scummvm/engines/cruise/cruise_main.h
Vincent Hamm c01aa37caa Add cruise source code for scummvm
svn-id: r26605
2007-04-27 12:58:35 +00:00

102 lines
3.1 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* cinE Engine is (C) 2004-2005 by CinE Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef _CRUISE_H_
#define _CRUISE_H_
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "cruise/overlay.h"
#include "cruise/object.h"
#include "cruise/ctp.h"
#include "cruise/actor.h"
#include "cruise/vars.h"
#include "cruise/font.h"
#include "cruise/volume.h"
#include "cruise/fontCharacterTable.h"
#include "cruise/stack.h"
#include "cruise/script.h"
#include "cruise/various.h"
#include "cruise/stringSupport.h"
#include "cruise/function.h"
#include "cruise/loadSave.h"
#include "cruise/linker.h"
#include "cruise/mouse.h"
#include "cruise/gfxModule.h"
#include "cruise/dataLoader.h"
#include "cruise/perso.h"
#include "cruise/menu.h"
#include "cruise/background.h"
#include "cruise/backgroundIncrust.h"
#include "cruise/mainDraw.h"
namespace Cruise {
/*#define DUMP_SCRIPT
#define DUMP_OBJECT*/
#define ASSERT_PTR assert
#define ASSERT assert
int32 decomp(uint8 * in, uint8 * out, int32 size);
ovlData3Struct* getOvlData3Entry(int32 scriptNumber, int32 param);
ovlData3Struct* scriptFunc1Sub2(int32 scriptNumber, int32 param);
int16 loadShort(void* ptr);
void resetFileEntry(int32 entryNumber);
void saveShort(void* ptr, int16 var);
void* mallocAndZero(int32 size);
uint8* mainProc14(uint16 overlay, uint16 idx);
void printInfoBlackBox(char* string);
void waitForPlayerInput(void);
int loadCtp(uint8* ctpName);
void loadPakedFileToMem(int fileIdx, uint8* buffer);
int loadScriptSub1(int scriptIdx, int param);
void resetFileEntryRange(int param1, int param2);
int getProcParam(int overlayIdx, int param2, uint8* name);
void changeScriptParamInList(int param1, int param2, scriptInstanceStruct* pScriptInstance,int newValue, int param3);
uint8* getDataFromData3(ovlData3Struct* ptr, int param);
int32 prepareWordRender(int32 param, int32 var1,int16* out2, uint8* ptr3,uint8* string);
void removeExtention(const char* name, char* buffer);
void resetRaster(uint8* rasterPtr, int32 rasterSize);
void changeCursor(uint16 cursorType);
void resetPtr(objectStruct* ptr);
void resetPtr2(scriptInstanceStruct* ptr);
void getFileExtention(const char* name,char* buffer);
void *allocAndZero(int size);
void freeStuff2(void);
char* getObjectName(int index, uint8* string);
void mainLoop(void);
} // End of namespace Cruise
#endif