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https://github.com/libretro/scummvm.git
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76d1590ccc
Smartmenu implementation using offsetY to displace popup such that the previous selected item will fall onto cursor, includes checked item and highlighted. For `Popup Menu` in theapartment, without this patch the second popmenu was not remembering the last selected item and was opening it from scratch, after this patch popupmenu will open from the last selected item already selected with checkbox.
228 lines
7.5 KiB
C++
228 lines
7.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GRAPHICS_MACGUI_MACMENU_H
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#define GRAPHICS_MACGUI_MACMENU_H
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#include "common/str-array.h"
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#include "graphics/macgui/macfontmanager.h"
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#include "graphics/macgui/macwindow.h"
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#include "graphics/font.h"
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namespace Common {
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class U32String;
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class MacResManager;
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class PEResources;
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}
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namespace Graphics {
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struct MacMenuItem;
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struct MacMenuSubMenu;
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typedef Common::Array<MacMenuItem *> ItemArray;
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struct MacMenuSubMenu {
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ItemArray items;
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Common::Rect bbox;
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int highlight;
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MacMenuSubMenu() : highlight(-1) {}
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~MacMenuSubMenu();
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void enableAllItems();
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int ytoItem(int y, int itemHeight) { return MIN<int>((y - bbox.top) / itemHeight, items.size() - 1); }
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};
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struct MacMenuItem {
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Common::String text;
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Common::U32String unicodeText;
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bool unicode;
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int action;
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int style;
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char shortcut;
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int shortcutPos;
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bool enabled;
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bool checked;
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Common::Rect bbox;
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MacMenuSubMenu *submenu;
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MacMenuItem(const Common::String &t, int a = -1, int s = 0, char sh = 0, int sp = -1, bool e = true, bool c = false) :
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text(t), unicode(false), action(a), style(s), shortcut(sh),
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shortcutPos(sp), enabled(e), submenu(nullptr), checked(c) {}
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MacMenuItem(const Common::U32String &t, int a = -1, int s = 0, char sh = 0, int sp = -1, bool e = true, bool c = false) :
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unicodeText(t), unicode(true), action(a), style(s), shortcut(sh),
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shortcutPos(sp), enabled(e), submenu(nullptr), checked(c) {}
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~MacMenuItem() {
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if (submenu)
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delete submenu;
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}
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};
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struct MacMenuData {
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int menunum;
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const char *title;
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int action;
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byte shortcut;
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bool enabled;
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};
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class MacMenu : public BaseMacWindow {
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public:
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MacMenu(int id, const Common::Rect &bounds, MacWindowManager *wm);
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~MacMenu();
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ManagedSurface *getBorderSurface() override { return nullptr; }
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const Common::Rect &getInnerDimensions() override { return _dims; }
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bool isDirty() override { return _contentIsDirty || _dimensionsDirty; }
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static Common::StringArray *readMenuFromResource(Common::SeekableReadStream *res);
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static MacMenu *createMenuFromPEexe(Common::PEResources *exe, MacWindowManager *wm);
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void setAlignment(Graphics::TextAlign align);
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void setCommandsCallback(void (*callback)(int, Common::String &, void *), void *data) { _ccallback = callback; _cdata = data; }
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void setCommandsCallback(void (*callback)(int, Common::U32String &, void *), void *data) { _unicodeccallback = callback; _cdata = data; }
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void addStaticMenus(const MacMenuData *data);
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void calcDimensions();
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int numberOfMenus();
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int numberOfMenuItems(MacMenuItem *menu);
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MacMenuItem *getMenuItem(int menuId);
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MacMenuItem *getMenuItem(const Common::String &menuId);
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MacMenuItem *getSubMenuItem(MacMenuItem *menu, int itemId);
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MacMenuItem *getSubMenuItem(MacMenuItem *menu, const Common::String &itemId);
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MacMenuSubMenu *addSubMenu(MacMenuSubMenu *submenu, int index = -1);
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int addMenuItem(MacMenuSubMenu *submenu, const Common::String &text, int action = -1, int style = 0, char shortcut = 0, bool enabled = true, bool checked = false);
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int addMenuItem(MacMenuSubMenu *submenu, const Common::U32String &text, int action = 0, int style = 0, char shortcut = 0, bool enabled = true, bool checked = false);
