mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 12:39:56 +00:00
ea42bad781
svn-id: r20088
1685 lines
36 KiB
C++
1685 lines
36 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $Header$
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*
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*/
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// Item script opcodes for Simon1/Simon2
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#include "common/stdafx.h"
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#include "simon/simon.h"
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#include "simon/intern.h"
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#include "common/system.h"
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#ifdef _WIN32_WCE
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extern bool isSmartphone(void);
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#endif
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namespace Simon {
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int SimonEngine::runScript() {
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byte opcode;
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bool flag, condition;
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do {
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if (_continousMainScript)
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dumpOpcode(_codePtr);
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opcode = getByte();
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if (opcode == 0xFF)
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return 0;
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if (_runScriptReturn1)
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return 1;
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/* Invert condition? */
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flag = false;
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if (opcode == 0) {
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flag = true;
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opcode = getByte();
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if (opcode == 0xFF)
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return 0;
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}
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condition = true;
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switch (opcode) {
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case 1:{ /* ptrA parent is */
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condition = (getItem1Ptr()->parent == getNextItemID());
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}
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break;
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case 2:{ /* ptrA parent is not */
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condition = (getItem1Ptr()->parent != getNextItemID());
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}
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break;
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case 5:{ /* parent is 1 */
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condition = (getNextItemPtr()->parent == getItem1ID());
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}
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break;
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case 6:{ /* parent isnot 1 */
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condition = (getNextItemPtr()->parent != getItem1ID());
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}
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break;
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case 7:{ /* parent is */
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Item *item = getNextItemPtr();
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condition = (item->parent == getNextItemID());
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}
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break;
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case 11:{ /* is zero */
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condition = (getNextVarContents() == 0);
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}
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break;
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case 12:{ /* isnot zero */
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condition = (getNextVarContents() != 0);
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}
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break;
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case 13:{ /* equal */
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uint tmp = getNextVarContents();
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condition = (tmp == getVarOrWord());
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}
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break;
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case 14:{ /* not equal */
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uint tmp = getNextVarContents();
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condition = (tmp != getVarOrWord());
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}
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break;
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case 15:{ /* is greater */
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uint tmp = getNextVarContents();
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condition = (tmp > getVarOrWord());
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}
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break;
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case 16:{ /* is less */
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uint tmp = getNextVarContents();
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condition = (tmp < getVarOrWord());
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}
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break;
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case 17:{ /* is eq f */
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uint tmp = getNextVarContents();
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condition = (tmp == getNextVarContents());
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}
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break;
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case 18:{ /* is not equal f */
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uint tmp = getNextVarContents();
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condition = (tmp != getNextVarContents());
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}
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break;
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case 19:{ /* is greater f */
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uint tmp = getNextVarContents();
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condition = (tmp < getNextVarContents());
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}
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break;
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case 20:{ /* is less f */
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uint tmp = getNextVarContents();
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condition = (tmp > getNextVarContents());
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}
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break;
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case 23:{
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condition = o_chance(getVarOrWord());
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}
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break;
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case 25:{ /* is room */
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condition = isRoom(getNextItemPtr());
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}
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break;
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case 26:{ /* is object */
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condition = isObject(getNextItemPtr());
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}
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break;
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case 27:{ /* item state is */
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Item *item = getNextItemPtr();
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condition = ((uint) item->state == getVarOrWord());
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}
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break;
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case 28:{ /* item has prop */
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Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2);
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byte num = getVarOrByte();
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condition = child != NULL && (child->avail_props & (1 << num)) != 0;
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} break;
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case 31:{ /* set no parent */
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setItemParent(getNextItemPtr(), NULL);
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}
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break;
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case 33:{ /* set item parent */
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Item *item = getNextItemPtr();
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setItemParent(item, getNextItemPtr());
