mirror of
https://github.com/libretro/scummvm.git
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620 lines
17 KiB
Python
620 lines
17 KiB
Python
#!/usr/bin/env python
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# encoding: utf-8
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"""
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" ScummVM - Graphic Adventure Engine
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"
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" ScummVM is the legal property of its developers, whose names
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" are too numerous to list here. Please refer to the COPYRIGHT
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" file distributed with this source distribution.
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"
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" This program is free software; you can redistribute it and/or
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" modify it under the terms of the GNU General Public License
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" as published by the Free Software Foundation; either version 2
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" of the License, or (at your option) any later version.
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"
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" This program is distributed in the hope that it will be useful,
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" but WITHOUT ANY WARRANTY; without even the implied warranty of
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" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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" GNU General Public License for more details.
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"
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" You should have received a copy of the GNU General Public License
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" along with this program; if not, write to the Free Software
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" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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"
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"""
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from __future__ import with_statement
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import os
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import xml.dom.minidom as DOM
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import struct
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FILTER=''.join([(len(repr(chr(x)))==3) and chr(x) or '.' for x in range(256)])
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# adapted from Activestate Snippet Cookbook
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def printBinaryDump(src, length=16):
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N=0; result=''
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while src:
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s,src = src[:length],src[length:]
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hexa = ' '.join(["%02X"%ord(x) for x in s])
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s = s.translate(FILTER)
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result += "%04X %-*s %s\n" % (N, length*3, hexa, s)
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N+=length
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print (result)
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def pbin(data):
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return str(map(lambda c: hex(ord(c)), data))
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# return " ".join(["%0.2X" % ord(c) for c in data])
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class STXBinaryFile(object):
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class InvalidRGBColor(Exception):
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pass
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class InvalidResolution(Exception):
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pass
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class InvalidFontIdentifier(Exception):
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pass
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class InvalidBitmapName(Exception):
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pass
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class InvalidDialogOverlay(Exception):
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pass
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class DrawStepData(object):
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def __init__(self, isDefault, packFormat, function):
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self.isDefault = isDefault
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self.packFormat = packFormat
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self.parse = function
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BYTEORDER = '>' # big-endian format by default, platform independent
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TRUTH_VALUES = {"" : 0, "true" : 1, "false" : 0, "True" : 1, "False" : 0}
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BLOCK_HEADERS = {
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"bitmaps" : 0x0100000A,
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"fonts" : 0x0100000B,
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"cursor" : 0x0100000C,
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"drawdata" : 0x0100000D,
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"globals" : 0x0200000A,
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"dialog" : 0x0200000B,
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}
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DIALOG_shading = {"none" : 0x0, "dim" : 0x1, "luminance" : 0x2}
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DS_triangleOrientations = {"top" : 0x1, "bottom" : 0x2, "left" : 0x3, "right" : 0x4}
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DS_fillModes = {"none" : 0x0, "foreground" : 0x1, "background" : 0x2, "gradient" : 0x3}
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DS_vectorAlign = {"left" : 0x1, "right" : 0x2, "bottom" : 0x3, "top" : 0x4, "center" : 0x5}
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DS_functions = {
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"void" : 0x0, "circle" : 0x1, "square" : 0x2, "roundedsq" : 0x3, "bevelsq" : 0x4,
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"line" : 0x5, "triangle" : 0x6, "fill" : 0x7, "tab" : 0x8, "bitmap" : 0x9, "cross" : 0xA
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}
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DS_fonts = {
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"text_default" : 0x0, "text_hover" : 0x1, "text_disabled" : 0x2,
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"text_inverted" : 0x3, "text_button" : 0x4, "text_button_hover" : 0x5, "text_normal" : 0x6
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}
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DS_text_alignV = {"bottom" : 0x0, "center" : 0x1, "top" : 0x2}
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DS_text_alignH = {"left" : 0x0, "center" : 0x1, "right" : 0x2}
