/libretro/src/libretro-os-utils.cpp:170
msgid "Libretro playlist"
msgstr ""
#: backends/platform/libretro/src/libretro-os-utils.cpp:173
msgid ""
"## Libretro playlists for ScummVM core\n"
"Playlists used in Libretro frontends (e.g. Retroarch) are plain text lists "
"used to directly launch a game with a specific core from the user interface. "
"Those lists are structured to pass to the core the path of a specific "
"content file to be loaded (e.g. ROM).\n"
"\n"
"ScummVM core can accept as content the path to any of the files inside a "
"valid game folder, the detection system will try to autodetect the game from "
"the content file parent folder and run the game with default ScummVM "
"options.\n"
"\n"
"The core also supports dedicated per game **hook** plain text files with **."
msgstr ""
#: backends/platform/maemo/maemo.cpp:157
msgid "Click Mode"
msgstr "Modo clique"
#: backends/platform/sdl/sdl.cpp:1012
msgid "Keyboard"
msgstr "Teclado"
#: backends/platform/sdl/sdl.cpp:1015
msgid ""
"## Keyboard shortcuts\n"
"\n"
"ScummVM supports various in-game keyboard and mouse shortcuts, and since "
"version 2.2.0 these can be manually configured in the **Keymaps tab**, or in "
"the **configuration file**.\n"
"\n"
"For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/"
"index.php?title=Category:Supported_Games) for the game you are playing.\n"
"\n"
"Default shortcuts are shown in the table.\n"
"\n"
"| Shortcut | Description \n"
"| --------------|------------------\n"
"| `Ctrl+F5` | Displays the Global Main Menu\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1027
msgid "| `Cmd+q` | Quit (macOS)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1029
msgid "| `Alt+F4` | Quit (Windows)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1031
msgid "| `Ctrl+q` | Quit (Linux/Unix)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1032
msgid "| `Ctrl+z` | Quit (other platforms)\n"
msgstr ""
#: backends/platform/sdl/sdl.cpp:1035
msgid ""
"| `Ctrl+u` | Mutes all sounds\n"
"| `Ctrl+m` | Toggles mouse capture\n"
"| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics "
"filters\n"
"| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n"
"| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n"
"| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation "
"(graphics filtering on/off)\n"
"| `Ctrl+Alt+s` | Cycles through stretch modes\n"
"| `Alt+Enter` | Toggles full screen/windowed mode\n"
"| `Alt+s` | Takes a screenshot\n"
"| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be "
"opened with a long press of the middle mouse button or wheel.\n"
"| `Ctrl+Alt+d` | Opens the ScummVM debugger\n"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:298
msgid "Hide ScummVM"
msgstr "Ocultar ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:299
msgid "Hide Others"
msgstr "Ocultar outros"
#: backends/platform/sdl/macosx/appmenu_osx.mm:300
msgid "Show All"
msgstr "Mostrar tudo"
#: backends/platform/sdl/macosx/appmenu_osx.mm:305
msgid "Window"
msgstr "Janela"
#: backends/platform/sdl/macosx/appmenu_osx.mm:307
msgid "Minimize"
msgstr "Minimizar"
#. I18N: This keymap opens KIA's HELP tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:312
#: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226
msgid "Help"
msgstr "Ajuda"
#: backends/platform/sdl/macosx/appmenu_osx.mm:317
msgid "User Manual"
msgstr "Manual do utilizador"
#: backends/platform/sdl/macosx/appmenu_osx.mm:319
msgid "General Information"
msgstr "Informações gerais"
#: backends/platform/sdl/macosx/appmenu_osx.mm:320
msgid "What's New in ScummVM"
msgstr "Novidades do ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:322
msgid "Credits"
msgstr "Créditos"
#: backends/platform/sdl/macosx/appmenu_osx.mm:323
msgid "GPL License"
msgstr "Licença GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:324
msgid "LGPL License"
msgstr "Licença LGPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:325
msgid "Freefont License"
msgstr "Licença Freefont"
#: backends/platform/sdl/macosx/appmenu_osx.mm:326
msgid "OFL License"
msgstr "Licença OFL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:327
msgid "BSD License"
msgstr "Licença BSD"
#: backends/platform/sdl/macosx/appmenu_osx.mm:329
#, fuzzy
#| msgid "GPL License"
msgid "Apache License"
msgstr "Licença GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:330
#, fuzzy
#| msgid "BSD License"
msgid "BSL License"
msgstr "Licença BSD"
#: backends/platform/sdl/macosx/appmenu_osx.mm:331
#, fuzzy
#| msgid "GPL License"
msgid "GLAD License"
msgstr "Licença GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:332
#, fuzzy
#| msgid "BSD License"
msgid "ISC License"
msgstr "Licença BSD"
#: backends/platform/sdl/macosx/appmenu_osx.mm:333
#, fuzzy
#| msgid "GPL License"
msgid "Lua License"
msgstr "Licença GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:334
#, fuzzy
#| msgid "GPL License"
msgid "MIT License"
msgstr "Licença GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:335
#, fuzzy
#| msgid "GPL License"
msgid "MKV License"
msgstr "Licença GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:336
#, fuzzy
#| msgid "GPL License"
msgid "MPL License"
msgstr "Licença GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:337
#, fuzzy
#| msgid "GPL License"
msgid "TinyGL License"
msgstr "Licença GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:338
#, fuzzy
#| msgid "Freefont License"
msgid "Catharon License"
msgstr "Licença Freefont"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:79
#: backends/platform/sdl/miyoo/miyoo.cpp:106
#: backends/platform/sdl/ps3/ps3.cpp:59
msgid "L2"
msgstr "L2"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:81
#: backends/platform/sdl/miyoo/miyoo.cpp:108
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "R2"
msgstr "R2"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:83
#: backends/platform/sdl/miyoo/miyoo.cpp:114 engines/grim/grim.cpp:536
#: engines/grim/grim.cpp:632 engines/hdb/metaengine.cpp:264
#: engines/made/metaengine.cpp:156
msgid "Menu"
msgstr "Menu"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:110
#: backends/platform/sdl/opendingux/opendingux.cpp:73
#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
msgid "L3"
msgstr "L3"
#. I18N: Hardware key
#: backends/platform/sdl/miyoo/miyoo.cpp:112
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "R3"
msgstr "R3"
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:201
msgid "Cross"
msgstr "Cruz"
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:195
msgid "Circle"
msgstr "Círculo"
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:183
msgid "Square"
msgstr "Quadrado"
#: backends/platform/sdl/ps3/ps3.cpp:45
msgid "PS"
msgstr "PS"
#: backends/platform/sdl/ps3/ps3.cpp:49
msgid "L1"
msgstr "L1"
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "R1"
msgstr "R1"
#: backends/platform/sdl/switch/switch.cpp:41
msgid "Minus"
msgstr "Menos"
#: backends/platform/sdl/switch/switch.cpp:42
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr "Mais"
#: backends/platform/wii/options.cpp:50
msgid "Video"
msgstr "Vídeo"
#: backends/platform/wii/options.cpp:53
msgid "Current video mode:"
msgstr "Modo de vídeo actual:"
#: backends/platform/wii/options.cpp:55
msgid "Double-strike"
msgstr "Linha dupla"
#: backends/platform/wii/options.cpp:59
msgid "Horizontal underscan:"
msgstr "Underscan horizontal:"
#: backends/platform/wii/options.cpp:65
msgid "Vertical underscan:"
msgstr "Underscan vertical:"
#: backends/platform/wii/options.cpp:70
msgid "Input"
msgstr "Entrada"
#: backends/platform/wii/options.cpp:73
msgid "GC Pad sensitivity:"
msgstr "Sensibilidade do comando GC:"
#: backends/platform/wii/options.cpp:79
msgid "GC Pad acceleration:"
msgstr "Aceleração do comando GC:"
#: backends/platform/wii/options.cpp:85
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
msgid "Status:"
msgstr "Estado:"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Unknown"
msgstr "Desconhecido"
#: backends/platform/wii/options.cpp:92
msgid "Mount DVD"
msgstr "Carregar DVD"
#: backends/platform/wii/options.cpp:93
msgid "Unmount DVD"
msgstr "Remover DVD"
#: backends/platform/wii/options.cpp:97
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:105
msgid "Server:"
msgstr "Servidor:"
#: backends/platform/wii/options.cpp:109
msgid "Share:"
msgstr "Partilha:"
#: backends/platform/wii/options.cpp:117
msgid "Password:"
msgstr "Palavra-passe:"
#: backends/platform/wii/options.cpp:120
msgid "Init network"
msgstr "Iniciar rede"
#: backends/platform/wii/options.cpp:122
msgid "Mount SMB"
msgstr "Montar SMB"
#: backends/platform/wii/options.cpp:123
msgid "Unmount SMB"
msgstr "Desmontar SMB"
#: backends/platform/wii/options.cpp:142
msgid "DVD Mounted successfully"
msgstr "DVD carregado com sucesso"
#: backends/platform/wii/options.cpp:145
msgid "Error while mounting the DVD"
msgstr "Erro a carregar o DVD"
#: backends/platform/wii/options.cpp:147
msgid "DVD not mounted"
msgstr "DVD não carregado"
#: backends/platform/wii/options.cpp:160
msgid "Network up, share mounted"
msgstr "Rede ligada, partilha ativa"
#: backends/platform/wii/options.cpp:162
msgid "Network up"
msgstr "Rede ligada"
#: backends/platform/wii/options.cpp:165
msgid ", error while mounting the share"
msgstr ", erro a ativar a partilha"
#: backends/platform/wii/options.cpp:167
msgid ", share not mounted"
msgstr ", partilha não ativa"
#: backends/platform/wii/options.cpp:173
msgid "Network down"
msgstr "Rede desligada"
#: backends/platform/wii/options.cpp:177
msgid "Initializing network"
msgstr "A inicializar a rede"
#: backends/platform/wii/options.cpp:181
msgid "Timeout while initializing network"
msgstr "Falha a inicializar a rede"
#: backends/platform/wii/options.cpp:185
#, c-format
msgid "Network not initialized (%d)"
msgstr "Rede não inicializada (%d)"
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "Menu principal"
#: backends/updates/macosx/macosx-updates.mm:73
msgid "Check for Updates..."
msgstr "Procurar por Atualizações..."
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:940
#: engines/hugo/hugo.cpp:427 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:300 engines/sky/compact.cpp:129
#: engines/supernova/supernova.cpp:463 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5416
#: engines/ultima/ultima8/ultima8.cpp:187
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:956
#: engines/hugo/hugo.cpp:439 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:308 engines/supernova/supernova.cpp:468
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5429
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:967
#: engines/hugo/hugo.cpp:449 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:318 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5440
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/metaengine.cpp:44
msgid "TV emulation"
msgstr "Emulação de TV"
#: engines/adl/metaengine.cpp:45
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
msgid "Color graphics"
msgstr "Gráficos a cores"
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
msgid "Use color graphics instead of monochrome"
msgstr "Usar gráficos a cores em vez de preto e branco"
#: engines/adl/metaengine.cpp:80
msgid "Show scanlines"
msgstr "Mostrar \"Linhas de Scan\""
#: engines/adl/metaengine.cpp:81
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/metaengine.cpp:92
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/metaengine.cpp:93
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection_tables.h:313
msgid "Early AGI games for Tandy Color Computer are not yet supported."
msgstr ""
#: engines/agi/font.cpp:680
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/metaengine.cpp:111 engines/bagel/metaengine.cpp:50
#: engines/chewy/metaengine.cpp:36 engines/cine/metaengine.cpp:42
#: engines/crab/metaengine.cpp:34 engines/drascula/metaengine.cpp:38
#: engines/dreamweb/metaengine.cpp:48 engines/groovie/metaengine.cpp:49
#: engines/m4/metaengine.cpp:37 engines/neverhood/dialogs.cpp:47
#: engines/sci/detection_options.h:107 engines/sherlock/metaengine.cpp:39
#: engines/toltecs/metaengine.cpp:40 engines/trecision/metaengine.cpp:37
#: engines/ultima/metaengine.cpp:52 engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr "Usar ecrãs originais de Salvar/Carregar"
#: engines/agi/metaengine.cpp:112 engines/bagel/metaengine.cpp:51
#: engines/chewy/metaengine.cpp:37 engines/cine/metaengine.cpp:43
#: engines/crab/metaengine.cpp:35 engines/drascula/metaengine.cpp:39
#: engines/dreamweb/metaengine.cpp:49 engines/groovie/metaengine.cpp:50
#: engines/m4/metaengine.cpp:38 engines/neverhood/dialogs.cpp:48
#: engines/sci/detection_options.h:108 engines/sherlock/metaengine.cpp:40
#: engines/toltecs/metaengine.cpp:41 engines/trecision/metaengine.cpp:38
#: engines/ultima/metaengine.cpp:53 engines/zvision/metaengine.cpp:47
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"
#: engines/agi/metaengine.cpp:123
msgid "Use an alternative palette"
msgstr "Usar uma paleta de cores alternativa"
#: engines/agi/metaengine.cpp:124
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Usar uma paleta de cores alternativa, comum em todos os jogos Amiga. Este "
"era o comportamento antigo"
#: engines/agi/metaengine.cpp:135
msgid "Mouse support"
msgstr "Suporte para rato"
#: engines/agi/metaengine.cpp:136
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Activa suporte para rato. Permite usar o rato para movimentos e menus dentro "
"do jogo."
#: engines/agi/metaengine.cpp:147
msgid "Use Hercules hires font"
msgstr "Usar tipo de letra Hercules de alta resolução"
#: engines/agi/metaengine.cpp:148
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"Usar o tipo de letra de alta resolução para Hercules, se o ficheiro deste "
"estiver disponível."
#: engines/agi/metaengine.cpp:159
msgid "Pause when entering commands"
msgstr "Pausar ao introduzir comandos"
#: engines/agi/metaengine.cpp:160
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/metaengine.cpp:171
msgid "Add speed menu"
msgstr ""
#: engines/agi/metaengine.cpp:172
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/metaengine.cpp:409 engines/asylum/asylum.cpp:655
#: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759
#: engines/petka/saveload.cpp:121
#, fuzzy
#| msgid "This game is not supported."
msgid "This game does not support loading"
msgstr "Este jogo não é suportado."
#: engines/agi/metaengine.cpp:431 engines/asylum/asylum.cpp:666
#: engines/buried/saveload.cpp:64 engines/mohawk/riven.cpp:774
#: engines/petka/saveload.cpp:101
#, fuzzy
#| msgid "This game is not supported."
msgid "This game does not support saving"
msgstr "Este jogo não é suportado."
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:271
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
#: engines/groovie/script.cpp:866 engines/groovie/script.cpp:2226
#: engines/groovie/script.cpp:2253 engines/groovie/script.cpp:2323
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:741 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:749
#: engines/sci/engine/kfile.cpp:1216 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3905
#: engines/zvision/file/save_manager.cpp:61
msgid "Restore game:"
msgstr "Restaurar jogo:"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:271
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
#: engines/groovie/script.cpp:849 engines/groovie/script.cpp:866
#: engines/groovie/script.cpp:2226 engines/groovie/script.cpp:2253
#: engines/groovie/script.cpp:2323 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:741
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257
#: engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:750
#: engines/sci/engine/kfile.cpp:1216 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3905
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
msgid "Restore"
msgstr "Restaurar"
#: engines/agos/saveload.cpp:139
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2909
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Não foi possível carregar o jogo do ficheiro:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2896
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Não foi possível guardar o jogo no ficheiro:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2929
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Jogo guardado com sucesso no ficheiro:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:576
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Ficheiro de vídeo '%s' não encontrado!"
#: engines/agos/metaengine.cpp:44 engines/dreamweb/metaengine.cpp:36
#: engines/lure/metaengine.cpp:37 engines/mads/metaengine.cpp:47
#: engines/mm/metaengine.cpp:46 engines/saga/metaengine.cpp:52
#: engines/scumm/dialogs.cpp:1188 engines/scumm/metaengine.cpp:746
#, fuzzy
#| msgid "Enable Discord integration"
msgid "Enable copy protection"
msgstr "Ativar integração Discord"
#: engines/agos/metaengine.cpp:45 engines/dreamweb/metaengine.cpp:37
#: engines/lure/metaengine.cpp:38 engines/mads/metaengine.cpp:48
#: engines/mm/metaengine.cpp:47 engines/saga/metaengine.cpp:53
#: engines/scumm/dialogs.cpp:1189 engines/scumm/metaengine.cpp:747
msgid "Enable any copy protection that would otherwise be bypassed by default."
msgstr ""
#: engines/agos/metaengine.cpp:55
msgid "AdLib OPL3 mode"
msgstr ""
#: engines/agos/metaengine.cpp:56
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
#: engines/agos/metaengine.cpp:66 engines/agos/metaengine.cpp:77
msgid "Use DOS version music tempos"
msgstr ""
#: engines/agos/metaengine.cpp:67 engines/agos/metaengine.cpp:78
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
#: engines/agos/metaengine.cpp:88 engines/sci/detection_options.h:95
msgid "Prefer digital sound effects"
msgstr "Preferir efeitos sonoros digitais"
#: engines/agos/metaengine.cpp:89 engines/sci/detection_options.h:96
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Usa efeitos sonoros digitais em vez de sintetizados"
#: engines/agos/metaengine.cpp:99
#, fuzzy
msgid "Disable fade-out effects"
msgstr "Desativar auto-guardar"
#: engines/agos/metaengine.cpp:100
msgid "Don't fade every screen to black when leaving a room."
msgstr ""
#: engines/agos/metaengine.cpp:179
msgid "AGOS 2 support is not compiled in"
msgstr "Suporte para AGOS 2 não está disponível"
#: engines/agos/metaengine.cpp:225
msgid "AGOS main"
msgstr ""
#: engines/agos/metaengine.cpp:226 engines/cge/metaengine.cpp:199
#: engines/cge2/metaengine.cpp:212 engines/made/metaengine.cpp:103
#, fuzzy
#| msgid "Game Options"
msgid "Game Keymappings"
msgstr "Opções do Jogo"
#: engines/agos/metaengine.cpp:227
#, fuzzy
#| msgid "Game Options"
msgid "Yes/No Keymapping"
msgstr "Opções do Jogo"
#: engines/agos/metaengine.cpp:242
#, fuzzy
#| msgid "Skip cutscene"
msgid "Exit cutscene"
msgstr "Ignorar filme"
#: engines/agos/metaengine.cpp:255 engines/vcruise/metaengine.cpp:187
#, fuzzy
#| msgid "Music volume up / down"
msgid "Music volume down"
msgstr "Aumentar / diminuir volume da música"
#: engines/agos/metaengine.cpp:260 engines/vcruise/metaengine.cpp:192
#, fuzzy
msgid "Music volume up"
msgstr "Música:"
#: engines/agos/metaengine.cpp:266
#, fuzzy
#| msgid "Toggle fullscreen"
msgid "Toggle Music on/off"
msgstr "Alternar entre janela / ecrã inteiro"
#: engines/agos/metaengine.cpp:271
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Toggle Sound effect on/off"
msgstr "Volume dos efeitos sonoros especiais"
#: engines/agos/metaengine.cpp:276
#, fuzzy
#| msgid "Toggle fast mode"
msgid "Toggle Fast mode on/off"
msgstr "Alternar modo rápido"
#: engines/agos/metaengine.cpp:288 engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2116
#: engines/wintermute/keymapper_tables.h:2216
msgid "Walk forward"
msgstr "Avançar"
#: engines/agos/metaengine.cpp:294
#, fuzzy
#| msgid "Run backward"
msgid "Turn backward"
msgstr "Correr para trás"
#: engines/agos/metaengine.cpp:300 engines/mohawk/riven.cpp:901
#: engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2122
#: engines/wintermute/keymapper_tables.h:2223
msgid "Turn left"
msgstr "Virar à esquerda"
#: engines/agos/metaengine.cpp:306 engines/mohawk/riven.cpp:907
#: engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2128
#: engines/wintermute/keymapper_tables.h:2230
msgid "Turn right"
msgstr "Virar à direita"
#: engines/agos/metaengine.cpp:314
msgid "Text speed - Fast"
msgstr ""
#: engines/agos/metaengine.cpp:319
msgid "Text speed - Medium"
msgstr ""
#: engines/agos/metaengine.cpp:324
msgid "Text speed - Slow"
msgstr ""
#: engines/agos/metaengine.cpp:329
#, fuzzy
msgid "Show objects to interact"
msgstr "Mostrar \"Linhas de Scan\""
#: engines/agos/metaengine.cpp:336
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Toggle background sounds On/Off"
msgstr "Volume dos efeitos sonoros especiais"
#. I18N: Characters are game actors
#: engines/agos/metaengine.cpp:345
#, fuzzy
msgid "Switch characters"
msgstr "Trocar caracter"
#: engines/agos/metaengine.cpp:351
#, fuzzy
#| msgid "Toggle fullscreen"
msgid "Toggle hitbox names on/off"
msgstr "Alternar entre janela / ecrã inteiro"
#: engines/agos/metaengine.cpp:358
msgid "Switches between speech only and combined speech and subtitles"
msgstr ""
#: engines/agos/metaengine.cpp:364
msgid "Switches between subtitles only and combined speech and subtitles"
msgstr ""
#: engines/agos/metaengine.cpp:374
msgid "High speed mode on/off in Swampy Adventures"
msgstr ""
#: engines/agos/metaengine.cpp:380
msgid "Press Yes Key"
msgstr ""
#: engines/agos/metaengine.cpp:385
msgid "Press No Key"
msgstr ""
#: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Aparenta estar a usar um dispositivo \"General MIDI\",\n"
"mas este jogo apenas suporta \"Roland MT32 MIDI\".\n"
"Foram mapeados os instrumentos \"Roland MT32\" aos de\n"
"\"General MIDI\". É possível que no entanto\n"
"algumas pistas não soem correctamente."
