mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 12:46:56 +00:00
274 lines
6.6 KiB
C++
274 lines
6.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on original Sfinx source code
|
|
* Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
|
|
*/
|
|
|
|
#include "cge2/sound.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/memstream.h"
|
|
#include "audio/decoders/raw.h"
|
|
#include "audio/audiostream.h"
|
|
#include "cge2/cge2.h"
|
|
|
|
namespace CGE2 {
|
|
|
|
DataCk::DataCk(byte *buf, int bufSize) {
|
|
_buf = buf;
|
|
_ckSize = bufSize;
|
|
}
|
|
|
|
DataCk::~DataCk() {
|
|
free(_buf);
|
|
}
|
|
|
|
Sound::Sound(CGE2Engine *vm) : _vm(vm) {
|
|
_audioStream = nullptr;
|
|
_soundRepeatCount = 1;
|
|
open();
|
|
}
|
|
|
|
Sound::~Sound() {
|
|
close();
|
|
}
|
|
|
|
void Sound::close() {
|
|
_vm->_midiPlayer->killMidi();
|
|
}
|
|
|
|
void Sound::open() {
|
|
setRepeat(1);
|
|
if (_vm->_commandHandlerTurbo != nullptr)
|
|
_vm->switchSay();
|
|
play(Audio::Mixer::kSFXSoundType, _vm->_fx->load(99, 99));
|
|
}
|
|
|
|
void Sound::setRepeat(int16 count) {
|
|
_soundRepeatCount = count;
|
|
}
|
|
|
|
int16 Sound::getRepeat() {
|
|
return _soundRepeatCount;
|
|
}
|
|
|
|
void Sound::play(Audio::Mixer::SoundType soundType, DataCk *wav, int pan) {
|
|
if (wav) {
|
|
stop();
|
|
_smpinf._saddr = &*(wav->addr());
|
|
_smpinf._slen = (uint16)wav->size();
|
|
_smpinf._span = pan;
|
|
_smpinf._counter = getRepeat();
|
|
sndDigiStart(&_smpinf, soundType);
|
|
}
|
|
}
|
|
|
|
void Sound::sndDigiStart(SmpInfo *PSmpInfo, Audio::Mixer::SoundType soundType) {
|
|
// Create an audio stream wrapper for sound
|
|
Common::MemoryReadStream *stream = new Common::MemoryReadStream(PSmpInfo->_saddr,
|
|
PSmpInfo->_slen, DisposeAfterUse::NO);
|
|
_audioStream = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
|
|
|
|
// Decide which handle to use
|
|
Audio::SoundHandle *handle = nullptr;
|
|
switch (soundType) {
|
|
case Audio::Mixer::kSFXSoundType:
|
|
handle = &_sfxHandle;
|
|
break;
|
|
case Audio::Mixer::kSpeechSoundType:
|
|
handle = &_speechHandle;
|
|
break;
|
|
default:
|
|
error("Wrong sound type passed to sndDigiStart()");
|
|
}
|
|
|
|
// Start the new sound
|
|
_vm->_mixer->playStream(soundType, handle,
|
|
Audio::makeLoopingAudioStream(_audioStream, (uint)PSmpInfo->_counter));
|
|
|
|
// CGE pan:
|
|
// 8 = Center
|
|
// Less = Left
|
|
// More = Right
|
|
_vm->_mixer->setChannelBalance(*handle, (int8)CLIP(((PSmpInfo->_span - 8) * 16), -127, 127));
|
|
}
|
|
|
|
void Sound::stop() {
|
|
sndDigiStop(_sfxHandle);
|
|
sndDigiStop(_speechHandle);
|
|
_audioStream = nullptr;
|
|
}
|
|
|
|
void Sound::checkSoundHandles() {
|
|
if (!_vm->_mixer->isSoundHandleActive(_speechHandle) && !_vm->_mixer->isSoundHandleActive(_sfxHandle))
|
|
_smpinf._counter = 0;
|
|
}
|
|
|
|
void Sound::sndDigiStop(Audio::SoundHandle &handle) {
|
|
if (_vm->_mixer->isSoundHandleActive(handle))
|
|
_vm->_mixer->stopHandle(handle);
|
|
}
|
|
|
|
Fx::Fx(CGE2Engine *vm, int size) : _current(nullptr), _vm(vm) {
|
|
}
|
|
|
|
Fx::~Fx() {
|
|
clear();
|
|
}
|
|
|
|
void Fx::clear() {
|
|
if (_current)
|
|
delete _current;
|
|
_current = nullptr;
|
|
}
|
|
|
|
Common::String Fx::name(int ref, int sub) {
|
|
const char *fxname = "%.2dfx%.2d.WAV";
|
|
const char *subName = "%.2dfx%.2d?.WAV";
|
|
const char *p = (sub) ? subName : fxname;