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void insertMenuItem(MacMenuSubMenu *submenu, const Common::String &text, uint pos, int action = -1, int style = 0, char shortcut = 0, bool enabled = true, bool checked = false);
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void insertMenuItem(MacMenuSubMenu *submenu, const Common::U32String &text, uint pos, int action = 0, int style = 0, char shortcut = 0, bool enabled = true, bool checked = false);
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void removeMenuItem(MacMenuSubMenu *submenu, uint pos);
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void loadMenuResource(Common::MacResManager *resFork, uint16 id);
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void loadMenuBarResource(Common::MacResManager *resFork, uint16 id);
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void createSubMenuFromString(int id, const char *string, int commandId);
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void clearSubMenu(int id);
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MacMenuSubMenu *getSubmenu(MacMenuSubMenu *submenu, int index);
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bool draw(ManagedSurface *g, bool forceRedraw = false) override;
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void eventLoop();
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bool mouseClick(int x, int y);
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bool draw(bool forceRedraw = false) override { return false; }
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void blit(ManagedSurface *g, Common::Rect &dest) override {}
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bool processEvent(Common::Event &event) override;
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void enableCommand(int menunum, int action, bool state);
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void enableCommand(const char *menuitem, const char *menuaction, bool state);
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void enableCommand(const Common::U32String &menuitem, const Common::U32String &menuaction, bool state);
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void enableAllMenus();
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void disableAllMenus();
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bool isVisible() { return _isVisible; }
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void setVisible(bool visible, bool silent = false) override { _isVisible = visible; _contentIsDirty = true; }
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void printMenu(int level = 0, MacMenuSubMenu *submenu = nullptr);
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virtual void closeMenu();
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bool checkIntersects(Common::Rect &rect);
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// macmenuItem operations
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void setCheckMark(MacMenuItem *menuItem, bool checkMark);
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bool getCheckMark(MacMenuItem *menuItem);
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void setEnabled(MacMenuItem *menuItem, bool enabled);
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bool getEnabled(MacMenuItem *menuItem);
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void setName(MacMenuItem *menuItem, const Common::String &name);
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Common::String getName(MacMenuItem *menuItem);
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void setAction(MacMenuItem *menuItem, int actionId);
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int getAction(MacMenuItem *menuItem);
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int getLastSelectedMenuItem() { return _lastActiveItem; };
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int getLastSelectedSubmenuItem() { return _lastActiveSubItem; };
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protected:
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Common::Rect _bbox;
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ManagedSurface _screen;
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ItemArray _items;
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bool _isVisible;
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bool _dimensionsDirty;
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int _menuDropdownItemHeight;
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Common::Array<MacMenuSubMenu *> _menustack;
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int _activeItem;
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int _activeSubItem;
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void renderSubmenu(MacMenuSubMenu *menu, bool recursive = true);
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void calcSubMenuBounds(MacMenuSubMenu *menu, int x, int y);
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private:
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ManagedSurface _tempSurface;
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TextAlign _align;
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int _menuLeftDropdownPadding;
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int _menuRightDropdownPadding;
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private:
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bool checkCallback(bool unicode = false);
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const Font *getMenuFont(int slant = kMacFontRegular);
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const Common::String getAcceleratorString(MacMenuItem *item, const char *prefix);
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void processTabs();
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void processSubmenuTabs(MacMenuSubMenu *submenu);
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int calcSubMenuWidth(MacMenuSubMenu *menu);
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bool keyEvent(Common::Event &event);
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bool mouseRelease(int x, int y);
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bool mouseMove(int x, int y);
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bool processMenuShortCut(byte flags, uint16 ascii);
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void drawSubMenuArrow(ManagedSurface *dst, int x, int y, int color);
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bool contains(int x, int y);
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MacMenuItem *findMenuItem(const Common::String &menuId, const Common::String &itemId);
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MacMenuItem *findMenuItem(int menuId, int itemId);
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const Font *_font;
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Font *_loadedFont;
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int _lastActiveItem;
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int _lastActiveSubItem;
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void (*_ccallback)(int action, Common::String &text, void *data);
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void (*_unicodeccallback)(int action, Common::U32String &text, void *data);
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void *_cdata;
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};
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} // End of namespace Graphics
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#endif
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