scummvm/common/text-to-speech.cpp
Martin Gerhardy 9d82fa51df COMMON: removed USE_TTS check from engines
OSystem now just returns a nullptr if there is no text to speech manager instance
(because none is compiled into the binary, or the system doesn't provide support
for it). This removed the need for the engine authors to add scummvm osystem compile
time options checks into their engine code
2021-05-03 14:13:41 +03:00

160 lines
4.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/text-to-speech.h"
#include "common/system.h"
namespace Common {
TTSVoice::TTSVoice()
: _gender(UNKNOWN_GENDER)
, _age(UNKNOWN_AGE)
, _data(nullptr)
, _description("") {
_refCount = new int;
*_refCount = 1;
}
TTSVoice::TTSVoice(Gender gender, Age age, void *data, String description)
: _gender(gender)
, _age(age)
, _data(data)
, _description(description) {
_refCount = new int;
*_refCount = 1;
}
TTSVoice::TTSVoice(const TTSVoice& voice)
: _gender(voice._gender)
, _age(voice._age)
, _data(voice._data)
, _refCount(voice._refCount)
, _description(voice._description) {
if (_data)
(*_refCount)++;
}
TTSVoice::~TTSVoice() {
// _data is a platform specific field and so it the
// way it is freed differs from platform to platform
if (--(*_refCount) == 0) {
if (_data)
g_system->getTextToSpeechManager()->freeVoiceData(_data);
delete _refCount;
}
}
TTSVoice& TTSVoice::operator=(const TTSVoice& voice) {
if (&voice != this) {
_gender = voice._gender;
_data = voice._data;
_age = voice._age;
_refCount = voice._refCount;
if (_data)
(*_refCount)++;
_description = voice._description;
}
return *this;
}
TextToSpeechManager::TextToSpeechManager() {
_ttsState = new TTSState;
_ttsState->_pitch = 0;
_ttsState->_volume = 0;
_ttsState->_rate = 0;
_ttsState->_activeVoice = 0;
_ttsState->_language = "en";
_ttsState->_next = nullptr;
}
void TextToSpeechManager::pushState() {
stop();
TTSState *newState = new TTSState;
newState->_pitch = _ttsState->_pitch;
newState->_volume = _ttsState->_volume;
newState->_rate = _ttsState->_rate;
newState->_activeVoice = _ttsState->_activeVoice;
newState->_language = _ttsState->_language;
newState->_next = _ttsState;
_ttsState = newState;
updateVoices();
}
bool TextToSpeechManager::popState() {
stop();
if (_ttsState->_next == nullptr)
return true;
Common::TTSState *oldState = _ttsState;
_ttsState = _ttsState->_next;
delete oldState;
// The voice has to be saved, because some backends change it when changing language
int voice = _ttsState->_activeVoice;
setLanguage(_ttsState->_language);
setPitch(_ttsState->_pitch);
setVolume(_ttsState->_volume);
setRate(_ttsState->_rate);
setVoice(voice);
return false;
}
void TextToSpeechManager::clearState() {
TTSState *tmp = _ttsState;
while (tmp != nullptr) {
tmp = _ttsState->_next;
delete _ttsState;
_ttsState = tmp;
}
}
TTSVoice TextToSpeechManager::getVoice() {
if (!_ttsState->_availableVoices.empty())
return _ttsState->_availableVoices[_ttsState->_activeVoice];
return TTSVoice();
}
Array<int> TextToSpeechManager::getVoiceIndicesByGender(TTSVoice::Gender gender) {
Array<int> results;
for (unsigned i = 0; i < _ttsState->_availableVoices.size(); i++) {
if (_ttsState->_availableVoices[i].getGender() == gender)
results.push_back(i);
}
return results;
}
void TextToSpeechManager::setLanguage(Common::String language) {
if (language == "C")
language = "en";
// The speech manager uses the ISO 639-1 for language codes (2 letter code)
// if we get a longer language string, just take the first 2 letters from that
// if it won't be a valid language code, the Manager just won't find any voice
// for it. This way a code like (en_GB) can also be passed to this.
if (language.size() > 2) {
language.erase(2, Common::String::npos);
}
_ttsState->_language = language;
}
}