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}
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break;
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case 36:{ /* copy var */
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uint value = getNextVarContents();
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writeNextVarContents(value);
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}
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break;
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case 41:{ /* zero var */
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writeNextVarContents(0);
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}
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break;
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case 42:{ /* set var */
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uint var = getVarOrByte();
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writeVariable(var, getVarOrWord());
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}
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break;
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case 43:{ /* add */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) + getVarOrWord());
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}
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break;
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case 44:{ /* sub */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) - getVarOrWord());
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}
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break;
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case 45:{ /* add f */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) + getNextVarContents());
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}
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break;
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case 46:{ /* sub f */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) - getNextVarContents());
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}
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break;
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case 47:{ /* mul */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) * getVarOrWord());
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}
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break;
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case 48:{ /* div */
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uint var = getVarOrByte();
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int value = getVarOrWord();
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if (value == 0)
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error("Division by zero in div");
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writeVariable(var, readVariable(var) / value);
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}
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break;
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case 49:{ /* mul f */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) * getNextVarContents());
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}
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break;
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case 50:{ /* div f */
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uint var = getVarOrByte();
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int value = getNextVarContents();
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if (value == 0)
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error("Division by zero in div f");
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writeVariable(var, readVariable(var) / value);
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}
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break;
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case 51:{ /* mod */
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uint var = getVarOrByte();
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int value = getVarOrWord();
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if (value == 0)
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error("Division by zero in mod");
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writeVariable(var, readVariable(var) % value);
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}
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break;
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case 52:{ /* mod f */
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uint var = getVarOrByte();
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int value = getNextVarContents();
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if (value == 0)
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error("Division by zero in mod f");
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writeVariable(var, readVariable(var) % value);
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}
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break;
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case 53:{ /* random */
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uint var = getVarOrByte();
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uint value = (uint16)getVarOrWord();
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// Disable random in simon1amiga for now
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// Since copy protection screen is currently unreadable
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if (getPlatform() == Common::kPlatformAmiga)
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writeVariable(var, 4);
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else
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writeVariable(var, _rnd.getRandomNumber(value - 1));
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}
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break;
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case 55:{ /* set itemA parent */
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setItemParent(getItem1Ptr(), getNextItemPtr());
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}
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break;
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case 56:{ /* set child2 fr bit */
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Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2);
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int value = getVarOrByte();
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if (child != NULL && value >= 0x10)
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child->avail_props |= 1 << value;
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}
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break;
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case 57:{ /* clear child2 fr bit */
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Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2);
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int value = getVarOrByte();
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if (child != NULL && value >= 0x10)
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child->avail_props &= ~(1 << value);
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}
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break;
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case 58:{ /* make siblings */
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Item *item = getNextItemPtr();
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setItemParent(item, derefItem(getNextItemPtr()->parent));
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}
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break;
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case 59:{ /* item inc state */
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Item *item = getNextItemPtr();
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if (item->state <= 30000)
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setItemState(item, item->state + 1);
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}
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break;
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case 60:{ /* item dec state */
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Item *item = getNextItemPtr();
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if (item->state >= 0)
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setItemState(item, item->state - 1);
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}
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break;
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case 61:{ /* item set state */
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Item *item = getNextItemPtr();
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int value = getVarOrWord();
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if (value < 0)
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value = 0;
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if (value > 30000)
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value = 30000;
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setItemState(item, value);
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}
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break;
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case 62:{ /* show int */
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showMessageFormat("%d", getNextVarContents());
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}
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break;
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case 63:{ /* show string nl */