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DS_list = [
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"func", "fill", "stroke", "gradient_factor",
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"width", "height", "xpos", "ypos",
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"radius", "bevel", "shadow", "orientation", "file",
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"fg_color", "bg_color", "gradient_start", "gradient_end", "bevel_color"
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]
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def __init__(self, themeName, autoLoad = True, verbose = False):
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self._themeName = themeName
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self._stxFiles = []
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self._verbose = verbose
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self.DS_data = {
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# attribute name isDefault pack parse function
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"func" : self.DrawStepData(False, "B", lambda f: self.DS_functions[f]),
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"fill" : self.DrawStepData(True, "B", lambda f: self.DS_fillModes[f]),
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"stroke" : self.DrawStepData(True, "B", int),
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"gradient_factor" : self.DrawStepData(True, "B", int),
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"width" : self.DrawStepData(False, "i", lambda w: -1 if w == 'height' else 0 if w == 'auto' else int(w)),
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"height" : self.DrawStepData(False, "i", lambda h: -1 if h == 'width' else 0 if h == 'auto' else int(h)),
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"xpos" : self.DrawStepData(False, "i", lambda pos: self.DS_vectorAlign[pos] if pos in self.DS_vectorAlign else int(pos)),
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"ypos" : self.DrawStepData(False, "i", lambda pos: self.DS_vectorAlign[pos] if pos in self.DS_vectorAlign else int(pos)),
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"radius" : self.DrawStepData(False, "i", lambda r: 0xFF if r == 'auto' else int(r)),
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"bevel" : self.DrawStepData(True, "B", int),
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"shadow" : self.DrawStepData(True, "B", int),
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"orientation" : self.DrawStepData(False, "B", lambda o: self.DS_triangleOrientations[o]),
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"file" : self.DrawStepData(False, "B", self.__getBitmap),
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"fg_color" : self.DrawStepData(True, "4s", self.__parseColor),
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"bg_color" : self.DrawStepData(True, "4s", self.__parseColor),
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"gradient_start" : self.DrawStepData(True, "4s", self.__parseColor),
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"gradient_end" : self.DrawStepData(True, "4s", self.__parseColor),
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"bevel_color" : self.DrawStepData(True, "4s", self.__parseColor)
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}
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if autoLoad:
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if not os.path.isdir(themeName) or not os.path.isfile(os.path.join(themeName, "THEMERC")):
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raise IOError
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for filename in os.listdir(themeName):
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filename = os.path.join(themeName, filename)
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if os.path.isfile(filename) and filename.endswith('.stx'):
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self._stxFiles.append(filename)
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def debug(self, text):
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if self._verbose: print (text)
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def debugBinary(self, data):
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if self._verbose:
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print ("BINARY OUTPUT (%d bytes): %s" % (len(data), " ".join(["%0.2X" % ord(c) for c in data])))
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def addSTXFile(self, filename):
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if not os.path.isfile(filename):
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raise IOError
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else:
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self._stxFiles.append(filename)
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def parse(self):
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if not self._stxFiles:
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self.debug("No files have been loaded for parsing on the theme.")
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raise IOError
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for f in self._stxFiles:
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self.debug("Parsing %s." % f)
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with open(f) as stxFile:
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self.__parseFile(stxFile)
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def __parseFile(self, xmlFile):
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stxDom = DOM.parse(xmlFile)
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for layout in stxDom.getElementsByTagName("layout_info"):
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self.__parseLayout(layout)
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for render in stxDom.getElementsByTagName("render_info"):
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self.__parseRender(render)
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stxDom.unlink()
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def __getBitmap(self, bmp):
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bmp = str(bmp)
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if bmp == "":
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return 0x0
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if bmp not in self._bitmaps:
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raise self.InvalidBitmapName
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return self._bitmaps[bmp]
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def __parseDrawStep(self, drawstepDom, localDefaults = {}):
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dstable = {}
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if drawstepDom.tagName == "defaults":
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isGlobal = drawstepDom.parentNode.tagName == "render_info"
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for ds in self.DS_list:
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if self.DS_data[ds].isDefault and drawstepDom.hasAttribute(ds):
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dstable[ds] = self.DS_data[ds].parse(drawstepDom.getAttribute(ds))
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elif isGlobal:
