mirror of
https://github.com/libretro/scummvm.git
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156 lines
5.4 KiB
C++
156 lines
5.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/**************************************************************************
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* ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ *
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* Nayma Software srl *
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* e -= We create much MORE than ALL =- *
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* u- z$$$c '. ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ *
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* .d" d$$$$$b "b. *
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* .z$* d$$$$$$$L ^*$c. *
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* #$$$. $$$$$$$$$ .$$$" Project: Roasted Moths........ *
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* ^*$b 4$$$$$$$$$F .d$*" *
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* ^$$. 4$$$$$$$$$F .$P" Module: Window.HPP........... *
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* *$. '$$$$$$$$$ 4$P 4 *
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* J *$ "$$$$$$$" $P r Author: Giovanni Bajo........ *
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* z$ '$$$P*4c.*$$$*.z@*R$$$ $. *
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* z$" "" #$F^ "" '$c Desc: Classi per la gestione *
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* z$$beu .ue=" $ "=e.. .zed$$c di una finestra Direct
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* "#$e z$*" . `. ^*Nc e$"" Draw................. *
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* "$$". .r" ^4. .^$$" ..................... *
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* ^.@*"6L=\ebu^+C$"*b." *
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* "**$. "c 4$$$ J" J$P*" OS: [ ] DOS [X] WIN95 [ ] PORT *
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* ^"--.^ 9$" .--"" COMP: [ ] WATCOM [X] VISUAL C++ *
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* " [ ] EIFFEL [ ] GCC/GXX/DJGPP *
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* *
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* This source code is Copyright (C) Nayma Software. ALL RIGHTS RESERVED *
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* *
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**************************************************************************/
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#ifndef TONY_WINDOW_H
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#define TONY_WINDOW_H
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#include "common/scummsys.h"
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#include "common/rect.h"
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#include "tony/adv.h"
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namespace Tony {
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typedef uint32 HWND;
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struct DDSURFACEDESC {
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};
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class RMSnapshot {
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private:
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// Buffer per la creazione dei path
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static char bufDrive[_MAX_DRIVE], bufDir[_MAX_DIR], bufName[_MAX_FNAME], bufExt[_MAX_EXT];
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static char filename[512];
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// Buffer per la conversione a RGB
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static byte rgb[RM_SX * RM_SY * 3];
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private:
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bool GetFreeSnapName(char *fn);
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public:
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// Prende uno screenshot
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void GrabScreenshot(byte *lpBuf, int dezoom = 1, uint16 *lpDestBuf = NULL);
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};
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class RMWindow {
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private:
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bool Lock(DDSURFACEDESC &ddsd);
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void Unlock(DDSURFACEDESC &ddsd);
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// Inizializza DirectDraw
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void DDInit(void);
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// Chiude DirectDraw
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void DDClose(void);
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// Repaint grafico tramite DirectDraw
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void Repaint(void);
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// Window Proc principale che richiama la WindowProc dentro la classe
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// friend LRESULT CALLBACK GlobalWindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
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// Procedura di gestione messaggi
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// LRESULT WindowProc(UINT msg, WPARAM wParam, LPARAM lParam);
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protected:
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HWND m_hWnd;
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bool m_bFullscreen;
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void * /*LPDIRECTDRAW*/ m_DD;
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void * /*LPDIRECTDRAWSURFACE*/ m_Primary;
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void * /*LPDIRECTDRAWSURFACE*/ m_Back;
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void * /*LPDIRECTDRAWCLIPPER*/ m_MainClipper;
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void * /*LPDIRECTDRAWCLIPPER*/ m_BackClipper;
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int fps, fcount;
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int lastsecond, lastfcount;
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int mskRed, mskGreen, mskBlue;
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bool m_bGrabScreenshot;
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bool m_bGrabThumbnail;
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bool m_bGrabMovie;
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uint16 *m_wThumbBuf;
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void CreateBWPrecalcTable(void);
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void UpdatePixelFormat(void);
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void WipeEffect(Common::Rect &rcBoundEllipse);
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public:
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RMWindow() { m_Primary = NULL; m_Back = NULL; };
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~RMWindow() { Close(); }
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// Inizializzazione
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void Init(/*HINSTANCE hInst*/);
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void InitDirectDraw(void);
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void Close(void);
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// Switch tra windowed e fullscreen
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void SwitchFullscreen(bool bFull);
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// Legge il prossimo frame
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void GetNewFrame(byte *lpBuf, Common::Rect *rcBoundEllipse);
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// Avverte di grabbare un thumbnail per il salvataggio
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void GrabThumbnail(uint16 *buf);
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operator HWND() { return m_hWnd; }
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// Modi pixel format
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// MODE1: 1555
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// MODE2: 5515
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// MODE3: 5551
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bool ISMODE1() { return (mskRed == 0x7C00 && mskGreen == 0x3E0 && mskBlue== 0x1F); }
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bool ISMODE2() { return (mskRed == 0xF800 && mskGreen == 0x7E0 && mskBlue== 0x1F); }
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bool ISMODE3() { return (mskRed == 0xF800 && mskGreen == 0x7C0 && mskBlue== 0x3E); }
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bool ISMODE4() { return (mskBlue == 0xF800 && mskGreen == 0x7E0 && mskRed== 0x1F); }
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};
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} // End of namespace Tony
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#endif /* TONY_WINDOW_H */
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