mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
f74fce354f
svn-id: r16481
575 lines
14 KiB
C++
575 lines
14 KiB
C++
/* ScummVM - Scumm Interpreter
|
||
* Dreamcast port
|
||
* Copyright (C) 2002-2005 Marcus Comstedt
|
||
*
|
||
* This program is free software; you can redistribute it and/or
|
||
* modify it under the terms of the GNU General Public License
|
||
* as published by the Free Software Foundation; either version 2
|
||
* of the License, or (at your option) any later version.
|
||
|
||
* This program is distributed in the hope that it will be useful,
|
||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
* GNU General Public License for more details.
|
||
|
||
* You should have received a copy of the GNU General Public License
|
||
* along with this program; if not, write to the Free Software
|
||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
*
|
||
* $Header$
|
||
*
|
||
*/
|
||
|
||
#define RONIN_TIMER_ACCESS
|
||
|
||
#include <common/stdafx.h>
|
||
#include <common/scummsys.h>
|
||
#include "dc.h"
|
||
|
||
#define SCREEN_W 640
|
||
#define SCREEN_H 480
|
||
#define MOUSE_W 128
|
||
#define MOUSE_H 128
|
||
|
||
#define OVL_W 320
|
||
#define OVL_H 200
|
||
#define OVL_TXSTRIDE 512
|
||
|
||
#define TOP_OFFSET (_top_offset+_yscale*_current_shake_pos)
|
||
|
||
#define QACR0 (*(volatile unsigned int *)(void *)0xff000038)
|
||
#define QACR1 (*(volatile unsigned int *)(void *)0xff00003c)
|
||
|
||
|
||
#define COPYPIXEL(n) do { \
|
||
unsigned short _tmp = pal[*s++]; \
|
||
d[n] = _tmp|(pal[*s++]<<16); \
|
||
} while(0)
|
||
|
||
static void texture_memcpy64_pal(void *dest, void *src, int cnt, unsigned short *pal)
|
||
{
|
||
unsigned char *s = (unsigned char *)src;
|
||
unsigned int *d = (unsigned int *)(void *)
|
||
(0xe0000000 | (((unsigned long)dest) & 0x03ffffc0));
|
||
QACR0 = ((0xa4000000>>26)<<2)&0x1c;
|
||
QACR1 = ((0xa4000000>>26)<<2)&0x1c;
|
||
while(cnt--) {
|
||
COPYPIXEL(0);
|
||
COPYPIXEL(1);
|
||
COPYPIXEL(2);
|
||
COPYPIXEL(3);
|
||
asm("pref @%0" : : "r" (s+4*16));
|
||
COPYPIXEL(4);
|
||
COPYPIXEL(5);
|
||
COPYPIXEL(6);
|
||
COPYPIXEL(7);
|
||
asm("pref @%0" : : "r" (d));
|
||
d += 8;
|
||
COPYPIXEL(0);
|
||
COPYPIXEL(1);
|
||
COPYPIXEL(2);
|
||
COPYPIXEL(3);
|
||
asm("pref @%0" : : "r" (s+4*16));
|
||
COPYPIXEL(4);
|
||
COPYPIXEL(5);
|
||
COPYPIXEL(6);
|
||
COPYPIXEL(7);
|
||
asm("pref @%0" : : "r" (d));
|
||
d += 8;
|
||
}
|
||
}
|
||
|
||
static void texture_memcpy64(void *dest, void *src, int cnt)
|
||
{
|
||
unsigned int *s = (unsigned int *)src;
|
||
unsigned int *d = (unsigned int *)(void *)
|
||
(0xe0000000 | (((unsigned long)dest) & 0x03ffffc0));
|
||
