scummvm/engines/sci/sound
Martin Kiewitz a24de29358 SCI: renaming kDoSound(resume) to resumeAfterRestore
kDoSound(resumeAfterRestore) is called right after restoring a saved game for sound-sci0 games, we already resume playing music inside restore, so we don't need to implement this at all

svn-id: r51058
2010-07-20 11:17:33 +00:00
..
drivers SCI: Rename the Amiga music drivers to AmigaMac to reflect its current purpose. 2010-07-18 19:01:35 +00:00
audio.cpp SCI: Removed duplicate warning for missing audio samples 2010-07-01 17:42:39 +00:00
audio.h
midiparser_sci.cpp SCI: adding sound version 2.1, to properly add sci2.1 signature for kDoSound(play) 2010-07-14 11:29:55 +00:00
midiparser_sci.h SCI: implementing real setVolume() support, fixing some fading in sci1 games (like pq3 intro) 2010-06-28 09:22:57 +00:00
music.cpp SCI: Rename the Amiga music drivers to AmigaMac to reflect its current purpose. 2010-07-18 19:01:35 +00:00
music.h SCI: added currently commented-out pauseSound implementation for some sci0 games, allowing integer for that subfunction 2010-07-09 14:11:27 +00:00
soundcmd.cpp SCI: renaming kDoSound(resume) to resumeAfterRestore 2010-07-20 11:17:33 +00:00
soundcmd.h SCI: renaming kDoSound(resume) to resumeAfterRestore 2010-07-20 11:17:33 +00:00