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dstable[ds] = None
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else:
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for ds in self.DS_data:
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if drawstepDom.hasAttribute(ds):
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dstable[ds] = self.DS_data[ds].parse(drawstepDom.getAttribute(ds))
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elif self.DS_data[ds].isDefault:
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dstable[ds] = localDefaults[ds] if ds in localDefaults else self._globalDefaults[ds]
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else:
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dstable[ds] = None
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return dstable
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def __parseDrawStepToBin(self, stepDict):
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"""
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/BBBBiiiiiBBB4s4s4s4s4sB/ ==
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function (byte)
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fill (byte)
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stroke (byte)
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gradient_factor (byte)
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width (int32)
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height (int32)
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xpos (int32)
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ypos (int32)
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radius (int32)
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bevel (byte)
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shadow (byte)
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orientation (byte)
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file (byte)
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fg_color (4 byte)
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bg_color (4 byte)
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gradient_start (4 byte)
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gradient_end (4 byte)
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bevel_color (4 byte)
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"""
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packLayout = ""
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packData = []
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for ds in self.DS_list:
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layout = self.DS_data[ds].packFormat
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data = stepDict[ds]
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if not data:
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size = struct.calcsize(layout)
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packLayout += "B" * size
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for d in range(size):
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packData.append(0)
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else:
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packLayout += layout
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packData.append(data)
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stepBin = struct.pack(self.BYTEORDER + packLayout, *tuple(packData))
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return stepBin
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def __parseResolutionToBin(self, resString):
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"""
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/B bHH bHH bHH/ == 1 byte + x * 9 bytes
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number of resolution sections (byte)
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exclude resolution (byte)
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resolution X (half)
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resolution Y (half)
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"""
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if resString == "":
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return struct.pack(self.BYTEORDER + "BbHH", 1, 0, 0, 0)
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resolutions = resString.split(", ")
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packFormat = "B" + "bHH" * len(resolutions)
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packData = [len(resolutions)]
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for res in resolutions:
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exclude = 0
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if res[0] == '-':
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exclude = 1
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res = res[1:]
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try:
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x, y = res.split('x')
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x = 0 if x == 'X' else int(x)
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y = 0 if y == 'Y' else int(y)
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except ValueError:
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raise InvalidResolution
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packData.append(exclude)
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packData.append(x)
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packData.append(y)
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buff = struct.pack(self.BYTEORDER + packFormat, *tuple(packData))
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return buff
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def __parseRGBToBin(self, color):
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"""
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/xBBB/ == 32 bits
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padding (byte)
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red color (byte)
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green color (byte)
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blue color (byte)
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"""
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try:
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rgb = tuple(map(int, color.split(", ")))
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except ValueError:
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raise self.InvalidRGBColor
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if len(rgb) != 3:
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raise self.InvalidRGBColor
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for c in rgb:
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if c < 0 or c > 255:
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raise self.InvalidRGBColor
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rgb = struct.pack(self.BYTEORDER + "xBBB", *tuple(rgb))
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# self.debugBinary(rgb)
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return rgb
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def __parseColor(self, color):
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try:
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color = self.__parseRGBToBin(color)