QACR0 = ((0xa4000000>>26)<<2)&0x1c;
|
||
QACR1 = ((0xa4000000>>26)<<2)&0x1c;
|
||
while(cnt--) {
|
||
d[0] = *s++;
|
||
d[1] = *s++;
|
||
d[2] = *s++;
|
||
d[3] = *s++;
|
||
asm("pref @%0" : : "r" (s+16));
|
||
d[4] = *s++;
|
||
d[5] = *s++;
|
||
d[6] = *s++;
|
||
d[7] = *s++;
|
||
asm("pref @%0" : : "r" (d));
|
||
d += 8;
|
||
d[0] = *s++;
|
||
d[1] = *s++;
|
||
d[2] = *s++;
|
||
d[3] = *s++;
|
||
asm("pref @%0" : : "r" (s+16));
|
||
d[4] = *s++;
|
||
d[5] = *s++;
|
||
d[6] = *s++;
|
||
d[7] = *s++;
|
||
asm("pref @%0" : : "r" (d));
|
||
d += 8;
|
||
}
|
||
}
|
||
|
||
void commit_dummy_transpoly()
|
||
{
|
||
struct polygon_list mypoly;
|
||
|
||
mypoly.cmd =
|
||
TA_CMD_POLYGON|TA_CMD_POLYGON_TYPE_TRANSPARENT|TA_CMD_POLYGON_SUBLIST|
|
||
TA_CMD_POLYGON_STRIPLENGTH_2|TA_CMD_POLYGON_PACKED_COLOUR;
|
||
mypoly.mode1 = TA_POLYMODE1_Z_ALWAYS|TA_POLYMODE1_NO_Z_UPDATE;
|
||
mypoly.mode2 =
|
||
TA_POLYMODE2_BLEND_SRC_ALPHA|TA_POLYMODE2_BLEND_DST_INVALPHA|
|
||
TA_POLYMODE2_FOG_DISABLED|TA_POLYMODE2_ENABLE_ALPHA;
|
||
mypoly.texture = 0;
|
||
mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0;
|
||
ta_commit_list(&mypoly);
|
||
}
|
||
|
||
|
||
void OSystem_Dreamcast::setPalette(const byte *colors, uint start, uint num)
|
||
{
|
||
unsigned short *dst = palette + start;
|
||
if(num>0)
|
||
while( num-- ) {
|
||
*dst++ = ((colors[0]<<7)&0x7c00)|
|
||
((colors[1]<<2)&0x03e0)|
|
||
((colors[2]>>3)&0x001f);
|
||
colors += 4;
|
||
}
|
||
_screen_dirty = true;
|
||
}
|
||
|
||
void OSystem_Dreamcast::setScaling()
|
||
{
|
||
if(_screen_w > 400) {
|
||
_xscale = _yscale = 1.0;
|
||
_top_offset = (SCREEN_H-_screen_h)>>1;
|
||
} else if(_aspect_stretch && _screen_w == 320 && _screen_h == 200) {
|
||
_xscale = SCREEN_W/320.0;
|
||
_yscale = SCREEN_H/200.0;
|
||
_top_offset = 0;
|
||
} else {
|
||
_xscale = _yscale = 2.0;
|
||
_top_offset = (SCREEN_H>>1)-_screen_h;
|
||
}
|
||
}
|
||
|
||
void OSystem_Dreamcast::initSize(uint w, uint h)
|
||
{
|
||
assert(w <= SCREEN_W && h <= SCREEN_H);
|
||
|
||
_overlay_visible = false;
|
||
_overlay_fade = 0.0;
|
||
_screen_w = w;
|
||
_screen_h = h;
|
||
_overlay_x = (w-OVL_W)/2;
|
||
_overlay_y = (h-OVL_H)/2;
|
||
if(_overlay_x<0) _overlay_x = 0;
|
||
if(_overlay_y<0) _overlay_y = 0;
|
||
setScaling();
|
||
ta_sync();
|
||
if(!screen)
|
||
screen = new unsigned char[SCREEN_W*SCREEN_H];
|
||
if(!overlay)
|
||
overlay = new unsigned short[OVL_W*OVL_H];
|
||
for(int i=0; i<NUM_BUFFERS; i++)
|
||
if(!screen_tx[i])
|
||
screen_tx[i] = ta_txalloc(SCREEN_W*SCREEN_H*2);
|
||
for(int i=0; i<NUM_BUFFERS; i++)
|
||
if(!mouse_tx[i])
|
||
mouse_tx[i] = ta_txalloc(MOUSE_W*MOUSE_H*2);
|
||
for(int i=0; i<NUM_BUFFERS; i++)
