scummvm/engines/drascula
2011-03-19 16:04:52 +01:00
..
actors.cpp DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage. 2011-01-28 08:07:50 +00:00
animation.cpp DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage. 2011-01-28 08:07:50 +00:00
console.cpp DRASCULA: Fix minor cut and paste error in Console "room" command. 2011-01-28 01:05:17 +00:00
console.h DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
converse.cpp DRASCULA: Keep keyboard buffer flushed while waiting for conversation 2010-09-21 20:51:45 +00:00
detection.cpp DRASCULA: Fix for Duplicate Registering of Archive. 2011-01-28 01:09:27 +00:00
drascula.cpp DRASACULA: Init volume levels on startup 2011-03-19 16:04:52 +01:00
drascula.h AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
graphics.cpp DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage. 2011-01-28 08:07:50 +00:00
interface.cpp DRASCULA: Fixed a warning 2011-01-31 15:05:45 +00:00
module.mk Drascula: Added debug console. Implemented a (buggy) room comand. 2010-06-15 10:18:34 +00:00
objects.cpp DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage. 2011-01-28 08:07:50 +00:00
palette.cpp DRASCULA: Adapt to setPalette RGBA->RGB change. 2011-02-19 21:19:45 +01:00
resource.cpp DRASCULA: Remove unecessary destructor from ArchiveMan. 2011-01-28 02:30:25 +00:00
rooms.cpp DRASCULA: Fix Memory Leaks in Rooms Table. 2011-01-27 07:58:57 +00:00
saveload.cpp DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage. 2011-01-28 08:07:50 +00:00
sound.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
talk.cpp Drascula: Fix bug #2827169. 2010-06-15 10:23:36 +00:00