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showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
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}
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break;
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case 64:{ /* show string */
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showMessageFormat("%s", getStringPtrByID(getNextStringID()));
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}
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break;
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case 65:{ /* add hit area */
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int id = getVarOrWord();
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int x = getVarOrWord();
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int y = getVarOrWord();
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int w = getVarOrWord();
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int h = getVarOrWord();
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int number = getVarOrByte();
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if (number < 20)
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addNewHitArea(id, x, y, w, h, (number << 8) + 129, 0xD0, _dummyItem2);
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}
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break;
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case 66:{ /* set item name */
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uint var = getVarOrByte();
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uint string_id = getNextStringID();
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if (var < 20)
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_stringIdArray2[var] = string_id;
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}
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break;
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case 67:{ /* set item description */
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uint var = getVarOrByte();
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uint string_id = getNextStringID();
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if (getFeatures() & GF_TALKIE) {
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uint speechId = getNextWord();
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if (var < 20) {
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_stringIdArray3[var] = string_id;
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_speechIdArray4[var] = speechId;
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}
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} else {
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if (var < 20) {
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_stringIdArray3[var] = string_id;
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}
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}
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}
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break;
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case 68:{ /* exit interpreter */
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shutdown();
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}
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break;
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case 69:{ /* return 1 */
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return 1;
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}
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case 70:{ /* show string from array */
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const char *str = (const char *)getStringPtrByID(_stringIdArray3[getVarOrByte()]);
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if (getGameType() == GType_SIMON2) {
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writeVariable(51, strlen(str) / 53 * 8 + 8);
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}
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showMessageFormat("%s\n", str);
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}
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break;
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case 71:{ /* start subroutine */
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Subroutine *sub = getSubroutineByID(getVarOrWord());
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if (sub != NULL)
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startSubroutine(sub);
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}
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break;
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case 76:{ /* add timeout */
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uint timeout = getVarOrWord();
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addTimeEvent(timeout, getVarOrWord());
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}
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break;
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case 77:{ /* has item minus 1 */
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condition = _subjectItem != NULL;
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}
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break;
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case 78:{ /* has item minus 3 */
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condition = _objectItem != NULL;
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}
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break;
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case 79:{ /* childstruct fr2 is */
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Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2);
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uint string_id = getNextStringID();
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condition = (child != NULL) && child->string_id == string_id;
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}
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break;
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case 80:{ /* item equal */
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condition = getNextItemPtr() == getNextItemPtr();
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}
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break;
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case 82:{ /* debug opcode */
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getVarOrByte();
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}
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break;
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case 83:{ /* restart subroutine */
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if (getGameType() == GType_SIMON2 || getGameType() == GType_FF)
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o_83_helper();
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return -10;
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}
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case 87:{ /* comment */
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getNextStringID();
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}
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break;
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case 88:{ /* stop animation */
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_lockWord |= 0x10;
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}
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break;
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case 89:{ /* restart animation */
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_lockWord &= ~0x10;
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}
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break;
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case 90:{ /* set minusitem to parent */
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Item *item = derefItem(getNextItemPtr()->parent);
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switch (getVarOrByte()) {
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case 0:
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_objectItem = item;
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break;
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case 1:
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_subjectItem = item;
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break;
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default:
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error("set minusitem to parent, invalid subcode");
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}
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}
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break;
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case 91:{ /* set minusitem to sibling */
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Item *item = derefItem(getNextItemPtr()->sibling);
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switch (getVarOrByte()) {
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case 0:
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_objectItem = item;
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break;
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case 1:
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_subjectItem = item;
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break;
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default:
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error("set minusitem to sibling, invalid subcode");
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}
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}
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break;
