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engine
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SCI: Temporarily disable the PrintDebug call, which is only partially
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2010-11-09 15:45:20 +00:00 |
graphics
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SCI2: Added some currently unused code for drawing text on a buffer
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2010-11-08 16:12:58 +00:00 |
parser
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SCI: Remove any use of printf
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2010-11-02 09:49:47 +00:00 |
sound
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COMMON: Push #include audiocd.h in system.h out to .cpp files
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2010-11-08 23:07:42 +00:00 |
video
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SCI: Remove the now useless Sci::VMDDecoder wrapper
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2010-08-08 01:09:20 +00:00 |
console.cpp
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SCI: Remove any use of printf
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2010-11-02 09:49:47 +00:00 |
console.h
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SCI: Play time related changes
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2010-10-31 01:45:24 +00:00 |
debug.h
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SCI: adding "bpr" and "bpw" debug commands
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2010-09-02 09:05:08 +00:00 |
decompressor.cpp
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SCI: dont write palette in reorderView() if there is no palette :P
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2010-06-23 16:49:03 +00:00 |
decompressor.h
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detection_tables.h
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SCI: add Russian SQ4 & SQ5
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2010-10-30 19:51:17 +00:00 |
detection.cpp
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SCI: Fixed the fallback detector again
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2010-11-09 17:07:34 +00:00 |
event.cpp
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SCI: Throttle the invocations of Engine::shouldQuit()
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2010-08-29 00:39:33 +00:00 |
event.h
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SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154)
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2010-07-29 10:48:54 +00:00 |
module.mk
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SCI: Add CMS driver for SCI1-SCI1.1.
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2010-09-17 20:03:20 +00:00 |
resource_audio.cpp
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SCI: Fix compile when SCI32 is not enabled
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2010-11-09 16:06:33 +00:00 |
resource_intern.h
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SCI: Add support for SCI2.1 chunk resources
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2010-08-03 14:58:57 +00:00 |
resource.cpp
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SCI: Fixed the fallback detector again
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2010-11-09 17:07:34 +00:00 |
resource.h
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SCI: Fixed the fallback detector again
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2010-11-09 17:07:34 +00:00 |
sci.cpp
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COMMON/GUI/SCI: Changes to the EGA dithering checkbox
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2010-11-05 10:53:37 +00:00 |
sci.h
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SCI: Added detection of some fan made script patches.
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2010-10-29 10:58:54 +00:00 |
util.cpp
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |
util.h
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |