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https://github.com/libretro/scummvm.git
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9414d7a6e2
Some backends may break as I only compiled SDL
532 lines
13 KiB
C++
532 lines
13 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// Currently, only GOB and SCI32 games play IMDs and VMDs, so skip compiling if GOB and SCI32 is disabled.
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#if !(defined(ENABLE_GOB) || defined(ENABLE_SCI32) || defined(DYNAMIC_MODULES))
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// Do not compile the CoktelDecoder code
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#else
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#ifndef VIDEO_COKTELDECODER_H
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#define VIDEO_COKTELDECODER_H
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#include "common/list.h"
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#include "common/array.h"
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#include "common/rational.h"
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#include "common/str.h"
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#include "graphics/surface.h"
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#include "video/video_decoder.h"
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#include "audio/mixer.h"
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namespace Common {
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struct Rect;
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class SeekableReadStream;
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}
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namespace Audio {
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class QueuingAudioStream;
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}
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namespace Graphics {
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struct PixelFormat;
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}
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namespace Video {
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class Codec;
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/**
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* Decoder for Coktel videos.
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*
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* Video decoder used in engines:
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* - gob
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* - sci
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*/
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class CoktelDecoder : public FixedRateVideoDecoder {
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public:
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struct State {
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/** Set accordingly to what was done. */
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uint32 flags;
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/** The id of the spoken words. */
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uint16 speechId;
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State();
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};
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CoktelDecoder(Audio::Mixer *mixer,
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Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
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~CoktelDecoder();
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virtual bool seek(int32 frame, int whence = SEEK_SET, bool restart = false) = 0;
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/** Draw directly onto the specified video memory. */
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void setSurfaceMemory(void *mem, uint16 width, uint16 height, uint8 bpp);
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/** Reset the video memory. */
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void setSurfaceMemory();
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const Graphics::Surface *getSurface() const;
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/** Draw the video starting at this position within the video memory. */
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virtual void setXY(uint16 x, uint16 y);
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/** Draw the video at the default position. */
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void setXY();
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/** Override the video's frame rate. */
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void setFrameRate(Common::Rational frameRate);
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/** Get the video's default X position. */
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uint16 getDefaultX() const;
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/** Get the video's default Y position. */
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uint16 getDefaultY() const;
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/** Return a list of rectangles that changed in the last frame. */
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const Common::List<Common::Rect> &getDirtyRects() const;
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bool hasPalette() const;
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virtual bool hasVideo() const;
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bool hasSound() const;
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bool isSoundEnabled() const;
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bool isSoundPlaying() const;
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void enableSound();
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void disableSound();
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void finishSound();
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virtual void colorModeChanged();
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/** Return the coordinates of the specified frame. */
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virtual bool getFrameCoords(int16 frame, int16 &x, int16 &y, int16 &width, int16 &height);
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/** Return whether that video has any embedded files. */
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virtual bool hasEmbeddedFiles() const;
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/** Return whether that embedded file exists. */
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virtual bool hasEmbeddedFile(const Common::String &fileName) const;
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/** Return that embedded file. */
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virtual Common::SeekableReadStream *getEmbeddedFile(const Common::String &fileName) const;
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/** Return the current subtitle index. */
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virtual int32 getSubtitleIndex() const;
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/** Is the video paletted or true color? */
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virtual bool isPaletted() const;
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// VideoDecoder interface
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void close();
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uint16 getWidth() const;
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uint16 getHeight() const;
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uint32 getFrameCount() const;
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const byte *getPalette();
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bool hasDirtyPalette() const;
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uint32 getStaticTimeToNextFrame() const;
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protected:
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enum SoundStage {
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kSoundNone = 0, ///< No sound.
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kSoundLoaded = 1, ///< Sound loaded.
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kSoundPlaying = 2, ///< Sound is playing.
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kSoundFinished = 3 ///< No more new sound data.
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};
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enum Features {
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kFeaturesNone = 0x0000,
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kFeaturesPalette = 0x0008, ///< Has an own palette.
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kFeaturesDataSize = 0x0020, ///< Suggests a data size.
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kFeaturesSound = 0x0040, ///< Has sound.
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kFeaturesFrameCoords = 0x0080, ///< Has specific frame coordinates.
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kFeaturesStdCoords = 0x0100, ///< Has general standard coordinates.
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kFeaturesFramePos = 0x0200, ///< Has a frame positions table.
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kFeaturesVideo = 0x0400 ///< Has video.