#: engines/agos/midi.cpp:316
#, c-format
msgid ""
"Could not find AdLib instrument definition file\n"
"%s. Without this file,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/agos/midi.cpp:374
#, c-format
msgid ""
"Could not find AdLib instrument definition file\n"
"%s. Without this file,\n"
"the sound effects will not sound the same as the original game."
msgstr ""
#: engines/agos/midi.cpp:453
#, c-format
msgid ""
"Could not find AdLib instrument definition file\n"
"%s or %s. Without one of these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/ags/ags.cpp:135
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
#: engines/ags/ags.cpp:143
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
#: engines/ags/ags.cpp:317
msgid ""
"To preserve the original experience, this game should be loaded using the in-"
"game interface.\n"
"You can, however, override this setting in Game Options."
msgstr ""
#: engines/ags/ags.cpp:332
msgid ""
"To preserve the original experience, this game should be saved using the in-"
"game interface.\n"
"You can, however, override this setting in Game Options."
msgstr ""
#: engines/ags/dialogs.cpp:61
msgid "Game language:"
msgstr "Idioma do jogo:"
#: engines/ags/dialogs.cpp:61
msgid "Language to use for multilingual games"
msgstr "Idioma preferido em jogos multilíngua"
#: engines/ags/dialogs.cpp:83
msgid "Enable ScummVM save management"
msgstr ""
#: engines/ags/dialogs.cpp:83
msgid ""
"Never disable ScummVM save management and autosaves.\n"
"NOTE: This could cause save duplication and other oddities"
msgstr ""
#: engines/ags/dialogs.cpp:88
msgid "Force antialiased text"
msgstr "Forçar texto suavizado"
#: engines/ags/dialogs.cpp:88
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
#: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:48
#: engines/zvision/metaengine.cpp:221
msgid "Show FPS"
msgstr "Mostrar FPS"
#: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:49
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/ags/engine/ac/listbox.cpp:78
msgid ""
"The game will now list characters exported from the Sierra games that can be "
"imported:\n"
"1. Save files named qfg1*.sav or qfg1vga*.sav inside ScummVM save directory, "
"or\n"
"2. Any .sav file inside the QfG2 Remake game directory"
msgstr ""
#: engines/asylum/metaengine.cpp:115
msgid "Show version"
msgstr "Mostrar versão"
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950
msgid "Quick load"
msgstr "Carregar rápido"
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930
msgid "Quick save"
msgstr "Guardar rápido"
#: engines/asylum/metaengine.cpp:130
#, fuzzy
msgid "Switch to Sarah"
msgstr "Mudar para o Jogo"
#: engines/asylum/metaengine.cpp:135
#, fuzzy
msgid "Switch to Grimwall"
msgstr "Mudar para o Jogo"
#: engines/asylum/metaengine.cpp:140
#, fuzzy
msgid "Switch to Olmec"
msgstr "Mudar para o Jogo"
#: engines/asylum/metaengine.cpp:145
msgid "Bring up the In-Game Menu"
msgstr ""
#: engines/asylum/metaengine.cpp:152
#, fuzzy
msgid "Open character inventory"
msgstr "Abrir/Fechar inventário"
#: engines/asylum/metaengine.cpp:171 engines/asylum/metaengine.cpp:198
#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:195
msgid "Move up"
msgstr "Mover para cima"
#: engines/asylum/metaengine.cpp:177 engines/asylum/metaengine.cpp:205
#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:201
msgid "Move down"
msgstr "Mover para baixo"
#: engines/asylum/metaengine.cpp:183 engines/asylum/metaengine.cpp:212
#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:207
msgid "Move left"
msgstr "Mover para a esquerda"
#: engines/asylum/metaengine.cpp:189 engines/asylum/metaengine.cpp:219
#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:213
msgid "Move right"
msgstr "Mover para a direita"
#: engines/asylum/metaengine.cpp:226
#, fuzzy
#| msgid "Toggle fullscreen"
msgid "Toggle animation on/off"
msgstr "Alternar entre janela / ecrã inteiro"
#: engines/asylum/metaengine.cpp:232
#, fuzzy
#| msgid "Saved games"
msgid "Return to gameplay"
msgstr "Jogos guardados"
#: engines/asylum/metaengine.cpp:238
#, fuzzy
msgid "Previous resource"
msgstr "Primeira página"
#: engines/asylum/metaengine.cpp:245
#, fuzzy
#| msgid "[ Resources ]"
msgid "Next resource"
msgstr "[ Recursos ]"
#: engines/asylum/metaengine.cpp:252
#, fuzzy
msgid "Previous palette"
msgstr "Primeira página"
#: engines/asylum/metaengine.cpp:259
#, fuzzy
#| msgid "Next page"
msgid "Next palette"
msgstr "Página seguinte"
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:203
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
#: engines/asylum/asylum.cpp:204 engines/cine/saveload.cpp:863
msgid "Load anyway"
msgstr "Carregar na mesma"
#: engines/bagel/metaengine.cpp:41
msgid "Wait"
msgstr ""
#: engines/bagel/metaengine.cpp:42
msgid "Soldier 714 Eye Cheat"
msgstr ""
#: engines/bagel/metaengine.cpp:83
msgid "General Keys"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:404
msgid "Failed to initialize resources"
msgstr "Falha ao inicializar recursos"
#: engines/bladerunner/bladerunner.cpp:1168
msgid "A required game resource was not found"
msgstr "Um recurso necessário do jogo não foi encontrado"
#: engines/bladerunner/bladerunner.cpp:2755
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
"AVISO: Este jogo foi gravado no modo \"Conteúdo Removido Restaurado\", mas "
"está a jogá-lo no modo \"Conteúdo Original\". O modo vai ser ajustado para "
"\"Conteúdo Removido Restaurado\" nesta sessão até que saia do jogo por "
"completo."
#: engines/bladerunner/bladerunner.cpp:2757
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
"AVISO: Este jogo foi gravado no modo \"Conteúdo Original\", mas está a jogá-"
"lo no modo \"Conteúdo Removido Restaurado\". O modo vai ser ajustado para "
"\"Conteúdo Original\" nesta sessão até que saia do jogo por completo."
#: engines/bladerunner/bladerunner.cpp:2759
msgid "Continue"
msgstr "Continuar"
#: engines/bladerunner/detection_tables.h:90
#: engines/bladerunner/detection_tables.h:101
#: engines/bladerunner/detection_tables.h:205
#: engines/bladerunner/detection_tables.h:216
#: engines/kyra/detection_tables.h:77
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
#: engines/gob/detection/tables_adi5.h:42
#: engines/gob/detection/tables_adi5.h:56
#: engines/gob/detection/tables_adi5.h:73
#: engines/gob/detection/tables_adi5.h:87
#: engines/gob/detection/tables_adi5.h:101
#: engines/gob/detection/tables_adi5.h:115
#: engines/gob/detection/tables_adibou3.h:41
#: engines/gob/detection/tables_adibou3.h:55
#: engines/gob/detection/tables_adibou3.h:69
#: engines/gob/detection/tables_adibou3.h:86
#: engines/gob/detection/tables_adibou3.h:101
#: engines/gob/detection/tables_adibou3.h:116
#: engines/gob/detection/tables_adibou3.h:130
#: engines/gob/detection/tables_adibou3.h:144
#: engines/gob/detection/tables_adibou3.h:161
#: engines/gob/detection/tables_adibou3.h:178
#: engines/gob/detection/tables_adiboupresente.h:41
#: engines/gob/detection/tables_adiboupresente.h:57
#: engines/gob/detection/tables_adiboupresente.h:73
#: engines/gob/detection/tables_adiboudchou.h:43
#: engines/gob/detection/tables_adiboudchou.h:58
#: engines/gob/detection/tables_adiboudchou.h:71
#: engines/gob/detection/tables_adiboudchou.h:84
#: engines/gob/detection/tables_pierresmagiques.h:42
#: engines/groovie/detection.cpp:100 engines/lure/detection.cpp:229
#: engines/mohawk/detection_tables.h:768 engines/mohawk/detection_tables.h:783
#: engines/mohawk/detection_tables.h:798 engines/mohawk/detection_tables.h:812
#: engines/mohawk/detection_tables.h:826 engines/mohawk/detection_tables.h:840
#: engines/mohawk/detection_tables.h:854 engines/mohawk/detection_tables.h:868
#: engines/mohawk/detection_tables.h:882 engines/mohawk/detection_tables.h:897
#: engines/mohawk/detection_tables.h:912 engines/mohawk/detection_tables.h:927
#: engines/mohawk/detection_tables.h:941 engines/mohawk/detection_tables.h:956
#: engines/mohawk/detection_tables.h:973 engines/mohawk/detection_tables.h:991
#: engines/mohawk/detection_tables.h:1005
#: engines/mohawk/detection_tables.h:1019
#: engines/mohawk/detection_tables.h:1036
#: engines/mohawk/detection_tables.h:1054
#: engines/mohawk/detection_tables.h:1071
#: engines/mohawk/detection_tables.h:1351
#: engines/mohawk/detection_tables.h:1367
#: engines/mohawk/detection_tables.h:1382
#: engines/mohawk/detection_tables.h:1428
#: engines/mohawk/detection_tables.h:1550
#: engines/mohawk/detection_tables.h:1565
#: engines/mohawk/detection_tables.h:1580
#: engines/mohawk/detection_tables.h:1598
#: engines/mohawk/detection_tables.h:1613
#: engines/mohawk/detection_tables.h:2662
#: engines/mohawk/detection_tables.h:2677
#: engines/mohawk/detection_tables.h:3797
#: engines/mohawk/detection_tables.h:3812 engines/myst3/detection.cpp:142
#: engines/saga/detection_tables.h:46 engines/sci/detection_tables.h:5358
#: engines/sci/detection_tables.h:5366 engines/stark/detection.cpp:319
#: engines/teenagent/detection.cpp:117 engines/toltecs/detection.cpp:210
#: engines/trecision/detection.cpp:201 engines/zvision/detection_tables.h:129
msgid "Missing game code"
msgstr ""
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
#. for Enhanced Edition as is.
#: engines/bladerunner/detection_tables.h:137
msgid ""
"Enhanced Edition not supported. Please, use the original files which are "
"part of the release."
msgstr ""
#: engines/bladerunner/metaengine.cpp:45
msgid "Sitcom mode"
msgstr "Modo novela"
#: engines/bladerunner/metaengine.cpp:46
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/metaengine.cpp:56
msgid "Shorty mode"
msgstr "Modo anão"
#: engines/bladerunner/metaengine.cpp:57
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/metaengine.cpp:68
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/metaengine.cpp:78
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/metaengine.cpp:79
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/metaengine.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/metaengine.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/metaengine.cpp:100
#, fuzzy
msgid "Show subtitles during text crawl"
msgstr "Mostrar legendas e reproduzir diálogo"
#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr ""
#: engines/bladerunner/metaengine.cpp:111
msgid "Fix credits for voice actors"
msgstr ""
#: engines/bladerunner/metaengine.cpp:112
msgid ""
"Updates the end credits with corrected credits for the Spanish voice actors"
msgstr ""
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:199
msgid "common shortcuts"
msgstr ""
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:201
msgid "main game shortcuts"
msgstr "atalhos do jogo principal"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:203
msgid "KIA only shortcuts"
msgstr ""
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:210
msgid "Walk / Look / Talk / Select / Shoot"
msgstr ""
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:220
msgid "Toggle Combat"
msgstr "Ativar/desativar combate"
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:79
#: engines/scumm/metaengine.cpp:901 engines/twp/metaengine.cpp:162
#: engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr "Ignorar filme"
#. I18N: This keymap allows skipping the current line of dialogue.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
#: engines/bladerunner/metaengine.cpp:242
msgid "Skip dialogue"
msgstr "Ignorar frase"
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:253
msgid "Game Options"
msgstr "Opções do Jogo"
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:264
msgid "Open KIA Database"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:282
msgid "Delete Selected Saved Game"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:296
msgid "Scroll Up"
msgstr "Deslizar para cima"
#. I18N: This keymap allows scrolling texts and lists downwards
#: engines/bladerunner/metaengine.cpp:303
msgid "Scroll Down"
msgstr "Deslizar para baixo"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
#: engines/bladerunner/metaengine.cpp:311
#, fuzzy
msgid "Toggle Clue Privacy"
msgstr "Ativar/desativar som"
#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
#: engines/bladerunner/metaengine.cpp:330 engines/cge2/metaengine.cpp:221
#: engines/made/metaengine.cpp:162 engines/pegasus/pegasus.cpp:2825
#: engines/saga/metaengine.cpp:437
msgid "Save Game"
msgstr "Guardar Jogo"
#. I18N: This keymap opens KIA's LOAD GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
#: engines/bladerunner/metaengine.cpp:339 engines/cge2/metaengine.cpp:226
#: engines/made/metaengine.cpp:168 engines/pegasus/pegasus.cpp:2831
#: engines/saga/metaengine.cpp:427
msgid "Load Game"
msgstr "Carregar Jogo"
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:348
msgid "Crime Scene Database"
msgstr ""
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:357
msgid "Suspect Database"
msgstr ""
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:366
msgid "Clue Database"
msgstr ""
#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
#: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:224
#: engines/saga/metaengine.cpp:432
msgid "Quit Game"
msgstr "Sair do Jogo"
#: engines/buried/buried.cpp:590
msgid "Are you sure you want to quit?"
msgstr "Deseja mesmo sair?"
#: engines/buried/buried.cpp:600
msgid "Your game is now Paused. Click OK to continue."
msgstr "Jogo em Pausa. Carregue em OK continuar."
#. I18N: This option allows the user to skip cutscenes.
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
msgid "Skip support"
msgstr "Seguir em frente"
#: engines/buried/metaengine.cpp:41
#, fuzzy
msgid "Allow cutscenes to be skipped"
msgstr "Permite saltar diálogos e filmes"
#: engines/buried/saveload.cpp:80
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"O ScummVM detectou jogos guardados originais que devem ser convertidos.\n"
"O formato original dos jogos guardados já não é suportado, portanto os jogos "
"não podem ser carregados sem conversão.\n"
"\n"
"Clique OK para converter agora, caso contrário verá esta mensagem da próxima "
"vez que iniciar o jogo.\n"
#: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158
#: engines/vcruise/vcruise.cpp:367
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
#: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46
msgid "Color Blind Mode"
msgstr "Modo para daltónicos"
#: engines/cge/metaengine.cpp:44 engines/cge2/metaengine.cpp:47
msgid "Enable Color Blind Mode by default"
msgstr "Ativar modo para daltónicos por defeito"
#: engines/cge/metaengine.cpp:56 engines/glk/metaengine.cpp:193
#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:223
#: engines/supernova/metaengine.cpp:49
msgid "Enable Text to Speech"
msgstr "Ativar Texto para Voz"
#: engines/cge/metaengine.cpp:57
#, fuzzy
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "Usar áudio CD em vez de som do jogo, se disponível"
#. I18N: 3-4 dialogs of game version info, (translation) credits, etc.
#: engines/cge/metaengine.cpp:204 engines/cge2/metaengine.cpp:216
#, fuzzy
#| msgid "Game menu"
msgid "Game Info"
msgstr "Menu do jogo"
#. I18N: This opens a Quit Prompt where you have to choose
#. [Confirm] or [Continue Playing] lines with Left Click.
#: engines/cge/metaengine.cpp:211 engines/cge2/metaengine.cpp:233
#, fuzzy
#| msgid "Quit Game"
msgid "Quit Prompt"
msgstr "Sair do Jogo"
#. I18N: Here ALTered Item refers to the dice that has been altered/changed.
#. In order to escape the dice game loop press Right/Left Alt
#: engines/cge/metaengine.cpp:218
msgid "ALTered Item"
msgstr ""
#: engines/cge/metaengine.cpp:224
msgid "Inventory Item 1 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:229
msgid "Inventory Item 2 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:234
msgid "Inventory Item 3 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:239
msgid "Inventory Item 4 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:244
msgid "Inventory Item 5 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:249
msgid "Inventory Item 6 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:254
msgid "Inventory Item 7 (Select/Deselect)"
msgstr ""
#: engines/cge/metaengine.cpp:259
msgid "Inventory Item 8 (Select/Deselect)"
msgstr ""
#. I18N: There are 24 single-room/screen locations in the game.
#. You switch between them from numbered buttons on interface.
#. Sets the current access to only the first Location
#: engines/cge/metaengine.cpp:267
msgid "DEBUG: Access to Location 1"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 8.
#: engines/cge/metaengine.cpp:273
msgid "DEBUG: Access to Locations 1-8"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 16.
#: engines/cge/metaengine.cpp:279
msgid "DEBUG: Access to Locations 1-16"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 23.
#: engines/cge/metaengine.cpp:285
msgid "DEBUG: Access to Locations 1-23"
msgstr ""
#. I18N: Sets the current access to Locations 1 to 24.
#: engines/cge/metaengine.cpp:291
msgid "DEBUG: Access to Locations 1-24"
msgstr ""
#: engines/cge2/metaengine.cpp:59
#, fuzzy
msgid "Enable Text to Speech for Objects and Options"
msgstr "Ativar Legendas para Voz"
#: engines/cge2/metaengine.cpp:60 engines/dreamweb/metaengine.cpp:74
#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:50
#: engines/mads/metaengine.cpp:121 engines/sci/detection_options.h:224
#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:50
#: engines/twine/metaengine.cpp:157
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/cge2/metaengine.cpp:71 engines/dreamweb/metaengine.cpp:85
msgid "Enable Text to Speech for Subtitles"
msgstr "Ativar Legendas para Voz"
#: engines/cge2/metaengine.cpp:72 engines/dreamweb/metaengine.cpp:86
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr "Usar Narrador para ler as legendas (se disponível)"
#. I18N: This closes the Dialogue/text box.
