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https://github.com/libretro/scummvm.git
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13dc149ded
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512
66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#ifndef LAUNCHER_DIALOG_H
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#define LAUNCHER_DIALOG_H
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#include "gui/dialog.h"
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#include "common/str.h"
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class GameDetector;
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namespace GUI {
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class DirBrowserDialog;
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class ListWidget;
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class LauncherDialog : public Dialog {
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typedef Common::String String;
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typedef Common::StringList StringList;
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public:
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LauncherDialog(GameDetector &detector);
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~LauncherDialog();
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virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
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protected:
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ListWidget *_list;
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Widget *_startButton;
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Widget *_editButton;
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Widget *_removeButton;
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StringList _domains;
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GameDetector &_detector;
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DirBrowserDialog *_browser;
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void updateListing();
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void updateButtons();
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void close();
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virtual void addGame();
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void removeGame(int item);
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void editGame(int item);
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void selectGame(const String &name);
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};
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} // End of namespace GUI
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#endif
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