scummvm/engines/sword25/math/regionregistry.cpp
Ori Avtalion aa0f307e06 ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
Silences the clang warning:

  static data member specialization of '_singleton' must
  originally be declared in namespace 'Common'; accepted as a C++0x
  extension [-Wc++0x-extensions]

Wrapping "namespace Common {}" around the macro assignment causes clang
to complain about a spurious semicolon, and removing the semicolon at
the end of the macro causes some editors to misbehave.

Changing the requirement of using the macro in one namespace (the
global) to another (Common) seems a small price to pay to
silence a warning.
2011-06-30 22:41:41 +03:00

96 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
#include "sword25/kernel/outputpersistenceblock.h"
#include "sword25/kernel/inputpersistenceblock.h"
#include "sword25/math/regionregistry.h"
#include "sword25/math/region.h"
namespace Common {
DECLARE_SINGLETON(Sword25::RegionRegistry);
}
namespace Sword25 {
bool RegionRegistry::persist(OutputPersistenceBlock &writer) {
bool result = true;
// write out the next handle
writer.write(_nextHandle);
// Number of regions to write
writer.write(_handle2PtrMap.size());
// Persist all the BS_Regions
HANDLE2PTR_MAP::const_iterator iter = _handle2PtrMap.begin();
while (iter != _handle2PtrMap.end()) {
// Handle persistence
writer.write(iter->_key);
// Persist object
result &= iter->_value->persist(writer);
++iter;
}
return result;
}
bool RegionRegistry::unpersist(InputPersistenceBlock &reader) {
bool result = true;
// read in the next handle
reader.read(_nextHandle);
// Destroy all existing BS_Regions
//FIXME: This doesn't seem right - the value is being deleted but not the actual hash node itself?
while (!_handle2PtrMap.empty())
delete _handle2PtrMap.begin()->_value;
// read in the number of BS_Regions
uint regionCount;
reader.read(regionCount);
// Restore all the BS_Regions objects
for (uint i = 0; i < regionCount; ++i) {
// Handle read
uint handle;
reader.read(handle);
// BS_Region restore
result &= Region::create(reader, handle) != 0;
}
return reader.isGood() && result;
}
} // End of namespace Sword25