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case 92:{ /* set minusitem to child */
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Item *item = derefItem(getNextItemPtr()->child);
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switch (getVarOrByte()) {
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case 0:
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_objectItem = item;
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break;
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case 1:
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_subjectItem = item;
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break;
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default:
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error("set minusitem to child, invalid subcode");
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}
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}
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break;
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case 96:{
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uint val = getVarOrWord();
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o_set_video_mode(getVarOrByte(), val);
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}
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break;
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case 97:{ /* load vga */
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o_loadZone(getVarOrWord());
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}
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break;
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case 98:{ /* start vga */
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uint vga_res, vgaSpriteId, windowNum, x, y, palette;
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if (getGameType() == GType_SIMON1) {
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vgaSpriteId = getVarOrWord();
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vga_res = vgaSpriteId / 100;
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} else {
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vga_res = getVarOrWord();
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vgaSpriteId = getVarOrWord();
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}
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windowNum = getVarOrByte();
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x = getVarOrWord();
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y = getVarOrWord();
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palette = getVarOrWord();
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loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette);
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}
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break;
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case 99:{ /* kill sprite */
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if (getGameType() == GType_SIMON1) {
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o_kill_sprite_simon1(getVarOrWord());
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} else {
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uint a = getVarOrWord();
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uint b = getVarOrWord();
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o_kill_sprite_simon2(a, b);
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}
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}
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break;
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case 100:{ /* vga reset */
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o_vga_reset();
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}
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break;
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case 101:{
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uint a = getVarOrByte();
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uint b = getVarOrWord();
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uint c = getVarOrWord();
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uint d = getVarOrWord();
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uint e = getVarOrWord();
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uint f = getVarOrWord();
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uint g = getVarOrWord();
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o_defineWindow(a, b, c, d, e, f, g, 0);
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}
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break;
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case 102:{
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changeWindow(getVarOrByte() & 7);
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}
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break;
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case 103:{
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o_unk_103();
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}
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break;
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case 104:{
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closeWindow(getVarOrByte() & 7);
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}
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break;
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case 107:{ /* add item hitarea */
|
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uint flags = 0;
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uint id = getVarOrWord();
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uint params = id / 1000;
|
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uint x, y, w, h, unk3;
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Item *item;
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id = id % 1000;
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if (params & 1)
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flags |= 8;
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if (params & 2)
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flags |= 4;
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if (params & 4)
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flags |= 0x80;
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if (params & 8)
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flags |= 1;
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if (params & 16)
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flags |= 0x10;
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x = getVarOrWord();
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y = getVarOrWord();
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w = getVarOrWord();
|
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h = getVarOrWord();
|
|
item = getNextItemPtrStrange();
|
|
unk3 = getVarOrWord();
|
|
if (x >= 1000) {
|
|
unk3 += 0x4000;
|
|
x -= 1000;
|
|
}
|
|
addNewHitArea(id, x, y, w, h, flags, unk3, item);
|
|
}
|
|
break;
|
|
|
|
case 108:{ /* delete hitarea */
|
|
delete_hitarea(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 109:{ /* clear hitarea bit 0x40 */
|
|
clear_hitarea_bit_0x40(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 110:{ /* set hitarea bit 0x40 */
|
|
set_hitarea_bit_0x40(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 111:{ /* set hitarea xy */
|
|
uint hitarea_id = getVarOrWord();
|
|
uint x = getVarOrWord();
|
|
uint y = getVarOrWord();
|
|
set_hitarea_x_y(hitarea_id, x, y);
|
|
}
|
|
break;
|
|
|
|
case 114:{
|
|
Item *item = getNextItemPtr();
|
|
uint fcs_index = getVarOrByte();
|
|
mouseOff();
|
|
drawIconArray(fcs_index, item, 0, 0);
|
|
mouseOn();
|
|
}
|
|
break;
|
|
|
|
case 115:{ /* item has flag */
|
|
Item *item = getNextItemPtr();
|
|
condition = (item->classFlags & (1 << getVarOrByte())) != 0;
|
|
}
|
|
break;
|
|
|
|
case 116:{ /* item set flag */
|
|
Item *item = getNextItemPtr();
|
|
item->classFlags |= (1 << getVarOrByte());
|
|
}
|
|
break;
|
|
|
|
case 117:{ /* item clear flag */
|
|
Item *item = getNextItemPtr();
|
|
item->classFlags &= ~(1 << getVarOrByte());
|
|
}
|
|
break;
|
|
|
|
case 119:{ /* wait vga */
|
|
uint var = getVarOrWord();
|
|
_scriptVar2 = (var == 200);
|
|
|
|
if (var != 200 || !_skipVgaWait)
|
|
o_waitForSync(var);
|
|
_skipVgaWait = false;
|
|
}
|
|
break;
|
|
|
|
case 120:{
|
|
o_sync(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 121:{ /* set vga item */
|
|
uint slot = getVarOrByte();
|
|
_vcItemArray[slot] = getNextItemPtr();
|
|
}
|
|
break;
|
|
|
|
case 122:{ /* oracle text down */
|
|
if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2)
|
|
goto invalid_opcode;
|
|
|
|
warning("STUB: script opcode 122");
|
|
}
|
|
break;
|
|
|
|
case 123:{ /* oracle text down */
|
|
if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2)
|
|
goto invalid_opcode;
|
|
|
|
warning("STUB: script opcode 123");
|
|
}
|
|
break;
|
|
|
|
case 124:{ /* if time */
|
|
if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2)
|
|
goto invalid_opcode;
|
|
|
|
uint time = getVarOrWord();
|
|
condition = 1;
|
|
warning("STUB: script opcode 124 (%d)", time);
|
|
}
|
|
break;
|
|
|
|
case 125:{ /* item is sibling with item 1 */
|
|
Item *item = getNextItemPtr();
|
|
condition = (getItem1Ptr()->parent == item->parent);
|
|
}
|
|
break;
|
|
|
|
case 126:{
|
|
Item *item = getNextItemPtr();
|
|
uint fcs_index = getVarOrByte();
|
|
uint a = 1 << getVarOrByte();
|
|
mouseOff();
|
|
drawIconArray(fcs_index, item, 1, a);
|
|
mouseOn();
|
|
}
|
|
break;
|
|
|
|
case 127:{ /* deals with music */
|
|
o_playMusic();
|
|
}
|
|
break;
|
|
|
|
case 128:{ /* dummy instruction */
|
|
getVarOrWord();
|
|
}
|
|
break;
|
|
|
|