#: engines/cge2/metaengine.cpp:245
#, fuzzy
#| msgid "Close"
msgid "Close the Dialogue box"
msgstr "Fechar"
#: engines/cine/metaengine.cpp:53
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/metaengine.cpp:54
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:158
msgid "Unnamed autosave"
msgstr "Auto-guardado sem nome"
#: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232
msgid "Unnamed savegame"
msgstr "Jogo guardado sem nome"
#: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240
msgid "Empty autosave"
msgstr "Auto-guardado vazio"
#: engines/cine/saveload.cpp:860
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/crab/input/input.cpp:119
#, fuzzy
#| msgid "Interact"
msgid "Talk/Interact"
msgstr "Interagir"
#. I18N: Combat command in Might & Magic 1
#: engines/crab/input/input.cpp:125 engines/griffon/metaengine.cpp:145
#: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:888
msgid "Attack"
msgstr "Atacar"
#. I18N: Combat command in Might & Magic 1
#: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67
#, fuzzy
#| msgid " (Blocked)"
msgid "Block"
msgstr " (Bloqueado)"
#: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:449
msgid "Accept"
msgstr ""
#: engines/crab/input/input.cpp:186
#, fuzzy
msgid "Previous"
msgstr "Primeira página"
#: engines/crab/input/input.cpp:191
msgid "Reply 1"
msgstr ""
#: engines/crab/input/input.cpp:196
msgid "Reply 2"
msgstr ""
#: engines/crab/input/input.cpp:201
msgid "Reply 3"
msgstr ""
#: engines/crab/input/input.cpp:206
msgid "Reply 4"
msgstr ""
#: engines/crab/input/input.cpp:211
msgid "Reply 5"
msgstr ""
#: engines/crab/input/input.cpp:216
msgid "Reply 6"
msgstr ""
#: engines/crab/input/input.cpp:221 engines/twine/metaengine.cpp:495
#, fuzzy
msgid "Next Page"
msgstr "Página seguinte"
#: engines/crab/input/input.cpp:226
#, fuzzy
msgid "Previous Page"
msgstr "Primeira página"
#: engines/crab/input/input.cpp:241
msgid "Map"
msgstr "Definir"
#: engines/crab/input/input.cpp:246
#, fuzzy
#| msgid "Show journal"
msgid "Journal"
msgstr "Mostrar diário"
#. I18N: Action in In Cold Blood
#: engines/crab/input/input.cpp:251 engines/dragons/metaengine.cpp:148
#: engines/griffon/metaengine.cpp:152 engines/grim/grim.cpp:513
#: engines/grim/grim.cpp:609 engines/hdb/metaengine.cpp:251
#: engines/hpl1/metaengine.cpp:94 engines/icb/icb.cpp:101
#: engines/icb/icb.cpp:179 engines/scumm/help.cpp:229
#: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245
#: engines/scumm/help.cpp:253 engines/twine/metaengine.cpp:418
#: engines/zvision/metaengine.cpp:232
#, fuzzy
msgid "Inventory"
msgstr "Mostrar inventário"
#: engines/crab/input/input.cpp:256
msgid "Traits"
msgstr ""
#: engines/crab/input/input.cpp:266
#, fuzzy
#| msgid "Quick save"
msgid "Quick Save"
msgstr "Guardar rápido"
#: engines/crab/input/input.cpp:271
#, fuzzy
#| msgid "Quick load"
msgid "Quick Load"
msgstr "Carregar rápido"
#: engines/cryomni3d/metaengine.cpp:143
msgid "Versailles 1685 support is not compiled in"
msgstr "Suporte para Versailles 1685 não está disponível"
#: engines/director/events.cpp:99
msgid ""
"The game prevents quitting at this moment. Are you sure you want to quit "
"anyway?"
msgstr ""
#: engines/dragons/dragons.cpp:1884
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"%s for details on how to properly extract the DTSPEECH.XA and *.STR files "
"from your game disc."
msgstr ""
#: engines/dragons/metaengine.cpp:121
#, c-format
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See %s"
msgstr ""
#: engines/dragons/metaengine.cpp:136 engines/twp/metaengine.cpp:150
msgid "Action"
msgstr "Ação"
#: engines/dragons/metaengine.cpp:142
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:219
msgid "Debug Graphics"
msgstr "Depurar Gráficos"
#: engines/drascula/saveload.cpp:46
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"O ScummVM detectou jogos guardados antigos do Drascula que devem ser "
"convertidos.\n"
"O formato antigo dos jogos guardados já não é suportado, portanto os jogos "
"não podem ser carregados sem conversão.\n"
"\n"
"Clique OK para converter agora, caso contrário verá esta mensagem da próxima "
"vez que iniciar o jogo.\n"
#: engines/dreamweb/metaengine.cpp:60
msgid "Use bright palette mode"
msgstr "Usar paleta de cores claras"
#: engines/dreamweb/metaengine.cpp:61
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/dreamweb/metaengine.cpp:73
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
#: engines/freescape/metaengine.cpp:40
msgid "Prerecorded sounds"
msgstr ""
#: engines/freescape/metaengine.cpp:41
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
msgstr ""
#: engines/freescape/metaengine.cpp:51
msgid "Extended timer"
msgstr ""
#: engines/freescape/metaengine.cpp:52
msgid "Start the game timer at 99:59:59"
msgstr ""
#: engines/freescape/metaengine.cpp:62
msgid "Automatic drilling"
msgstr ""
#: engines/freescape/metaengine.cpp:63
msgid "Allow to succefully drill in any part of the area in Driller"
msgstr ""
#: engines/freescape/metaengine.cpp:73
#, fuzzy
msgid "Disable demo mode"
msgstr "Ativa vozes com hélio"
#: engines/freescape/metaengine.cpp:74
msgid "Never activate demo mode"
msgstr ""
#: engines/freescape/metaengine.cpp:84
#, fuzzy
msgid "Disable sensors"
msgstr "Falha a guardar o jogo"
#: engines/freescape/metaengine.cpp:85
msgid "Sensors will not shoot the player"
msgstr ""
#: engines/freescape/metaengine.cpp:95
#, fuzzy
msgid "Disable falling"
msgstr "Falha a guardar o jogo"
#: engines/freescape/metaengine.cpp:96
msgid "Player cannot fall over edges"
msgstr ""
#: engines/freescape/metaengine.cpp:106
msgid "Invert Y-axis on mouse"
msgstr ""
#: engines/freescape/metaengine.cpp:107
#, fuzzy
#| msgid "Use an alternative palette"
msgid "Use alternative camera controls"
msgstr "Usar uma paleta de cores alternativa"
#: engines/freescape/metaengine.cpp:117
#, fuzzy
#| msgid "Filter graphics"
msgid "Authentic graphics"
msgstr "Filtrar gráficos"
#: engines/freescape/metaengine.cpp:118
msgid "Keep graphics as close as possible to the original"
msgstr ""
#: engines/freescape/movement.cpp:47 engines/hpl1/metaengine.cpp:78
#: engines/mm/mm1/metaengine.cpp:99
#, fuzzy
#| msgid "Slide Left"
msgid "Strafe Left"
msgstr "Deslizar à esquerda"
#: engines/freescape/movement.cpp:53 engines/hpl1/metaengine.cpp:79
#: engines/mm/mm1/metaengine.cpp:100
#, fuzzy
#| msgid "Slide Right"
msgid "Strafe Right"
msgstr "Deslizar à direita"
#. I18N: Combat command in Might & Magic 1
#: engines/freescape/movement.cpp:59 engines/mm/mm1/metaengine.cpp:79
msgid "Shoot"
msgstr ""
#: engines/freescape/movement.cpp:65
msgid "Rise/Fly up"
msgstr ""
#: engines/freescape/movement.cpp:71
#, fuzzy
msgid "Lower/Fly down"
msgstr "Deslizar para baixo"
#: engines/freescape/movement.cpp:77
#, fuzzy
#| msgid "Change font size"
msgid "Change mode"
msgstr "Mudar tamanho do texto"
#: engines/freescape/movement.cpp:83
#, fuzzy
#| msgid "Slide Left"
msgid "Rotate Left"
msgstr "Deslizar à esquerda"
#: engines/freescape/movement.cpp:88
#, fuzzy
#| msgid "Slide Right"
msgid "Rotate Right"
msgstr "Deslizar à direita"
#: engines/freescape/movement.cpp:93
#, fuzzy
#| msgid "Menu"
msgid "Info Menu"
msgstr "Menu"
#: engines/freescape/games/dark/dark.cpp:164
msgid "Enable/Disable Jetpack"
msgstr ""
#: engines/freescape/games/driller/driller.cpp:105
msgid "Deploy drilling rig"
msgstr ""
#: engines/freescape/games/driller/driller.cpp:111
msgid "Collect drilling rig"
msgstr ""
#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
msgid "Untitled Savegame"
msgstr "Jogo sem nome"
#: engines/glk/metaengine.cpp:194
msgid "Use TTS to read the text"
msgstr "Usar Narrador para ler o texto"
#: engines/glk/metaengine.cpp:201
#, fuzzy
msgid "Also read input text"
msgstr "Usar Narrador para ler o texto"
#: engines/glk/metaengine.cpp:202
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Usar Narrador para ler o texto"
#: engines/glk/adrift/os_glk.cpp:2815
msgid "Loading game...\n"
msgstr "A carregar jogo...\n"
#: engines/glk/advsys/advsys.cpp:34
msgid "Could not start AdvSys game"
msgstr "Não foi possível iniciar o jogo AdvSys"
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr "Desculpe, não foi possível carregar o jogo guardado"
#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
msgstr "Desculpe, não foi possível criar o ficheiro para gravar o jogo"
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr "Não percebo.\n"
#: engines/glk/alan2/alan2.cpp:75
msgid "This is too short to be a valid Alan2 file."
msgstr "Demasiado curto para ser um ficheiro Alan2 válido."
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr "Isto não é um ficheiro Alan2 válido."
#: engines/glk/comprehend/game.cpp:321
msgid "Savegame"
msgstr "Jogo guardado"
#: engines/glk/comprehend/game.cpp:860
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:81
msgid "This is too short to be a valid Glulx file."
msgstr "Demasiado curto para ser um ficheiro Glulx válido."
#: engines/glk/glulx/glulx.cpp:86
msgid "This is not a valid Glulx file."
msgstr "Isto não é um ficheiro Glulx válido."
#: engines/glk/glulx/glulx.cpp:93
msgid "This Glulx file is too old a version to execute."
msgstr "Versão de ficheiro Glulx demasiado antiga para executar."
#: engines/glk/glulx/glulx.cpp:97
msgid "This Glulx file is too new a version to execute."
msgstr "Versão de ficheiro Glulx demasiado recente para executar."
#: engines/glk/quest/quest.cpp:44
msgid "Could not start Quest game"
msgstr "Não foi possível iniciar o jogo Quest"
#: engines/glk/scott/scott.cpp:681
msgid "Saved.\n"
msgstr "Gravado.\n"
#: engines/glk/zcode/zcode.cpp:144
msgid "Error writing save file\n"
msgstr "Erro a guardar o jogo:\n"
#: engines/glk/hugo/hugo.cpp:182
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:189
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:265
#: engines/gob/inter_v2.cpp:1512 engines/tinsel/saveload.cpp:590
msgid "Failed to load saved game from file."
msgstr "Não foi possível carregar o jogo guardado."
#: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1582
#: engines/gob/inter_v7.cpp:1411 engines/tinsel/saveload.cpp:603
msgid "Failed to save game to file."
msgstr "Não foi possível guardar o jogo."
#: engines/gob/inter_v5.cpp:112
msgid "Failed to delete file."
msgstr "Falha a eliminar o ficheiro."
#: engines/griffon/metaengine.cpp:109
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:159
#, fuzzy
msgid "Speed Up Cutscene"
msgstr "Ignorar cenas"
#: engines/grim/grim.cpp:361
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:584
#: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131
#: engines/icb/icb.cpp:197
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:498 engines/hpl1/metaengine.cpp:90
#: engines/scumm/help.cpp:243 engines/scumm/help.cpp:251
msgid "Examine"
msgstr ""
#: engines/grim/grim.cpp:503 engines/grim/grim.cpp:599
msgid "Use/Talk"
msgstr ""
#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:604
msgid "Pick up/Put away"
msgstr ""
#: engines/grim/grim.cpp:518 engines/grim/grim.cpp:614
#, fuzzy
msgid "Skip dialog lines"
msgstr "Ignorar linha"
#: engines/grim/grim.cpp:574
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:579
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:589
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:594
msgid "Examine/Look"
msgstr ""
#: engines/grim/grim.cpp:1370
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "Desculpe, não foi possível criar o ficheiro para gravar o jogo"
#: engines/grim/inputdialog.cpp:79
#, fuzzy
msgid "Input text"
msgstr "Entrada"
#: engines/grim/md5check.cpp:604
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:613
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to %s to see a list of the needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:41
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:37
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/metaengine.cpp:38
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/metaengine.cpp:87
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Suporte para Escape from Monkey Island não está disponível"
#: engines/grim/resource.cpp:102
#, c-format
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"%s\n"
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:107
#, c-format
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from %s\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language!"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:655
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/metaengine.cpp:37
msgid "Fast movie speed"
msgstr "Velocidade dos filmes rápida"
#: engines/groovie/metaengine.cpp:38
msgid "Play movies at an increased speed"
msgstr "Reproduz os filmes mais rapidamente"
#: engines/groovie/metaengine.cpp:61 engines/groovie/metaengine.cpp:73
msgid "Easier AI"
msgstr ""
#: engines/groovie/metaengine.cpp:62 engines/groovie/metaengine.cpp:74
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
#: engines/groovie/metaengine.cpp:85
msgid "Updated Credits Music"
msgstr ""
#: engines/groovie/metaengine.cpp:86
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
#: engines/groovie/metaengine.cpp:97
msgid "Slim Left/Right Hotspots"
msgstr ""
#: engines/groovie/metaengine.cpp:98
msgid "Shrinks the hotspots on the left and right sides for exiting puzzles"
msgstr ""
#: engines/groovie/metaengine.cpp:109
#, fuzzy
msgid "Speedrun Mode"
msgstr "Modo de Flutuar"
#: engines/groovie/metaengine.cpp:110
msgid "Affects the controls for fast forwarding the game"
msgstr ""
#: engines/groovie/metaengine.cpp:144
msgid "GroovieV2 support is not compiled in"
msgstr "Suporte para GroovieV2 não está disponível"
#: engines/groovie/saveload.cpp:52
#, fuzzy
#| msgid "Run server"
msgid "Reserved"
msgstr "Iniciar servidor"
#: engines/groovie/script.cpp:660
msgid "Failed to save game"
msgstr "Falha a guardar o jogo"
#: engines/groovie/script.cpp:849 engines/lab/savegame.cpp:237
msgid "Would you like to save or restore a game?"
msgstr "Deseja guardar ou carregar um jogo?"
#: engines/hadesch/rooms/daedalus.cpp:213
#, fuzzy
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr "ID de jogo não suportado"
#: engines/hadesch/rooms/medisle.cpp:647
#, fuzzy
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr "ID de jogo não suportado"
#: engines/hadesch/rooms/troy.cpp:505
#, fuzzy
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "ID de jogo não suportado"
#: engines/hdb/metaengine.cpp:44
msgid "Enable cheat mode"
msgstr "Ativa batotas"
#: engines/hdb/metaengine.cpp:45
msgid "Debug info and level selection becomes available"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/hdb/metaengine.cpp:237 engines/mm/mm1/metaengine.cpp:81
#: engines/saga/metaengine.cpp:375 engines/scumm/help.cpp:130
#: engines/scumm/help.cpp:154 engines/scumm/help.cpp:172
#: engines/scumm/help.cpp:202 engines/scumm/help.cpp:217
#: engines/scumm/help.cpp:228 engines/scumm/help.cpp:254
#: engines/sky/metaengine.cpp:95 engines/twp/metaengine.cpp:186
#: engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1552
msgid "Use"
msgstr ""
#: engines/hdb/metaengine.cpp:244
#, fuzzy
msgid "Clear waypoints"
msgstr "Remover atalhos"
#: engines/hdb/metaengine.cpp:270
msgid "Debug"
msgstr "Depurar"
#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
msgid "Gore Mode"
msgstr "Modo com sangue"
#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
msgid "Enable Gore Mode when available"
msgstr "Ativa efeitos sangrentos quando disponíveis"
#: engines/hpl1/metaengine.cpp:76
#, fuzzy
#| msgid "Move Forward"
msgid "Forward"
msgstr "Avançar"
#: engines/hpl1/metaengine.cpp:77
#, fuzzy
msgid "Backward"
msgstr "Retroceder"
#: engines/hpl1/metaengine.cpp:80
#, fuzzy
msgid "Lean Left"
msgstr "D-pad Esquerda"
#: engines/hpl1/metaengine.cpp:81
#, fuzzy
msgid "Lean Right"
msgstr "D-pad Direita"
#: engines/hpl1/metaengine.cpp:83
msgid "Jump"
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119
#: engines/icb/icb.cpp:185
#, fuzzy
#| msgid "Touch"
msgid "Crouch"
msgstr "Toque"
#: engines/hpl1/metaengine.cpp:87
#, fuzzy
#| msgid "Interact"
msgid "Interact Mode"
msgstr "Interagir"
#: engines/hpl1/metaengine.cpp:88
#, fuzzy
#| msgid "Gore Mode"
msgid "Look Mode"
msgstr "Modo com sangue"
#: engines/hpl1/metaengine.cpp:89
msgid "Holster"
msgstr ""
#: engines/hpl1/metaengine.cpp:95
msgid "Notebook"
msgstr ""
#: engines/hpl1/metaengine.cpp:96
msgid "Personal Notes"
msgstr ""
#: engines/hpl1/metaengine.cpp:97
msgid "Flashlight"
msgstr ""
#: engines/hpl1/metaengine.cpp:98
msgid "Glowstick"
msgstr ""
#: engines/hypno/metaengine.cpp:33
#, fuzzy
msgid "Enable original cheats"
msgstr "Ativa batotas"
#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr ""
#: engines/hypno/metaengine.cpp:44
#, fuzzy
msgid "Enable infinite health cheat"
msgstr "Activar censura de conteúdo"
#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""
#: engines/hypno/metaengine.cpp:55
#, fuzzy
msgid "Enable infinite ammo cheat"
msgstr "Ativa batotas"
#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr ""
#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr ""
#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr ""
#: engines/hypno/metaengine.cpp:77
#, fuzzy
msgid "Enable restored content"
msgstr "Activar censura de conteúdo"
#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:89
msgid "Fire"
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:107
msgid "Arm"
msgstr ""
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:113
#, fuzzy
msgid "Remora"
msgstr "~R~emover Jogo"
#. I18N: Action in In Cold Blood
#: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191
#, fuzzy
#| msgid "Slide Left"
msgid "Side Step"
msgstr "Deslizar à esquerda"
#: engines/kyra/detection_tables.h:75
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:76
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:78
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""
#: engines/kyra/detection_tables.h:1369
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1385
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/metaengine.cpp:48
msgid "Studio audience"
msgstr "Risos do público"
#: engines/kyra/metaengine.cpp:49
msgid "Enable studio audience"
msgstr "Ativa risos como se houvesse um público"
#: engines/kyra/metaengine.cpp:62
msgid "Allow text and cutscenes to be skipped"
msgstr "Permite saltar diálogos e filmes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/metaengine.cpp:74
msgid "Helium mode"
msgstr "Modo hélio"
#: engines/kyra/metaengine.cpp:75
msgid "Enable helium mode"
msgstr "Ativa vozes com hélio"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/metaengine.cpp:90
msgid "Smooth scrolling"
msgstr "Deslocamento suave"
#: engines/kyra/metaengine.cpp:91
msgid "Enable smooth scrolling when walking"
msgstr "Suaviza o deslocamento do ecrã ao caminhar"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/metaengine.cpp:105
msgid "Floating cursors"
msgstr "Cursores flutuantes"
#: engines/kyra/metaengine.cpp:106
msgid "Enable floating cursors"
msgstr "Ativa cursores flutuantes"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/metaengine.cpp:119
msgid "Suggest save names"
msgstr "Sugerir nomes ao guardar"
#: engines/kyra/metaengine.cpp:120
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/metaengine.cpp:134
msgid "HP bar graphs"
msgstr "Barras de vida"
#: engines/kyra/metaengine.cpp:135
msgid "Enable hit point bar graphs"
msgstr "Mostra barras de vida"
#. I18N: L/R stands for Left/Right
#: engines/kyra/metaengine.cpp:147
msgid "Fight Button L/R Swap"
msgstr "Trocar botão de ataque esq/dir"
#: engines/kyra/metaengine.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr "Botão esquerdo para atacar, botão direito para apanhar itens"
#: engines/kyra/metaengine.cpp:239
msgid "Lands of Lore support is not compiled in"
msgstr "Suporte para Lands of Lore não está disponível"
#: engines/kyra/metaengine.cpp:249
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:255
msgid "Eye of Beholder support is not compiled in"
msgstr "Suporte para Eye of Beholder não está disponível"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:502
#: engines/ultima/ultima4/metaengine.cpp:224
#: engines/ultima/nuvie/metaengine.cpp:217
#: engines/ultima/ultima8/metaengine.cpp:145
msgid "Interact via Left Click"
msgstr "Interagir via Clique Esquerdo"
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:503
#: engines/ultima/ultima4/metaengine.cpp:230
#: engines/ultima/nuvie/metaengine.cpp:223
#: engines/ultima/ultima8/metaengine.cpp:151
msgid "Interact via Right Click"
msgstr "Interagir via Clique Direito"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:510
#: engines/twine/metaengine.cpp:380
msgid "Move Forward"
msgstr "Avançar"
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:511
msgid "Move Back"
msgstr "Retroceder"
#: engines/kyra/engine/eobcommon.cpp:372
msgid "Move Left"
msgstr "Mover à esquerda"
#: engines/kyra/engine/eobcommon.cpp:373
msgid "Move Right"
msgstr "Mover à direita"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:514
#: engines/mm/mm1/metaengine.cpp:97 engines/pegasus/pegasus.cpp:2740
#: engines/twine/metaengine.cpp:401 engines/zvision/metaengine.cpp:209
msgid "Turn Left"
msgstr "Girar à esquerda"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:515
#: engines/mm/mm1/metaengine.cpp:98 engines/pegasus/pegasus.cpp:2747
#: engines/twine/metaengine.cpp:394 engines/zvision/metaengine.cpp:215
msgid "Turn Right"
msgstr "Girar à direita"
#: engines/kyra/engine/eobcommon.cpp:376
msgid "Open/Close Inventory"
msgstr "Abrir/Fechar inventário"
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Switch Inventory/Character screen"
msgstr "Alternar entre ecrãs inventário/personagem"
#: engines/kyra/engine/eobcommon.cpp:378
msgid "Camp"
msgstr "Acampar"
#: engines/kyra/engine/eobcommon.cpp:379 engines/mm/mm1/metaengine.cpp:102
msgid "Cast Spell"
msgstr "Lançar feitiço"
#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 1"
msgstr "Feitiço nível 1"
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 2"
msgstr "Feitiço nível 2"
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 3"
msgstr "Feitiço nível 3"
#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 4"
msgstr "Feitiço nível 4"
#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 5"
msgstr "Feitiço nível 5"
#: engines/kyra/engine/eobcommon.cpp:388
msgid "Spell Level 6"
msgstr "Feitiço nível 6"
#: engines/kyra/engine/lol.cpp:506
msgid "Attack 1"
msgstr "Ataque 1"
#: engines/kyra/engine/lol.cpp:507
msgid "Attack 2"
msgstr "Ataque 2"
#: engines/kyra/engine/lol.cpp:508
msgid "Attack 3"
msgstr "Ataque 3"
#: engines/kyra/engine/lol.cpp:509 engines/mm/mm1/metaengine.cpp:103
msgid "Show Map"
msgstr "Mostrar o Mapa"
#: engines/kyra/engine/lol.cpp:512
msgid "Slide Left"
msgstr "Deslizar à esquerda"
#: engines/kyra/engine/lol.cpp:513
msgid "Slide Right"
msgstr "Deslizar à direita"
#. I18N: Action of hero party in Might & Magic 1
#: engines/kyra/engine/lol.cpp:516 engines/mm/mm1/metaengine.cpp:109
msgid "Rest"
msgstr "Descansar"
#: engines/kyra/engine/lol.cpp:517
msgid "Options"
msgstr "Opções"
#: engines/kyra/engine/lol.cpp:518
msgid "Choose Spell"
msgstr "Escolher feitiço"
#: engines/kyra/gui/saveload_eob.cpp:598
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %S\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:631
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:664
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
"Esta versão AMIGA requer os seguintes tipos de letra:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Se usou o instalador original, estes ficheiros deverão\n"
"estar dentro da pasta 'Fonts' do sistema AmigaDOS.\n"
"Por favor copie-os para dentro da pasta do jogo EOB.\n"
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:124
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:329
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/speciallocks.cpp:148
msgid "This puzzle is not available in the trial version of the game"
msgstr "Este puzzle não está disponível na demonstração do jogo"
#: engines/lure/metaengine.cpp:49 engines/mads/metaengine.cpp:120
#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:156
msgid "TTS Narrator"
msgstr "Narrador TPV"
#: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462
#, fuzzy
msgid "The game is using unsupported engine"
msgstr "ID de jogo não suportado"
#: engines/made/metaengine.cpp:38
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
#: engines/made/metaengine.cpp:39
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
#: engines/made/metaengine.cpp:128
msgid "Cursor Up"
msgstr "Cima"
#: engines/made/metaengine.cpp:135
msgid "Cursor Down"
msgstr "Baixo"
#: engines/made/metaengine.cpp:142
msgid "Cursor Left"
msgstr "Esquerda"
#: engines/made/metaengine.cpp:149
msgid "Cursor Right"
msgstr "Direita"
#: engines/made/metaengine.cpp:174
#, fuzzy
msgid "Repeat Last Message"
msgstr "Nenhuma data guardada"
#: engines/mads/metaengine.cpp:59
msgid "Easy mouse interface"
msgstr "Interface de rato simples"
#: engines/mads/metaengine.cpp:60
msgid "Shows object names when hovering the mouse over them"
msgstr "Mostra o nome dos objetos ao passar o rato por cima deles"
#: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72
msgid "Animated inventory items"
msgstr "Itens do inventário animados"
#: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84
msgid "Animated game interface"
msgstr "Interface do jogo animada"
#: engines/mads/metaengine.cpp:95 engines/mads/metaengine.cpp:96
msgid "Naughty game mode"
msgstr "Modo de jogo atrevido"
#: engines/mm/metaengine.cpp:57
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/mm/metaengine.cpp:58
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/mm/metaengine.cpp:68
msgid "More durable armor"
msgstr ""
#: engines/mm/metaengine.cpp:69
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/mm/metaengine.cpp:79
#, fuzzy
#| msgid "Enable hit point bar graphs"
msgid "Hitpoint bars"
msgstr "Mostra barras de vida"
#: engines/mm/metaengine.cpp:80
msgid "Replace a colored gem with bars for hit points and spell points."
