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This shouldn't actually be necessary since, as far as I can tell, its only purpose is to toggle between true and false to slow down some mouse cursor animations. But Valgrind doesn't know that. |
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.. | ||
agos.cpp | ||
agos.h | ||
animation.cpp | ||
animation.h | ||
charset-fontdata.cpp | ||
charset.cpp | ||
contain.cpp | ||
cursor.cpp | ||
debug.cpp | ||
debug.h | ||
debugger.cpp | ||
debugger.h | ||
detection_tables.h | ||
detection.cpp | ||
draw.cpp | ||
event.cpp | ||
feeble.cpp | ||
gfx.cpp | ||
icons.cpp | ||
input_pn.cpp | ||
input.cpp | ||
intern.h | ||
items.cpp | ||
menus.cpp | ||
midi.cpp | ||
midi.h | ||
midiparser_s1d.cpp | ||
module.mk | ||
oracle.cpp | ||
pn.cpp | ||
res_ami.cpp | ||
res_snd.cpp | ||
res.cpp | ||
rooms.cpp | ||
saveload.cpp | ||
script_dp.cpp | ||
script_e1.cpp | ||
script_e2.cpp | ||
script_ff.cpp | ||
script_pn.cpp | ||
script_pp.cpp | ||
script_s1.cpp | ||
script_s2.cpp | ||
script_ww.cpp | ||
script.cpp | ||
sound.cpp | ||
sound.h | ||
string_pn.cpp | ||
string.cpp | ||
subroutine.cpp | ||
verb_pn.cpp | ||
verb.cpp | ||
vga_e2.cpp | ||
vga_ff.cpp | ||
vga_pn.cpp | ||
vga_s1.cpp | ||
vga_s2.cpp | ||
vga_ww.cpp | ||
vga.cpp | ||
vga.h | ||
window.cpp | ||
zones.cpp |