case 129:{ /* dummy instruction */
|
|
getVarOrWord();
|
|
condition = true;
|
|
}
|
|
break;
|
|
|
|
case 130:{ /* set adj noun */
|
|
uint var = getVarOrByte();
|
|
if (var == 1) {
|
|
_scriptAdj1 = getNextWord();
|
|
_scriptNoun1 = getNextWord();
|
|
} else {
|
|
_scriptAdj2 = getNextWord();
|
|
_scriptNoun2 = getNextWord();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 132:{ /* save game */
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
|
|
o_saveGame();
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
|
|
}
|
|
break;
|
|
|
|
case 133:{ /* load game */
|
|
if (getGameType() == GType_FF) {
|
|
loadGame(readVariable(55));
|
|
} else {
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
|
|
o_loadGame();
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 134:{ /* dummy opcode? */
|
|
if (getGameType() == GType_FF) {
|
|
warning("STUB: script opcode 134");
|
|
} else {
|
|
midi.stop();
|
|
_lastMusicPlayed = -1;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 135:{ /* quit if user presses y */
|
|
if (getGameType() == GType_FF) {
|
|
// Switch CD
|
|
debug(1, "Switch to CD number %d", readVariable(97));
|
|
} else {
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
|
|
o_confirmQuit();
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 136:{ /* set var to item unk3 */
|
|
Item *item = getNextItemPtr();
|
|
writeNextVarContents(item->state);
|
|
}
|
|
break;
|
|
|
|
case 137:{
|
|
o_restoreIconArray(getVarOrByte());
|
|
}
|
|
break;
|
|
|
|
case 138:{ /* vga pointer op 4 */
|
|
o_freezeBottom();
|
|
}
|
|
break;
|
|
|
|
case 139:{ /* set parent special */
|
|
Item *item = getNextItemPtr();
|
|
_noParentNotify = true;
|
|
setItemParent(item, getNextItemPtr());
|
|
_noParentNotify = false;
|
|
}
|
|
break;
|
|
|
|
case 140:{ /* del te and add one */
|
|
killAllTimers();
|
|
addTimeEvent(3, 0xA0);
|
|
}
|
|
break;
|
|
|
|
case 141:{ /* set m1 or m3 */
|
|
uint which = getVarOrByte();
|
|
Item *item = getNextItemPtr();
|
|
if (which == 1) {
|
|
_subjectItem = item;
|
|
} else {
|
|
_objectItem = item;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 142:{ /* is hitarea 0x40 clear */
|
|
condition = is_hitarea_0x40_clear(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 143:{ /* start item sub */
|
|
Child1 *child = (Child1 *)findChildOfType(getNextItemPtr(), 1);
|
|
if (child != NULL) {
|
|
Subroutine *sub = getSubroutineByID(child->subroutine_id);
|
|
if (sub)
|
|
startSubroutine(sub);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 151:{ /* set array6 to item */
|
|
uint var = getVarOrByte();
|
|
Item *item = getNextItemPtr();
|
|
_itemArray6[var] = item;
|
|
}
|
|
break;
|
|
|
|
case 152:{ /* set m1 or m3 to array6 */
|
|
Item *item = _itemArray6[getVarOrByte()];
|
|
uint var = getVarOrByte();
|
|
if (var == 1) {
|
|
_subjectItem = item;
|
|
} else {
|
|
_objectItem = item;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 153:{ /* set bit */
|
|
uint bit = getVarOrByte();
|
|
_bitArray[bit / 16] |= 1 << (bit & 15);
|
|
break;
|
|
}
|
|
|
|
case 154:{ /* clear bit */
|
|
uint bit = getVarOrByte();
|
|
_bitArray[bit / 16] &= ~(1 << (bit & 15));
|
|
break;
|
|
}
|
|
|
|
case 155:{ /* is bit clear */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bitArray[bit / 16] & (1 << (bit & 15))) == 0;
|
|
}
|
|
break;
|
|
|
|
case 156:{ /* is bit set */
|
|
uint bit = getVarOrByte();
|
|
if (getGameType() == GType_SIMON1 && _subroutine == 2962 && bit == 63) {
|
|
bit = 50;
|
|
}
|
|
condition = (_bitArray[bit / 16] & (1 << (bit & 15))) != 0;
|
|
}
|
|
break;
|
|
|
|
case 157:{ /* get item int prop */
|
|
Item *item = getNextItemPtr();
|
|
Child2 *child = (Child2 *)findChildOfType(item, 2);
|
|
uint prop = getVarOrByte();
|
|
|
|
if (child != NULL && child->avail_props & (1 << prop) && prop < 16) {
|
|
uint offs = getOffsetOfChild2Param(child, 1 << prop);
|
|
writeNextVarContents(child->array[offs]);
|
|
} else {
|
|
writeNextVarContents(0);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 158:{ /* set item prop */
|
|
Item *item = getNextItemPtr();
|
|
Child2 *child = (Child2 *)findChildOfType(item, 2);
|
|
uint prop = getVarOrByte();
|
|
int value = getVarOrWord();
|
|
|
|
if (child != NULL && child->avail_props & (1 << prop) && prop < 16) {
|
|
uint offs = getOffsetOfChild2Param(child, 1 << prop);
|
|
child->array[offs] = value;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 160:{
|
|
o_unk_160(getVarOrByte());
|
|
}
|
|
break;
|
|
|
|
case 161:{ /* setup text */
|
|
TextLocation *tl = getTextLocation(getVarOrByte());
|
|
|
|
tl->x = getVarOrWord();
|
|
tl->y = getVarOrByte();
|
|
tl->width = getVarOrWord();
|
|
}
|
|
break;
|
|
|
|
case 162:{ /* print string */
|
|
o_printStr();
|
|
}
|
|
break;
|
|
|
|
case 163:{ /* play sound */
|
|
o_playSFX(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 164:{
|
|
_showPreposition = true;
|
|
o_setup_cond_c();
|
|
_showPreposition = false;
|
|
}
|
|
break;
|
|
|
|
case 165:{ /* item unk1 unk2 is */
|
|
Item *item = getNextItemPtr();
|
|
int16 a = getNextWord(), b = getNextWord();
|
|
condition = (item->adjective == a && item->noun == b);
|
|
} break;
|
|
|
|
case 166:{ /* set bit2 */
|
|
uint bit = getVarOrByte();
|
|
_bitArray[(bit / 16) + 16] |= 1 << (bit & 15);
|
|
}
|
|
break;
|
|
|
|
case 167:{ /* clear bit2 */
|
|
uint bit = getVarOrByte();
|
|
_bitArray[(bit / 16) + 16] &= ~(1 << (bit & 15));
|
|
}
|
|
break;
|
|
|
|
case 168:{ /* is bit2 clear */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bitArray[(bit / 16) + 16] & (1 << (bit & 15))) == 0;
|
|
}
|
|
break;
|
|
|
|
case 169:{ /* is bit2 set */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bitArray[(bit / 16) + 16] & (1 << (bit & 15))) != 0;
|
|
}
|
|
break;
|
|
|
|
case 175:{ /* vga pointer op 1 */
|
|
o_lockZone();
|
|
}
|
|
break;
|
|
|
|
case 176:{ /* vga pointer op 2 */
|
|
o_unlockZone();
|
|
}
|
|
break;
|
|
|
|
case 177:{ /* inventory descriptions */
|
|
o_inventory_descriptions();
|
|
}
|
|
break;
|
|
|
|
case 178:{ /* path find */
|
|
uint a = getVarOrWord();
|
|
uint b = getVarOrWord();
|
|
uint c = getVarOrByte();
|
|
uint d = getVarOrByte();
|
|
o_pathfind(a, b, c, d);
|
|
}
|
|
break;
|
|
|
|
case 179:{ /* conversation responses */
|
|
uint vgaSpriteId = getVarOrByte(); /* and room descriptions */
|
|
uint color = getVarOrByte();
|
|
uint string_id = getVarOrByte();
|
|
uint speechId = 0;
|
|
|
|
const char *string_ptr = (const char *)getStringPtrByID(_stringIdArray3[string_id]);
|
|
TextLocation *tl = getTextLocation(vgaSpriteId);
|
|
if (getFeatures() & GF_TALKIE)
|
|
speechId = _speechIdArray4[string_id];
|
|
|
|
if (_speech && speechId != 0)
|
|
playSpeech(speechId, vgaSpriteId);
|
|
if (string_ptr != NULL && _subtitles)
|
|
printText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
|
|
}
|
|
break;
|
|
|
|
case 180:{ /* force mouseOn */
|
|
o_mouseOn();
|
|
}
|
|
break;
|
|
|
|
case 181:{ /* force mouseOff */
|
|
o_mouseOff();
|
|
if (getGameType() == GType_SIMON2) {
|
|
changeWindow(1);
|
|
showMessageFormat("\xC");
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 182:{ /* load beard */
|
|
if (getGameType() == GType_FF) {
|
|
// Load video file
|
|
debug(1,"Load video file: %s", getStringPtrByID(getNextStringID()));
|
|
} else if (getGameType() == GType_SIMON2) {
|
|
goto invalid_opcode;
|
|
} else {
|
|
o_loadBeard();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 183:{ /* unload beard */
|
|
if (getGameType() == GType_FF) {
|
|
// Play video
|
|
debug(1, "Play video");
|
|
} else if (getGameType() == GType_SIMON2) {
|
|
goto invalid_opcode;
|
|
} else {
|
|
o_unloadBeard();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 184:{ /* clear vgapointer entry */
|
|
o_unloadZone(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 185:{ /* load sound files */
|
|
if (getGameType() == GType_SIMON2)
|
|
goto invalid_opcode;
|
|
|
|
_soundFileId = getVarOrWord();
|
|
if (getPlatform() == Common::kPlatformAmiga && getFeatures() & GF_TALKIE) {
|
|
char buf[10];
|
|
sprintf(buf, "%d%s", _soundFileId, "Effects");
|
|
_sound->readSfxFile(buf);
|
|
sprintf(buf, "%d%s", _soundFileId, "simon");
|
|
_sound->readVoiceFile(buf);
|
|
}
|
|
|
|
}
|
|
break;
|
|
|
|
case 186:{ /* vga pointer op 3 */
|
|
o_unfreezeBottom();
|
|
}
|
|
break;
|
|
|
|
case 187:{ /* fade to black */
|
|
if (getGameType() == GType_SIMON2)
|
|
goto invalid_opcode;
|
|
o_fadeToBlack();
|
|
}
|
|
break;
|
|
|
|
case 188: /* string2 is */
|
|
if (getGameType() == GType_SIMON1)
|
|
goto invalid_opcode;
|
|
{
|
|
uint i = getVarOrByte();
|
|
uint str = getNextStringID();
|
|
condition = (str < 20 && _stringIdArray2[i] == str);
|
|
}
|
|
break;
|
|
|
|
case 189:{ /* clear_op189_flag */
|
|
if (getGameType() == GType_SIMON1)
|
|
goto invalid_opcode;
|
|
_marks = 0;
|
|
}
|
|
break;
|
|
|
|
case 190:{
|
|
uint i;
|
|
if (getGameType() == GType_SIMON1)
|
|
goto invalid_opcode;
|
|
i = getVarOrByte();
|
|
if (!(_marks & (1 << i)))
|
|
o_waitForMark(i);
|
|
}
|
|
break;
|
|
|
|
// Feeble opcodes
|
|
case 191:
|
|
if (_bitArray[5] & 0x0008) {
|
|
_PVCount1 = 0;
|
|
_GPVCount1 = 0;
|
|
} else {
|
|
_PVCount = 0;
|
|
_GPVCount = 0;
|
|
}
|
|
break;
|
|
|
|
case 192:{
|
|
uint8 a = getVarOrByte();
|
|
uint8 b = getVarOrByte();
|
|
uint8 c = getVarOrByte();
|
|
uint8 d = getVarOrByte();
|
|
if (_bitArray[5] & 0x0008) {
|
|
_pathValues1[_PVCount1++] = a;
|
|
_pathValues1[_PVCount1++] = b;
|
|
_pathValues1[_PVCount1++] = c;
|
|
_pathValues1[_PVCount1++] = d;
|
|
} else {
|
|
_pathValues[_PVCount++] = a;
|
|
_pathValues[_PVCount++] = b;
|
|
_pathValues[_PVCount++] = c;
|
|
_pathValues[_PVCount++] = d;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 193:
|
|
// pause clock
|
|
warning("STUB: script opcode 193");
|
|
break;
|
|
|
|
case 194:
|
|
// resume clock
|
|
warning("STUB: script opcode 194");
|
|
break;
|
|
|
|
case 195:{
|
|
// Set palette colour?