msgstr ""
#. I18N: ESC key
#: engines/mm/mm1/metaengine.cpp:41 engines/mm/mm1/metaengine.cpp:47
#: engines/saga/metaengine.cpp:324 engines/twine/metaengine.cpp:436
#: engines/wintermute/keymapper_tables.h:60
msgid "Escape"
msgstr "Cancelar"
#: engines/mm/mm1/metaengine.cpp:54
msgid "View Party Member 1"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:55
msgid "View Party Member 2"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:56
msgid "View Party Member 3"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:57
msgid "View Party Member 4"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:58
msgid "View Party Member 5"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:59
msgid "View Party Member 6"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:69
msgid "Cast"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:71
msgid "Exchange"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:73
#, fuzzy
#| msgid "Right"
msgid "Fight"
msgstr "Direita"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116
#, fuzzy
#| msgid "Preferences"
msgid "Quick Reference"
msgstr "Preferências"
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:77
msgid "Retreat"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:84
msgid "Delay"
msgstr ""
#. I18N: Combat command in Might & Magic 1
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107
msgid "Protect"
msgstr ""
#. I18N: Party arrangement command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:94
#, fuzzy
#| msgid "Move Forward"
msgid "Forwards"
msgstr "Avançar"
#. I18N: Party arrangement command in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:96
#, fuzzy
msgid "Backwards"
msgstr "Retroceder"
#: engines/mm/mm1/metaengine.cpp:104
#, fuzzy
#| msgid "Toggle Combat"
msgid "Toggle Minimap"
msgstr "Ativar/desativar combate"
#: engines/mm/mm1/metaengine.cpp:105
msgid "Reorder Party"
msgstr ""
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:111
#, fuzzy
#| msgid "Search:"
msgid "Search"
msgstr "Pesquisa:"
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:113
msgid "Bash"
msgstr ""
#. I18N: Action of hero party in Might & Magic 1
#: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:148
msgid "Unlock"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:122
#, fuzzy
msgid "Goto location"
msgstr "Ação seguinte"
#: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143
msgid "Might and Magic 1 - Menus"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:138
msgid "Might and Magic 1 - Minimal Keys"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150
#: engines/mm/mm1/metaengine.cpp:156
msgid "Might and Magic 1 - Party"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:149
msgid "Might and Magic 1 - Combat"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:155
msgid "Might and Magic 1"
msgstr ""
#: engines/mm/mm1/metaengine.cpp:157
msgid "Might and Magic 1 - Cheats"
msgstr ""
#: engines/mm/mm1/mm1.cpp:56
msgid ""
"You cannot run the game directly from the Graphics Overhaul Mod. Instead, it "
"will automatically be available if you detect the original game and select "
"Enhanced mode."
msgstr ""
#: engines/mm/mm1/mm1.cpp:108
msgid ""
"In order to run in Enhanced mode, please copy xeen.cc from a copy of World "
"of Xeen\n"
"or Clouds of Xeen to your Might and Magic 1 game folder"
msgstr ""
#: engines/mm/xeen/saves.cpp:294
msgid "Failed to autosave"
msgstr "Falha a guardar o jogo automaticamente"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:116
#, fuzzy
msgid "~T~ransitions Enabled"
msgstr "Transições:"
#: engines/mohawk/dialogs.cpp:117
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:120
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:121
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:133
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:134
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:137
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:138
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:145
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:149
#, fuzzy
msgid "Show ~M~ap"
msgstr "Mostrar o Mapa"
#: engines/mohawk/dialogs.cpp:154
#, fuzzy
msgid "Main Men~u~"
msgstr "Menu Global"
#: engines/mohawk/dialogs.cpp:286
msgid "The new language will be applied after restarting the game."
msgstr "O novo idioma será aplicado após reiniciar o jogo."
#: engines/mohawk/dialogs.cpp:358
msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:358
msgid ""
"Toggles the use of QuickTime videos for visual effects related to water "
"surfaces (ripples, waves, etc.)."
msgstr ""
#: engines/mohawk/dialogs.cpp:360
msgid "Transitions:"
msgstr "Transições:"
#: engines/mohawk/dialogs.cpp:360
msgid ""
"Adjusts the speed of screen transitions. Disabling screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:365
msgid "Fastest"
msgstr "Mais rápido"
#: engines/mohawk/dialogs.cpp:366
msgid "Normal"
msgstr "Normal"
#: engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1484
msgid "Best"
msgstr "Melhor"
#: engines/mohawk/metaengine.cpp:290
msgid "Myst ME support not compiled in"
msgstr "Suporte para Myst ME não está disponível"
#: engines/mohawk/metaengine.cpp:295
msgid "Myst support not compiled in"
msgstr "Suporte para Myst não está disponível"
#: engines/mohawk/metaengine.cpp:302
msgid "Riven support not compiled in"
msgstr "Suporte para Riven não está disponível"
#: engines/mohawk/metaengine.cpp:316
msgid "CSTime support not compiled in"
msgstr "Suporte para CSTime não está disponível"
#: engines/mohawk/mohawk.cpp:51
msgid "The game is paused. Press any key to continue."
msgstr "Jogo em Pausa. Carregue em qualquer tecla para continuar."
#: engines/mohawk/myst.cpp:554 engines/mohawk/riven.cpp:835
#: engines/nancy/input.cpp:225
#, fuzzy
msgid "Open main menu"
msgstr "~M~enu principal"
#: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:859
msgid "Load game state"
msgstr "Carregar estado do jogo"
#: engines/mohawk/myst.cpp:583 engines/mohawk/riven.cpp:864
msgid "Save game state"
msgstr "Guardar estado do jogo"
#: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:869
msgid "Show options menu"
msgstr "Mostrar menu de Opções"
#: engines/mohawk/myst.cpp:600
#, fuzzy
msgid "Drop page"
msgstr "Primeira página"
#: engines/mohawk/myst.cpp:606 engines/wintermute/keymapper_tables.h:1526
#: engines/wintermute/keymapper_tables.h:1673
#: engines/wintermute/keymapper_tables.h:1722
#: engines/wintermute/keymapper_tables.h:1745
#: engines/wintermute/keymapper_tables.h:1764
#: engines/wintermute/keymapper_tables.h:1797
msgid "Show map"
msgstr "Mostrar mapa"
#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
"Tem a certeza que pretende carregar um jogo guardado? Todo o progresso não "
"gravado será perdido."
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349 engines/vcruise/metaengine.cpp:156
#: engines/wintermute/keymapper_tables.h:925
#: engines/wintermute/keymapper_tables.h:1265
msgid "Load game"
msgstr "Carregar jogo"
#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
"Tem a certeza que pretende iniciar um novo jogo? Todo o progresso não "
"gravado será perdido."
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid "New game"
msgstr "Novo jogo"
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
"Tem a certeza que deseja sair? Todo o progresso não gravado será perdido."
#: engines/mohawk/myst_stacks/preview.cpp:89
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:155
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"Está em falta um ficheiro executável Riven. O executável de Windows será "
"'riven.exe' ou 'rivendmo.exe' "
#: engines/mohawk/riven.cpp:156
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Usar o instalador 'arcriven.z' também funcionará. Adicionalmente, poderá "
"também usar o executável Mac 'Riven'."
#: engines/mohawk/riven.cpp:168
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Está em falta o ficheiro 'extras.mhk'. Usar o instalador 'arcriven.z' também "
"funcionará."
#: engines/mohawk/riven.cpp:509
msgid "You are missing the following required Riven data files:\n"
msgstr "Estão em falta os seguintes ficheiros necessários Riven:\n"
#: engines/mohawk/riven.cpp:881
msgid "Move forward"
msgstr "Avançar"
#: engines/mohawk/riven.cpp:887
msgid "Move forward left"
msgstr "Avançar para a esquerda"
#: engines/mohawk/riven.cpp:891
msgid "Move forward right"
msgstr "Avançar para a direita"
#: engines/mohawk/riven.cpp:895
msgid "Move backwards"
msgstr "Retroceder"
#: engines/mohawk/riven.cpp:913
#, fuzzy
msgid "Look up"
msgstr "Olhar para Cima"
#: engines/mohawk/riven.cpp:918
msgid "Look down"
msgstr "Olhar para baixo"
#: engines/mohawk/riven.cpp:924
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:203
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Exploração para além deste ponto apenas está disponível na versão completa\n"
"do jogo."
#: engines/mohawk/riven_stacks/aspit.cpp:428
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"A esta altura, a demo do Riven deve\n"
"perguntar se quer abrir um browser de internet\n"
"para o levar até à loja online 'Red Orb' para comprar\n"
"o jogo. O ScummVM não pode fazer isso, uma vez\n"
"que o site já não existe."
#: engines/mtropolis/metaengine.cpp:52
#, fuzzy
msgid "16:9 widescreen mod"
msgstr "Modo de ecrã inteiro"
#: engines/mtropolis/metaengine.cpp:53
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
#: engines/mtropolis/metaengine.cpp:63
msgid "Improved music mixing"
msgstr ""
#: engines/mtropolis/metaengine.cpp:64
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
#: engines/mtropolis/metaengine.cpp:74
msgid "Autosave at progress points"
msgstr ""
#: engines/mtropolis/metaengine.cpp:75
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
#: engines/mtropolis/metaengine.cpp:85
#, fuzzy
msgid "Enable short transitions"
msgstr "Ativar integração Discord"
#: engines/mtropolis/metaengine.cpp:86
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them."
msgstr ""
#: engines/mtropolis/metaengine.cpp:96
msgid "Enable subtitles for important sound effects"
msgstr ""
#: engines/mtropolis/metaengine.cpp:97
msgid ""
"Enables subtitles for important sound effects. This may reduce the "
"difficulty of sound recognition puzzles and minigames."
msgstr ""
#: engines/mtropolis/metaengine.cpp:107 engines/vcruise/metaengine.cpp:64
#, fuzzy
msgid "Start with debugger"
msgstr "Iniciar o depurador"
#: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65
#, fuzzy
msgid "Starts with the debugger dashboard active."
msgstr "Iniciar o depurador"
#: engines/mtropolis/metaengine.cpp:160
#, fuzzy
msgid "Toggle debug overlay"
msgstr "Ativar/desativar som"
#: engines/mtropolis/metaengine.cpp:165
msgid "Force any playing movies to end"
msgstr ""
#: engines/mtropolis/saveload.cpp:142
#, fuzzy
msgid "Failed to read version information from save file"
msgstr "Não foi possível carregar o jogo guardado."
#: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:362
msgid ""
"Failed to load save, the save file doesn't contain valid version information."
msgstr ""
#: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:372
msgid ""
"Saved game was created with an earlier, incompatible version of ScummVM. "
"Unable to load."
msgstr ""
#: engines/mtropolis/saveload.cpp:174
msgid "Failed to load save, an error occurred when reading the save game data."
msgstr ""
#: engines/mtropolis/saveload.cpp:234
msgid "An internal error occurred while attempting to write save game data"
msgstr ""
#: engines/mtropolis/saveload.cpp:242
#, fuzzy
msgid "An error occurred while writing the save game"
msgstr ", erro a ativar a partilha"
#: engines/mtropolis/mtropolis.cpp:111
msgid ""
"This game requires MPEG video support for some\n"
"content but MPEG video support was not compiled in.\n"
"The game will still play, but MPEG videos will not work."
msgstr ""
#: engines/mtropolis/mtropolis.cpp:121
msgid ""
"This game requires MPEG audio support for some\n"
"content but MPEG audio support was not compiled in.\n"
"The game will still play, but some audio will not work."
msgstr ""
#: engines/mtropolis/plugin/mti.cpp:550
msgid "Image Viewer"
msgstr ""
#: engines/mutationofjb/util.cpp:32
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:181 engines/myst3/detection.cpp:195
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "ID de jogo não suportado"
#: engines/myst3/metaengine.cpp:40
#, fuzzy
msgid "Widescreen mod"
msgstr "Modo de ecrã inteiro"
#: engines/myst3/metaengine.cpp:41
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:363
#, c-format
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"%s"
msgstr ""
#: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:749
msgid "Invalid file name for saving"
msgstr "Nome inválido para guardar"
#: engines/nancy/input.cpp:178
msgid "Nancy Drew"
msgstr ""
#: engines/nancy/input.cpp:181
#, fuzzy
msgid "Left Click Interact"
msgstr "Clique esquerdo"
#: engines/nancy/input.cpp:188
#, fuzzy
msgid "Right Click Interact"
msgstr "Clique direito único"
#: engines/nancy/input.cpp:219
#, fuzzy
msgid "Fast move modifier"
msgstr "Modo rápido"
#: engines/nancy/input.cpp:234
msgid "Nancy Drew - Maze"
msgstr ""
#: engines/nancy/input.cpp:236
#, fuzzy
#| msgid "Show/hide keyboard"
msgid "Show/hide maze map"
msgstr "Mostrar/ocultar teclado"
#: engines/nancy/metaengine.cpp:38
#, fuzzy
msgid "Player Speech"
msgstr "Duração: "
#: engines/nancy/metaengine.cpp:39
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/metaengine.cpp:49
msgid "Character Speech"
msgstr ""
#: engines/nancy/metaengine.cpp:50
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/metaengine.cpp:60
#, fuzzy
#| msgid "Autosave"
msgid "Auto Move"
msgstr "Auto-guardado"
#: engines/nancy/metaengine.cpp:61
msgid "Automatically rotate the viewport when the mouse reaches an edge."
msgstr ""
#: engines/nancy/metaengine.cpp:71
msgid "Fix softlocks"
msgstr ""
#: engines/nancy/metaengine.cpp:72
msgid ""
"Fix instances where missing something earlier in the game blocks you from "
"progressing any further."
msgstr ""
#: engines/nancy/metaengine.cpp:82
msgid "Fix annoyances"
msgstr ""
#: engines/nancy/metaengine.cpp:83
msgid "Fix various minor annoyances."
msgstr ""
#: engines/nancy/metaengine.cpp:93
msgid "Extend endgame timer"
msgstr ""
#: engines/nancy/metaengine.cpp:94
msgid ""
"Get a little more time before failing the final puzzle. This is an official "
"patch by HeR Interactive."
msgstr ""
#: engines/neverhood/dialogs.cpp:52
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/dialogs.cpp:53
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/dialogs.cpp:57
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/dialogs.cpp:58
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/neverhood/dialogs.cpp:62
msgid "Repeat useful Willie's hint"
msgstr ""
#: engines/neverhood/dialogs.cpp:63
msgid "Repeat actual useful hint by Willie"
msgstr ""
#. I18N: NHC is a file extension
#: engines/neverhood/dialogs.cpp:89
#, fuzzy
msgid "NHC replacement:"
msgstr "Ativar tipo de letra substituto"
#: engines/neverhood/dialogs.cpp:95
msgid "<original>"
msgstr ""
#: engines/parallaction/saveload.cpp:129
#, fuzzy, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr "Jogo guardado na posição #%d "
#: engines/parallaction/saveload.cpp:193
msgid "Load file"
msgstr "Carregar ficheiro"
#: engines/parallaction/saveload.cpp:200
msgid "Loading game..."
msgstr "Jogo a carregar..."
#: engines/parallaction/saveload.cpp:208
#, fuzzy
msgid "Save file"
msgstr "Carregar ficheiro"
#: engines/parallaction/saveload.cpp:215
msgid "Saving game..."
msgstr "A guardar jogo..."
#: engines/parallaction/saveload.cpp:268
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"O ScummVM detectou que tem jogos guardados antigos para 'Nippon Safes' que "
"devem ser renomeados.\n"
"Os nomes antigos já não são suportados, portanto não conseguirá carregar os "
"jogos se não renomear os jogos guardados.\n"
"\n"
"Carregue em OK para os renomear agora, caso contrário, ser-lhe-á perguntado "
"novamente da próxima vez.\n"
#: engines/parallaction/saveload.cpp:315
msgid "ScummVM successfully converted all your saved games."
msgstr "O ScummVM renomeu com sucesso todos os seus jogos guardados."
