scummvm/engines/sword1
2010-01-09 22:37:10 +00:00
..
animation.cpp Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it. 2010-01-09 22:37:10 +00:00
animation.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
collision.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
control.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
control.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
debug.cpp
debug.h
detection.cpp Change BS 1 & 2 to I & II (see discussion on -devel) 2010-01-03 21:20:05 +00:00
eventman.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
eventman.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
logic.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
logic.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
memman.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
memman.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
menu.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
menu.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
module.mk
mouse.cpp The default keycolor for mouse pointers used to be 255. 2010-01-07 15:07:36 +00:00
mouse.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
music.cpp Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
music.h
object.h
objectman.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
objectman.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
resman.cpp Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
resman.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
router.cpp SWORD1: Resolve FIXME about weird static var 'left' in Router::slidyWalkAnimator 2009-10-20 19:11:46 +00:00
router.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
screen.cpp Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
screen.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sound.cpp Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
sound.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
staticres.cpp Fix indentation 2009-08-30 20:50:23 +00:00
sword1.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sword1.h Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome) 2009-11-24 22:10:14 +00:00
sworddefs.h Add missing PACKED_STRUCT attribute to FrameHeader. 2009-10-04 15:49:40 +00:00
swordres.h
text.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
text.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00