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};
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Audio::Mixer *_mixer;
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Audio::Mixer::SoundType _soundType;
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uint16 _width;
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uint16 _height;
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uint16 _x;
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uint16 _y;
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uint16 _defaultX;
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uint16 _defaultY;
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uint32 _features;
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uint32 _frameCount;
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byte _palette[768];
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bool _paletteDirty;
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bool _ownSurface;
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Graphics::Surface _surface;
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Common::List<Common::Rect> _dirtyRects;
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Common::Rational _frameRate;
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// Current sound state
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bool _hasSound;
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bool _soundEnabled;
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SoundStage _soundStage;
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Audio::QueuingAudioStream *_audioStream;
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Audio::SoundHandle _audioHandle;
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bool evaluateSeekFrame(int32 &frame, int whence) const;
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// Surface management
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bool hasSurface();
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void createSurface();
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void freeSurface();
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// Decompression
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uint32 deLZ77(byte *dest, const byte *src, uint32 srcSize, uint32 destSize);
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void deRLE(byte *&destPtr, const byte *&srcPtr, int16 destLen, int16 srcLen);
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// Block rendering
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void renderBlockWhole (Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
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void renderBlockWhole4X (Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
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void renderBlockWhole2Y (Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
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void renderBlockSparse (Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
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void renderBlockSparse2Y(Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
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void renderBlockRLE (Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
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// Sound helper functions
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inline void unsignedToSigned(byte *buffer, int length);
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// FixedRateVideoDecoder interface
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Common::Rational getFrameRate() const;
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};
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class PreIMDDecoder : public CoktelDecoder {
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public:
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PreIMDDecoder(uint16 width, uint16 height, Audio::Mixer *mixer,
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Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
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~PreIMDDecoder();
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bool seek(int32 frame, int whence = SEEK_SET, bool restart = false);
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// VideoDecoder interface
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bool loadStream(Common::SeekableReadStream *stream);
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void close();
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bool isVideoLoaded() const;
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const Graphics::Surface *decodeNextFrame();
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Graphics::PixelFormat getPixelFormat() const;
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private:
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Common::SeekableReadStream *_stream;
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// Buffer for processed frame data
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byte *_videoBuffer;
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uint32 _videoBufferSize;
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// Frame decoding
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void processFrame();
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void renderFrame();
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};
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class IMDDecoder : public CoktelDecoder {
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public:
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IMDDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
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~IMDDecoder();
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bool seek(int32 frame, int whence = SEEK_SET, bool restart = false);
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void setXY(uint16 x, uint16 y);
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// VideoDecoder interface
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bool loadStream(Common::SeekableReadStream *stream);
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void close();
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bool isVideoLoaded() const;
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const Graphics::Surface *decodeNextFrame();
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Graphics::PixelFormat getPixelFormat() const;
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private:
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enum Command {
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kCommandNextSound = 0xFF00,
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kCommandStartSound = 0xFF01,
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kCommandBreak = 0xFFF0,
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kCommandBreakSkip0 = 0xFFF1,
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kCommandBreakSkip16 = 0xFFF2,
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kCommandBreakSkip32 = 0xFFF3,
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kCommandBreakMask = 0xFFF8,
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kCommandPalette = 0xFFF4,
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kCommandVideoData = 0xFFFC,
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kCommandJump = 0xFFFD
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};
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struct Coord {
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int16 left;
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int16 top;
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int16 right;
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int16 bottom;
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};
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Common::SeekableReadStream *_stream;
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byte _version;
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// Standard coordinates gives by the header
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int16 _stdX;
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int16 _stdY;
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int16 _stdWidth;
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int16 _stdHeight;
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uint32 _flags;
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uint32 _firstFramePos; ///< Position of the first frame's data within the stream.
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uint32 *_framePos; ///< Positions of all frames.
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Coord *_frameCoords; ///< Coordinates of all frames.
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uint32 _videoBufferSize; ///< Size of the video buffers.
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byte *_videoBuffer[2]; ///< Video buffers.
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uint32 _videoBufferLen[2]; ///< Size of the video buffers filled.