#: engines/parallaction/saveload.cpp:317
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:2724
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2732
#, fuzzy
msgid "Down/Zoom Out"
msgstr "Reduzir"
#: engines/pegasus/pegasus.cpp:2754
msgid "Action/Select"
msgstr "Acção/Seleccionar"
#: engines/pegasus/pegasus.cpp:2774
msgid "Display/Hide Inventory Tray"
msgstr "Mostrar/Esconder Inventório"
#: engines/pegasus/pegasus.cpp:2781
#, fuzzy
msgid "Display/Hide Biochip Tray"
msgstr "Mostrar/Esconder Inventório"
#: engines/pegasus/pegasus.cpp:2789
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2796
msgid "Display/Hide Info Screen"
msgstr "Mostrar/Esconder Ecrã de Informação"
#: engines/pegasus/pegasus.cpp:2803
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Esconder Menu de Pausa"
#: engines/pegasus/pegasus.cpp:2810
#, fuzzy
msgid "Toggle Chatty AI"
msgstr "Alternar modo rápido"
#: engines/pink/gui.cpp:291
msgid "This menu item is not yet implemented"
msgstr ""
#. I18N: Plumbers is the title of the game. 3DO is the name of platform
#: engines/plumbers/metaengine.cpp:51
msgid "3DO Plumbers requires RGB support."
msgstr ""
#: engines/queen/metaengine.cpp:36
msgid "Alternative intro"
msgstr "Introdução alternativa"
#: engines/queen/metaengine.cpp:37
msgid "Use an alternative game intro (CD version only)"
msgstr "Usar uma introdução alternativa do jogo (Versão CD apenas)"
#: engines/queen/metaengine.cpp:47
#, fuzzy
msgid "Improved font"
msgstr "Modo melhorado"
#: engines/queen/metaengine.cpp:48
msgid "Use an easier to read custom font"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:875
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "ID de jogo não suportado"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:902
#, fuzzy
msgid "macOS Trial version is not supported"
msgstr "ID de jogo não suportado"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:928
#, fuzzy
msgid "Pocket PC Trial version is not supported"
msgstr "ID de jogo não suportado"
#: engines/saga/metaengine.cpp:136
msgid "I Have No Mouth support not compiled in"
msgstr "Suporte para I Have No Mouth não está disponível"
#: engines/saga/metaengine.cpp:267
#, fuzzy
#| msgid "Game Options"
msgid "Game keymapping"
msgstr "Opções do Jogo"
#: engines/saga/metaengine.cpp:268
#, fuzzy
#| msgid "Game Options"
msgid "Option panel keymapping"
msgstr "Opções do Jogo"
#: engines/saga/metaengine.cpp:269
#, fuzzy
#| msgid "Game Options"
msgid "Save panel keymapping"
msgstr "Opções do Jogo"
#: engines/saga/metaengine.cpp:270
#, fuzzy
#| msgid "Game Options"
msgid "Load panel keymapping"
msgstr "Opções do Jogo"
#: engines/saga/metaengine.cpp:271
#, fuzzy
#| msgid "Game Options"
msgid "Quit panel keymapping"
msgstr "Opções do Jogo"
#: engines/saga/metaengine.cpp:272
msgid "Converse panel keymapping"
msgstr ""
#: engines/saga/metaengine.cpp:294
msgid "Boss Key"
msgstr ""
#: engines/saga/metaengine.cpp:299
#, fuzzy
#| msgid "Speech Options"
msgid "Show Options"
msgstr "Opções de Diálogo"
#: engines/saga/metaengine.cpp:307
#, fuzzy
msgid "Exit Conversation"
msgstr "Ação seguinte"
#: engines/saga/metaengine.cpp:312
msgid "Conversation position - Up"
msgstr ""
#: engines/saga/metaengine.cpp:317
msgid "Conversation position - Down"
msgstr ""
#: engines/saga/metaengine.cpp:329
#, fuzzy
#| msgid "Pause game"
msgid "Pause Game"
msgstr "Pausar jogo"
#: engines/saga/metaengine.cpp:335
#, fuzzy
#| msgid "Speech"
msgid "Abort Speech"
msgstr "Diálogo"
#: engines/saga/metaengine.cpp:340
#, fuzzy
#| msgid "Skip dialogue"
msgid "Show Dialogue"
msgstr "Ignorar frase"
#: engines/saga/metaengine.cpp:345 engines/scumm/help.cpp:226
msgid "Walk"
msgstr ""
#: engines/saga/metaengine.cpp:350 engines/scumm/help.cpp:203
#: engines/scumm/help.cpp:215 engines/twp/metaengine.cpp:182
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1534
#, fuzzy
msgid "Look at"
msgstr "Examinar"
#: engines/saga/metaengine.cpp:355
#, fuzzy
msgid "Pickup"
msgstr "Ação seguinte"
#: engines/saga/metaengine.cpp:360 engines/scumm/help.cpp:200
#: engines/scumm/help.cpp:216 engines/scumm/help.cpp:252
#: engines/twp/metaengine.cpp:183 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1558
msgid "Talk to"
msgstr ""
#: engines/saga/metaengine.cpp:365 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:212
#: engines/twp/metaengine.cpp:178
#, fuzzy
msgid "Open"
msgstr "OpenGL"
#: engines/saga/metaengine.cpp:380 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:201 engines/scumm/help.cpp:211
#: engines/twp/metaengine.cpp:180
msgid "Give"
msgstr ""
#: engines/saga/metaengine.cpp:385 engines/scumm/help.cpp:123
#: engines/scumm/help.cpp:138 engines/scumm/help.cpp:163
#: engines/twp/metaengine.cpp:184
msgid "Push"
msgstr ""
#: engines/saga/metaengine.cpp:390
msgid "Take"
msgstr ""
#: engines/saga/metaengine.cpp:395
msgid "Swallow"
msgstr ""
#: engines/saga/metaengine.cpp:402
#, fuzzy
#| msgid "Reading data failed"
msgid "Reading Speed"
msgstr "Falha na leitura"
#: engines/saga/metaengine.cpp:407
#, fuzzy
#| msgid "Change font size"
msgid "Change Music"
msgstr "Mudar tamanho do texto"
#: engines/saga/metaengine.cpp:412
#, fuzzy
#| msgid "Change font size"
msgid "Change Sound"
msgstr "Mudar tamanho do texto"
#: engines/saga/metaengine.cpp:417
#, fuzzy
#| msgid "Change font size"
msgid "Change Voices"
msgstr "Mudar tamanho do texto"
#: engines/saga/metaengine.cpp:422
#, fuzzy
#| msgid "Continue"
msgid "Continue Game"
msgstr "Continuar"
#: engines/saga/metaengine.cpp:449
#, fuzzy
#| msgid "Cancel input"
msgid "Cancel Quit"
msgstr "Cancelar introdução"
#: engines/saga/metaengine.cpp:454
msgid "okay"
msgstr ""
#: engines/saga/metaengine.cpp:459
#, fuzzy
#| msgid "Cancel download"
msgid "Cancel Load"
msgstr "Cancelar transferência"
#: engines/saga/metaengine.cpp:469
#, fuzzy
#| msgid "Cancel autosave"
msgid "Cancel Save"
msgstr "Cancelar auto-guardar"
#: engines/saga/music.cpp:98
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/saga/saga.cpp:404
msgid "Error loading game resources."
msgstr "Erro a carregar os dados do jogo."
#: engines/sci/detection_options.h:33
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection_options.h:34
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection_options.h:45
msgid "Enable high resolution graphics"
msgstr "Ativar gráficos em alta resolução"
#: engines/sci/detection_options.h:46
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Activar gráficos em alta resolução"
#: engines/sci/detection_options.h:57
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection_options.h:58
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection_options.h:70
msgid "Use high-quality video scaling"
msgstr "Usar redimensionamento de vídeo de alta qualidade"
#: engines/sci/detection_options.h:71
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Usar interpolação linear para aumentar vídeos, quando possível"
#: engines/sci/detection_options.h:83
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Usar redimensionamento cel \"LarryScale\" de alta qualidade"
#: engines/sci/detection_options.h:84
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection_options.h:119
msgid "Use CD audio"
msgstr "Usar CD áudio"
#: engines/sci/detection_options.h:120
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar áudio CD em vez de som do jogo, se disponível"
#: engines/sci/detection_options.h:132
msgid "Use Windows cursors"
msgstr "Usar cursores do Windows"
#: engines/sci/detection_options.h:133
#, fuzzy
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"
#: engines/sci/detection_options.h:145
msgid "Use silver cursors"
msgstr "Usar cursores prateados"
#: engines/sci/detection_options.h:146
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"
#: engines/sci/detection_options.h:158
msgid "Enable content censoring"
msgstr "Ativar censura do conteúdo"
#: engines/sci/detection_options.h:159
#, fuzzy
msgid "Enable the game's built-in optional content censoring"
msgstr "Activar censura de conteúdo"
#: engines/sci/detection_options.h:171
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection_options.h:172
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection_options.h:184
msgid "Use RGB rendering"
msgstr ""
#: engines/sci/detection_options.h:185
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
#: engines/sci/detection_options.h:197
msgid "Use per-resource modified palettes"
msgstr ""
#: engines/sci/detection_options.h:198
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
#: engines/sci/detection_options.h:210
#, fuzzy
msgid "Enable bearded musicians"
msgstr "Activar censura de conteúdo"
#: engines/sci/detection_options.h:211
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""
#: engines/sci/detection_options.h:239
msgid "MIDI mode:"
msgstr "Modo MIDI:"
#: engines/sci/detection_options.h:240
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection_options.h:245
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection_options.h:249
msgid "Roland D-110 / D-10 / D-20"
msgstr "Roland D-110 / D-10 / D-20"
#: engines/sci/detection_options.h:253
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection_options.h:257
msgid "Casio MT-540"
msgstr ""
#: engines/sci/detection_options.h:261
msgid "Casio CT-460 / CSM-1"
msgstr ""
#: engines/sci/detection_tables.h:1419 engines/sci/detection_tables.h:1430
#, fuzzy
#| msgid "Failed to initialize resources"
msgid "Game does not contain menu resources"
msgstr "Falha ao inicializar recursos"
#: engines/sci/detection_tables.h:4594
msgid "This demo uses an unimplemented version of Robot videos"
msgstr ""
#: engines/sci/detection_tables.h:4649
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:283
msgid "(Autosave)"
msgstr "(Auto-guardado)"
#: engines/sci/engine/kgraphics32.cpp:361
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:894
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1455
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1457
#, fuzzy, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "ID de jogo não suportado"
#: engines/sci/engine/savegame.cpp:1469
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:68
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:212
msgid "SCI32 support not compiled in"
msgstr "Suporte para SCI32 não está disponível"
#: engines/sci/resource/resource.cpp:856
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:422
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:446
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:538
msgid "Download patch"
msgstr "Transferir correção"
#: engines/sci/sci.cpp:539
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:546
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:979
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:173
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:176
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection_internal.h:384
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
"provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n"
"\n"
"Please contact their technical support for replacement files, or look online "
"for some guides which can help you recover valid files from the KryoFlux "
"dumps that Limited Run Games also provided."
msgstr ""
#. I18N: Creates new online session for multiplayer
#: engines/scumm/dialog-createsession.cpp:37
#, fuzzy
#| msgid "Create a new saved game"
msgid "Create a new game session"
msgstr "Criar um novo jogo guardado"
#. I18N: Name of the online game session
#: engines/scumm/dialog-createsession.cpp:40
#, fuzzy
#| msgid "Game menu"
msgid "Game Name:"
msgstr "Menu do jogo"
#. I18N: The user's name for online
#: engines/scumm/dialog-createsession.cpp:44
#: engines/scumm/dialog-sessionselector.cpp:60
#, fuzzy
#| msgid "Name:"
msgid "Your Name:"
msgstr "Nome:"
#. I18N: Button, start hosting online multiplayer game
#: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:3913
msgid "Host"
msgstr ""
#. I18N: Retrieving list of online multiplayer games
#: engines/scumm/dialog-sessionselector.cpp:51
#, fuzzy
#| msgid "Saving game..."
msgid "Querying games..."
msgstr "A guardar jogo..."
#. I18N: Join online multiplayer game
#: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:3913
msgid "Join"
msgstr ""
#. I18N: Online multiplayer games were found
#: engines/scumm/dialog-sessionselector.cpp:118
#, fuzzy, c-format
msgid "Found %d available games."
msgstr "Não há ícones novos disponíveis"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:285
msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:287
msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:288
msgid "~C~lose"
msgstr "~F~echar"
#: engines/scumm/dialogs.cpp:969
msgid "Speech Only"
msgstr "Só Diálogo"
#: engines/scumm/dialogs.cpp:970
msgid "Speech and Subtitles"
msgstr "Diálogo e Legendas"
#: engines/scumm/dialogs.cpp:971
msgid "Subtitles Only"
msgstr "Só Legendas"
#: engines/scumm/dialogs.cpp:979
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Diálogo & Legs."
#: engines/scumm/dialogs.cpp:1025
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:1027
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:1031
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:1032
msgid "Expert"
msgstr ""
#: engines/scumm/dialogs.cpp:1139
msgid "Enhancements:"
msgstr ""
#: engines/scumm/dialogs.cpp:1144
#, fuzzy
msgid "Fix original bugs"
msgstr "Usar ecrãs originais de Salvar/Carregar"
#: engines/scumm/dialogs.cpp:1145
msgid ""
"Fixes bugs which were present in the original release, and noticeable "
"graphical/audio glitches."
msgstr ""
#: engines/scumm/dialogs.cpp:1148
msgid "Audio-visual improvements"
msgstr ""
#: engines/scumm/dialogs.cpp:1149
msgid ""
"Makes adjustments not related to bugs for certain audio and graphics "
"elements (e.g. version consistency changes)."
msgstr ""
#: engines/scumm/dialogs.cpp:1152
#, fuzzy
msgid "Restored content"
msgstr "Activar censura de conteúdo"
#: engines/scumm/dialogs.cpp:1153
msgid ""
"Restores dialogs, graphics, and audio elements which were originally cut in "
"the original release."
msgstr ""
#: engines/scumm/dialogs.cpp:1156
msgid "Modern UI/UX adjustments"
msgstr ""
#: engines/scumm/dialogs.cpp:1157
msgid ""
"Activates some modern comforts; e.g it removes the fake sound loading screen "
"in Sam&Max, and makes early save menus snappier."
msgstr ""
#: engines/scumm/dialogs.cpp:1181 engines/scumm/metaengine.cpp:716
#, fuzzy
msgid "Enable the original GUI and Menu"
msgstr "Ativa batotas"
#: engines/scumm/dialogs.cpp:1182
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu. Use it together with the \"Ask for confirmation on exit\" "
"for a more complete experience."
msgstr ""
#: engines/scumm/dialogs.cpp:1300
msgid "Overture Timing:"
msgstr ""
#: engines/scumm/dialogs.cpp:1304
msgid ""
"When using replacement music, this adjusts the time when the Overture "
"changes to the scene with the Lucasfilm and Loom logotypes."
msgstr ""
#: engines/scumm/dialogs.cpp:1391
msgid "Music Quality:"
msgstr ""
#: engines/scumm/dialogs.cpp:1395
msgid ""
"Select music quality. The original lets you choose this from the Game menu."
msgstr ""
#: engines/scumm/dialogs.cpp:1396
msgid ""
"Select music quality. The original determines the basic setup by hardware "
"detection and speed tests, but also allows changes through the Game menu to "
"some degree."
msgstr ""
#: engines/scumm/dialogs.cpp:1483 engines/scumm/dialogs.cpp:1484
msgid "auto"
msgstr ""
#: engines/scumm/dialogs.cpp:1483
msgid "Low"
msgstr ""
#: engines/scumm/dialogs.cpp:1483
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:75
#, fuzzy
#| msgid "Medium"
msgid "Medium"
msgstr "Médio"
#: engines/scumm/dialogs.cpp:1483
msgid "High"
msgstr ""
#: engines/scumm/dialogs.cpp:1484
msgid "Good"
msgstr ""
#: engines/scumm/dialogs.cpp:1484
msgid "Better"
msgstr ""
#: engines/scumm/dialogs.cpp:1485
#, c-format
msgid "Hardware Rating: %s - "
msgstr ""
#: engines/scumm/dialogs.cpp:1485
#, c-format
msgid "Quality Selection: %s"
msgstr ""
#: engines/scumm/dialogs.cpp:1499
msgid "Playback Adjust:"
msgstr "Ajustar Reprodução:"
#: engines/scumm/dialogs.cpp:1503
msgid ""
"When playing sound from the CD audio track, adjust the start position of the "
"sound by this much. Use this if you often hear bits of the wrong sound."
msgstr ""
#: engines/scumm/dialogs.cpp:1583
msgid "Intro Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1587
msgid ""
"When playing the intro track, play from this point in it. Use this if the "
"music gets cut off prematurely, or if you are unhappy with the way the music "
"syncs up with the intro."
msgstr ""
#: engines/scumm/dialogs.cpp:1596
msgid "Outlook Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1600
msgid ""
"The outlook music is part of the intro track. Adjust the position in the "
"track at which it starts playing. Use this if the music is cut off, or if "
"you hear part of the previous music."
msgstr ""
#: engines/scumm/dialogs.cpp:1702 engines/scumm/metaengine.cpp:707
#, fuzzy
msgid "Load modded audio"
msgstr "Carregar estado do jogo"
#: engines/scumm/dialogs.cpp:1702 engines/scumm/metaengine.cpp:708
msgid ""
"Replace music, sound effects, and speech clips with modded audio files, if "
"available."
msgstr ""
#: engines/scumm/dialogs.cpp:1704
msgid "Multiplayer Server:"
msgstr ""
#: engines/scumm/dialogs.cpp:1710
#, fuzzy
msgid "Online Server:"
msgstr "Servidor:"
#: engines/scumm/dialogs.cpp:1711
msgid ""
"Address of the server to connect to for online play. It must start with "
"either \"https://\" or \"http://\" schemas."
msgstr ""
#: engines/scumm/dialogs.cpp:1713
msgid "Enable online competitive mods"
msgstr ""
#: engines/scumm/dialogs.cpp:1713
msgid "Enables custom-made modifications intented for online competitive play."
msgstr ""
#: engines/scumm/dialogs.cpp:1717
msgid "Enable connection to Multiplayer Server"
msgstr ""
#: engines/scumm/dialogs.cpp:1717
msgid ""
"Toggles the connection to the server that allows hosting and joining online "
"multiplayer games over the Internet."
msgstr ""
#: engines/scumm/dialogs.cpp:1718
msgid "Host games over LAN"
msgstr ""
#: engines/scumm/dialogs.cpp:1718
msgid "Allows the game sessions to be discovered over your local area network."
msgstr ""
#: engines/scumm/dialogs.cpp:1721
msgid "Generate random maps"
msgstr ""
#: engines/scumm/dialogs.cpp:1721
msgid "Allow random map generation (Based from Moonbase Console)."
msgstr ""
#: engines/scumm/dialogs.cpp:1723
msgid ""
"Address of the server to connect to for hosting and joining online game "
"sessions."
msgstr ""
#: engines/scumm/help.cpp:72
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:73
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:77
#, fuzzy
msgid "Selection screen"
msgstr "Selecione um tema"
#: engines/scumm/help.cpp:78
msgid "Skip line of text"
msgstr "Ignorar linha de texto"
#: engines/scumm/help.cpp:79
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:80 engines/vcruise/metaengine.cpp:171
msgid "Pause game"
msgstr "Pausar jogo"
#. I18N: Drafts is set of notes in Loom to invoke spells
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
#: engines/scumm/help.cpp:103 engines/scumm/help.cpp:104
#: engines/scumm/help.cpp:190
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:81
msgid "Load saved game 1-10"
msgstr "Carregar jogo 1-10"
#: engines/scumm/help.cpp:82
msgid "Save game 1-10"
msgstr "Guardar jogo 1-10"
#: engines/scumm/help.cpp:89
msgid "Music volume up / down"
msgstr "Aumentar / diminuir volume da música"
#: engines/scumm/help.cpp:90
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:91
msgid "Simulate left mouse button"
msgstr "Simular botão esquerdo do rato"
#: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:92
msgid "Simulate right mouse button"
msgstr "Simular botão direito do rato"
#: engines/scumm/help.cpp:95
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:96
msgid "Show / Hide console"
msgstr "Mostrar / ocultar consola"
#: engines/scumm/help.cpp:97
msgid "Start the debugger"
msgstr "Iniciar o depurador"
#: engines/scumm/help.cpp:98
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:99
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:100
#, fuzzy
msgid "Run in really fast mode (*)"
msgstr "Alternar modo muito rápido"
#: engines/scumm/help.cpp:102
msgid "Switch between graphics filters"
msgstr "Alternar entre filtros gráficos"
#: engines/scumm/help.cpp:103
#, fuzzy
msgid "Increase / Decrease scale factor"
msgstr "Aumentar a escala"
#: engines/scumm/help.cpp:104
msgid "Toggle aspect-ratio correction"
msgstr "Alternar correção da taxa de proporção"
#: engines/scumm/help.cpp:109
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:110
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:111
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:112
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:116
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:118
#, fuzzy
msgid "Main game controls:"
msgstr "Alterar opções do jogo"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/twp/metaengine.cpp:185
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:128
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:129
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:143
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:149
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
#, fuzzy
msgid "Turn on"
msgstr "Girar à esquerda"
#: engines/scumm/help.cpp:134 engines/scumm/help.cpp:156
#: engines/scumm/help.cpp:174
#, fuzzy
msgid "Turn off"
msgstr "Girar à esquerda"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:198 engines/wintermute/keymapper_tables.h:1540
#, fuzzy
msgid "Walk to"
msgstr "Avançar"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:214
#: engines/scumm/help.cpp:231 engines/twp/metaengine.cpp:181
#: engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1546
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:146 engines/scumm/help.cpp:171
#, fuzzy
msgid "What is"
msgstr "O quê ? "
#: engines/scumm/help.cpp:151
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:152
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:158
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:160
#, fuzzy
msgid "Switch"
msgstr "Mudar para o Jogo"
#: engines/scumm/help.cpp:168 engines/scumm/help.cpp:232
#, fuzzy
msgid "Look"
msgstr "Olhar para Cima"
#: engines/scumm/help.cpp:175 engines/scumm/help.cpp:227
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:176
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:177
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:181
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:186
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:187
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:188
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:190
#, fuzzy
#| msgid "Show inventory"
msgid "Shows the drafts inventory"
msgstr "Mostrar inventário"
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:219
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:204
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:205
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:221
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:221
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:222
#, fuzzy
msgid "KeyDown"
msgstr "Baixo"
#: engines/scumm/help.cpp:222
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:230
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:233
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:236
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:237
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:239
#, fuzzy
msgid "Punch"
msgstr "Menu principal"
#: engines/scumm/help.cpp:240
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:244
#, fuzzy
msgid "Regular cursor"
msgstr "Usar cursores prateados"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:247
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:250
msgid "Save / Load / Options"
msgstr "Guardar / Carregar / Opções"
#: engines/scumm/help.cpp:261
#, fuzzy
msgid "Other game controls:"
msgstr "Alterar opções do jogo"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273
#, fuzzy
msgid "Inventory:"
msgstr "Mostrar inventário"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280
#, fuzzy
msgid "Scroll list up"
msgstr "Deslizar para cima"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281
#, fuzzy
msgid "Scroll list down"
msgstr "Deslizar para baixo"
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:274
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277
#, fuzzy
msgid "Upper right item"
msgstr "Usar paleta de cores claras"
#: engines/scumm/help.cpp:269 engines/scumm/help.cpp:279
#, fuzzy
msgid "Lower right item"
msgstr "Mover para a direita"
#: engines/scumm/help.cpp:275
#, fuzzy
msgid "Middle left item"
msgstr "Clique do meio"
#: engines/scumm/help.cpp:278
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:285 engines/scumm/help.cpp:290
#, fuzzy
msgid "Switching characters:"
msgstr "Trocar caracter"
#: engines/scumm/help.cpp:287
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:288
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:297
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:298
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:300
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:301
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:302
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:309
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:310 engines/scumm/help.cpp:311
#: engines/scumm/help.cpp:312
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:313
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:314
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:315
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:316
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:317
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "Punch low"
msgstr ""
#: engines/scumm/help.cpp:320
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:323
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:324
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:325
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:326
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:335
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:336
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:337
#, fuzzy
msgid "Fly to left"
msgstr "Mover para a esquerda"
#: engines/scumm/help.cpp:338
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:339
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:340
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:341
#, fuzzy
msgid "Fly down"
msgstr "Deslizar para baixo"
#: engines/scumm/help.cpp:342
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:343
#, fuzzy
msgid "Fly to right"
msgstr "Mover para a direita"
#: engines/scumm/help.cpp:344
#, fuzzy
msgid "Fly to lower right"
msgstr "Avançar para a direita"
#: engines/scumm/input.cpp:1366
#, fuzzy
msgid "Snap scroll on"
msgstr "Deslizar para baixo"
#: engines/scumm/input.cpp:1368
#, fuzzy
msgid "Snap scroll off"
msgstr "Deslizar para baixo"
#: engines/scumm/input.cpp:1381
#, fuzzy
msgid "Music volume: "
msgstr "Música:"
#: engines/scumm/input.cpp:1398
msgid "Subtitle speed: "
msgstr "Vel. das legendas: "
#: engines/scumm/metaengine.cpp:367
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:466
msgid "HE v71+ support is not compiled in"
msgstr "Suporte para HE v71+ não está disponível"
#: engines/scumm/metaengine.cpp:490
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Suporte para SCUMM v7-8 não está disponível"
#: engines/scumm/metaengine.cpp:636
#, fuzzy
msgid "Show Object Line"
msgstr "Mostrar \"Linhas de Scan\""
#: engines/scumm/metaengine.cpp:637
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/metaengine.cpp:645
msgid "Use NES Classic Palette"
msgstr "Usar a Paleta Clássica NES"
#: engines/scumm/metaengine.cpp:646
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/metaengine.cpp:654
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/metaengine.cpp:655
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/metaengine.cpp:663
msgid "Run in original 640 x 480 resolution"
msgstr ""
#: engines/scumm/metaengine.cpp:664
msgid ""
"This allows more accurate pause/restart banners, but might impact "
"performance or shader/scaler usage."
