scummvm/engines/scumm
2007-12-28 12:07:10 +00:00
..
he Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. 2007-12-28 00:18:06 +00:00
imuse
imuse_digi
insane
smush Patch #1858158: BUILD: Plugin building cleanup 2007-12-28 07:52:56 +00:00
actor.cpp Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
actor.h
akos.cpp
akos.h
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp
boxes.h
camera.cpp
charset.cpp Patch #1851568: INDY3 Mac: Grail Diary Fix 2007-12-16 21:46:34 +00:00
charset.h
costume.cpp
costume.h
cursor.cpp Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
debugger.cpp
debugger.h
detection_tables.h Add another German version of Freddi Fish 2 (Windows). 2007-12-28 12:07:10 +00:00
detection.cpp Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
detection.h
dialogs.cpp cleanup due to jvprat 2007-12-20 14:29:09 +00:00
dialogs.h
file_nes.cpp
file_nes.h
file.cpp
file.h
gfx.cpp Fix for bug #1837375: MM: Walk behind mask char data 2007-12-23 16:02:58 +00:00
gfx.h
gfxARM.s
help.cpp
help.h
input.cpp
intern.h
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Patch #1858158: BUILD: Plugin building cleanup 2007-12-28 07:52:56 +00:00
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
object.h
palette.cpp
player_mod.cpp
player_mod.h
player_nes.cpp
player_nes.h
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h
player_v2a.cpp
player_v2a.h
player_v3a.cpp
player_v3a.h
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp
resource.cpp Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
resource.h
room.cpp Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
saveload.cpp Patch #1859448: Add OSystem::getTimeAndDate API 2007-12-28 07:43:52 +00:00
saveload.h
script_v0.cpp
script_v2.cpp
script_v5.cpp
script_v6.cpp Patch #1859448: Add OSystem::getTimeAndDate API 2007-12-28 07:43:52 +00:00
script_v8.cpp
script.cpp
script.h
scumm-md5.h Add another German version of Freddi Fish 2 (Windows). 2007-12-28 12:07:10 +00:00
scumm.cpp Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. 2007-12-28 00:18:06 +00:00
scumm.h cleanup 2007-12-24 14:20:53 +00:00
sound.cpp Enhanced support for Indy3 Mac sounds (added functionality disabled for now) 2007-12-24 15:36:50 +00:00
sound.h
string.cpp Patch #1852017: INDY3 Mac: Biplane Manual Fix 2007-12-17 22:36:16 +00:00
thumbnail.cpp
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
verbs.cpp
verbs.h