scummvm/engines/cruise/dataLoader.cpp
2013-04-26 08:08:12 +03:00

563 lines
13 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "cruise/cruise_main.h"
#include "common/endian.h"
#include "common/memstream.h"
#include "common/textconsole.h"
namespace Cruise {
enum fileTypeEnum {
type_UNK,
type_SPL,
type_SET,
type_FNT
};
int loadSingleFile;
/**
* Takes care of decoding a compressed graphic
*/
void decodeGfxUnified(dataFileEntry *pCurrentFileEntry, int16 format) {
uint8 *dataPtr = pCurrentFileEntry->subData.ptr;
int spriteSize;
// Unified how to get spriteSize
switch (format) {
case 1:
case 4:
spriteSize = pCurrentFileEntry->height * pCurrentFileEntry->width;
break;
case 5:
spriteSize = pCurrentFileEntry->height * pCurrentFileEntry->widthInColumn;
break;
default:
error("Unknown gfx format %d", format);
}
uint8 *buffer = (uint8 *)MemAlloc(spriteSize);
// Perform format specific decoding
switch (format) {
case 1:
case 4: {
int x = 0;
while (x < spriteSize) {
uint8 c;
uint16 p0;
// Format 4
uint16 p1 = 0, p2 = 0, p3 = 0;
p0 = (dataPtr[0] << 8) | dataPtr[1];
// Format 4
if (format == 4) {
p1 = (dataPtr[2] << 8) | dataPtr[3];
p2 = (dataPtr[4] << 8) | dataPtr[5];
p3 = (dataPtr[6] << 8) | dataPtr[7];
}
/* decode planes */
for (c = 0; c < 16; c++) {
// Format 4
if (format == 4) {
buffer[x + c] = ((p0 >> 15) & 1) | ((p1 >> 14) & 2) | ((p2 >> 13) & 4) | ((p3 >> 12) & 8);
} else {
buffer[x + c] = ((p0 >> 15) & 1);
}
p0 <<= 1;
// Format 4
if (format == 4) {
p1 <<= 1;
p2 <<= 1;
p3 <<= 1;
}
}
x += 16;
dataPtr += (2 * format);
}
break;
}
case 5: {
uint8 *destP = buffer;
int range = pCurrentFileEntry->height * pCurrentFileEntry->width;
for (int line = 0; line < pCurrentFileEntry->height; line++) {
uint8 p0, p1, p2, p3, p4;
for (int x = 0; x < pCurrentFileEntry->widthInColumn; x++) {
int bit = 7 - (x % 8);
int col = x / 8;
p0 = (dataPtr[line*pCurrentFileEntry->width + col + range * 0] >> bit) & 1;
p1 = (dataPtr[line*pCurrentFileEntry->width + col + range * 1] >> bit) & 1;
p2 = (dataPtr[line*pCurrentFileEntry->width + col + range * 2] >> bit) & 1;
p3 = (dataPtr[line*pCurrentFileEntry->width + col + range * 3] >> bit) & 1;
p4 = (dataPtr[line*pCurrentFileEntry->width + col + range * 4] >> bit) & 1;
*destP++ = p0 | (p1 << 1) | (p2 << 2) | (p3 << 3) | (p4 << 4);
}
}
break;
}
}
MemFree(pCurrentFileEntry->subData.ptr);
pCurrentFileEntry->subData.ptr = buffer;
}
int updateResFileEntry(int height, int width, int size, int entryNumber, int resType) {
int div = 0;
resetFileEntry(entryNumber);
filesDatabase[entryNumber].subData.compression = 0;
int maskSize = size;
if (resType == 4) {
div = maskSize / 4;
} else if (resType == 5) {
width = (width * 8) / 5;
maskSize = MAX(size, height * width);
}
filesDatabase[entryNumber].subData.ptr = (uint8 *)mallocAndZero(maskSize + div);
if (!filesDatabase[entryNumber].subData.ptr)
return (-2);
filesDatabase[entryNumber].widthInColumn = width;
filesDatabase[entryNumber].subData.ptrMask = (uint8 *) mallocAndZero(maskSize);
filesDatabase[entryNumber].width = width / 8;
filesDatabase[entryNumber].resType = resType;
filesDatabase[entryNumber].height = height;
filesDatabase[entryNumber].subData.index = -1;
return entryNumber;
}
int createResFileEntry(int width, int height, int size, int resType) {
error("Executing untested createResFileEntry");
return 0; // for compilers that don't support NORETURN
#if 0
int i;
int entryNumber;
int div = 0;
for (i = 0; i < NUM_FILE_ENTRIES; i++) {
if (!filesDatabase[i].subData.ptr)
break;
}
if (i >= NUM_FILE_ENTRIES) {
return (-19);
}
entryNumber = i;
filesDatabase[entryNumber].subData.compression = 0;
if (resType == 4) {
div = size / 4;
} else if (resType == 5) {
width = (width * 8) / 5;
}
filesDatabase[entryNumber].subData.ptr = (uint8 *) mallocAndZero(size + div);
if (!filesDatabase[entryNumber].subData.ptr) {
return (-2);
}
filesDatabase[entryNumber].widthInColumn = width;
filesDatabase[entryNumber].subData.ptrMask = filesDatabase[entryNumber].subData.ptr + size;
