scummvm/common/archive.cpp
2009-01-23 04:45:44 +00:00

471 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/archive.h"
#include "common/fs.h"
#include "common/util.h"
#include "common/system.h"
namespace Common {
GenericArchiveMember::GenericArchiveMember(String name, Archive *parent)
: _parent(parent), _name(name) {
}
String GenericArchiveMember::getName() const {
return _name;
}
SeekableReadStream *GenericArchiveMember::createReadStream() const {
return _parent->createReadStreamForMember(_name);
}
int Archive::listMatchingMembers(ArchiveMemberList &list, const String &pattern) {
// Get all "names" (TODO: "files" ?)
ArchiveMemberList allNames;
listMembers(allNames);
int matches = 0;
// need to match lowercase key
String lowercasePattern = pattern;
lowercasePattern.toLowercase();
ArchiveMemberList::iterator it = allNames.begin();
for ( ; it != allNames.end(); ++it) {
if ((*it)->getName().matchString(lowercasePattern)) {
list.push_back(*it);
matches++;
}
}
return matches;
}
FSDirectory::FSDirectory(const FSNode &node, int depth)
: _node(node), _cached(false), _depth(depth) {
}
FSDirectory::FSDirectory(const String &prefix, const FSNode &node, int depth)
: _node(node), _cached(false), _depth(depth) {
setPrefix(prefix);
}
FSDirectory::FSDirectory(const String &name, int depth)
: _node(name), _cached(false), _depth(depth) {
}
FSDirectory::FSDirectory(const String &prefix, const String &name, int depth)
: _node(name), _cached(false), _depth(depth) {
setPrefix(prefix);
}
FSDirectory::~FSDirectory() {
}
void FSDirectory::setPrefix(const String &prefix) {
_prefix = prefix;
if (!_prefix.empty() && !_prefix.hasSuffix("/"))
_prefix += "/";
}
FSNode FSDirectory::getFSNode() const {
return _node;
}
FSNode FSDirectory::lookupCache(NodeCache &cache, const String &name) const {
// make caching as lazy as possible
if (!name.empty()) {
ensureCached();
if (cache.contains(name))
return cache[name];
}
return FSNode();
}
bool FSDirectory::hasFile(const String &name) {
if (name.empty() || !_node.isDirectory())
return false;
FSNode node = lookupCache(_fileCache, name);
return node.exists();
}
ArchiveMemberPtr FSDirectory::getMember(const String &name) {
if (name.empty() || !_node.isDirectory())
return ArchiveMemberPtr();
FSNode node = lookupCache(_fileCache, name);
if (!node.exists()) {
warning("FSDirectory::getMember: FSNode does not exist");
return ArchiveMemberPtr();
} else if (node.isDirectory()) {
warning("FSDirectory::getMember: FSNode is a directory");
return ArchiveMemberPtr();
}
return ArchiveMemberPtr(new FSNode(node));
}
SeekableReadStream *FSDirectory::createReadStreamForMember(const String &name) const {
if (name.empty() || !_node.isDirectory())
return 0;
FSNode node = lookupCache(_fileCache, name);
if (!node.exists()) {
warning("FSDirectory::createReadStreamForMember: FSNode does not exist");
return 0;
} else if (node.isDirectory()) {
warning("FSDirectory::createReadStreamForMember: FSNode is a directory");
return 0;
}
SeekableReadStream *stream = node.createReadStream();
if (!stream)
warning("FSDirectory::createReadStreamForMember: Can't create stream for file '%s'", name.c_str());
return stream;
}
FSDirectory *FSDirectory::getSubDirectory(const String &name, int depth) {
return getSubDirectory(String::emptyString, name, depth);
}
FSDirectory *FSDirectory::getSubDirectory(const String &prefix, const String &name, int depth) {
if (name.empty() || !_node.isDirectory())
return 0;
FSNode node = lookupCache(_subDirCache, name);
return new FSDirectory(prefix, node, depth);
}
void FSDirectory::cacheDirectoryRecursive(FSNode node, int depth, const String& prefix) const {
if (depth <= 0)
return;
FSList list;
node.getChildren(list, FSNode::kListAll, false);
FSList::iterator it = list.begin();
for ( ; it != list.end(); ++it) {
String name = prefix + it->getName();
// don't touch name as it might be used for warning messages
String lowercaseName = name;
lowercaseName.toLowercase();
// since the hashmap is case insensitive, we need to check for clashes when caching
if (it->isDirectory()) {
if (_subDirCache.contains(lowercaseName)) {
warning("FSDirectory::cacheDirectory: name clash when building cache, ignoring sub-directory '%s'", name.c_str());
} else {
cacheDirectoryRecursive(*it, depth - 1, lowercaseName + "/");
_subDirCache[lowercaseName] = *it;
}
} else {
if (_fileCache.contains(lowercaseName)) {
warning("FSDirectory::cacheDirectory: name clash when building cache, ignoring file '%s'", name.c_str());
} else {
_fileCache[lowercaseName] = *it;
}
}
}
}
void FSDirectory::ensureCached() const {
if (_cached)
return;
cacheDirectoryRecursive(_node, _depth, _prefix);
_cached = true;
}
bool matchPath(const char *str, const char *pat) {
assert(str);
assert(pat);
const char *p = 0;
const char *q = 0;
for (;;) {
if (*str == '/') {
