scummvm/simon/vga.h
Eugene Sandulenko ea42bad781 Update copyright notice
svn-id: r20088
2006-01-18 17:39:49 +00:00

129 lines
2.3 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Header$
*
*/
#ifndef SIMON_VGA_H
#define SIMON_VGA_H
namespace Simon {
#if !defined(__GNUC__)
#pragma START_PACK_STRUCTS
#endif
// Feeble Files
struct VgaFileHeader_Feeble {
uint16 x_1;
uint16 hdr2_start;
uint16 x_2, x_3;
} GCC_PACK;
struct VgaFileHeader2_Feeble {
uint16 imageCount;
uint16 x_2;
uint16 animationCount;
uint16 x_3;
uint16 imageTable;
uint16 x_4;
uint16 animationTable;
uint16 x_5;
} GCC_PACK;
struct ImageHeader_Feeble {
uint16 id;
uint16 x_1;
uint16 scriptOffs;
uint16 x_2;
} GCC_PACK;
struct AnimationHeader_Feeble {
uint16 scriptOffs;
uint16 x_2;
uint16 id;
} GCC_PACK;
// Simon 1/2
struct VgaFileHeader_Simon {
uint16 x_1, x_2;
uint16 hdr2_start;
uint16 x_3, x_4;
} GCC_PACK;
struct VgaFileHeader2_Simon {
uint16 x_1;
uint16 imageCount;
uint16 x_2;
uint16 animationCount;
uint16 x_3;
uint16 imageTable;
uint16 x_4;
uint16 animationTable;
uint16 x_5;
} GCC_PACK;
struct ImageHeader_Simon {
uint16 id;
uint16 x_1;
uint16 x_2;
uint16 scriptOffs;
} GCC_PACK;
struct AnimationHeader_Simon {
uint16 id;
uint16 x_2;
uint16 scriptOffs;
} GCC_PACK;
#if !defined(__GNUC__)
#pragma END_PACK_STRUCTS
#endif
struct VC10_state {
int image;
uint16 flags;
int x, y;
byte palette;
uint width, height;
uint draw_width, draw_height;
uint x_skip, y_skip;
byte *surf2_addr;
uint surf2_pitch;
byte *surf_addr;
uint surf_pitch;
uint16 dl, dh;
const byte *depack_src;
int8 depack_cont;
byte depack_dest[480];
};
byte *vc10_depack_column(VC10_state *vs);
} // End of namespace Simon
#endif