mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-17 15:18:11 +00:00
a259809540
svn-id: r10732
77 lines
1.7 KiB
C++
77 lines
1.7 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2003 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
#ifndef QUEEN_H
|
|
#define QUEEN_H
|
|
|
|
#include <stdio.h>
|
|
#include "base/engine.h"
|
|
#include "common/util.h"
|
|
#include "common/timer.h"
|
|
#include "sound/mixer.h"
|
|
#include "queen/resource.h"
|
|
#include "queen/logic.h"
|
|
|
|
namespace Queen {
|
|
|
|
class Graphics;
|
|
class Logic;
|
|
|
|
class QueenEngine : public Engine {
|
|
void errorString(const char *buf_input, char *buf_output);
|
|
protected:
|
|
byte _game;
|
|
byte _key_pressed;
|
|
bool _quickLaunch; // set when starting with -x
|
|
|
|
uint16 _debugMode;
|
|
int _numScreenUpdates;
|
|
|
|
int _number_of_savegames;
|
|
int _sdl_mouse_x, _sdl_mouse_y;
|
|
|
|
FILE *_dump_file;
|
|
|
|
Graphics *_graphics;
|
|
Resource *_resource;
|
|
Logic *_logic;
|
|
|
|
GameDetector *_detector; // necessary for music
|
|
|
|
public:
|
|
QueenEngine(GameDetector *detector, OSystem *syst);
|
|
virtual ~QueenEngine();
|
|
|
|
protected:
|
|
byte _fastMode;
|
|
|
|
void delay(uint amount);
|
|
void go();
|
|
|
|
void initialise();
|
|
|
|
static int CDECL game_thread_proc(void *param);
|
|
};
|
|
|
|
} // End of namespace Queen
|
|
|
|
#endif
|