|
|
Common::String filename = Common::String::format(p, ref >> 8, ref & 0xFF);
|
|
if (sub)
|
|
filename.setChar('@' + sub, 6);
|
|
return filename;
|
|
}
|
|
|
|
bool Fx::exist(int ref, int sub) {
|
|
return _vm->_resman->exist(name(ref, sub).c_str());
|
|
}
|
|
|
|
DataCk *Fx::load(int ref, int sub) {
|
|
Common::String filename = name(ref, sub);
|
|
EncryptedStream file(_vm, filename.c_str());
|
|
clear();
|
|
return (_current = loadWave(&file));
|
|
}
|
|
|
|
DataCk *Fx::loadWave(EncryptedStream *file) {
|
|
byte *data = (byte *)malloc(file->size());
|
|
|
|
if (!data)
|
|
return 0;
|
|
|
|
file->read(data, file->size());
|
|
|
|
return new DataCk(data, file->size());
|
|
}
|
|
|
|
MusicPlayer::MusicPlayer(CGE2Engine *vm) : _vm(vm) {
|
|
_data = nullptr;
|
|
_isGM = false;
|
|
|
|
MidiPlayer::createDriver();
|
|
|
|
int ret = _driver->open();
|
|
if (ret == 0) {
|
|
if (_nativeMT32)
|
|
_driver->sendMT32Reset();
|
|
else
|
|
_driver->sendGMReset();
|
|
|
|
// TODO: Load cmf.ins with the instrument table. It seems that an
|
|
// interface for such an operation is supported for AdLib. Maybe for
|
|
// this card, setting instruments is necessary.
|
|
|
|
_driver->setTimerCallback(this, &timerCallback);
|
|
}
|
|
_dataSize = -1;
|
|
}
|
|
|
|
MusicPlayer::~MusicPlayer() {
|
|
killMidi();
|
|
}
|
|
|
|
void MusicPlayer::killMidi() {
|
|
Audio::MidiPlayer::stop();
|
|
|
|
free(_data);
|
|
_data = nullptr;
|
|
}
|
|
|
|
void MusicPlayer::loadMidi(int ref) {
|
|
if (_vm->_midiNotify != nullptr)
|
|
(_vm->*_vm->_midiNotify)();
|
|
|
|
// Work out the filename and check the given MIDI file exists
|
|
Common::String filename = Common::String::format("%.2dSG%.2d.MID", ref >> 8, ref & 0xFF);
|
|
if (!_vm->_resman->exist(filename.c_str()))
|
|
return;
|
|
|
|
// Stop any currently playing MIDI file
|
|
killMidi();
|
|
|
|
// Read in the data for the file
|
|
EncryptedStream mid(_vm, filename.c_str());
|
|
_dataSize = mid.size();
|
|
_data = (byte *)malloc(_dataSize);
|
|
mid.read(_data, _dataSize);
|
|
|
|
// Start playing the music
|
|
sndMidiStart();
|
|
}
|
|
|
|
void MusicPlayer::sndMidiStart() {
|
|
_isGM = true;
|
|
|
|
MidiParser *parser = MidiParser::createParser_SMF();
|
|
if (parser->loadMusic(_data, _dataSize)) {
|
|
parser->setTrack(0);
|
|
parser->setMidiDriver(this);
|
|
parser->setTimerRate(_driver->getBaseTempo());
|
|
parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
|
|
|
|
_parser = parser;
|
|
|
|
syncVolume();
|
|
|
|
// Al the tracks are supposed to loop
|
|
_isLooping = true;
|
|
_isPlaying = true;
|
|
}
|
|
}
|
|
|
|
void MusicPlayer::send(uint32 b) {
|
|
if (((b & 0xF0) == 0xC0) && !_isGM && !_nativeMT32) {
|
|
b = (b & 0xFFFF00FF) | MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8;
|
|
}
|
|
|
|
Audio::MidiPlayer::send(b);
|
|
}
|
|
|
|
void MusicPlayer::sendToChannel(byte channel, uint32 b) {
|
|
if (!_channelsTable[channel]) {
|
|
_channelsTable[channel] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
|
|
// If a new channel is allocated during the playback, make sure
|
|
// its volume is correctly initialized.
|
|
if (_channelsTable[channel])
|
|
_channelsTable[channel]->volume(_channelsVolume[channel] * _masterVolume / 255);
|
|
}
|
|
|
|
if (_channelsTable[channel])
|
|
_channelsTable[channel]->send(b);
|
|
}
|
|
|
|
} // End of namespace CGE2
|