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except self.InvalidRGBColor:
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if color not in self._colors:
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raise self.InvalidRGBColor
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color = self._colors[color]
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return color
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def __parsePalette(self, paletteDom):
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self._colors = {}
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for color in paletteDom.getElementsByTagName("color"):
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color_name = color.getAttribute('name')
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color_rgb = self.__parseRGBToBin(color.getAttribute('rgb'))
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self._colors[color_name] = color_rgb
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# self.debug("COLOR: %s" % (color_name))
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def __parseBitmaps(self, bitmapsDom):
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self._bitmaps = {}
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idCount = 0xA0
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packLayout = ""
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packData = []
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for bitmap in bitmapsDom.getElementsByTagName("bitmap"):
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bmpName = str(bitmap.getAttribute("filename"))
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self._bitmaps[bmpName] = idCount
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packLayout += "B%ds" % (len(bmpName) + 1)
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packData.append(idCount)
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packData.append(bmpName)
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idCount += 1
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bitmapBinary = struct.pack(
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self.BYTEORDER + "IB" + packLayout,
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self.BLOCK_HEADERS['bitmaps'],
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len(bitmapsDom.getElementsByTagName("bitmap")),
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*tuple(packData)
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)
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# self.debug("BITMAPS:\n%s\n\n" % pbin(bitmapBinary))
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return bitmapBinary
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def __parseFonts(self, fontsDom):
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"""
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/IB Bs4ss .../
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section header (uint32)
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number of font definitions (byte)
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id for font definition (byte)
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resolution for font (byte array)
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color for font (4 bytes)
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font filename (byte array, null terminated)
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"""
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packLayout = ""
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packData = []
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for font in fontsDom.getElementsByTagName("font"):
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ident = font.getAttribute("id")
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if ident not in self.DS_fonts:
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raise self.InvalidFontIdentifier
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color = self.__parseColor(font.getAttribute("color"))
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filename = str(font.getAttribute("file"))
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if filename == 'default':
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filename = ''
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resolution = self.__parseResolutionToBin(font.getAttribute("resolution"))
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packLayout += "B%ds4s%ds" % (len(resolution), len(filename) + 1)
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packData.append(self.DS_fonts[ident])
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packData.append(resolution)
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packData.append(color)
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packData.append(filename)
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fontsBinary = struct.pack(self.BYTEORDER + \
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"IB" + packLayout,
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self.BLOCK_HEADERS['fonts'],
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len(fontsDom.getElementsByTagName("font")),
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*tuple(packData)
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)
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# self.debug("FONTS DATA:\n%s\n\n" % pbin(fontsBinary))
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return fontsBinary
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def __parseTextToBin(self, textDom):
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"""
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/BBBx/
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font identifier (byte)
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vertical alignment (byte)
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horizontal alignment (byte)
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padding until word (byte)
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"""
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font = textDom.getAttribute("font")
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if font not in self.DS_fonts:
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raise self.InvalidFontIdentifier
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textBin = struct.pack(self.BYTEORDER + "BBBx",
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self.DS_fonts[font],
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self.DS_text_alignV[textDom.getAttribute("vertical_align")],
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self.DS_text_alignH[textDom.getAttribute("horizontal_align")]
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)
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return textBin
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def __parseDrawData(self, ddDom):
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"""
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/IsIBBHss/
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Section Header (uint32)
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Resolution (byte array, word-aligned)
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DrawData id hash (uint32)
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Cached (byte)
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has text section? (byte)
