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https://github.com/libretro/scummvm.git
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592cca5402
OSD is now using the kGUIFont instead. The main advantage is that the kGUIFont can be used for translated text while only ASCII characters were present in ScummFont.
63 lines
914 B
Makefile
63 lines
914 B
Makefile
MODULE := graphics
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MODULE_OBJS := \
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conversion.o \
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cursorman.o \
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dither.o \
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font.o \
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fontman.o \
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fonts/consolefont.o \
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fonts/newfont_big.o \
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fonts/newfont.o \
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fonts/winfont.o \
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iff.o \
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imagedec.o \
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jpeg.o \
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maccursor.o \
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pict.o \
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png.o \
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primitives.o \
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scaler.o \
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scaler/thumbnail_intern.o \
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sjis.o \
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surface.o \
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thumbnail.o \
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VectorRenderer.o \
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VectorRendererSpec.o \
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wincursor.o \
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yuv_to_rgb.o
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ifdef USE_SCALERS
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MODULE_OBJS += \
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scaler/2xsai.o \
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scaler/aspect.o \
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scaler/downscaler.o \
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scaler/scale2x.o \
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scaler/scale3x.o \
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scaler/scalebit.o
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ifdef USE_ARM_SCALER_ASM
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MODULE_OBJS += \
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scaler/downscalerARM.o \
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scaler/scale2xARM.o \
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scaler/Normal2xARM.o
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endif
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ifdef USE_HQ_SCALERS
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MODULE_OBJS += \
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scaler/hq2x.o \
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scaler/hq3x.o
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ifdef USE_NASM
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MODULE_OBJS += \
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scaler/hq2x_i386.o \
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scaler/hq3x_i386.o
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endif
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endif
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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