|
||
if(!ovl_tx[i])
|
||
ovl_tx[i] = ta_txalloc(OVL_TXSTRIDE*OVL_H*2);
|
||
_screen_buffer = 0;
|
||
_mouse_buffer = 0;
|
||
_overlay_buffer = 0;
|
||
_screen_dirty = true;
|
||
_overlay_dirty = true;
|
||
*(volatile unsigned int *)(0xa05f80e4) = SCREEN_W/32; //stride
|
||
// dc_reset_screen(0, 0);
|
||
memset(screen, 0, SCREEN_W*SCREEN_H);
|
||
memset(overlay, 0, OVL_W*OVL_H*sizeof(unsigned short));
|
||
|
||
_devpoll = Timer();
|
||
}
|
||
|
||
void OSystem_Dreamcast::copyRectToScreen(const byte *buf, int pitch, int x, int y,
|
||
int w, int h)
|
||
{
|
||
unsigned char *dst = screen + y*SCREEN_W + x;
|
||
do {
|
||
memcpy(dst, buf, w);
|
||
dst += SCREEN_W;
|
||
buf += pitch;
|
||
} while (--h);
|
||
_screen_dirty = true;
|
||
}
|
||
|
||
bool OSystem_Dreamcast::showMouse(bool visible)
|
||
{
|
||
bool last = _ms_visible;
|
||
_ms_visible = visible;
|
||
|
||
return last;
|
||
}
|
||
|
||
void OSystem_Dreamcast::warpMouse(int x, int y)
|
||
{
|
||
_ms_cur_x = x;
|
||
_ms_cur_y = y;
|
||
}
|
||
|
||
void OSystem_Dreamcast::setMouseCursor(const byte *buf, uint w, uint h,
|
||
int hotspot_x, int hotspot_y, byte keycolor)
|
||
{
|
||
_ms_cur_w = w;
|
||
_ms_cur_h = h;
|
||
|
||
_ms_hotspot_x = hotspot_x;
|
||
_ms_hotspot_y = hotspot_y;
|
||
|
||
_ms_keycolor = keycolor;
|
||
|
||
if (_ms_buf)
|
||
free(_ms_buf);
|
||
|
||
_ms_buf = (byte *)malloc(w * h);
|
||
memcpy(_ms_buf, buf, w * h);
|
||
}
|
||
|
||
void OSystem_Dreamcast::setShakePos(int shake_pos)
|
||
{
|
||
_current_shake_pos = shake_pos;
|
||
}
|
||
|
||
void OSystem_Dreamcast::updateScreen(void)
|
||
{
|
||
struct polygon_list mypoly;
|
||
struct packed_colour_vertex_list myvertex;
|
||
|
||
if(_screen_dirty) {
|
||
|
||
_screen_buffer++;
|
||
_screen_buffer &= NUM_BUFFERS-1;
|
||
|
||
unsigned short *dst = (unsigned short *)screen_tx[_screen_buffer];
|
||
unsigned char *src = screen;
|
||
|
||
// while((*((volatile unsigned int *)(void*)0xa05f810c) & 0x3ff) != 200);
|
||
// *((volatile unsigned int *)(void*)0xa05f8040) = 0xff0000;
|
||
|
||
for( int y = 0; y<_screen_h; y++ )
|
||
{
|
||
texture_memcpy64_pal( dst, src, _screen_w>>5, palette );
|
||
src += SCREEN_W;
|
||
dst += SCREEN_W;
|
||
}
|
||
|
||
_screen_dirty = false;
|
||
}
|
||
|
||
if( _overlay_visible && _overlay_dirty ) {
|
||
|
||
_overlay_buffer++;
|
||
_overlay_buffer &= NUM_BUFFERS-1;
|
||
|
||
unsigned short *dst = (unsigned short *)ovl_tx[_overlay_buffer];
|
||
unsigned short *src = overlay;
|
||
|
||
for( int y = 0; y<OVL_H; y++ )
|
||
{
|
||
texture_memcpy64( dst, src, OVL_W>>5 );
|
||
src += OVL_W;
|
||
dst += OVL_TXSTRIDE;
|
||
}
|
||
|
||
_overlay_dirty = false;
|
||
}
|
||
|
||