|
|
uint blue = getVarOrByte();
|
|
uint green = getVarOrByte();
|
|
uint red = getVarOrByte();
|
|
uint color = getVarOrByte();
|
|
warning("STUB: script opcode 195 (%d, %d, %d, %d)", blue, green, red, color);
|
|
}
|
|
break;
|
|
|
|
case 196:{ /* set bit3 */
|
|
uint bit = getVarOrByte();
|
|
_bitArray[(bit / 16) + 32] |= 1 << (bit & 15);
|
|
}
|
|
break;
|
|
|
|
case 197:{ /* clear bit3 */
|
|
uint bit = getVarOrByte();
|
|
_bitArray[(bit / 16) + 32] &= ~(1 << (bit & 15));
|
|
}
|
|
break;
|
|
|
|
case 198:{ /* is bit3 clear */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bitArray[(bit / 16) + 32] & (1 << (bit & 15))) == 0;
|
|
}
|
|
break;
|
|
|
|
case 199:{ /* is bit3 set */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bitArray[(bit / 16) + 32] & (1 << (bit & 15))) != 0;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
invalid_opcode:;
|
|
error("Invalid opcode '%d'", opcode);
|
|
}
|
|
|
|
} while (condition != flag);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int SimonEngine::startSubroutine(Subroutine *sub) {
|
|
int result = -1;
|
|
SubroutineLine *sl;
|
|
const byte *old_code_ptr;
|
|
|
|
if (_startMainScript)
|
|
dumpSubroutine(sub);
|
|
|
|
old_code_ptr = _codePtr;
|
|
|
|
if (++_recursionDepth > 40)
|
|
error("Recursion error");
|
|
|
|
sl = (SubroutineLine *)((byte *)sub + sub->first);
|
|
|
|
while ((byte *)sl != (byte *)sub) {
|
|
if (checkIfToRunSubroutineLine(sl, sub)) {
|
|
result = 0;
|
|
_codePtr = (byte *)sl;
|
|
if (sub->id)
|
|
_codePtr += 2;
|
|
else
|
|
_codePtr += 8;
|
|
|
|
if (_continousMainScript)
|
|
fprintf(_dumpFile, "; %d\n", sub->id);
|
|
result = runScript();
|
|
if (result != 0) {
|
|
/* result -10 means restart subroutine */
|
|
if (result == -10) {
|
|
delay(0); /* maybe leave control to the VGA */
|
|
sl = (SubroutineLine *)((byte *)sub + sub->first);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
sl = (SubroutineLine *)((byte *)sub + sl->next);
|
|
}
|
|
|
|
_codePtr = old_code_ptr;
|
|
|
|
_recursionDepth--;
|
|
return result;
|
|
}
|
|
|
|
int SimonEngine::startSubroutineEx(Subroutine *sub) {
|
|
return startSubroutine(sub);
|
|
}
|
|
|
|
bool SimonEngine::checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub) {
|
|
if (sub->id)
|
|
return true;
|
|
|
|
if (sl->verb != -1 && sl->verb != _scriptVerb &&
|
|
(sl->verb != -2 || _scriptVerb != -1))
|
|
return false;
|
|
|
|
if (sl->noun1 != -1 && sl->noun1 != _scriptNoun1 &&
|
|
(sl->noun1 != -2 || _scriptNoun1 != -1))
|
|
return false;
|
|
|
|
if (sl->noun2 != -1 && sl->noun2 != _scriptNoun2 &&
|
|
(sl->noun2 != -2 || _scriptNoun2 != -1))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void SimonEngine::o_83_helper() {
|
|
if (_exitCutscene) {
|
|
if (vcGetBit(9)) {
|
|
endCutscene();
|
|
}
|
|
} else {
|
|
processSpecialKeys();
|
|
}
|
|
}
|
|
|
|
void SimonEngine::o_waitForMark(uint i) {
|
|
_exitCutscene = false;
|
|
while (!(_marks & (1 << i))) {
|
|
if (_exitCutscene) {
|
|
if (vcGetBit(9)) {
|
|
endCutscene();
|
|
break;
|
|
}
|
|
} else {
|
|
processSpecialKeys();
|
|
}
|
|
|
|
delay(10);
|
|
}
|
|
}
|
|
|
|
|
|
bool SimonEngine::o_chance(uint a) {
|
|
if (a == 0)
|
|
return 0;
|
|
|
|
if (a == 100)
|
|
return 1;
|
|
|
|
a += _scriptUnk1;
|
|
if (a <= 0) {
|
|
_scriptUnk1 = 0;
|
|
return 0;
|
|
}
|
|
|
|
if ((uint)_rnd.getRandomNumber(99) < a) {
|
|
if (_scriptUnk1 <= 0)
|
|
_scriptUnk1 -= 5;
|
|
else
|
|
_scriptUnk1 = 0;
|
|
return 1;
|
|
}
|
|
|
|
if (_scriptUnk1 >= 0)
|
|
_scriptUnk1 += 5;
|
|
else
|
|
_scriptUnk1 = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void SimonEngine::o_inventory_descriptions() {
|
|
uint vgaSpriteId = getVarOrByte();
|
|
uint color = getVarOrByte();
|
|
const char *string_ptr = NULL;
|
|
TextLocation *tl = NULL;
|
|
char buf[256];
|
|
|
|
Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2);
|
|
if (child != NULL && child->avail_props & 1) {