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number of DD sections (uint16)
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** text segment (4 bytes)
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drawstep segments (byte array)
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"""
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localDefaults = ddDom.getElementsByTagName("defaults")
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localDefaults = localDefaults[0] if localDefaults else {}
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stepList = []
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for ds in ddDom.getElementsByTagName("drawstep"):
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dstable = self.__parseDrawStep(ds, localDefaults)
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dsbinary = self.__parseDrawStepToBin(dstable)
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stepList.append(dsbinary)
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stepByteArray = "".join(stepList)
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resolution = self.__parseResolutionToBin(ddDom.getAttribute("resolution"))
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text = ddDom.getElementsByTagName("text")
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text = self.__parseTextToBin(text[0]) if text else ""
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id_hash = str.__hash__(str(ddDom.getAttribute("id"))) & 0xFFFFFFFF
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cached = self.TRUTH_VALUES[ddDom.getAttribute("cached")]
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ddBinary = struct.pack(self.BYTEORDER + \
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"I%dsIBBH4s%ds" % (len(resolution), len(stepByteArray)),
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self.BLOCK_HEADERS['drawdata'], # Section Header (uint32)
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resolution, # Resolution (byte array, word-aligned)
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id_hash, # DrawData id hash (uint32)
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cached, # Cached (byte)
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0x1 if text else 0x0, # has text section? (byte)
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len(stepList), # number of DD sections (uint16)
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text, # ** text segment (byte array)
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stepByteArray # drawstep segments (byte array)
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)
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# self.debug("DRAW DATA %s (%X): \n" % (ddDom.getAttribute("id"), id_hash) + pbin(ddBinary) + "\n\n")
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return ddBinary
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def __parseCursor(self, cursorDom):
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"""
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/IsBBhh/
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section header (uint32)
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resolution string (byte array)
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bitmap id (byte)
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scale (byte)
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hotspot X (half)
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hotspot Y (half)
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"""
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resolution = self.__parseResolutionToBin(cursorDom.getAttribute("resolution"))
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scale = int(cursorDom.getAttribute("scale"))
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hsX, hsY = cursorDom.getAttribute("hotspot").split(", ")
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cursorBin = struct.pack(self.BYTEORDER + "I%dsBBhh" % len(resolution),
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self.BLOCK_HEADERS['cursor'],
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resolution,
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self.__getBitmap(cursorDom.getAttribute("file")),
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scale,
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int(hsX),
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int(hsY)
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)
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# self.debug("CURSOR:\n%s\n\n" % pbin(cursorBin))
|
|
return cursorBin
|
|
|
|
def __parseDialog(self, dialogDom):
|
|
|
|
dialog_id = str(dialogDom.getAttribute("name"))
|
|
resolution = self.__parseResolutionToBin(dialogDom.getAttribute("resolution"))
|
|
|
|
overlays = str(dialogDom.getAttribute("overlays"))
|
|
overlay_type = 0x0
|
|
overlay_parent = ""
|
|
|
|
if overlays == "screen":
|
|
overlay_type = 0x1
|
|
elif overlays == "screen_center":
|
|
overlay_type = 0x2
|
|
else:
|
|
overlay_type = 0x3
|
|
overlay_parent = str(overlays)
|
|
|
|
dialog_enabled = 0x1
|
|
if dialogDom.hasAttribute("enabled"):
|
|
dialog_enabled = self.TRUTH_VALUES[dialogDom.getAttribute("enabled")]
|
|
|
|
dialog_shading = 0x0
|
|
if dialogDom.hasAttribute("shading"):
|
|
dialog_shading = self.DIALOG_shading[dialogDom.getAttribute("shading")]
|
|
|
|
dialog_inset = 0
|
|
if dialogDom.hasAttribute("inset"):
|
|
dialog_inset = int(dialogDom.getAttribute("inset"))
|
|
|
|
dialogBin = struct.pack(self.BYTEORDER + \
|
|
"I%ds%dsBBBB%ds" % (len(resolution), len(dialog_id) + 1, len(overlay_parent) + 1),
|
|
self.BLOCK_HEADERS['dialog'],
|
|
resolution,
|
|
dialog_id,
|
|
dialog_enabled,
|
|
dialog_shading,
|
|
dialog_inset,
|
|
overlay_type,
|
|
overlay_parent,
|
|
)
|
|
|
|
return dialogBin
|
|
|
|
def __parseLayout(self, layoutDom):
|
|
self.debug("GLOBAL SECTION: LAYOUT INFO.")
|
|
|
|
dialogBIN = ""
|
|
|
|
for dialog in layoutDom.getElementsByTagName("dialog"):
|
|
dialogBIN += self.__parseDialog(dialog)
|
|
|
|
|
|
printBinaryDump(dialogBIN)
|
|
|
|
return dialogBIN
|
|
|
|
def __parseRender(self, renderDom):
|
|
self.debug("GLOBAL SECTION: RENDER INFO.")
|
|
|
|
bitmapBIN = ""
|
|
fontsBIN = ""
|
|
cursorBIN = ""
|
|
drawdataBIN = ""
|
|
|
|
# parse color palettes
|
|
paletteDom = renderDom.getElementsByTagName("palette")
|
|
if paletteDom:
|
|
self.__parsePalette(paletteDom[0])
|
|
|
|
# parse bitmaps
|
|
bitmapsDom = renderDom.getElementsByTagName("bitmaps")
|
|
if bitmapsDom:
|
|
bitmapBIN = self.__parseBitmaps(bitmapsDom[0])
|
|
|
|
# parse fonts
|
|
fontsDom = renderDom.getElementsByTagName("fonts")[0]
|
|
fontsBIN = self.__parseFonts(fontsDom)
|
|
|
|
# parse defaults
|
|
defaultsDom = renderDom.getElementsByTagName("defaults")
|
|
if defaultsDom:
|
|
self._globalDefaults = self.__parseDrawStep(defaultsDom[0])
|
|
else:
|
|
self._globalDefaults = {}
|
|
|
|
# parse cursors
|
|
for cur in renderDom.getElementsByTagName("cursor"):
|
|
cursorBIN += self.__parseCursor(cur)
|
|
|
|
# parse drawdata sets
|
|
for dd in renderDom.getElementsByTagName("drawdata"):
|
|
drawdataBIN += self.__parseDrawData(dd)
|
|
|
|
|
|
renderInfoBIN = bitmapBIN + fontsBIN + cursorBIN + drawdataBIN
|
|
printBinaryDump(renderInfoBIN)
|
|
|
|
return renderInfoBIN
|
|
|
|
if __name__ == '__main__':
|
|
bin = STXBinaryFile('../gui/themes/scummclassic', True, True)
|
|
bin.parse()
|
|
|