filesDatabase[entryNumber].width = width / 8;
filesDatabase[entryNumber].resType = resType;
filesDatabase[entryNumber].height = height;
filesDatabase[entryNumber].subData.index = -1;
return entryNumber;
#endif
}
fileTypeEnum getFileType(const char *name) {
char extentionBuffer[16];
fileTypeEnum newFileType = type_UNK;
getFileExtention(name, extentionBuffer);
if (!strcmp(extentionBuffer, ".SPL")) {
newFileType = type_SPL;
} else if (!strcmp(extentionBuffer, ".SET")) {
newFileType = type_SET;
} else if (!strcmp(extentionBuffer, ".FNT")) {
newFileType = type_FNT;
}
ASSERT(newFileType != type_UNK);
return newFileType;
}
int getNumMaxEntiresInSet(uint8 *ptr) {
uint16 numEntries = READ_BE_UINT16(ptr + 4);
return numEntries;
}
int loadFile(const char* name, int idx, int destIdx) {
uint8 *ptr = NULL;
fileTypeEnum fileType;
fileType = getFileType(name);
loadFileSub1(&ptr, name, NULL);
switch (fileType) {
case type_SET: {
int numMaxEntriesInSet = getNumMaxEntiresInSet(ptr);
if (destIdx > numMaxEntriesInSet) {
return 0; // exit if limit is reached
}
return loadSetEntry(name, ptr, destIdx, idx);
}
case type_FNT: {
return loadFNTSub(ptr, idx);
}
case type_SPL: {
// Sound file
loadSPLSub(ptr, idx);
break;
}
default:
error("Unknown fileType in loadFile");
}
MemFree(ptr);
return -1;
}
int loadFileRange(const char *name, int startIdx, int currentEntryIdx, int numIdx) {
uint8 *ptr = NULL;
fileTypeEnum fileType;
fileType = getFileType(name);
loadFileSub1(&ptr, name, NULL);
switch (fileType) {
case type_SET: {
int i;
int numMaxEntriesInSet = getNumMaxEntiresInSet(ptr);
for (i = 0; i < numIdx; i++) {
if ((startIdx + i) > numMaxEntriesInSet) {
MemFree(ptr);
return 0; // exit if limit is reached
}
loadSetEntry(name, ptr, startIdx + i, currentEntryIdx + i);
}
break;
}
case type_FNT: {
loadFNTSub(ptr, startIdx);
break;
}
case type_SPL: {
// Sound file
loadSPLSub(ptr, startIdx);
break;
}
default:
error("Unknown fileType in loadFileRange");
}
MemFree(ptr);
return 0;
}
int loadFullBundle(const char *name, int startIdx) {
uint8 *ptr = NULL;
fileTypeEnum fileType;
fileType = getFileType(name);
loadFileSub1(&ptr, name, NULL);
if (ptr == NULL)
return 0;
switch (fileType) {
case type_SET: {
// Sprite set
int i;
int numMaxEntriesInSet;
numMaxEntriesInSet = getNumMaxEntiresInSet(ptr); // get maximum number of sprites/animations in SET file
for (i = 0; i < numMaxEntriesInSet; i++) {
loadSetEntry(name, ptr, i, startIdx + i);
}
break;
}
case type_FNT: {
// Font file
loadFNTSub(ptr, startIdx);
break;
}
case type_SPL: {
// Sound file
loadSPLSub(ptr, startIdx);
break;
}
default:
error("Unknown fileType in loadFullBundle");
}
MemFree(ptr);
return 0;
}
int loadFNTSub(uint8 *ptr, int destIdx) {
uint8 *ptr2 = ptr;
uint8 *destPtr;
int fileIndex;
//uint32 fontSize;
ptr2 += 4;
loadFileVar1 = READ_BE_UINT32(ptr2);
if (destIdx == -1) {
fileIndex = createResFileEntry(loadFileVar1, 1, loadFileVar1, 1);
} else {
fileIndex = updateResFileEntry(loadFileVar1, 1, loadFileVar1, destIdx, 1);
}
destPtr = filesDatabase[fileIndex].subData.ptr;
if (destPtr != NULL) {
int32 i;
uint8 *currentPtr;
memcpy(destPtr, ptr2, loadFileVar1);
//fontSize = READ_BE_UINT32(ptr2);
destPtr = filesDatabase[fileIndex].subData.ptr;
bigEndianLongToNative((int32 *) destPtr);
bigEndianLongToNative((int32 *)(destPtr + 4));
flipGen(destPtr + 8, 6);
currentPtr = destPtr + 14;
for (i = 0; i < (int16)READ_UINT16(destPtr + 8); i++) {
bigEndianLongToNative((int32 *) currentPtr);
currentPtr += 4;
flipGen(currentPtr, 8);
currentPtr += 8;
}
}
return 1;
}
int loadSPLSub(uint8 *ptr, int destIdx) {
uint8 *destPtr;
int fileIndex;
if (destIdx == -1) {
fileIndex = createResFileEntry(loadFileVar1, 1, loadFileVar1, 1);
} else {
fileIndex = updateResFileEntry(loadFileVar1, 1, loadFileVar1, destIdx, 1);
}
destPtr = filesDatabase[fileIndex].subData.ptr;
memcpy(destPtr, ptr, loadFileVar1);
return 1;
}
int loadSetEntry(const char *name, uint8 *ptr, int currentEntryIdx, int currentDestEntry) {
uint8 *ptr3;