// *((volatile unsigned int *)(void*)0xa05f8040) = 0x00ff00;
|
||
|
||
mypoly.cmd =
|
||
TA_CMD_POLYGON|TA_CMD_POLYGON_TYPE_OPAQUE|TA_CMD_POLYGON_SUBLIST|
|
||
TA_CMD_POLYGON_STRIPLENGTH_2|TA_CMD_POLYGON_PACKED_COLOUR|TA_CMD_POLYGON_TEXTURED;
|
||
mypoly.mode1 = TA_POLYMODE1_Z_ALWAYS|TA_POLYMODE1_NO_Z_UPDATE;
|
||
mypoly.mode2 =
|
||
TA_POLYMODE2_BLEND_SRC|TA_POLYMODE2_FOG_DISABLED|TA_POLYMODE2_TEXTURE_REPLACE|
|
||
TA_POLYMODE2_U_SIZE_1024|TA_POLYMODE2_V_SIZE_1024;
|
||
mypoly.texture = TA_TEXTUREMODE_ARGB1555|TA_TEXTUREMODE_NON_TWIDDLED|
|
||
TA_TEXTUREMODE_STRIDE|TA_TEXTUREMODE_ADDRESS(screen_tx[_screen_buffer]);
|
||
|
||
mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0;
|
||
|
||
ta_begin_frame();
|
||
// *((volatile unsigned int *)(void*)0xa05f8040) = 0x0000ff;
|
||
ta_commit_list(&mypoly);
|
||
|
||
myvertex.cmd = TA_CMD_VERTEX;
|
||
myvertex.ocolour = 0;
|
||
myvertex.colour = 0;
|
||
myvertex.z = 0.5;
|
||
myvertex.u = 0.0;
|
||
myvertex.v = 0.0;
|
||
|
||
myvertex.x = 0.0;
|
||
myvertex.y = TOP_OFFSET;
|
||
ta_commit_list(&myvertex);
|
||
|
||
myvertex.x = _screen_w*_xscale;
|
||
myvertex.u = _screen_w*(1/1024.0);
|
||
ta_commit_list(&myvertex);
|
||
|
||
myvertex.x = 0.0;
|
||
myvertex.y += _screen_h*_yscale;
|
||
myvertex.u = 0.0;
|
||
myvertex.v = _screen_h*(1/1024.0);
|
||
ta_commit_list(&myvertex);
|
||
|
||
myvertex.x = _screen_w*_xscale;
|
||
myvertex.u = _screen_w*(1/1024.0);
|
||
myvertex.cmd |= TA_CMD_VERTEX_EOS;
|
||
ta_commit_list(&myvertex);
|
||
|
||
ta_commit_end();
|
||
|
||
if(_overlay_visible) {
|
||
if(_overlay_fade < 1.0)
|
||
_overlay_fade += 0.125;
|
||
} else {
|
||
if(_overlay_fade > 0)
|
||
_overlay_fade -= 0.125;
|
||
}
|
||
|
||
if(_overlay_fade > 0.0) {
|
||
|
||
mypoly.cmd =
|
||
TA_CMD_POLYGON|TA_CMD_POLYGON_TYPE_TRANSPARENT|TA_CMD_POLYGON_SUBLIST|
|
||
TA_CMD_POLYGON_STRIPLENGTH_2|TA_CMD_POLYGON_PACKED_COLOUR|TA_CMD_POLYGON_TEXTURED;
|
||
mypoly.mode1 = TA_POLYMODE1_Z_ALWAYS|TA_POLYMODE1_NO_Z_UPDATE;
|
||
mypoly.mode2 =
|
||
TA_POLYMODE2_BLEND_SRC_ALPHA|TA_POLYMODE2_BLEND_DST_INVALPHA|
|
||
TA_POLYMODE2_ENABLE_ALPHA|
|
||
TA_POLYMODE2_FOG_DISABLED|TA_POLYMODE2_TEXTURE_MODULATE_ALPHA|
|
||
TA_POLYMODE2_U_SIZE_512|TA_POLYMODE2_V_SIZE_512;
|
||
mypoly.texture = TA_TEXTUREMODE_RGB565|TA_TEXTUREMODE_NON_TWIDDLED|
|
||
TA_TEXTUREMODE_ADDRESS(ovl_tx[_overlay_buffer]);
|
||
|
||
mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0.0;
|
||
|
||
ta_commit_list(&mypoly);
|
||
|
||
myvertex.cmd = TA_CMD_VERTEX;
|
||
myvertex.ocolour = 0;
|
||
myvertex.colour = 0xffffff|(((int)(255*_overlay_fade))<<24);
|
||
|
||
myvertex.z = 0.5;
|
||
myvertex.u = 0.0;
|
||
myvertex.v = 0.0;
|
||
|
||