msgstr ""
#: engines/scumm/metaengine.cpp:671
msgid "Play simplified music"
msgstr ""
#: engines/scumm/metaengine.cpp:672
msgid "This music was intended for low-end Macs, and uses only one channel."
msgstr ""
#: engines/scumm/metaengine.cpp:680
#, fuzzy
msgid "Enable smooth scrolling"
msgstr "Suaviza o deslocamento do ecrã ao caminhar"
#: engines/scumm/metaengine.cpp:681
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/metaengine.cpp:689
#, fuzzy
msgid "Allow semi-smooth scrolling"
msgstr "Suaviza o deslocamento do ecrã ao caminhar"
#: engines/scumm/metaengine.cpp:690
msgid ""
"Allow scrolling to be less smooth during the fast camera movement in the "
"intro."
msgstr ""
#: engines/scumm/metaengine.cpp:717
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu. \t\tUse it together with the \"Ask for confirmation on exit"
"\" for a more complete experience."
msgstr ""
#: engines/scumm/metaengine.cpp:726
#, fuzzy
msgid "Enable low latency audio mode"
msgstr "Ativa vozes com hélio"
#: engines/scumm/metaengine.cpp:727
msgid ""
"Allows the game to use low latency audio, at the cost of sound accuracy. \t"
"\tIt is recommended to enable this feature only if you incur in audio "
"latency issues during normal gameplay."
msgstr ""
#: engines/scumm/metaengine.cpp:736
msgid "Enable the \"A Pirate I Was Meant To Be\" song"
msgstr ""
#: engines/scumm/metaengine.cpp:737
msgid ""
"Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was "
"Meant To Be\", \t\twhich was cut in international releases. Beware though: "
"subtitles may not be fully translated."
msgstr ""
#: engines/scumm/metaengine.cpp:836
#, fuzzy
msgid "Down Left"
msgstr "Girar à esquerda"
#: engines/scumm/metaengine.cpp:849
#, fuzzy
msgid "Down Right"
msgstr "Girar à direita"
#: engines/scumm/metaengine.cpp:869
#, fuzzy
msgid "Up Left"
msgstr "Esquerda"
#: engines/scumm/metaengine.cpp:882
#, fuzzy
msgid "Up Right"
msgstr "Direita"
#: engines/scumm/metaengine.cpp:894
#, fuzzy
msgid "Switch weapon"
msgstr "Trocar ecrãs"
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
#: engines/scumm/metaengine.cpp:908
msgid "Win the bike fight cheat"
msgstr ""
#: engines/scumm/scumm.cpp:292
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1197
msgid "This game requires the 'Indy' Macintosh executable for its fonts."
msgstr ""
#: engines/scumm/scumm.cpp:1222
msgid ""
"This game requires the 'Loom' Macintosh executable for its music and fonts."
msgstr ""
#: engines/scumm/scumm.cpp:1242
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1250
#, c-format
msgid "Could not open Macintosh resource file %s"
msgstr ""
#: engines/scumm/scumm.cpp:1253
#, c-format
msgid "Could not find resource fork in Macintosh resource file %s"
msgstr ""
#: engines/scumm/scumm.cpp:1613
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
#: engines/scumm/scumm.cpp:2091
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2107
msgid ""
"This particular version of Monkey Island 1 is known to miss some\n"
"required resources for MT-32. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:3802
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
#: engines/scumm/scumm.cpp:3913
#, fuzzy
msgid "Would you like to host or join a network play session?"
msgstr "Deseja guardar ou carregar um jogo?"
#. I18N: Random map generator for Moonbase Commander
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:55
#, fuzzy
#| msgid "Game Options"
msgid "Random Map Options"
msgstr "Opções do Jogo"
#. I18N: Map generator algorthims
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:59
msgid "Algorithm"
msgstr ""
#. I18N: Spiff algorthim
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:63
msgid "Spiff"
msgstr ""
#. I18N: Katton algorthim
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:65
msgid "Katton"
msgstr ""
#. I18N: Random algorthim
#. I18N: Random map size
#. I18N: Random tileset
#. I18N: Random percentage of energy pools
#. I18N: Random percentage of terrain
#. I18N: Random percentage of water
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136
msgid "Random"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67
msgid "Picks the map algorithm randomly."
msgstr ""
#. I18N: Map sizes
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:70
msgid "Size"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:74
#, fuzzy
#| msgid "Small"
msgid "Small"
msgstr "Pequeno"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:76
msgid "Large"
msgstr "Grande"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:77
msgid "Huge"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:78
msgid "SAI"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:79
msgid "Ridiculous"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:80
#, fuzzy
#| msgid "Map"
msgid "Max"
msgstr "Definir"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82
msgid "Picks the map size randomly."
msgstr ""
#. I18N: Map tilesets
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:85
#, fuzzy
#| msgid "Reset"
msgid "Tileset"
msgstr "Restaurar"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99
msgid "Picks the map tileset randomly."
msgstr ""
#. I18N: Percentage of energy pools
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:102
msgid "Energy"
msgstr ""
#. I18N: Energy slider label
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:107
msgid "Scarce - Lots"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112
msgid "Picks the random amount of energy pools."
msgstr ""
#. I18N: Percentage of terrain
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:115
msgid "Terrain"
msgstr ""
#. I18N: Terrain slider label
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:120
msgid "Barren - Rough"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124
msgid "Picks the random amount of terrain level."
msgstr ""
#. I18N: Percentage of water
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:127
msgid "Water"
msgstr ""
#. I18N: Water slider label
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:132
msgid "Driest - Wettest"
msgstr ""
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136
msgid "Picks the random amount of water."
msgstr ""
#. I18N: Generate new map
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:140
msgid "Generate"
msgstr ""
#: engines/scumm/he/sound_he.cpp:1555
msgid ""
"Unimplemented development codepath encountered within the sound engine,\n"
"please file a ticket at https://bugs.scummvm.org."
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:660
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:665
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/metaengine.cpp:51
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/metaengine.cpp:52
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/metaengine.cpp:63
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/metaengine.cpp:64
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/metaengine.cpp:75
#, fuzzy
msgid "Show character portraits"
msgstr "Trocar caracter"
#: engines/sherlock/metaengine.cpp:76
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/metaengine.cpp:87
#, fuzzy
msgid "Slide dialogs into view"
msgstr "Ignorar linha"
#: engines/sherlock/metaengine.cpp:88
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/metaengine.cpp:99
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/metaengine.cpp:100
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:140
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/metaengine.cpp:89
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:107
msgid "Skip / Close"
msgstr "Ignorar / Fechar"
#: engines/sky/metaengine.cpp:115
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:131
msgid "Toggle fast mode"
msgstr "Alternar modo rápido"
#: engines/sky/metaengine.cpp:136
msgid "Toggle really fast mode"
msgstr "Alternar modo muito rápido"
#: engines/sky/metaengine.cpp:156
msgid "Floppy intro"
msgstr ""
#: engines/sky/metaengine.cpp:157
#, fuzzy
msgid "Use the floppy version's intro (CD version only)"
msgstr "Usar uma introdução alternativa do jogo (Versão CD apenas)"
#: engines/sky/metaengine.cpp:235
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
#: engines/stark/metaengine.cpp:37
#, fuzzy
msgid "Load modded assets"
msgstr "Carregar estado do jogo"
#: engines/stark/metaengine.cpp:38
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/metaengine.cpp:48
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/metaengine.cpp:49
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:140
msgid "Enable font anti-aliasing"
msgstr "Ativar suavização do tipo de letra"
#: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:141
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:106
#, fuzzy
msgid "Software renderer does not support modded assets"
msgstr "O motor não suporta jogos guardados"
#: engines/stark/stark.cpp:291
#, fuzzy
msgid "You are missing recommended data files:"
msgstr "Estão em falta os seguintes ficheiros necessários Riven:\n"
#: engines/stark/stark.cpp:305
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:312
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:318
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:324
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:191
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:475
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:485
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:528
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:832
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:833
msgid "Failed to load temporary game state."
msgstr "Falha ao carregar o estado temporário do jogo."
#: engines/supernova/metaengine.cpp:37
msgid "Improved mode"
msgstr "Modo melhorado"
#: engines/supernova/metaengine.cpp:38
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:563 engines/sword2/animation.cpp:456
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:570 engines/sword2/animation.cpp:465
#, fuzzy, c-format
msgid "Cutscene '%s' not found"
msgstr "Ficheiro de vídeo '%s' não encontrado!"
#: engines/sword1/control.cpp:2796
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"O ScummVM detectou jogos guardados antigos do Drascula que devem ser "
"convertidos.\n"
"O formato antigo dos jogos guardados já não é suportado, portanto os jogos "
"não podem ser carregados sem conversão.\n"
"\n"
"Clique OK para converter agora, caso contrário verá esta mensagem da próxima "
"vez que iniciar o jogo.\n"
#: engines/sword1/control.cpp:2982
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:2985
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:2985
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1732
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:426
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/metaengine.cpp:43
msgid "Show object labels"
msgstr ""
#: engines/sword2/metaengine.cpp:44
#, fuzzy
msgid "Show labels for objects on mouse hover"
msgstr "Mostra o nome dos objetos ao passar o rato por cima deles"
#: engines/sword25/metaengine.cpp:35
#, fuzzy
msgid "Use English speech"
msgstr "Usar Texto para Voz"
#: engines/sword25/metaengine.cpp:36
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/tetraedge/metaengine.cpp:32
#, fuzzy
#| msgid "Correct aspect ratio for games"
msgid "Correct movie aspect ratio"
msgstr "Corrige a taxa de proporção em jogos"
#: engines/tetraedge/metaengine.cpp:33
msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen"
msgstr ""
#: engines/tetraedge/metaengine.cpp:43
msgid "Restore missing scenes"
msgstr ""
#: engines/tetraedge/metaengine.cpp:44
msgid "Restore some scenes originally in the Windows edition"
msgstr ""
#: engines/tinsel/detection_tables.h:481
#, fuzzy
msgid "Saturn CD version is not yet supported"
msgstr "ID de jogo não suportado"
#: engines/tinsel/metaengine.cpp:39
#, fuzzy
msgid "Remove Black Bars"
msgstr "Retroceder"
#: engines/tinsel/metaengine.cpp:40
msgid ""
"The game originally renders at 640x432 which is then presented letterboxed "
"at 640x480. Enabling this option removes the forced letterbox effect, so "
"that the game fits better on screens with an aspect ratio wider than 4:3."
msgstr ""
#: engines/tony/tony.cpp:248
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:268
#, c-format
msgid "Saved game in slot #%d "
msgstr "Jogo guardado na posição #%d "
#: engines/toon/toon.cpp:272
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "Não foi possível guardar rápido na posição #%d"
#: engines/toon/toon.cpp:285
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "Jogo #%d carregado rápido"
#: engines/toon/toon.cpp:289
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Não foi possível carregar rápido o jogo #%d"
#: engines/toon/toon.cpp:1538
#, fuzzy
msgid "Are you sure you want to exit?"
msgstr "Deseja mesmo sair?"
#: engines/toon/toon.cpp:1951
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Falha a carregar o ficheiro!"
#: engines/twine/detection.cpp:175
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr "Esta versão requer Giflib que não está disponível neste ScummVM"
#: engines/twine/metaengine.cpp:44
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/metaengine.cpp:45
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/metaengine.cpp:56
#, fuzzy
msgid "Disable save menu"
msgstr "Falha a guardar o jogo"
#: engines/twine/metaengine.cpp:57
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/metaengine.cpp:67
#, fuzzy
msgid "Enable debug mode"
msgstr "Ativa vozes com hélio"
#: engines/twine/metaengine.cpp:68
#, fuzzy
msgid "Enable the debug mode"
msgstr "Ativa vozes com hélio"
#: engines/twine/metaengine.cpp:78
#, fuzzy
msgid "Enable audio CD"
msgstr "Ativa risos como se houvesse um público"
#: engines/twine/metaengine.cpp:79
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/metaengine.cpp:89
#, fuzzy
msgid "Enable sound"
msgstr "Ativar armazenamento"
#: engines/twine/metaengine.cpp:90
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Título completo do jogo"
#: engines/twine/metaengine.cpp:100
#, fuzzy
msgid "Enable text"
msgstr "Ativar armazenamento"
#: engines/twine/metaengine.cpp:101
#, fuzzy
msgid "Enable the text for the game"
msgstr "Título completo do jogo"
#: engines/twine/metaengine.cpp:111
#, fuzzy
msgid "Enable movies"
msgstr "Ativar Venus"
#: engines/twine/metaengine.cpp:112
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Ativa o sistema de ajuda Venus"
#: engines/twine/metaengine.cpp:122
#, fuzzy
msgid "Enable mouse"
msgstr "Ativar Venus"
#: engines/twine/metaengine.cpp:123
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Título completo do jogo"
#: engines/twine/metaengine.cpp:133
msgid "Use the USA version"
msgstr ""
#: engines/twine/metaengine.cpp:134
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/metaengine.cpp:144 engines/ultima/metaengine.cpp:96
msgid "Enable high resolution"
msgstr "Ativar alta resolução"
#: engines/twine/metaengine.cpp:145 engines/ultima/metaengine.cpp:97
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Título completo do jogo"
#: engines/twine/metaengine.cpp:236
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:241
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:246
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:251
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:256
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:261
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:266
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:271
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:277
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:282
msgid "Place actor at center of screen"
msgstr ""
#: engines/twine/metaengine.cpp:287
#, fuzzy
msgid "Debug Menu"
msgstr "Saída do depurador"
#: engines/twine/metaengine.cpp:292
#, fuzzy
msgid "Debug Menu Execute"
msgstr "Saída do depurador"
#: engines/twine/metaengine.cpp:297 engines/twine/metaengine.cpp:317
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:302 engines/twine/metaengine.cpp:322
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:307 engines/twine/metaengine.cpp:327
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:312 engines/twine/metaengine.cpp:332
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:337
#, fuzzy
msgid "Behaviour Action"
msgstr "Ação"
#: engines/twine/metaengine.cpp:343
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:355
msgid "Options Menu"
msgstr "Menu de Opções"
#: engines/twine/metaengine.cpp:367
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:373
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:387
#, fuzzy
msgid "Move Backward"
msgstr "Retroceder"
#: engines/twine/metaengine.cpp:408
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:413
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:426
#, fuzzy
msgid "Special Action"
msgstr "Ação"
#: engines/twine/metaengine.cpp:432
msgid "Scenery Zoom"
msgstr ""
#: engines/twine/metaengine.cpp:457 engines/twine/metaengine.cpp:509
#: engines/twine/metaengine.cpp:525
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:562
#, fuzzy
msgid "Previous location"
msgstr "Ação seguinte"
#: engines/twine/metaengine.cpp:567
#, fuzzy
msgid "Next location"
msgstr "Ação seguinte"
#: engines/twine/parser/text.cpp:34
msgctxt "Options menu"
msgid "High resolution on"
msgstr "Alta resolução ativada"
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "High resolution off"
msgstr "Alta resolução desativada"
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision on"
msgstr "Colisão com paredes ativada"
#: engines/twine/parser/text.cpp:37
msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Colisão com paredes desativada"
#: engines/twine/parser/text.cpp:38
#, fuzzy
#| msgid "Language not detected"
msgctxt "Options menu"
msgid "Language selection"
msgstr "Idioma desconhecido"
#: engines/twine/parser/text.cpp:39
msgctxt "Options menu"
msgid "Voices: None"
msgstr ""
#: engines/twine/parser/text.cpp:40
msgctxt "Options menu"
msgid "Voices: English"
msgstr ""
#: engines/twine/parser/text.cpp:41
msgctxt "Options menu"
msgid "Voices: French"
msgstr ""
#: engines/twine/parser/text.cpp:42
msgctxt "Options menu"
msgid "Voices: German"
msgstr ""
#: engines/twp/dialogs.cpp:32
#, fuzzy
#| msgid "Video"
msgid "Video:"
msgstr "Vídeo"
#. I18N: Setting to switch toiled paper to be shown as "over".
#: engines/twp/dialogs.cpp:37
msgid "Toilet paper over"
msgstr ""
#: engines/twp/dialogs.cpp:38
msgid ""
"The toilet paper in some toilets will be shown \"over\".\n"
"It's a joke option that has no effects on the gameplay."
msgstr ""
#. I18N: Setting to enable or disable additional jokes in the game.
#: engines/twp/dialogs.cpp:41
msgid "Annoying in-jokes"
msgstr ""
#: engines/twp/dialogs.cpp:42
msgid ""
"The game will include in-jokes and references to past adventure games, in "
"the form of both dialogues and objects.\n"
"There is a game achievement that can be obtained only if the in-jokes option "
"is switched on."
msgstr ""
#: engines/twp/dialogs.cpp:44
#, fuzzy
#| msgid "Control"
msgid "Controls:"
msgstr "Controlo"
#. I18N: Setting to invert verb colors or keep the original verb colors.
#: engines/twp/dialogs.cpp:48
msgid "Invert verb colors"
msgstr ""
#. I18N: Setting to use retro or modern fonts.
#: engines/twp/dialogs.cpp:50
msgid "Retro Fonts"
msgstr ""
#. I18N: Setting to use retro or modern verbs.
#: engines/twp/dialogs.cpp:52
msgid "Retro Verbs"
msgstr ""
#. I18N: Setting to use classic sentence or modern sentence.
#: engines/twp/dialogs.cpp:54
msgid "Classic Sentence"
msgstr ""
#. I18N: Settings to enable or disable Ransome unbeeped DLC.
