scummvm/engines/lastexpress/entities/abbot.cpp

1910 lines
50 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "lastexpress/entities/abbot.h"
#include "lastexpress/entities/verges.h"
#include "lastexpress/game/action.h"
#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
#include "lastexpress/game/savepoint.h"
#include "lastexpress/game/scenes.h"
#include "lastexpress/game/state.h"
#include "lastexpress/sound/queue.h"
#include "lastexpress/sound/sound.h"
#include "lastexpress/helpers.h"
#include "lastexpress/lastexpress.h"
namespace LastExpress {
Abbot::Abbot(LastExpressEngine *engine) : Entity(engine, kEntityAbbot) {
ADD_CALLBACK_FUNCTION(Abbot, reset);
ADD_CALLBACK_FUNCTION(Abbot, draw);
ADD_CALLBACK_FUNCTION(Abbot, enterExitCompartment);
ADD_CALLBACK_FUNCTION(Abbot, enterExitCompartment2);
ADD_CALLBACK_FUNCTION(Abbot, callbackActionOnDirection);
ADD_CALLBACK_FUNCTION(Abbot, draw2);
ADD_CALLBACK_FUNCTION(Abbot, updateFromTime);
ADD_CALLBACK_FUNCTION(Abbot, updateFromTicks);
ADD_CALLBACK_FUNCTION(Abbot, playSound);
ADD_CALLBACK_FUNCTION(Abbot, savegame);
ADD_CALLBACK_FUNCTION(Abbot, updateEntity);
ADD_CALLBACK_FUNCTION(Abbot, callSavepoint);
ADD_CALLBACK_FUNCTION(Abbot, updatePosition);
ADD_CALLBACK_FUNCTION(Abbot, callbackActionRestaurantOrSalon);
ADD_CALLBACK_FUNCTION(Abbot, chapter1);
ADD_CALLBACK_FUNCTION(Abbot, chapter2);
ADD_CALLBACK_FUNCTION(Abbot, chapter3);
ADD_CALLBACK_FUNCTION(Abbot, chapter3Handler);
ADD_CALLBACK_FUNCTION(Abbot, function19);
ADD_CALLBACK_FUNCTION(Abbot, function20);
ADD_CALLBACK_FUNCTION(Abbot, function21);
ADD_CALLBACK_FUNCTION(Abbot, function22);
ADD_CALLBACK_FUNCTION(Abbot, function23);
ADD_CALLBACK_FUNCTION(Abbot, function24);
ADD_CALLBACK_FUNCTION(Abbot, function25);
ADD_CALLBACK_FUNCTION(Abbot, function26);
ADD_CALLBACK_FUNCTION(Abbot, function27);
ADD_CALLBACK_FUNCTION(Abbot, function28);
ADD_CALLBACK_FUNCTION(Abbot, function29);
ADD_CALLBACK_FUNCTION(Abbot, function30);
ADD_CALLBACK_FUNCTION(Abbot, function31);
ADD_CALLBACK_FUNCTION(Abbot, function32);
ADD_CALLBACK_FUNCTION(Abbot, function33);
ADD_CALLBACK_FUNCTION(Abbot, function34);
ADD_CALLBACK_FUNCTION(Abbot, function35);
ADD_CALLBACK_FUNCTION(Abbot, function36);
ADD_CALLBACK_FUNCTION(Abbot, function37);
ADD_CALLBACK_FUNCTION(Abbot, function38);
ADD_CALLBACK_FUNCTION(Abbot, chapter4);
ADD_CALLBACK_FUNCTION(Abbot, function40);
ADD_CALLBACK_FUNCTION(Abbot, chapter4Handler);
ADD_CALLBACK_FUNCTION(Abbot, function42);
ADD_CALLBACK_FUNCTION(Abbot, function43);
ADD_CALLBACK_FUNCTION(Abbot, function44);
ADD_CALLBACK_FUNCTION(Abbot, function45);
ADD_CALLBACK_FUNCTION(Abbot, function46);
ADD_CALLBACK_FUNCTION(Abbot, drinkAfterDefuse);
ADD_CALLBACK_FUNCTION(Abbot, function48);
ADD_CALLBACK_FUNCTION(Abbot, pickBomb);
ADD_CALLBACK_FUNCTION(Abbot, chapter5);
ADD_CALLBACK_FUNCTION(Abbot, chapter5Handler);
ADD_CALLBACK_FUNCTION(Abbot, function52);
ADD_CALLBACK_FUNCTION(Abbot, function53);
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(1, Abbot, reset)
Entity::reset(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(2, Abbot, draw)
Entity::draw(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SI(3, Abbot, enterExitCompartment, ObjectIndex)
Entity::enterExitCompartment(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SI(4, Abbot, enterExitCompartment2, ObjectIndex)
