mirror of
https://github.com/libretro/scummvm.git
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134 lines
3.7 KiB
C++
134 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "titanic/game/announce.h"
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#include "titanic/titanic.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CAnnounce, CGameObject)
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ON_MESSAGE(TimerMsg)
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ON_MESSAGE(LeaveRoomMsg)
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ON_MESSAGE(ActMsg)
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END_MESSAGE_MAP()
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CAnnounce::CAnnounce() : _nameIndex(0), _soundHandle(0), _leaveFlag(1), _enabled(false) {
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}
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void CAnnounce::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeNumberLine(_nameIndex, indent);
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file->writeNumberLine(_soundHandle, indent);
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file->writeNumberLine(_leaveFlag, indent);
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file->writeNumberLine(_enabled, indent);
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CGameObject::save(file, indent);
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}
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void CAnnounce::load(SimpleFile *file) {
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file->readNumber();
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_nameIndex = file->readNumber();
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_soundHandle = file->readNumber();
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_leaveFlag = file->readNumber();
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_enabled = file->readNumber();
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CGameObject::load(file);
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}
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bool CAnnounce::TimerMsg(CTimerMsg *msg) {
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if (!_enabled)
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return false;
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if (msg->_timerCtr == 1) {
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CString numStr = "0";
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CString waveNames1[20] = {
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"z#181.wav", "z#211.wav", "z#203.wav", "z#202.wav", "z#201.wav",
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"z#200.wav", "z#199.wav", "z#198.wav", "z#197.wav", "z#196.wav",
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"z#210.wav", "z#209.wav", "z#208.wav", "z#207.wav", "z#206.wav",
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"z#205.wav", "z#204.wav", "z#145.wav", "", ""
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};
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CString waveNames2[37] = {
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"z#154.wav", "z#153.wav", "z#152.wav", "z#151.wav", "z#150.wav",
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"z#149.wav", "z#148.wav", "z#169.wav", "z#171.wav", "z#178.wav",
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"z#176.wav", "z#177.wav", "z#165.wav", "z#170.wav", "z#180.wav",
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"z#156.wav", "z#172.wav", "z#173.wav", "z#160.wav", "z#158.wav",
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"z#161.wav", "z#179.wav", "z#163.wav", "z#164.wav", "z#162.wav",
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"z#159.wav", "z#175.wav", "z#166.wav", "z#174.wav", "z#157.wav",
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"", "", "", "", "", "", ""
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};
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int randVal = _nameIndex ? g_vm->getRandomNumber(2) : 0;
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switch (randVal) {
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case 0:
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case 1:
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_soundHandle = playSound("z#189.wav");
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if (_nameIndex < 20) {
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queueSound(waveNames1[_nameIndex], _soundHandle);
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++_nameIndex;
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} else {
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queueSound(waveNames1[1 + g_vm->getRandomNumber(17)], _soundHandle);
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}
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break;
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case 2:
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_soundHandle = playSound("z#189.wav");
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queueSound(waveNames2[1 + g_vm->getRandomNumber(35)], _soundHandle);
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break;
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default:
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break;
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}
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addTimer(1, 300000 + g_vm->getRandomNumber(30000), 0);
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if (g_vm->getRandomNumber(3) == 0)
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addTimer(2, 4000, 0);
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} else if (msg->_timerCtr == 2) {
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CParrotSpeakMsg speakMsg;
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speakMsg._target = "Announcements";
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speakMsg.execute("PerchedParrot");
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}
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return true;
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}
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bool CAnnounce::LeaveRoomMsg(CLeaveRoomMsg *msg) {
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if (_leaveFlag) {
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addTimer(1, 1000, 0);
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_leaveFlag = 0;
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_enabled = true;
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}
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return true;
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}
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bool CAnnounce::ActMsg(CActMsg *msg) {
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if (msg->_action == "Enable")
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_enabled = true;
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else if (msg->_action == "Disable")
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_enabled = false;
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return true;
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}
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} // End of namespace Titanic
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