|
|
string_ptr = (const char *)getStringPtrByID(child->array[0]);
|
|
tl = getTextLocation(vgaSpriteId);
|
|
}
|
|
|
|
if ((getGameType() == GType_SIMON2) && (getFeatures() & GF_TALKIE)) {
|
|
if (child != NULL && child->avail_props & 0x200) {
|
|
uint speechId = child->array[getOffsetOfChild2Param(child, 0x200)];
|
|
|
|
if (child->avail_props & 0x100) {
|
|
uint speechIdOffs = child->array[getOffsetOfChild2Param(child, 0x100)];
|
|
|
|
if (speechId == 116)
|
|
speechId = speechIdOffs + 115;
|
|
if (speechId == 92)
|
|
speechId = speechIdOffs + 98;
|
|
if (speechId == 99)
|
|
speechId = 9;
|
|
if (speechId == 97) {
|
|
switch (speechIdOffs) {
|
|
case 12:
|
|
speechId = 109;
|
|
break;
|
|
case 14:
|
|
speechId = 108;
|
|
break;
|
|
case 18:
|
|
speechId = 107;
|
|
break;
|
|
case 20:
|
|
speechId = 106;
|
|
break;
|
|
case 22:
|
|
speechId = 105;
|
|
break;
|
|
case 28:
|
|
speechId = 104;
|
|
break;
|
|
case 90:
|
|
speechId = 103;
|
|
break;
|
|
case 92:
|
|
speechId = 102;
|
|
break;
|
|
case 100:
|
|
speechId = 51;
|
|
break;
|
|
default:
|
|
error("o_177: invalid case %d", speechIdOffs);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_speech)
|
|
playSpeech(speechId, vgaSpriteId);
|
|
}
|
|
|
|
} else if (getFeatures() & GF_TALKIE) {
|
|
if (child != NULL && child->avail_props & 0x200) {
|
|
uint offs = getOffsetOfChild2Param(child, 0x200);
|
|
playSpeech(child->array[offs], vgaSpriteId);
|
|
} else if (child != NULL && child->avail_props & 0x100) {
|
|
uint offs = getOffsetOfChild2Param(child, 0x100);
|
|
playSpeech(child->array[offs] + 3550, vgaSpriteId);
|
|
}
|
|
}
|
|
|
|
if (child != NULL && (child->avail_props & 1) && _subtitles) {
|
|
if (child->avail_props & 0x100) {
|
|
sprintf(buf, "%d%s", child->array[getOffsetOfChild2Param(child, 0x100)], string_ptr);
|
|
string_ptr = buf;
|
|
}
|
|
if (string_ptr != NULL)
|
|
printText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
|
|
}
|
|
}
|
|
|
|
void SimonEngine::o_confirmQuit() {
|
|
// If all else fails, use English as fallback.
|
|
byte keyYes = 'y';
|
|
byte keyNo = 'n';
|
|
|
|
switch (_language) {
|
|
case Common::RU_RUS:
|
|
break;
|
|
case Common::PL_POL:
|
|
keyYes = 't';
|
|
break;
|
|
case Common::HB_ISR:
|
|
keyYes = 'f';
|
|
break;
|
|
case Common::ES_ESP:
|
|
keyYes = 's';
|
|
break;
|
|
case Common::IT_ITA:
|
|
keyYes = 's';
|
|
break;
|
|
case Common::FR_FRA:
|
|
keyYes = 'o';
|
|
break;
|
|
case Common::DE_DEU:
|
|
keyYes = 'j';
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
for (;;) {
|
|
delay(1);
|
|
#ifdef _WIN32_WCE
|
|
if (isSmartphone()) {
|
|
if (_keyPressed) {
|
|
if (_keyPressed == 13)
|
|
shutdown();
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
if (_keyPressed == keyYes)
|
|
shutdown();
|
|
else if (_keyPressed == keyNo)
|
|
break;
|
|
}
|
|
}
|
|
|
|
void SimonEngine::o_restoreIconArray(uint fcs_index) {
|
|
FillOrCopyStruct *fcs;
|
|
|
|
fcs = _windowArray[fcs_index & 7];
|
|
if (fcs->fcs_data == NULL)
|
|
return;
|
|
drawIconArray(fcs_index, fcs->fcs_data->item_ptr, fcs->fcs_data->unk1, fcs->fcs_data->unk2);
|
|
}
|
|
|
|
void SimonEngine::o_freezeBottom() {
|
|
_vgaBufStart = _vgaBufFreeStart;
|
|
_vgaFileBufOrg = _vgaBufFreeStart;
|
|
}
|
|
|
|
void SimonEngine::o_unfreezeBottom() {
|
|
_vgaBufFreeStart = _vgaFileBufOrg2;
|
|
_vgaBufStart = _vgaFileBufOrg2;
|
|
_vgaFileBufOrg = _vgaFileBufOrg2;
|
|
}
|
|
|
|
void SimonEngine::o_lockZone() {
|
|
_vgaBufStart = _vgaBufFreeStart;
|
|
}
|
|
|
|
void SimonEngine::o_unlockZone() {
|
|
_vgaBufFreeStart = _vgaFileBufOrg;
|
|
_vgaBufStart = _vgaFileBufOrg;
|
|
}
|
|
|
|
int SimonEngine::o_unk_132_helper(bool *b, char *buf) {
|
|
HitArea *ha;
|
|
*b = true;
|
|
|
|
if (!_saveLoadFlag) {
|
|
strange_jump:;
|
|
_saveLoadFlag = false;
|
|
saveGameDialog(buf);
|
|
}
|
|
|
|
start_over:;
|
|
_keyPressed = 0;
|
|
|
|
start_over_2:;
