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58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "titanic/pet_control/pet_message.h"
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namespace Titanic {
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CPetMessage::CPetMessage() {
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Rect rect1(0, 0, 580, 70);
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rect1.translate(32, 368);
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_message.setBounds(rect1);
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_message.resize(50);
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_message.setHasBorder(false);
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Rect rect2(0, 0, 580, 15);
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rect2.translate(32, 445);
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_tooltip.setBounds(rect2);
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_tooltip.setHasBorder(false);
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}
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bool CPetMessage::setup(CPetControl *petControl) {
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if (petControl && setupControl(petControl))
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return reset();
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return false;
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}
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void CPetMessage::draw(CScreenManager *screenManager) {
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_message.draw(screenManager);
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_tooltip.draw(screenManager);
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}
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bool CPetMessage::setupControl(CPetControl *petControl) {
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if (petControl)
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_petControl = petControl;
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return true;
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}
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} // End of namespace Titanic
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