int offset;
int sec = 0;
uint16 numIdx;
if (!strcmp((char *)ptr, "SEC")) {
sec = 1;
}
numIdx = READ_BE_UINT16(ptr + 4);
ptr3 = ptr + 6;
offset = currentEntryIdx * 16;
{
int resourceSize;
int fileIndex;
setHeaderEntry localBuffer;
uint8 *ptr5;
Common::MemoryReadStream s4(ptr + offset + 6, 16);
localBuffer.offset = s4.readUint32BE();
localBuffer.width = s4.readUint16BE();
localBuffer.height = s4.readUint16BE();
localBuffer.type = s4.readUint16BE();
localBuffer.transparency = s4.readUint16BE() & 0x1F;
localBuffer.hotspotY = s4.readUint16BE();
localBuffer.hotspotX = s4.readUint16BE();
if (sec == 1)
// Type 1: Width - (1*2) , Type 5: Width - (5*2)
localBuffer.width -= localBuffer.type * 2;
resourceSize = localBuffer.width * localBuffer.height;
if (!sec && (localBuffer.type == 5))
// Type 5: Width - (2*5)
localBuffer.width -= 10;
if (currentDestEntry == -1) {
fileIndex = createResFileEntry(localBuffer.width, localBuffer.height, resourceSize, localBuffer.type);
} else {
fileIndex = updateResFileEntry(localBuffer.height, localBuffer.width, resourceSize, currentDestEntry, localBuffer.type);
}
if (fileIndex < 0) {
return -1; // TODO: buffer is not freed
}
if (!sec && (localBuffer.type == 5)) {
// There are sometimes sprites with a reduced width than what their pixels provide.
// The original handled this here by copy parts of each line - for ScummVM, we're
// simply setting the width in bytes and letting the decoder do the rest
filesDatabase[fileIndex].width += 2;
}
ptr5 = ptr3 + localBuffer.offset + numIdx * 16;
memcpy(filesDatabase[fileIndex].subData.ptr, ptr5, resourceSize);
ptr5 += resourceSize;
switch (localBuffer.type) {
case 0: { // polygon
filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_POLY;
filesDatabase[fileIndex].subData.index = currentEntryIdx;
break;
}
case 1: {
filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn * 8;
filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_BGMASK;
decodeGfxUnified(&filesDatabase[fileIndex], localBuffer.type);
filesDatabase[fileIndex].subData.index = currentEntryIdx;
filesDatabase[fileIndex].subData.transparency = 0;
break;
}
case 4: {
filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn * 2;
filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_SPRITE;
decodeGfxUnified(&filesDatabase[fileIndex], localBuffer.type);
filesDatabase[fileIndex].subData.index = currentEntryIdx;
filesDatabase[fileIndex].subData.transparency = localBuffer.transparency % 0x10;
break;
}
case 5: {
filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_SPRITE;
decodeGfxUnified(&filesDatabase[fileIndex], localBuffer.type);
filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn;
filesDatabase[fileIndex].subData.index = currentEntryIdx;
filesDatabase[fileIndex].subData.transparency = localBuffer.transparency;
break;
}
case 8: {
filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_SPRITE;
filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn;
filesDatabase[fileIndex].subData.index = currentEntryIdx;
filesDatabase[fileIndex].subData.transparency = localBuffer.transparency;
break;
}
default: {
warning("Unsuported gfx loading type: %d", localBuffer.type);
break;
}
}
if (name != filesDatabase[fileIndex].subData.name)
strcpy(filesDatabase[fileIndex].subData.name, name);
// create the mask
switch (localBuffer.type) {
case 1:
case 4:
case 5:
case 8: {
int maskX;
int maskY;
memset(filesDatabase[fileIndex].subData.ptrMask, 0, filesDatabase[fileIndex].width / 8 * filesDatabase[fileIndex].height);
for (maskY = 0; maskY < filesDatabase[fileIndex].height; maskY++) {
for (maskX = 0; maskX < filesDatabase[fileIndex].width; maskX++) {
if (*(filesDatabase[fileIndex].subData.ptr + filesDatabase[fileIndex].width * maskY + maskX) != filesDatabase[fileIndex].subData.transparency) {
*(filesDatabase[fileIndex].subData.ptrMask + filesDatabase[fileIndex].width / 8 * maskY + maskX / 8) |= 0x80 >> (maskX & 7);
}
}
}
break;
}
default: {
}
}
}
// TODO: free
return 1;
}
} // End of namespace Cruise