myvertex.x = _overlay_x*_xscale;
|
||
myvertex.y = _overlay_y*_yscale+TOP_OFFSET;
|
||
ta_commit_list(&myvertex);
|
||
|
||
myvertex.x += OVL_W*_xscale;
|
||
myvertex.u = OVL_W*(1.0/512.0);
|
||
ta_commit_list(&myvertex);
|
||
|
||
myvertex.x = _overlay_x*_xscale;
|
||
myvertex.y += OVL_H*_yscale;
|
||
myvertex.u = 0.0;
|
||
myvertex.v = OVL_H*(1.0/512.0);
|
||
ta_commit_list(&myvertex);
|
||
|
||
myvertex.x += OVL_W*_xscale;
|
||
myvertex.u = OVL_W*(1.0/512.0);
|
||
myvertex.cmd |= TA_CMD_VERTEX_EOS;
|
||
ta_commit_list(&myvertex);
|
||
}
|
||
|
||
if(_softkbd_on)
|
||
if(_softkbd_motion < 120)
|
||
_softkbd_motion += 10;
|
||
else
|
||
;
|
||
else
|
||
if(_softkbd_motion > 0)
|
||
_softkbd_motion -= 10;
|
||
|
||
if(_softkbd_motion)
|
||
_softkbd.draw(330.0*sin(0.013*_softkbd_motion) - 320.0, 200.0,
|
||
120-_softkbd_motion);
|
||
|
||
// *((volatile unsigned int *)(void*)0xa05f8040) = 0xffff00;
|
||
drawMouse(_ms_cur_x, _ms_cur_y, _ms_cur_w, _ms_cur_h, _ms_buf, _ms_visible);
|
||
// *((volatile unsigned int *)(void*)0xa05f8040) = 0xff00ff;
|
||
ta_commit_frame();
|
||
|
||
// *((volatile unsigned int *)(void*)0xa05f8040) = 0x0;
|
||
}
|
||
|
||
void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
|
||
unsigned char *buf, bool visible)
|
||
{
|
||
struct polygon_list mypoly;
|
||
struct packed_colour_vertex_list myvertex;
|
||
|
||
_mouse_buffer++;
|
||
_mouse_buffer &= NUM_BUFFERS-1;
|
||
|
||
unsigned short *dst = (unsigned short *)mouse_tx[_mouse_buffer];
|
||
int y=0;
|
||
|
||
if(visible && w && h && w<=MOUSE_W && h<=MOUSE_H)
|
||
for(int y=0; y<h; y++) {
|
||
int x;
|
||
for(x=0; x<w; x++)
|
||
if(*buf == _ms_keycolor) {
|
||
*dst++ = 0;
|
||
buf++;
|
||
} else
|
||
*dst++ = palette[*buf++]|0x8000;
|
||
dst += MOUSE_W-x;
|
||
}
|
||
else {
|
||
commit_dummy_transpoly();
|
||
return;
|
||
}
|
||
|
||
mypoly.cmd =
|
||
TA_CMD_POLYGON|TA_CMD_POLYGON_TYPE_TRANSPARENT|TA_CMD_POLYGON_SUBLIST|
|
||
TA_CMD_POLYGON_STRIPLENGTH_2|TA_CMD_POLYGON_PACKED_COLOUR|TA_CMD_POLYGON_TEXTURED;
|
||
mypoly.mode1 = TA_POLYMODE1_Z_ALWAYS|TA_POLYMODE1_NO_Z_UPDATE;
|
||
mypoly.mode2 =
|
||
TA_POLYMODE2_BLEND_SRC_ALPHA|TA_POLYMODE2_BLEND_DST_INVALPHA|
|
||
TA_POLYMODE2_FOG_DISABLED|TA_POLYMODE2_TEXTURE_REPLACE|
|
||
TA_POLYMODE2_U_SIZE_128|TA_POLYMODE2_V_SIZE_128;
|
||
mypoly.texture = TA_TEXTUREMODE_ARGB1555|TA_TEXTUREMODE_NON_TWIDDLED|
|
||
TA_TEXTUREMODE_ADDRESS(mouse_tx[_mouse_buffer]);
|
||
|
||
mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0;
|
||
|
||
ta_commit_list(&mypoly);
|
||
|
||
myvertex.cmd = TA_CMD_VERTEX;
|
||
myvertex.ocolour = 0;
|
||
myvertex.colour = 0xffff00;
|
||
myvertex.z = 0.25;
|
||
myvertex.u = 0.0;