|
|
_lastHitArea = _lastHitArea3 = 0;
|
|
|
|
do {
|
|
if (_keyPressed != 0) {
|
|
if (_saveLoadFlag) {
|
|
*b = false;
|
|
return _keyPressed;
|
|
}
|
|
goto start_over;
|
|
}
|
|
delay(100);
|
|
} while (_lastHitArea3 == 0);
|
|
|
|
ha = _lastHitArea;
|
|
|
|
if (ha == NULL || ha->id < 205)
|
|
goto start_over_2;
|
|
|
|
if (ha->id == 205)
|
|
return ha->id;
|
|
|
|
if (ha->id == 206) {
|
|
if (_saveLoadRowCurPos == 1)
|
|
goto start_over_2;
|
|
if (_saveLoadRowCurPos < 7)
|
|
_saveLoadRowCurPos = 1;
|
|
else
|
|
_saveLoadRowCurPos -= 6;
|
|
|
|
goto strange_jump;
|
|
}
|
|
|
|
if (ha->id == 207) {
|
|
if (!_saveDialogFlag)
|
|
goto start_over_2;
|
|
_saveLoadRowCurPos += 6;
|
|
if (_saveLoadRowCurPos >= _numSaveGameRows)
|
|
_saveLoadRowCurPos = _numSaveGameRows;
|
|
goto strange_jump;
|
|
}
|
|
|
|
if (ha->id >= 214)
|
|
goto start_over_2;
|
|
return ha->id - 208;
|
|
}
|
|
|
|
void SimonEngine::o_unk_132_helper_3() {
|
|
for (int i = 208; i != 208 + 6; i++)
|
|
set_hitarea_bit_0x40(i);
|
|
}
|
|
|
|
void SimonEngine::o_clearCharacter(FillOrCopyStruct *fcs, int x, byte b) {
|
|
byte old_text;
|
|
|
|
video_putchar(fcs, x, b);
|
|
old_text = fcs->text_color;
|
|
fcs->text_color = fcs->fill_color;
|
|
|
|
if (_language == Common::HB_ISR) { //Hebrew
|
|
x = 128;
|
|
} else {
|
|
x += 120;
|
|
if (x != 128)
|
|
x = 129;
|
|
|
|
}
|
|
|
|
video_putchar(fcs, x);
|
|
|
|
fcs->text_color = old_text;
|
|
video_putchar(fcs, 8);
|
|
}
|
|
|
|
void SimonEngine::o_playMusic() {
|
|
int music = getVarOrWord();
|
|
int track = getVarOrWord();
|
|
|
|
// Jamieson630:
|
|
// This appears to be a "load or play music" command.
|
|
// The music resource is specified, and optionally
|
|
// a track as well. Normally we see two calls being
|
|
// made, one to load the resource and another to
|
|
// actually start a track (so the resource is
|
|
// effectively preloaded so there's no latency when
|
|
// starting playback).
|
|
if (getGameType() == GType_SIMON2) {
|
|
int loop = getVarOrByte();
|
|
|
|
midi.setLoop (loop != 0);
|
|
if (_lastMusicPlayed != music)
|
|
_nextMusicToPlay = music;
|
|
else
|
|
midi.startTrack (track);
|
|
} else {
|
|
if (music != _lastMusicPlayed) {
|
|
_lastMusicPlayed = music;
|
|
loadMusic (music);
|
|
midi.startTrack (track);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonEngine::o_sync(uint a) {
|
|
uint16 id = to16Wrapper(a);
|
|
_lockWord |= 0x8000;
|
|
_vcPtr = (byte *)&id;
|
|
vc15_wakeup_id();
|
|
_lockWord &= ~0x8000;
|
|
}
|
|
|
|
void SimonEngine::o_playSFX(uint sound_id) {
|
|
if (getGameId() == GID_SIMON1DOS)
|
|
playSting(sound_id);
|
|
else
|
|
_sound->playEffects(sound_id);
|
|
}
|
|
|
|
void SimonEngine::o_unk_160(uint a) {
|
|
fcs_setTextColor(_windowArray[_curWindow], a);
|
|
}
|
|
|
|
void SimonEngine::o_unk_103() {
|
|
mouseOff();
|
|
removeIconArray(_curWindow);
|
|
if (getGameType() == GType_FF)
|
|
showMessageFormat("\x0E");
|
|
else
|
|
showMessageFormat("\x0C");
|
|
mouseOn();
|
|
}
|
|
|
|
void SimonEngine::o_kill_sprite_simon1(uint a) {
|
|
uint16 b = to16Wrapper(a);
|
|
_lockWord |= 0x8000;
|
|
_vcPtr = (byte *)&b;
|
|
vc60_killSprite();
|
|
_lockWord &= ~0x8000;
|
|
}
|
|
|
|
void SimonEngine::o_kill_sprite_simon2(uint a, uint b) {
|
|
uint16 items[2];
|
|
|
|
items[0] = to16Wrapper(a);
|
|
items[1] = to16Wrapper(b);
|
|
|
|
_lockWord |= 0x8000;
|
|
_vcPtr = (byte *)&items;
|
|
vc60_killSprite();
|
|
_lockWord &= ~0x8000;
|
|
}
|
|
|
|
/* OK */
|
|
void SimonEngine::o_defineWindow(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h) {
|
|
a &= 7;
|
|
|
|
if (_windowArray[a])
|
|
closeWindow(a);
|
|
|
|
_windowArray[a] = openWindow(b, c, d, e, f, g, h);
|
|
|
|
if (a == _curWindow) {
|
|
_textWindow = _windowArray[a];
|
|
showmessage_helper_3(_textWindow->textLength, _textWindow->textMaxLength);
|
|
}
|
|
}
|
|
|
|
} // End of namespace Simon
|