mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-01 15:09:47 +00:00
3aecd8ef2a
gameid -> gameId guioptions -> guiOptions
76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "prince/detection.h"
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namespace Prince {
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int PrinceEngine::getGameType() const {
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return _gameDescription->gameType;
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}
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const char *PrinceEngine::getGameId() const {
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return _gameDescription->desc.gameId;
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}
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uint32 PrinceEngine::getFeatures() const {
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return _gameDescription->desc.flags;
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}
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Common::Language PrinceEngine::getLanguage() const {
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return _gameDescription->desc.language;
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}
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bool PrinceMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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using namespace Prince;
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const PrinceGameDescription *gd = (const PrinceGameDescription *)desc;
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if (gd) {
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*engine = new PrinceEngine(syst, gd);
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}
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return gd != 0;
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}
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bool PrinceMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate) ||
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup);
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}
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bool Prince::PrinceEngine::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime) ||
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(f == kSupportsRTL);
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}
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} // End of namespace Prince
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#if PLUGIN_ENABLED_DYNAMIC(PRINCE)
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REGISTER_PLUGIN_DYNAMIC(PRINCE, PLUGIN_TYPE_ENGINE, Prince::PrinceMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(PRINCE, PLUGIN_TYPE_ENGINE, Prince::PrinceMetaEngine);
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#endif
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