mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-27 04:07:05 +00:00
5673dc1692
This fixes compilation on pre-C++11 compilers.
184 lines
4.5 KiB
C++
184 lines
4.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef QUEEN_SOUND_H
|
|
#define QUEEN_SOUND_H
|
|
|
|
#include "common/util.h"
|
|
#include "audio/mixer.h"
|
|
#include "audio/mods/rjp1.h"
|
|
#include "queen/defs.h"
|
|
|
|
namespace Common {
|
|
class File;
|
|
}
|
|
|
|
namespace Queen {
|
|
|
|
struct SongData {
|
|
int16 tuneList[5];
|
|
int16 volume;
|
|
int16 tempo;
|
|
int16 reverb;
|
|
int16 overrideCmd;
|
|
int16 ignore;
|
|
};
|
|
|
|
struct TuneData {
|
|
int16 tuneNum[9];
|
|
int16 sfx[2];
|
|
int16 mode;
|
|
int16 delay;
|
|
};
|
|
|
|
class MidiMusic;
|
|
class QueenEngine;
|
|
|
|
class Sound {
|
|
public:
|
|
Sound(Audio::Mixer *mixer, QueenEngine *vm);
|
|
virtual ~Sound() {}
|
|
|
|
/**
|
|
* Factory method for subclasses of class Sound.
|
|
*/
|
|
static Sound *makeSoundInstance(Audio::Mixer *mixer, QueenEngine *vm, uint8 compression);
|
|
|
|
virtual void playSfx(uint16 sfx) {}
|
|
virtual void playSong(int16 songNum) {}
|
|
virtual void playSpeech(const char *base) {}
|
|
|
|
virtual void stopSfx() {}
|
|
virtual void stopSong() {}
|
|
virtual void stopSpeech() {}
|
|
|
|
virtual bool isSpeechActive() const { return false; }
|
|
virtual bool isSfxActive() const { return false; }
|
|
|
|
virtual void updateMusic() {}
|
|
|
|
virtual void setVolume(int vol);
|
|
virtual int getVolume() { return _musicVolume; }
|
|
|
|
void playLastSong() { playSong(_lastOverride); }
|
|
|
|
bool sfxOn() const { return _sfxToggle; }
|
|
void sfxToggle(bool val) { _sfxToggle = val; }
|
|
void toggleSfx() { _sfxToggle = !_sfxToggle; }
|
|
|
|
bool speechOn() const { return _speechToggle; }
|
|
void speechToggle(bool val) { _speechToggle = val; }
|
|
void toggleSpeech() { _speechToggle = !_speechToggle; }
|
|
|
|
bool musicOn() const { return _musicToggle; }
|
|
void musicToggle(bool val) { _musicToggle = val; }
|
|
void toggleMusic() { _musicToggle = !_musicToggle; }
|
|
|
|
bool speechSfxExists() const { return _speechSfxExists; }
|
|
|
|
int16 lastOverride() const { return _lastOverride; }
|
|
|
|
void saveState(byte *&ptr);
|
|
void loadState(uint32 ver, byte *&ptr);
|
|
|
|
static const SongData _songDemo[];
|
|
static const SongData _song[];
|
|
static const TuneData _tuneDemo[];
|
|
static const TuneData _tune[];
|
|
static const char *const _sfxName[];
|
|
static const int16 _jungleList[];
|
|
|
|
protected:
|
|
|
|
Audio::Mixer *_mixer;
|
|
QueenEngine *_vm;
|
|
|
|
bool _sfxToggle;
|
|
bool _speechToggle;
|
|
bool _musicToggle;
|
|
bool _speechSfxExists;
|
|
|
|
int16 _lastOverride;
|
|
int _musicVolume;
|
|
};
|
|
|
|
class PCSound : public Sound {
|
|
public:
|
|
PCSound(Audio::Mixer *mixer, QueenEngine *vm);
|
|
~PCSound();
|
|
|
|
void playSfx(uint16 sfx);
|
|
void playSpeech(const char *base);
|
|
void playSong(int16 songNum);
|
|
|
|
void stopSfx() { _mixer->stopHandle(_sfxHandle); }
|
|
void stopSong();
|
|
void stopSpeech() { _mixer->stopHandle(_speechHandle); }
|
|
|
|
bool isSpeechActive() const { return _mixer->isSoundHandleActive(_speechHandle); }
|
|
bool isSfxActive() const { return _mixer->isSoundHandleActive(_sfxHandle); }
|
|
|
|
void setVolume(int vol);
|
|
|
|
protected:
|
|
void playSound(const char *base, bool isSpeech);
|
|
|
|
virtual void playSoundData(Common::File *f, uint32 size, Audio::SoundHandle *soundHandle) = 0;
|
|
|
|
Audio::SoundHandle _sfxHandle;
|
|
Audio::SoundHandle _speechHandle;
|
|
MidiMusic *_music;
|
|
};
|
|
|
|
class AmigaSound : public Sound {
|
|
public:
|
|
AmigaSound(Audio::Mixer *mixer, QueenEngine *vm);
|
|
|
|
void playSfx(uint16 sfx);
|
|
void playSong(int16 song);
|
|
|
|
void stopSfx();
|
|
void stopSong();
|
|
|
|
bool isSfxActive() const { return _mixer->isSoundHandleActive(_sfxHandle); }
|
|
|
|
void updateMusic();
|
|
|
|
protected:
|
|
|
|
void playSound(const char *base);
|
|
Audio::AudioStream *loadModule(const char *base, int song);
|
|
void playModule(const char *base, int song);
|
|
void playPattern(const char *base, int pattern);
|
|
bool playSpecialSfx(int16 sfx);
|
|
|
|
int16 _fanfareRestore;
|
|
int _fanfareCount, _fluteCount;
|
|
Audio::SoundHandle _modHandle;
|
|
Audio::SoundHandle _patHandle;
|
|
Audio::SoundHandle _sfxHandle;
|
|
};
|
|
|
|
} // End of namespace Queen
|
|
|
|
#endif
|