p = 0;
q = 0;
}
switch (*pat) {
case '*':
// Record pattern / string possition for backtracking
p = ++pat;
q = str;
// If pattern ended with * -> match
if (!*pat)
return true;
break;
default:
if (*pat != *str) {
if (p) {
// No match, oops -> try to backtrack
pat = p;
str = ++q;
if (!*str)
return !*pat;
break;
}
else
return false;
}
if (!*str)
return !*pat;
pat++;
str++;
break;
case '?':
if (!*str || *str == '/')
return !*pat;
pat++;
str++;
}
}
}
int FSDirectory::listMatchingMembers(ArchiveMemberList &list, const String &pattern) {
if (!_node.isDirectory())
return 0;
// Cache dir data
ensureCached();
String lowercasePattern(pattern);
lowercasePattern.toLowercase();
int matches = 0;
NodeCache::iterator it = _fileCache.begin();
for ( ; it != _fileCache.end(); ++it) {
if (matchPath(it->_key.c_str(), lowercasePattern.c_str())) {
list.push_back(ArchiveMemberPtr(new FSNode(it->_value)));
matches++;
}
}
return matches;
}
int FSDirectory::listMembers(ArchiveMemberList &list) {
if (!_node.isDirectory())
return 0;
// Cache dir data
ensureCached();
int files = 0;
for (NodeCache::iterator it = _fileCache.begin(); it != _fileCache.end(); ++it) {
list.push_back(ArchiveMemberPtr(new FSNode(it->_value)));
++files;
}
return files;
}
SearchSet::ArchiveNodeList::iterator SearchSet::find(const String &name) const {
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
if (it->_name == name)
break;
}
return it;
}
/*
Keep the nodes sorted according to descending priorities.
In case two or node nodes have the same priority, insertion
order prevails.
*/
void SearchSet::insert(const Node &node) {
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
if (it->_priority < node._priority)
break;
}
_list.insert(it, node);
}
void SearchSet::add(const String &name, Archive *archive, int priority, bool autoFree) {
if (find(name) == _list.end()) {
Node node(priority, name, archive, autoFree);
insert(node);
} else {
if (autoFree)
delete archive;
warning("SearchSet::add: archive '%s' already present", name.c_str());
}
}
void SearchSet::addDirectory(const String &name, const String &directory, int priority, int depth) {
FSNode dir(directory);
addDirectory(name, dir, priority, depth);
}
void SearchSet::addDirectory(const String &name, const FSNode &dir, int priority, int depth) {
if (!dir.exists() || !dir.isDirectory())
return;
add(name, new FSDirectory(dir, depth), priority);
}
void SearchSet::remove(const String &name) {
ArchiveNodeList::iterator it = find(name);
if (it != _list.end()) {
if (it->_autoFree)
delete it->_arc;
_list.erase(it);
}
}
bool SearchSet::hasArchive(const String &name) const {
return (find(name) != _list.end());
}
void SearchSet::clear() {
for (ArchiveNodeList::iterator i = _list.begin(); i != _list.end(); ++i) {
if (i->_autoFree)
delete i->_arc;
}
_list.clear();
}
void SearchSet::setPriority(const String &name, int priority) {
ArchiveNodeList::iterator it = find(name);
if (it == _list.end()) {
warning("SearchSet::setPriority: archive '%s' is not present", name.c_str());
return;
}
if (priority == it->_priority)
return;
Node node(*it);
_list.erase(it);
node._priority = priority;
insert(node);
}
bool SearchSet::hasFile(const String &name) {
if (name.empty())
return false;
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
if (it->_arc->hasFile(name))
return true;
}
return false;
}
int SearchSet::listMatchingMembers(ArchiveMemberList &list, const String &pattern) {
int matches = 0;
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it)
matches += it->_arc->listMatchingMembers(list, pattern);
return matches;
}
int SearchSet::listMembers(ArchiveMemberList &list) {
int matches = 0;
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it)
matches += it->_arc->listMembers(list);
return matches;
}
ArchiveMemberPtr SearchSet::getMember(const String &name) {
if (name.empty())
return ArchiveMemberPtr();
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
if (it->_arc->hasFile(name))
return it->_arc->getMember(name);
}
return ArchiveMemberPtr();
}
SeekableReadStream *SearchSet::createReadStreamForMember(const String &name) const {
if (name.empty())
return 0;
ArchiveNodeList::iterator it = _list.begin();
for ( ; it != _list.end(); ++it) {
if (it->_arc->hasFile(name))
return it->_arc->createReadStreamForMember(name);
}
return 0;
}
DECLARE_SINGLETON(SearchManager);
SearchManager::SearchManager() {
clear(); // Force a reset
}
void SearchManager::clear() {
SearchSet::clear();
// Always keep system specific archives in the SearchManager.
// But we give them a lower priority than the default priority (which is 0),
// so that archives added by client code are searched first.
g_system->addSysArchivesToSearchSet(*this, -1);
// Add the current dir as a very last resort.
// See also bug #2137680.
addDirectory(".", ".", -2);
}
} // namespace Common