scummvm/gui/launcher.h
Torbjörn Andersson 13dc149ded Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.

svn-id: r17512
2005-04-10 14:33:44 +00:00

66 lines
1.6 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*/
#ifndef LAUNCHER_DIALOG_H
#define LAUNCHER_DIALOG_H
#include "gui/dialog.h"
#include "common/str.h"
class GameDetector;
namespace GUI {
class DirBrowserDialog;
class ListWidget;
class LauncherDialog : public Dialog {
typedef Common::String String;
typedef Common::StringList StringList;
public:
LauncherDialog(GameDetector &detector);
~LauncherDialog();
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
protected:
ListWidget *_list;
Widget *_startButton;
Widget *_editButton;
Widget *_removeButton;
StringList _domains;
GameDetector &_detector;
DirBrowserDialog *_browser;
void updateListing();
void updateButtons();
void close();
virtual void addGame();
void removeGame(int item);
void editGame(int item);
void selectGame(const String &name);
};
} // End of namespace GUI
#endif