mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 12:46:56 +00:00
117 lines
2.6 KiB
C++
117 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on original Sfinx source code
|
|
* Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
|
|
*/
|
|
|
|
#ifndef CGE2_EVENTS_H
|
|
#define CGE2_EVENTS_H
|
|
|
|
#include "common/events.h"
|
|
#include "cge2/talk.h"
|
|
#include "cge2/vga13h.h"
|
|
|
|
namespace CGE2 {
|
|
|
|
/*----------------- KEYBOARD interface -----------------*/
|
|
|
|
#define kEventMax 256
|
|
|
|
enum EventMask {
|
|
kMouseRoll = 1 << 0,
|
|
kMouseLeftDown = 1 << 1,
|
|
kMouseLeftUp = 1 << 2,
|
|
kMouseRightDown = 1 << 3,
|
|
kMouseRightUp = 1 << 4,
|
|
kEventAttn = 1 << 5,
|
|
kMouseMask = (kMouseRoll | kMouseLeftDown | kMouseLeftUp | kMouseRightDown | kMouseRightUp),
|
|
kEventKeyb = 1 << 7
|
|
};
|
|
|
|
class Keyboard {
|
|
private:
|
|
bool getKey(Common::Event &event);
|
|
CGE2Engine *_vm;
|
|
public:
|
|
Sprite *_client;
|
|
|
|
void newKeyboard(Common::Event &event);
|
|
Sprite *setClient(Sprite *spr);
|
|
|
|
Keyboard(CGE2Engine *vm);
|
|
~Keyboard();
|
|
};
|
|
|
|
/*----------------- MOUSE interface -----------------*/
|
|
|
|
struct CGE2Event {
|
|
uint16 _mask;
|
|
uint16 _x;
|
|
uint16 _y;
|
|
Common::KeyCode _keyCode;
|
|
Sprite *_spritePtr;
|
|
};
|
|
|
|
class Mouse : public Sprite {
|
|
public:
|
|
V2D _point;
|
|
Sprite *_hold;
|
|
bool _active;
|
|
int _hx;
|
|
int _hy;
|
|
bool _exist;
|
|
int _buttons;
|
|
Sprite *_busy;
|
|
Mouse(CGE2Engine *vm);
|
|
~Mouse();
|
|
void on();
|
|
void off();
|
|
void newMouse(Common::Event &event);
|
|
private:
|
|
CGE2Engine *_vm;
|
|
};
|
|
|
|
/*----------------- EventManager interface -----------------*/
|
|
|
|
class EventManager {
|
|
private:
|
|
CGE2Engine *_vm;
|
|
Common::Event _event;
|
|
CGE2Event _eventQueue[kEventMax];
|
|
uint16 _eventQueueHead;
|
|
uint16 _eventQueueTail;
|
|
|
|
void handleEvents();
|
|
public:
|
|
EventManager(CGE2Engine *vm);
|
|
void poll();
|
|
void clearEvent(Sprite *spr);
|
|
|
|
CGE2Event &getNextEvent();
|
|
};
|
|
|
|
} // End of namespace CGE
|
|
|
|
#endif // #define CGE2_EVENTS_H
|