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// Sound properties
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uint16 _soundFlags;
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int16 _soundFreq;
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int16 _soundSliceSize;
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int16 _soundSlicesCount;
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// Loading helper functions
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bool loadCoordinates();
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bool loadFrameTableOffsets(uint32 &framePosPos, uint32 &frameCoordsPos);
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bool assessVideoProperties();
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bool assessAudioProperties();
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bool loadFrameTables(uint32 framePosPos, uint32 frameCoordsPos);
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// Frame decoding
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void processFrame();
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Common::Rect calcFrameCoords(uint32 frame);
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// Video
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bool renderFrame(Common::Rect &rect);
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// Sound
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void nextSoundSlice(bool hasNextCmd);
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bool initialSoundSlice(bool hasNextCmd);
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void emptySoundSlice(bool hasNextCmd);
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};
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class VMDDecoder : public CoktelDecoder {
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public:
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VMDDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
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~VMDDecoder();
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bool seek(int32 frame, int whence = SEEK_SET, bool restart = false);
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void setXY(uint16 x, uint16 y);
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void colorModeChanged();
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bool getFrameCoords(int16 frame, int16 &x, int16 &y, int16 &width, int16 &height);
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bool hasEmbeddedFiles() const;
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bool hasEmbeddedFile(const Common::String &fileName) const;
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Common::SeekableReadStream *getEmbeddedFile(const Common::String &fileName) const;
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int32 getSubtitleIndex() const;
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bool hasVideo() const;
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bool isPaletted() const;
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// VideoDecoder interface
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bool loadStream(Common::SeekableReadStream *stream);
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void close();
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bool isVideoLoaded() const;
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const Graphics::Surface *decodeNextFrame();
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Graphics::PixelFormat getPixelFormat() const;
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private:
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enum PartType {
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kPartTypeSeparator = 0,
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kPartTypeAudio = 1,
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kPartTypeVideo = 2,
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kPartTypeFile = 3,
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kPartType4 = 4,
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kPartTypeSubtitle = 5
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};
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enum AudioFormat {
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kAudioFormat8bitRaw = 0,
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kAudioFormat16bitDPCM = 1,
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kAudioFormat16bitADPCM = 2
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};
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struct File {
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Common::String name;
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uint32 offset;
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uint32 size;
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uint32 realSize;
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File();
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};
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struct Part {
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PartType type;
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byte field_1;
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byte field_E;
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uint32 size;
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int16 left;
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int16 top;
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int16 right;
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int16 bottom;
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uint16 id;
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byte flags;
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Part();
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};
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struct Frame {
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uint32 offset;
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Part *parts;
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Frame();
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~Frame();
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};
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// Tables for the audio decompressors
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static const uint16 _tableDPCM[128];
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Common::SeekableReadStream *_stream;
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byte _version;
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uint32 _flags;
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uint32 _frameInfoOffset;
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uint16 _partsPerFrame;
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Frame *_frames;
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Common::Array<File> _files;
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// Sound properties
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uint16 _soundFlags;
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int16 _soundFreq;
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int16 _soundSliceSize;
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int16 _soundSlicesCount;
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byte _soundBytesPerSample;
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byte _soundStereo; // (0: mono, 1: old-style stereo, 2: new-style stereo)
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uint32 _soundHeaderSize;
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uint32 _soundDataSize;
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uint32 _soundLastFilledFrame;
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AudioFormat _audioFormat;
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// Video properties
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bool _hasVideo;
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uint32 _videoCodec;
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byte _blitMode;
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byte _bytesPerPixel;
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uint32 _firstFramePos; ///< Position of the first frame's data within the stream.
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uint32 _videoBufferSize; ///< Size of the video buffers.
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byte *_videoBuffer[3]; ///< Video buffers.
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uint32 _videoBufferLen[3]; ///< Size of the video buffers filled.
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Graphics::Surface _8bppSurface[3]; ///< Fake 8bpp surfaces over the video buffers.
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bool _externalCodec;
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Codec *_codec;
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int32 _subtitle;
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bool _isPaletted;
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// Loading helper functions
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bool assessVideoProperties();
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bool assessAudioProperties();
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bool openExternalCodec();
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bool readFrameTable(int &numFiles);
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bool readFiles();
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// Frame decoding
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void processFrame();
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// Video
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bool renderFrame(Common::Rect &rect);
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bool getRenderRects(const Common::Rect &rect,
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Common::Rect &realRect, Common::Rect &fakeRect);
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void blit16(const Graphics::Surface &srcSurf, Common::Rect &rect);
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void blit24(const Graphics::Surface &srcSurf, Common::Rect &rect);
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// Sound
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void emptySoundSlice (uint32 size);
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void filledSoundSlice (uint32 size);
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void filledSoundSlices(uint32 size, uint32 mask);
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uint8 evaluateMask(uint32 mask, bool *fillInfo, uint8 &max);
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// Generating sound slices
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byte *soundEmpty (uint32 &size);
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byte *sound8bitRaw (uint32 &size);
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byte *sound16bitDPCM (uint32 &size);
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byte *sound16bitADPCM(uint32 &size);
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// Sound decompression
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byte *deDPCM (const byte *data, uint32 &size, int32 init[2]);
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byte *deADPCM(const byte *data, uint32 &size, int32 init, int32 index);
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bool getPartCoords(int16 frame, PartType type, int16 &x, int16 &y, int16 &width, int16 &height);
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};
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} // End of namespace Video
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#endif // VIDEO_COKTELDECODER_H
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#endif // Engine and dynamic plugins guard
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