|
||
myvertex.v = 0.0;
|
||
|
||
myvertex.x = (xdraw-_ms_hotspot_x)*_xscale;
|
||
myvertex.y = (ydraw-_ms_hotspot_y)*_yscale + TOP_OFFSET;
|
||
ta_commit_list(&myvertex);
|
||
|
||
myvertex.x += w*_xscale;
|
||
myvertex.u = w*(1.0/MOUSE_W);
|
||
ta_commit_list(&myvertex);
|
||
|
||
myvertex.x -= w*_xscale;
|
||
myvertex.y += h*_yscale;
|
||
myvertex.u = 0.0;
|
||
myvertex.v = h*(1.0/MOUSE_H);
|
||
ta_commit_list(&myvertex);
|
||
|
||
myvertex.x += w*_xscale;
|
||
myvertex.u = w*(1.0/MOUSE_W);
|
||
myvertex.cmd |= TA_CMD_VERTEX_EOS;
|
||
ta_commit_list(&myvertex);
|
||
}
|
||
|
||
void OSystem_Dreamcast::mouseToSoftKbd(int x, int y, int &rx, int &ry) const
|
||
{
|
||
if(_softkbd_motion) {
|
||
rx = (int)(x*_xscale - (330.0*sin(0.013*_softkbd_motion) - 320.0));
|
||
ry = (int)(y*_yscale + TOP_OFFSET - 200.0);
|
||
} else {
|
||
rx = -1;
|
||
ry = -1;
|
||
}
|
||
}
|
||
|
||
|
||
void OSystem_Dreamcast::showOverlay()
|
||
{
|
||
_overlay_visible = true;
|
||
clearOverlay();
|
||
}
|
||
|
||
void OSystem_Dreamcast::hideOverlay()
|
||
{
|
||
_overlay_visible = false;
|
||
}
|
||
|
||
void OSystem_Dreamcast::clearOverlay()
|
||
{
|
||
if(!_overlay_visible)
|
||
return;
|
||
|
||
unsigned char *src = screen+_overlay_x+_overlay_y*SCREEN_W;
|
||
unsigned short *dst = overlay;
|
||
|
||
for(int y=0; y<OVL_H; y++) {
|
||
for(int x=0; x<OVL_W; x++) {
|
||
short pix = palette[src[x]];
|
||
dst[x] = ((pix&0x7fe0)<<1)|((pix&0x0200)>>4)|(pix&0x1f);
|
||
}
|
||
src += SCREEN_W;
|
||
dst += OVL_W;
|
||
}
|
||
_overlay_dirty = true;
|
||
}
|
||
|
||
void OSystem_Dreamcast::grabOverlay(int16 *buf, int pitch)
|
||
{
|
||
int h = OVL_H;
|
||
unsigned short *src = overlay;
|
||
do {
|
||
memcpy(buf, src, OVL_W*sizeof(int16));
|
||
src += OVL_W;
|
||
buf += pitch;
|
||
} while (--h);
|
||
}
|
||
|
||
void OSystem_Dreamcast::copyRectToOverlay(const int16 *buf, int pitch,
|
||
int x, int y, int w, int h)
|
||
{
|
||
unsigned short *dst = overlay + y*OVL_W + x;
|
||
do {
|
||
memcpy(dst, buf, w*sizeof(int16));
|
||
dst += OVL_W;
|
||
buf += pitch;
|
||
} while (--h);
|
||
_overlay_dirty = true;
|
||
}
|
||
|
||
|
||
static const OSystem::GraphicsMode gfxmodes[] = {
|
||
{ "default", "640<EFBFBD>480 16bpp", 0 },
|
||
{ NULL, NULL, 0 }
|
||
};
|
||
|
||
const OSystem::GraphicsMode *OSystem_Dreamcast::getSupportedGraphicsModes() const
|
||
{
|
||
return gfxmodes;
|
||
}
|
||
|
||
int OSystem_Dreamcast::getDefaultGraphicsMode() const
|
||
{
|
||
return 0;
|
||
}
|
||
|
||
bool OSystem_Dreamcast::setGraphicsMode(int mode)
|
||
{
|
||
return mode == 0;
|
||
}
|
||
|
||
int OSystem_Dreamcast::getGraphicsMode() const
|
||
{
|
||
return 0;
|
||
}
|
||
|