#: engines/twp/dialogs.cpp:57
msgid "Ransome *unbeeped* (DLC)"
msgstr ""
#: engines/twp/metaengine.cpp:151
#, fuzzy
msgid "Select highlighted verb"
msgstr "Selecione um tema"
#: engines/twp/metaengine.cpp:156
#, fuzzy
#| msgid "Go to previous directory level"
msgid "Go to previous object"
msgstr "Ir para a pasta acima"
#: engines/twp/metaengine.cpp:157
#, fuzzy
msgid "Go to next object"
msgstr "Menu de Opções da DS"
#: engines/twp/metaengine.cpp:158
msgid "Select verb/item Left"
msgstr ""
#: engines/twp/metaengine.cpp:159
#, fuzzy
#| msgid "Slide Right"
msgid "Select verb/item Right"
msgstr "Deslizar à direita"
#: engines/twp/metaengine.cpp:160
msgid "Select verb/item Up"
msgstr ""
#: engines/twp/metaengine.cpp:161
msgid "Select verb/item Down"
msgstr ""
#: engines/twp/metaengine.cpp:163
#, fuzzy
#| msgid "Select Group by"
msgid "Select Actor 1"
msgstr "Agrupar por"
#: engines/twp/metaengine.cpp:164
#, fuzzy
#| msgid "Select Group by"
msgid "Select Actor 2"
msgstr "Agrupar por"
#: engines/twp/metaengine.cpp:165
#, fuzzy
#| msgid "Select Group by"
msgid "Select Actor 3"
msgstr "Agrupar por"
#: engines/twp/metaengine.cpp:166
#, fuzzy
#| msgid "Select Group by"
msgid "Select Actor 4"
msgstr "Agrupar por"
#: engines/twp/metaengine.cpp:167
#, fuzzy
#| msgid "Select Group by"
msgid "Select Actor 5"
msgstr "Agrupar por"
#: engines/twp/metaengine.cpp:168
#, fuzzy
msgid "Select Choice 1"
msgstr "Selecione um tema"
#: engines/twp/metaengine.cpp:169
#, fuzzy
msgid "Select Choice 2"
msgstr "Selecione um tema"
#: engines/twp/metaengine.cpp:170
#, fuzzy
msgid "Select Choice 3"
msgstr "Selecione um tema"
#: engines/twp/metaengine.cpp:171
#, fuzzy
msgid "Select Choice 4"
msgstr "Selecione um tema"
#: engines/twp/metaengine.cpp:172
#, fuzzy
msgid "Select Choice 5"
msgstr "Selecione um tema"
#: engines/twp/metaengine.cpp:173
#, fuzzy
msgid "Select Choice 6"
msgstr "Selecione um tema"
#: engines/twp/metaengine.cpp:174
#, fuzzy
msgid "Select Next Actor"
msgstr "Selecione um tema"
#: engines/twp/metaengine.cpp:175
#, fuzzy
msgid "Select Previous Actor"
msgstr "Ação seguinte"
#: engines/twp/metaengine.cpp:176
#, fuzzy
#| msgid "Skip text"
msgid "Skip Text"
msgstr "Saltar texto"
#: engines/twp/metaengine.cpp:177
#, fuzzy
#| msgid "Show hints"
msgid "Show hotspots"
msgstr "Mostrar dicas"
#: engines/twp/twp.cpp:829
msgid ""
"You selected Ransome *unbeeped* (DLC) but the DLC has not been detected!"
msgstr ""
#: engines/ultima/metaengine.cpp:63
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/metaengine.cpp:64
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/metaengine.cpp:74
#, fuzzy
msgid "Enable frame limiting"
msgstr "Activar censura de conteúdo"
#: engines/ultima/metaengine.cpp:75
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/metaengine.cpp:85
#, fuzzy
msgid "Enable cheats"
msgstr "Ativa batotas"
#: engines/ultima/metaengine.cpp:86
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/metaengine.cpp:107
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/metaengine.cpp:108
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/metaengine.cpp:118
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Título completo do jogo"
#: engines/ultima/metaengine.cpp:119
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/metaengine.cpp:129
msgid "Enable font replacement"
msgstr "Ativar tipo de letra substituto"
#: engines/ultima/metaengine.cpp:130
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/metaengine.cpp:152
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/metaengine.cpp:153
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/metaengine.cpp:163
msgid "Always enable Christmas easter-egg"
msgstr ""
#: engines/ultima/metaengine.cpp:164
msgid "Enable the Christmas music at any time of year."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:375
#, c-format
msgid "loading quick save %d"
msgstr "a carregar rápido jogo %d"
#: engines/ultima/nuvie/nuvie.cpp:380
#, c-format
msgid "saving quick save %d"
msgstr "a guardar rápido jogo %d"
#: engines/ultima/nuvie/metaengine.cpp:41
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/metaengine.cpp:206
msgid "Ultima VI"
msgstr ""
#: engines/ultima/nuvie/metaengine.cpp:208
msgid "Martian Dreams"
msgstr ""
#: engines/ultima/nuvie/metaengine.cpp:210
msgid "The Savage Empire"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:207
msgid "Transfer Character"
msgstr "Transferir Personagem"
#: engines/ultima/ultima8/metaengine.cpp:138
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/metaengine.cpp:138
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/metaengine.cpp:181
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/metaengine.cpp:196
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/games/cru_game.cpp:164
msgid ""
"Crusader intro movie file missing - check that the FLICS and SOUND "
"directories have been copied from the CD. More instructions are on the "
"wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse."
msgstr ""
#: engines/vcruise/metaengine.cpp:42
msgid "Improved click sensitivity"
msgstr ""
#: engines/vcruise/metaengine.cpp:43
msgid ""
"Allows the mouse to be moved a short distance without cancelling click "
"interactions. If this is off, any mouse movement while the mouse button is "
"held cancels a click interaction."
msgstr ""
#: engines/vcruise/metaengine.cpp:53
#, fuzzy
#| msgid "Transitions:"
msgid "Faster animations"
msgstr "Transições:"
#: engines/vcruise/metaengine.cpp:54
#, fuzzy
#| msgid "Speech Options"
msgid "Speeds up animations."
msgstr "Opções de Diálogo"
#: engines/vcruise/metaengine.cpp:75
#, fuzzy
msgid "Skip main menu"
msgstr "~M~enu principal"
#: engines/vcruise/metaengine.cpp:76
msgid "Starts a new game upon launching instead of going to the main menu."
msgstr ""
#: engines/vcruise/metaengine.cpp:86
#, fuzzy
#| msgid "Color graphics"
msgid "Use 16-color graphics"
msgstr "Gráficos a cores"
#: engines/vcruise/metaengine.cpp:87
#, fuzzy
#| msgid "Color graphics"
msgid "Uses 16-color graphics."
msgstr "Gráficos a cores"
#: engines/vcruise/metaengine.cpp:97
msgid "Preload sounds"
msgstr ""
#: engines/vcruise/metaengine.cpp:98
msgid "Preload sounds. May improve performance on slow hard drives."
msgstr ""
#: engines/vcruise/metaengine.cpp:146
#, fuzzy
#| msgid "Display/Hide Info Screen"
msgid "Display help screen"
msgstr "Mostrar/Esconder Ecrã de Informação"
#: engines/vcruise/metaengine.cpp:151 engines/wintermute/keymapper_tables.h:920
msgid "Save game"
msgstr "Guardar jogo"
#: engines/vcruise/metaengine.cpp:161
#, fuzzy
#| msgid "Open 3DS Settings"
msgid "Open sound settings"
msgstr "Abrir Configurações da 3DS"
#: engines/vcruise/metaengine.cpp:166
#, fuzzy
#| msgid "Quit Game"
msgid "Quit game"
msgstr "Sair do Jogo"
#: engines/vcruise/metaengine.cpp:177
#, fuzzy
#| msgid "Toggle fullscreen"
msgid "Toggle music on/off"
msgstr "Alternar entre janela / ecrã inteiro"
#: engines/vcruise/metaengine.cpp:182
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Toggle sound effects on/off"
msgstr "Volume dos efeitos sonoros especiais"
#: engines/vcruise/metaengine.cpp:197
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Sound effect volume down"
msgstr "Volume dos efeitos sonoros especiais"
#: engines/vcruise/metaengine.cpp:202
#, fuzzy
#| msgid "Special sound effects volume"
msgid "Sound effect volume up"
msgstr "Volume dos efeitos sonoros especiais"
#: engines/vcruise/metaengine.cpp:207
#, fuzzy
#| msgid "Speech Options"
msgid "Skip current animation"
msgstr "Opções de Diálogo"
#: engines/vcruise/metaengine.cpp:211
msgid "Cycle item in scene (debug cheat)"
msgstr ""
#: engines/vcruise/vcruise.cpp:92
#, fuzzy
msgid "This game requires JPEG support, which was not compiled in."
msgstr "Este jogo requer o submotor HeroCraft, que não está disponível."
#: engines/vcruise/vcruise.cpp:99
msgid ""
"Music for this game requires Ogg Vorbis support, which was not compiled in.\n"
"The game will still play, but will not have any music."
msgstr ""
#: engines/vcruise/vcruise.cpp:109
msgid ""
"Music for this game requires MP3 support, which was not compiled in.\n"
"The game will still play, but will not have any music."
msgstr ""
#: engines/vcruise/vcruise.cpp:352
#, fuzzy
#| msgid "Failed to load saved game from file."
msgid "Failed to load save, the save data appears to be damaged."
msgstr "Não foi possível carregar o jogo guardado."
#: engines/vcruise/vcruise.cpp:357
#, fuzzy
msgid "Failed to read version information from save file."
msgstr "Não foi possível carregar o jogo guardado."
#: engines/vcruise/vcruise.cpp:377
#, fuzzy
msgid "An unknown error occurred while attempting to load the saved game."
msgstr ", erro a ativar a partilha"
#: engines/wintermute/metaengine.cpp:42
msgid "Show FPS-counter"
msgstr "Mostrar contador de FPS"
#: engines/wintermute/metaengine.cpp:43
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Mostra o número de frames-por-segundo atual no canto superior esquerdo"
#: engines/wintermute/metaengine.cpp:54
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Filtragem bilinear gráfica (LENTA)"
#: engines/wintermute/metaengine.cpp:55
msgid "Apply bilinear filtering to individual sprites"
msgstr "Aplica uma filtragem bilinear aos sprites individuais"
#: engines/wintermute/metaengine.cpp:67
msgid "Force to use 2D renderer (2D games only)"
msgstr ""
#: engines/wintermute/metaengine.cpp:68
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
#: engines/wintermute/metaengine.cpp:110
msgid "FoxTail support is not compiled in"
msgstr "Suporte para FoxTail não está disponível"
#: engines/wintermute/metaengine.cpp:116
msgid "Hero Craft support is not compiled in"
msgstr "Suporte para Hero Craft não está disponível"
#: engines/wintermute/metaengine.cpp:122
msgid "Wintermute3D support is not compiled in"
msgstr "Suporte para Wintermute3D não está disponível"
#: engines/wintermute/wintermute.cpp:148
#, fuzzy
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "ID de jogo não suportado"
#: engines/wintermute/wintermute.cpp:159
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr "Este jogo requer o submotor FoxTail, que não está disponível."
#: engines/wintermute/wintermute.cpp:170
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr "Este jogo requer o submotor HeroCraft, que não está disponível."
#: engines/wintermute/wintermute.cpp:181
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
msgstr ""
"Este jogo requer suporte para 3D, que não está disponível. Desta forma, pode "
"ser impossível de jogar corretamente."
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2238
msgid "Walk backward"
msgstr "Retroceder"
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1855
msgid "Show scene geometry"
msgstr "Mostrar geometria da cena"
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
#: engines/wintermute/keymapper_tables.h:1255
#, fuzzy
msgid "Previous page"
msgstr "Primeira página"
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
#: engines/wintermute/keymapper_tables.h:1260
msgid "Next page"
msgstr "Página seguinte"
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1319
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1472
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1660
#: engines/wintermute/keymapper_tables.h:1709
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1983
#: engines/wintermute/keymapper_tables.h:2103
msgid "Show hints"
msgstr "Mostrar dicas"
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1667
#: engines/wintermute/keymapper_tables.h:1679
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1950
msgid "Show inventory"
msgstr "Mostrar inventário"
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1932
#: engines/wintermute/keymapper_tables.h:1990
msgid "GUI variant A"
msgstr "Variante da Interface A"
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1938
#: engines/wintermute/keymapper_tables.h:1996
msgid "GUI variant B"
msgstr "Variante da Interface B"
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
#, fuzzy
msgid "Phone up button"
msgstr "Botão esquerdo do rato"
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
#, fuzzy
msgid "Alternative action"
msgstr "Introdução alternativa"
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
#, fuzzy
msgid "Phone 0 button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1817
#, fuzzy
msgid "Phone 1 button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1822
#, fuzzy
msgid "Phone 2 button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1827
#, fuzzy
msgid "Phone 3 button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
#, fuzzy
msgid "Phone 4 button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
#, fuzzy
msgid "Phone 5 button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
#, fuzzy
msgid "Phone 6 button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
#, fuzzy
msgid "Phone 7 button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
#, fuzzy
msgid "Phone 8 button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
#, fuzzy
msgid "Phone 9 button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
#, fuzzy
msgid "Phone * button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
#, fuzzy
msgid "Phone # button"
msgstr "Botão direito do rato"
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1422
msgid "Show help"
msgstr "Mostrar ajuda"
#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1326
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1484
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1695
#: engines/wintermute/keymapper_tables.h:1969
#: engines/wintermute/keymapper_tables.h:2171
msgid "Scroll up"
msgstr "Deslizar para cima"
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1333
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1491
#: engines/wintermute/keymapper_tables.h:1512
#: engines/wintermute/keymapper_tables.h:1702
#: engines/wintermute/keymapper_tables.h:1976
#: engines/wintermute/keymapper_tables.h:2176
msgid "Scroll down"
msgstr "Deslizar para baixo"
#: engines/wintermute/keymapper_tables.h:690
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
msgid "Volume max"
msgstr "Volume máximo"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
msgid "Show debug parser"
msgstr "Mostrar analisador de depuração"
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1581
#: engines/wintermute/keymapper_tables.h:1833
#: engines/wintermute/keymapper_tables.h:1878
msgid "Debug print"
msgstr "Saída do depurador"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1849
msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
msgid "Light helper window"
msgstr "Janela de assistente leve"
#: engines/wintermute/keymapper_tables.h:751
msgid "Run forward"
msgstr "Correr para a frente"
#: engines/wintermute/keymapper_tables.h:756
msgid "Run backward"
msgstr "Correr para trás"
#: engines/wintermute/keymapper_tables.h:761
msgid "Turn left fast"
msgstr "Virar à esquerda depressa"
#: engines/wintermute/keymapper_tables.h:766
msgid "Turn right fast"
msgstr "Virar à direita depressa"
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
msgid "Show blueprint"
msgstr "Mostrar modelo"
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1587
#: engines/wintermute/keymapper_tables.h:1770
#: engines/wintermute/keymapper_tables.h:1803
#: engines/wintermute/keymapper_tables.h:2089
msgid "Next action"
msgstr "Ação seguinte"
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1595
#: engines/wintermute/keymapper_tables.h:1777
#: engines/wintermute/keymapper_tables.h:1810
#: engines/wintermute/keymapper_tables.h:2097
#, fuzzy
msgid "Previous action"
msgstr "Ação seguinte"
#: engines/wintermute/keymapper_tables.h:826
msgid "Volume off"
msgstr "Volume desligado"
#: engines/wintermute/keymapper_tables.h:840
msgid "Change font size"
msgstr "Mudar tamanho do texto"
#: engines/wintermute/keymapper_tables.h:935
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:940
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:945
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1314
#: engines/wintermute/keymapper_tables.h:1872
msgid "Cancel waiting"
msgstr "Cancelar espera"
#: engines/wintermute/keymapper_tables.h:965
msgid "First page"
msgstr "Primeira página"
#: engines/wintermute/keymapper_tables.h:970
msgid "Last page"
msgstr "Última página"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:994
msgid "Show game credits"
msgstr "Mostrar créditos do jogo"
#: engines/wintermute/keymapper_tables.h:999
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1004
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1009
msgid "Play note 1: A"
msgstr "Tocar nota 1: A"
#: engines/wintermute/keymapper_tables.h:1014
msgid "Play note 2: F#"
msgstr "Tocar nota 2: F#"
#: engines/wintermute/keymapper_tables.h:1019
msgid "Play note 3: D#"
msgstr "Tocar nota 3: D#"
#: engines/wintermute/keymapper_tables.h:1024
msgid "Play note 4: C#"
msgstr "Tocar nota 4: C#"
#: engines/wintermute/keymapper_tables.h:1029
msgid "Play note 5: E"
msgstr "Tocar nota 5: E"
#: engines/wintermute/keymapper_tables.h:1034
msgid "Play note 6: G#"
msgstr "Tocar nota 6: G#"
#: engines/wintermute/keymapper_tables.h:1039
msgid "Play note 7: B"
msgstr "Tocar nota 7: B"
#: engines/wintermute/keymapper_tables.h:1052
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1057
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1062
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1067
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1072
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1077
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1082
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1087
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1200
msgid "Show hints / Dance move"
msgstr "Mostrar dicas / Movimento dança"
#: engines/wintermute/keymapper_tables.h:1207
msgid "Dance move up"
msgstr "Dançar para cima"
#: engines/wintermute/keymapper_tables.h:1213
msgid "Dance move down"
msgstr "Dançar para baixo"
#: engines/wintermute/keymapper_tables.h:1219
msgid "Dance move left"
msgstr "Dançar à esquerda"
#: engines/wintermute/keymapper_tables.h:1225
msgid "Dance move right"
msgstr "Dançar à direita"
#: engines/wintermute/keymapper_tables.h:1283
msgid "Cancel input"
msgstr "Cancelar introdução"
#: engines/wintermute/keymapper_tables.h:1345
#, fuzzy
msgid "Toggle subtitles"
msgstr "Ativar/desativar som"
#: engines/wintermute/keymapper_tables.h:1409
#, fuzzy
msgid "Hide hints"
msgstr "Ocultar outros"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1464
msgid "Shift key"
msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1566
#, fuzzy
msgid "Chapayev's action"
msgstr "Ação seguinte"
#: engines/wintermute/keymapper_tables.h:1614
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1963
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1619
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1624
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1629
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1634
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1645
msgid "Spin wheel slower"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1653
msgid "Spin wheel faster"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1731
msgid "Zoom out"
msgstr "Reduzir"
#: engines/wintermute/keymapper_tables.h:1738
msgid "Zoom in"
msgstr "Ampliar"
#: engines/wintermute/keymapper_tables.h:1751
#: engines/wintermute/keymapper_tables.h:1957
msgid "Show journal"
msgstr "Mostrar diário"
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1884
msgid "Bezier window"
msgstr "Janela Bézier"
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1901
#, fuzzy
msgid "Droid's action"
msgstr "Ação seguinte"
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:2009
msgid "Rotate"
msgstr "Rodar"
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:2035
msgid "Drop"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2043
msgid "Player 1: Up"
msgstr "Jogador 1: Cima"
#: engines/wintermute/keymapper_tables.h:2048
msgid "Player 1: Left"
msgstr "Jogador 1: Esquerda"
#: engines/wintermute/keymapper_tables.h:2053
msgid "Player 1: Down"
msgstr "Jogador 1: Baixo"
#: engines/wintermute/keymapper_tables.h:2058
msgid "Player 1: Right"
msgstr "Jogador 1: Direita"
#: engines/wintermute/keymapper_tables.h:2063
msgid "Player 2: Up"
msgstr "Jogador 2: Cima"
#: engines/wintermute/keymapper_tables.h:2068
msgid "Player 2: Left"
msgstr "Jogador 2: Esquerda"
#: engines/wintermute/keymapper_tables.h:2073
msgid "Player 2: Down"
msgstr "Jogador 2: Baixo"
#: engines/wintermute/keymapper_tables.h:2078
msgid "Player 2: Right"
msgstr "Jogador 2: Direita"
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2084
msgid "Debug FPS"
msgstr "Depurar FPS"
#: engines/wintermute/keymapper_tables.h:2181
msgid "F1"
msgstr "F1"
#: engines/wintermute/keymapper_tables.h:2186
msgid "Key i"
msgstr "Tecla i"
#: engines/zvision/file/save_manager.cpp:221
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Este jogo guardado usa a versão %u, mas este motor só suporta versões até "
"%d. Tem de atualizar o ScummVM para carregar este jogo guardado."
