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agi
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AGI: Fix bug #3451122 - "AGI-FANMADE: Nick's Quest hangs ScummVM upon starting"
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2012-01-07 18:56:23 +02:00 |
agos
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COMMON: Make more members of Archive constant.
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2011-12-13 17:55:57 +01:00 |
cge
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CGE: Added explicit 'PACKED_STRUCT' macro to the HideDesc structure
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2011-12-22 19:30:47 +11:00 |
cine
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CINE: Add some comments to the MT-32 instrument code.
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2011-12-19 01:10:48 +01:00 |
composer
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COMPOSER: Don't delete pipe streams too early.
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2011-11-05 18:33:52 +01:00 |
cruise
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CRUISE: Fix cppcheck warning about possible NULL pointer use.
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2011-12-27 23:25:45 +01:00 |
draci
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DRACI: Move readByte() and readUint32LE() out of assert()
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2012-01-15 00:04:28 +01:00 |
drascula
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DRASCULA: Replace usage of 'goto'.
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2011-12-08 14:54:18 +00:00 |
dreamweb
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DREAMWEB: Rewrite a comment, since the old one could be misread
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2012-01-12 00:00:26 +01:00 |
gob
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LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
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2011-11-16 22:38:58 +01:00 |
groovie
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GROOVIE: Prefer 'mask' animations to run at regular speed.
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2011-11-29 22:31:26 +10:30 |
hugo
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HUGO: Fix warning about hidden pause() method from parent class
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2011-12-12 16:27:41 +01:00 |
kyra
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KYRA: Fix for bug #3474339 "KYRA1CD: Ingame animation missing".
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2012-01-16 17:06:28 +01:00 |
lastexpress
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COMMON: Make more members of Archive constant.
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2011-12-13 17:55:57 +01:00 |
lure
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LURE: Move readByte() call out of assert()
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2012-01-14 23:58:59 +01:00 |
made
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LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
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2011-11-16 22:38:58 +01:00 |
mohawk
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MOHAWK: Add another lilmonster demo
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2011-12-19 19:06:57 -05:00 |
parallaction
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COMMON: Make more members of Archive constant.
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2011-12-13 17:55:57 +01:00 |
queen
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QUEEN: Remove unused variable
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2011-11-20 10:37:44 +01:00 |
saga
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SAGA: Rework the way audio is buffered
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2011-12-24 11:09:54 -05:00 |
sci
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SCI: Update a workaround for the demo of QFG4 to make it work again
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2012-01-16 19:19:09 +02:00 |
scumm
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SCUMM: add missing free()
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2012-01-15 13:36:58 +01:00 |
sky
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SKY: Fix warning
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2011-12-19 23:58:55 +01:00 |
sword1
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SWORD1: Fix bug #3431552 ("Wrong background sound in Windows demo")
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2011-11-08 21:46:10 +01:00 |
sword2
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SWORD2: Force fake transparency for PSX sprites
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2012-01-09 00:17:29 +01:00 |
sword25
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SWORD25: Reduce usage of 'goto'.
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2011-12-08 19:24:42 +00:00 |
teenagent
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ALL: Remove unnecessary forward declarations.
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2011-11-21 15:59:19 +01:00 |
testbed
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LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
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2011-11-16 22:38:58 +01:00 |
tinsel
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TINSEL: Take advantage of KeyState::hasFlags.
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2011-12-30 01:53:01 +01:00 |
toltecs
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TOLTECS: Removed two goto statements
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2011-12-05 02:31:56 +02:00 |
toon
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TOON: Replace usage of 'goto'.
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2011-12-08 03:10:17 +00:00 |
touche
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TOUCHE: Fix playback of simultaneous sfx.
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2011-11-24 23:10:51 +01:00 |
tsage
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TSAGE: R2R - Implement scene 1580
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2012-01-17 17:56:29 +01:00 |
tucker
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TUCKER: remove duplicated logic branches in locations 48 and 66 (checked against the original)
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2011-12-02 21:13:16 +01:00 |
advancedDetector.cpp
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advancedDetector.h
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LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
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2011-11-16 22:38:58 +01:00 |
dialogs.cpp
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dialogs.h
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engine.cpp
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KEYMAPPER: Make engine keymap init and cleanup more generic
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2011-12-30 12:36:11 -06:00 |
engine.h
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KEYMAPPER: Make engine keymap init and cleanup more generic
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2011-12-30 12:36:11 -06:00 |
engines.mk
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KYRA: (EOB) - initial code base commit
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2011-12-26 16:18:10 +01:00 |
game.cpp
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game.h
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metaengine.h
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module.mk
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obsolete.cpp
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obsolete.h
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savestate.cpp
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savestate.h
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util.h
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