scummvm/engines/zvision/cursor.h

68 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ZVISION_CURSOR_H
#define ZVISION_CURSOR_H
#include "common/types.h"
#include "graphics/surface.h"
namespace Common {
class String;
}
namespace ZVision {
/**
* Utility class to parse and hold cursor data
* Modeled off Graphics::Cursor
*/
class ZorkCursor {
public:
ZorkCursor();
ZorkCursor(const Common::String &fileName);
ZorkCursor(const ZorkCursor &other);
~ZorkCursor();
private:
uint16 _width;
uint16 _height;
uint16 _hotspotX;
uint16 _hotspotY;
Graphics::Surface _surface;
public:
ZorkCursor &operator=(const ZorkCursor &other);
uint16 getWidth() const { return _width; }
uint16 getHeight() const { return _height; }
uint16 getHotspotX() const { return _hotspotX; }
uint16 getHotspotY() const { return _hotspotY; }
byte getKeyColor() const { return 0; }
const byte *getSurface() const { return (const byte *)_surface.getPixels(); }
};
} // End of namespace ZVision
#endif