#: engines/zvision/metaengine.cpp:58
msgid "Double FPS"
msgstr "Duplicar FPS"
#: engines/zvision/metaengine.cpp:59
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Aumenta a taxa de frames de 30 para 60 FPS"
#: engines/zvision/metaengine.cpp:70
msgid "Enable Venus"
msgstr "Ativar Venus"
#: engines/zvision/metaengine.cpp:71
msgid "Enable the Venus help system"
msgstr "Ativa o sistema de ajuda Venus"
#: engines/zvision/metaengine.cpp:82
msgid "Disable animation while turning"
msgstr "Desativar animação de rotação"
#: engines/zvision/metaengine.cpp:83
msgid "Disable animation while turning in panorama mode"
msgstr "Desativa a animação ao rodar no modo panorama"
#: engines/zvision/metaengine.cpp:94
msgid "Use high resolution MPEG video"
msgstr "Usar vídeos MPEG de alta resolução"
#: engines/zvision/metaengine.cpp:95
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr "Usa vídeos MPEG da versão em DVD em vez de AVI com resolução inferior"
#: engines/zvision/metaengine.cpp:197
msgid "Look Up"
msgstr "Olhar para Cima"
#: engines/zvision/metaengine.cpp:203
msgid "Look Down"
msgstr "Olhar para Baixo"
#: engines/zvision/metaengine.cpp:238
msgid "Spellbook"
msgstr "Livro de feitiços"
#: engines/zvision/metaengine.cpp:244
msgid "Score"
msgstr "Pontuação"
#: engines/zvision/metaengine.cpp:250
msgid "Put away object"
msgstr "Retirar objeto"
#: engines/zvision/metaengine.cpp:256
msgid "Extract coin"
msgstr "Extrair moeda"
#: engines/zvision/metaengine.cpp:277
msgid "Preferences"
msgstr "Preferências"
#: engines/zvision/zvision.cpp:309
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
#~ msgid "Maximum Volume"
#~ msgstr "Volume máximo"
#~ msgid "Increasing Volume"
#~ msgstr "A aumentar volume"
#~ msgid "Minimal Volume"
#~ msgstr "Volume mínimo"
#~ msgid "Decreasing Volume"
#~ msgstr "A diminuir volume"
#, fuzzy
#~| msgid "Select Group by"
#~ msgid "Select Actor 6"
#~ msgstr "Agrupar por"
#, fuzzy
#~| msgid "Next action"
#~ msgid "Open action"
#~ msgstr "Ação seguinte"
#, fuzzy
#~| msgid "Next action"
#~ msgid "Close action"
#~ msgstr "Ação seguinte"
#, fuzzy
#~| msgid "Next action"
#~ msgid "Give action"
#~ msgstr "Ação seguinte"
#, fuzzy
#~ msgid "Look at action"
#~ msgstr "Examinar"
#, fuzzy
#~| msgid "Next action"
#~ msgid "Talk to action"
#~ msgstr "Ação seguinte"
#, fuzzy
#~ msgid "Push action"
#~ msgstr "Ação seguinte"
#, fuzzy
#~ msgid "Pull action"
#~ msgstr "Ação seguinte"
#, fuzzy
#~| msgid "Next action"
#~ msgid "Use action"
#~ msgstr "Ação seguinte"
#~ msgid "Open 3DS Settings"
#~ msgstr "Abrir Configurações da 3DS"
#, fuzzy
#~| msgid "Very large"
#~ msgid "Very very large"
#~ msgstr "Muito grande"
#, fuzzy
#~ msgid "Update Shaders"
#~ msgstr "Verificação de atualizações:"
#~ msgid "Update Icons"
#~ msgstr "Atualizar ícones"
#~ msgid "Enable game-specific enhancements"
#~ msgstr "Ativar jogo melhorado"
#, fuzzy
#~| msgid "New Save"
#~ msgid "New Line"
#~ msgstr "Guardar"
#, fuzzy
#~| msgid "Move forward left"
#~ msgid "Move cursor left"
#~ msgstr "Avançar para a esquerda"
#, fuzzy
#~| msgid "Move forward right"
#~ msgid "Move cursor right"
#~ msgstr "Avançar para a direita"
#, fuzzy
#~| msgid "Controls"
#~ msgid "Controls Help"
#~ msgstr "Controlos"
#, fuzzy
#~| msgid "Mouse-click-and-drag mode enabled."
#~ msgid "Mouse-click-and-drag mode"
#~ msgstr "Modo clique-e-arrasto-de-rato ativado."
#~ msgid "Mouse-click-and-drag mode enabled."
#~ msgstr "Modo clique-e-arrasto-de-rato ativado."
#~ msgid "Mouse-click-and-drag mode disabled."
#~ msgstr "Modo clique-e-arrasto-de-rato desativado."
#~ msgid "Touchpad mode enabled."
#~ msgstr "Modo ecrã táctil ativado."
#~ msgid "Touchpad mode disabled."
#~ msgstr "Modo ecrã táctil desativado."
#, fuzzy
#~| msgid "Control Mouse"
#~ msgid "Control opacity"
#~ msgstr "Controlar rato"
#, fuzzy
#~| msgid "Connect your cloud storage account"
#~ msgid "You cloud storage has been connected!"
#~ msgstr "Ligue a sua conta de armazenamento em nuvem"
#~ msgctxt "lowres"
#~ msgid "2. Get the code and enter it here:"
#~ msgstr "2. Obtenha o código e introduza aqui:"
#~ msgid "2. Get the code and enter it here:"
#~ msgstr "2. Obtenha o código e introduza aqui:"
#~ msgid "Connecting..."
#~ msgstr "A ligar..."
#~ msgid "Failed to connect storage."
#~ msgstr "Não foi possível ligar ao armazenamento."
#~ msgid "Failed to connect storage: "
#~ msgstr "Não foi possível ligar o armazenamento: "
#, fuzzy
#~ msgid "Enable voices"
#~ msgstr "Ativar Venus"
#, fuzzy
#~ msgid "Enable the voices for the game"
#~ msgstr "Ativa o sistema de ajuda Venus"
#, fuzzy
#~ msgid "Toggle fast conversation mode"
#~ msgstr "Alternar modo rápido"
#, fuzzy
#~ msgid "Toggle end conversation mode"
#~ msgstr "Alternar modo rápido"
#, fuzzy
#~ msgid "Go to main menu"
#~ msgstr "~M~enu principal"
#, fuzzy
#~ msgid "Go to save/load menu"
#~ msgstr "Iniciar sincronização de jogos guardados"
#, fuzzy
#~ msgid "Show credits"
#~ msgstr "Mostrar créditos do jogo"
#, fuzzy
#~ msgid "Go to map screen"
#~ msgstr "Trocar ecrãs"
#, fuzzy
#~ msgid "Enable Second Chance"
#~ msgstr "Ativa batotas"
#~ msgid "Engine Options"
#~ msgstr "Opções do Motor"
#~ msgid "Overwrite"
#~ msgstr "Substituir"
#, fuzzy
#~ msgid "Open general cheat menu"
#~ msgstr "Ativa batotas"
#, fuzzy
#~ msgid "Restart the Scene"
#~ msgstr "Ativa vozes com hélio"
#, fuzzy
#~ msgid "Player Data"
#~ msgstr "Jogador 1: Esquerda"
#, fuzzy
#~ msgid "Player Time:"
#~ msgstr "Duração: "
#, fuzzy
#~ msgid "Minutes"
#~ msgstr "Menos"
#, fuzzy
#~ msgid "Timer On"
#~ msgstr "Hora: "
#, fuzzy
#~ msgid "Invalid Scene ID!"
#~ msgstr "Caminho inválido!"
#~ msgctxt "lowres"
#~ msgid "Misc"
#~ msgstr "Vários"
#~ msgid "Group by: "
#~ msgstr "Agrupar por: "
#~ msgid "[too modern]"
#~ msgstr "[demasiado moderno]"
#~ msgid "Override global shader settings"
#~ msgstr "Substituir configurações gerais de shaders"
#~ msgctxt "lowres"
#~ msgid "Override global shader settings"
#~ msgstr "Substituir configurações gerais de shaders"
#~ msgid "HW Shader:"
#~ msgstr "Shader HW:"
#~ msgid "Different hardware shaders give different visual effects"
#~ msgstr "Shaders de hardware diferentes produzem efeitos visuais distintos"
#~ msgctxt "lowres"
#~ msgid "HW Shader:"
#~ msgstr "Shader HW:"
#~ msgid "Different shaders give different visual effects"
#~ msgstr "Shaders diferentes produzem efeitos visuais distintos"
#, fuzzy
#~ msgid "Insert Disk %c and Press Button to Continue."
#~ msgstr "Jogo em Pausa. Carregue em qualquer tecla para continuar."
#~ msgid "Game Paused. Press SPACE to Continue."
#~ msgstr "Jogo em Pausa. Carregue no ESPAÇO para continuar."
#~ msgid "Are you sure you want to restart? (Y/N)Y"
#~ msgstr "Deseja mesmo reiniciar? (S/N)S"
#~ msgid "Are you sure you want to quit? (Y/N)Y"
#~ msgstr "Deseja mesmo sair? (S/N)S"
#, fuzzy
#~ msgid "Insert save/load game disk"
#~ msgstr "Iniciar sincronização de jogos guardados"
#~ msgid "The game was NOT loaded"
#~ msgstr "O jogo NÃO foi carregado"
#~ msgid "Loading '%s'"
#~ msgstr "A carregar '%s'"
#~ msgid "Select a game to LOAD"
#~ msgstr "Selecione um jogo para CARREGAR"
#~ msgid "Game title)"
#~ msgstr "Título)"
#~ msgid "I don't understand your command. "
#~ msgstr "Não percebo o seu pedido. "
#~ msgid "I can't do that yet. "
#~ msgstr "Não consigo fazer isso ainda "
#~ msgid "Light has run out! "
#~ msgstr "A luz apagou-se! "
#~ msgid "Your light has run out. "
#~ msgstr "A tua luz apagou-se. "
#~ msgid "Light runs out in "
#~ msgstr "A luz irá apagar-se em "
#~ msgid "Your light is growing dim. "
#~ msgstr "A tua luz está a ficar fraca "
#~ msgid "North"
#~ msgstr "Norte"
#~ msgid "South"
#~ msgstr "Sul"
#~ msgid "East"
#~ msgstr "Este"
#~ msgid "West"
#~ msgstr "Oeste"
#~ msgid "You can't see. It is too dark!\n"
#~ msgstr "Não consegues ver. Está demasiado escuro\n"
#~ msgid "I can't see. It is too dark!\n"
#~ msgstr "Não consigo ver. Está demasiado escuro\n"
#~ msgid "You are in a %s\n"
#~ msgstr "Estás num %s\n"
#, fuzzy
#~ msgid "I'm in a %s\n"
#~ msgstr "Estás num %s\n"
#~ msgid ""
#~ "\n"
#~ "Obvious exits: "
#~ msgstr ""
#~ "\n"
#~ "Saídas óbvias: "
#~ msgid "none"
#~ msgstr "nenhuma"
#~ msgid ""
#~ "\n"
#~ "You can also see: "
#~ msgstr ""
#~ "\n"
#~ "Também consegues ver: "
#~ msgid ""
#~ "\n"
#~ "I can also see: "
#~ msgstr ""
#~ "\n"
#~ "Eu também consigo ver: "
#~ msgid "You use word(s) I don't know! "
#~ msgstr "Usaste palavra(s) que não conheço! "
#~ msgid "You are carrying too much. "
#~ msgstr "Estás a carregar demasiada coisa. "
#~ msgid "I've too much to carry! "
#~ msgstr "Tenho demasiada coisa para carregar! "
#~ msgid "You are dead.\n"
#~ msgstr "Estás morto.\n"
#~ msgid "I am dead.\n"
#~ msgstr "Estou morto.\n"
#~ msgid "The game is now over.\n"
#~ msgstr "O jogo acabou.\n"
#~ msgid "You have stored "
#~ msgstr "Guardaste "
#~ msgid "I've stored "
#~ msgstr "Guardei "
#~ msgid "Well done.\n"
#~ msgstr "Bom trabalho.\n"
#~ msgid "You are carrying:\n"
#~ msgstr "Estás a carregar:\n"
#~ msgid "I'm carrying:\n"
#~ msgstr "Estou a carregar:\n"
#~ msgid "Nothing"
#~ msgstr "Nada"
#~ msgid "Give me a direction too."
#~ msgstr "Indica-me também uma direcção."
#~ msgid "Dangerous to move in the dark! "
#~ msgstr "É perigoso andar no escuro! "
#~ msgid "You fell down and broke your neck. "
#~ msgstr "Caíste e partiste o teu pescoço. "
#~ msgid "I fell down and broke my neck. "
#~ msgstr "Eu caí e parti o meu pescoço "
#~ msgid "You can't go in that direction. "
#~ msgstr "Não podes ir nessa direcção. "
#~ msgid "I can't go in that direction. "
#~ msgstr "Não posso ir nessa direcção. "
#~ msgid "It is dark.\n"
#~ msgstr "Está escuro\n"
#~ msgid "I've too much to carry. "
#~ msgstr "Tenho demasiada coisa para carregar. "
#~ msgid ": O.K.\n"
#~ msgstr ": O.K.\n"
#~ msgid "Nothing taken."
#~ msgstr "Nada foi apanhado."
#~ msgid "What ? "
#~ msgstr "O quê ? "
#~ msgid "O.K. "
#~ msgstr "O.K. "
#~ msgid "Nothing dropped.\n"
#~ msgstr "Nada foi largado.\n"
#~ msgid "~E~dit Game..."
#~ msgstr "~E~ditar Jogo..."
#~ msgctxt "lowres"
#~ msgid "~E~dit Game..."
#~ msgstr "~E~ditar Jogo..."
#~ msgid "Swap Menu and Back buttons"
#~ msgstr "Trocar botões Menu e Retroceder"
#, fuzzy
#~ msgid "Invalid save file name"
#~ msgstr "Nome inválido para guardar"
#, fuzzy
#~ msgid "Enable cross fade"
#~ msgstr "Ativa batotas"
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Recursos compilados em:"
#~ msgid "Skip minigame"
#~ msgstr "Ignorar minijogo"
#~ msgid "Music menu"
#~ msgstr "Menu de música"
#~ msgctxt "lowres"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Selecione uma acção e clique em 'Definir'"
#~ msgid "Associated key : %s"
#~ msgstr "Tecla associada : %s"
#~ msgid "Associated key : none"
#~ msgstr "Tecla associada : nenhuma"
#~ msgid "Please select an action"
#~ msgstr "Por favor, selecione uma acção"
#~ msgid "Press the key to associate"
#~ msgstr "Pressione a tecla para associar"
#~ msgid "Choose an action to map"
#~ msgstr "Escolha uma acção para definir"
#~ msgid "Keys"
#~ msgstr "Teclas"
#~ msgid "~K~eys"
#~ msgstr "~T~eclas"
#~ msgid "Do you want to quit ?"
#~ msgstr "Deseja sair?"
#~ msgid "Zone"
#~ msgstr "Zona"
#~ msgid "Multi Function"
#~ msgstr "Multifunção"
#~ msgid "Swap character"
#~ msgstr "Trocar caracter"
#~ msgid "Debugger"
#~ msgstr "Depurador"
#~ msgid "Global menu"
#~ msgstr "Menu global"
#~ msgid "Key mapper"
#~ msgstr "Mapa de teclas"
#, fuzzy
#~ msgid "Cheat.Inventory"
#~ msgstr "Mostrar inventário"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (sem redimensionar)"
#~ msgid "Switch to AdvMame 2x/3x scaling"
#~ msgstr "Redimensionamento AdvMame 2x/3x"
#~ msgid "Switch to HQ 2x/3x scaling"
#~ msgstr "Redimensionamento HQ 2x/3x"
#~ msgid "Switch to 2xSai scaling"
#~ msgstr "Redimensionamento 2xSai"
#~ msgid "Switch to Super2xSai scaling"
#~ msgstr "Redimensionamento Super2xSai"
#~ msgid "Switch to SuperEagle scaling"
#~ msgstr "Redimensionamento SuperEagle"
#~ msgid "Switch to DotMatrix scaling"
#~ msgstr "Redimensionamento DotMatrix"
#~ msgid "ScummVM Main Menu"
#~ msgstr "Menu Principal ScummVM"
#~ msgid "~L~eft handed mode"
#~ msgstr "Modo ~e~squerdino"
#~ msgid "~I~ndy fight controls"
#~ msgstr "Controlos de combate ~I~ndy"
#~ msgid "Touch X Offset"
#~ msgstr "Margem X do toque"
#~ msgid "Touch Y Offset"
#~ msgstr "Margem Y do toque"
#~ msgid "Use laptop trackpad-style cursor control"
#~ msgstr "Controlar cursor como no painel táctil dum portátil"
#~ msgid "Tap for left click, double tap right click"
#~ msgstr "Um toque para clique esquerdo, dois toques para clique direito"
#~ msgid "Sensitivity"
#~ msgstr "Sensibilidade"
#~ msgid "Initial top screen scale:"
#~ msgstr "Escala inicial do ecrã superior:"
#~ msgid "Main screen scaling:"
#~ msgstr "Escala do ecrã principal:"
#~ msgid "Unscaled (you must scroll left and right)"
#~ msgstr "Sem escalar (deslocar o ecrã para ver tudo)"
#~ msgid "Brightness:"
#~ msgstr "Luminosidade:"
#~ msgid "High quality audio (slower) (reboot)"
#~ msgstr "Som de alta qualidade (mais lento) (reiniciar)"
#~ msgid "Disable power off"
#~ msgstr "Desativar desligamento"
#~ msgid "Left mouse button"
#~ msgstr "Botão esquerdo do rato"
#~ msgid "Right mouse button"
#~ msgstr "Botão direito do rato"
#, fuzzy
#~ msgid "Pad Up"
#~ msgstr "D-pad Cima"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "D-pad Baixo"
#, fuzzy
#~ msgid "Skip dialog line (some games)"
#~ msgstr "Ignorar linha"
#~ msgid "Pause/Game menu"
#~ msgstr "Pausa/Menu do jogo"
#~ msgid "DS Options menu"
#~ msgstr "Menu de Opções da DS"
#~ msgid "Skip cutscenes"
#~ msgstr "Ignorar cenas"
#~ msgid "Show/hide debug console"
#~ msgstr "Mostrar/ocultar consola de depuração"
#~ msgid "Zoom in/out"
#~ msgstr "Ampliar/Reduzir"
#~ msgid "Indiana Jones Fight controls:"
#~ msgstr "Controlos de Combate do Indiana Jones:"
#~ msgid "Do you really want to return to the Launcher?"
#~ msgstr "Deseja mesmo voltar ao menu principal?"
#~ msgid "Do you really want to quit?"
#~ msgstr "Deseja mesmo sair?"
#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Este motor não suporta o nível de depuração '%s'"
#~ msgid ""
#~ "\n"
#~ "Game Saved\n"
#~ "\n"
#~ msgstr ""
#~ "\n"
#~ "Jogo Guardado\n"
#~ "\n"
#~ msgid "Quicksave %03d"
#~ msgstr "Rápido-guardado %03d"
#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Usar IMF/Yamaha FB-01 para saída MIDI"
#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Clique esquerdo"
#, fuzzy
#~ msgid "Interact via Right Click)"
#~ msgstr "Clique direito"
#~ msgid "Trackpad mode is now"
#~ msgstr "Modo do painel táctil está"
#~ msgid "ON"
#~ msgstr "ATIVADO"
#~ msgid "OFF"
#~ msgstr "DESATIVADO"
#~ msgid "Swipe two fingers to the right to toggle."
#~ msgstr "Desliza dois dedos para a direita para alterar."
#~ msgid "Auto-drag mode is now"
#~ msgstr "Modo de arraste automático está"
#~ msgid "Swipe three fingers to the right to toggle."
#~ msgstr "Deslize três dedos para a direita para alterar."
#~ msgid "Move Only"
#~ msgstr "Mover apenas"
#~ msgid "Escape Key"
#~ msgstr "Tecla Escape"
#~ msgid "Show Keypad"
#~ msgstr "Mostrar teclado numérico"
#~ msgid "[ Data ]"
#~ msgstr "[ Dados ]"
#~ msgid "[ SDCard ]"
#~ msgstr "[ Cartão SD ]"
#~ msgid "[ Media ]"
#~ msgstr "[ Média ]"
#~ msgid "[ Shared ]"
#~ msgstr "[ Partilhado ]"
#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "Sensibilidade do comando GC:"
#~ msgid "Mouse click"
#~ msgstr "Clique do rato"
#~ msgid "Remap keys"
#~ msgstr "Redefinir teclas"
#~ msgid " (Effective)"
#~ msgstr " (Efetivo)"
#~ msgid " (Active)"
#~ msgstr " (Ativo)"
#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Pressionar Shift para Adição em Massa"
#~ msgid "Hide Toolbar"
#~ msgstr "Ocultar barra de ferramentas"
#~ msgid "Sound on/off"
#~ msgstr "Ativar/desativar som"
#~ msgid "Right click"
#~ msgstr "Clique direito"
#~ msgid "Free look"
#~ msgstr "Vista livre"
#~ msgid "Bind Keys"
#~ msgstr "Atribuir teclas"
#~ msgid "Using SDL driver "
#~ msgstr "A usar controlador SDL "
#~ msgid "Display "
#~ msgstr "Ecrã "
#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Deseja executar uma pesquisa automática?"
#~ msgid "Map right click action"
#~ msgstr "Configurar acção clique direito"
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "Deve mapear uma tecla para a acção \"Clique Direito\" para jogar este jogo"
#~ msgid "Map hide toolbar action"
#~ msgstr "Mapear acção \"Esconder barra de ferramentas\""
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Deve mapear uma tecla para a função \"Esconder barra de ferramentas\" "
#~ "para poder jogar este jogo"
#~ msgid "Saved games sync complete."
#~ msgstr "Sincronização de jogos guardados completa."
#~ msgid "Scanlines"
#~ msgstr "Linhas de Scan"
#~ msgid "Storage:"
#~ msgstr "Armazenamento:"
#~ msgid "Refresh"
#~ msgstr "Atualizar"
#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr ""
#~ "Atualiza a informação da conta de armazenamento atual (utilizador e "
#~ "consumo)"
#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Porta usada pelo servidor\n"
#~ "Só é possível usar autenticação com a porta padrão"
#~ msgid "%llu bytes"
#~ msgstr "%llu bytes"
#~ msgid "Navigate to the following URL:"
#~ msgstr "Aceda ao seguinte endereço:"
#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Obtenha o código do armazenamento, introduza-lo"
#~ msgid "in the following field and press 'Connect':"
#~ msgstr "no campo seguinte e clique em 'Ligar':"
#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Cola a área de transferência nos campos"
#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Vai ser redirecionado para a página do ScummVM onde"
#~ msgid "you should allow it to access your storage."
#~ msgstr "deve permitir acesso ao seu armazenamento."
#~ msgid "Field %s has a mistake in it."
#~ msgstr "O campo %s tem um erro."
#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Os campos %s contêm erros."
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"