Entity::enterExitCompartment(savepoint, kPosition_6470, kPosition_6130, kCarRedSleeping, kObjectCompartmentC, true, true);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(5, Abbot, callbackActionOnDirection)
Entity::callbackActionOnDirection(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SSI(6, Abbot, draw2, EntityIndex)
Entity::draw2(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(7, Abbot, updateFromTime, uint32)
Entity::updateFromTime(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(8, Abbot, updateFromTicks, uint32)
Entity::updateFromTicks(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(9, Abbot, playSound)
Entity::playSound(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(10, Abbot, savegame, SavegameType, uint32)
Entity::savegame(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(11, Abbot, updateEntity, CarIndex, EntityPosition)
if (savepoint.action == kActionExcuseMeCath) {
if (getEntities()->isPlayerPosition(kCarGreenSleeping, 18) || getEntities()->isPlayerPosition(kCarRedSleeping, 18)) {
getSound()->excuseMe(kEntityAbbot);
} else {
if (getEvent(kEventAbbotIntroduction))
getSound()->playSound(kEntityPlayer, "CAT1013");
else
getSound()->excuseMeCath();
}
return;
}
Entity::updateEntity(savepoint, true);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SIIS(12, Abbot, callSavepoint, EntityIndex, ActionIndex)
Entity::callSavepoint(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SII(13, Abbot, updatePosition, CarIndex, Position)
Entity::updatePosition(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(14, Abbot, callbackActionRestaurantOrSalon)
Entity::callbackActionRestaurantOrSalon(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(15, Abbot, chapter1)
if (savepoint.action == kActionDefault)
getSavePoints()->addData(kEntityAbbot, kAction203073664, 0);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(16, Abbot, chapter2)
if (savepoint.action == kActionDefault)
getEntities()->clearSequences(kEntityAbbot);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(17, Abbot, chapter3)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter3Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAbbot);
getData()->entityPosition = kPosition_5900;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRestaurant;
getData()->inventoryItem = kItemNone;
getData()->clothes = kClothesDefault;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(18, Abbot, chapter3Handler)
switch (savepoint.action) {
default:
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->entityPosition = kPosition_5800;
getData()->location = kLocationOutsideCompartment;
setCallback(2);
setup_draw("804DD");
break;
case 2:
getSavePoints()->push(kEntityAbbot, kEntityCooks, kAction236976550);
getEntities()->drawSequenceRight(kEntityAbbot, "804DS");
if (getEntities()->isInRestaurant(kEntityPlayer))
getEntities()->updateFrame(kEntityAbbot);
setCallback(3);
setup_callbackActionOnDirection();
break;
case 3:
setCallback(4);
setup_updateEntity(kCarRedSleeping, kPosition_6470);
break;
case 4:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(5);
setup_enterExitCompartment("617AC", kObjectCompartmentC);
break;
case 5:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getData()->entityPosition = kPosition_6470;
getData()->location = kLocationInsideCompartment;
setup_function19();
break;
}
break;
case kAction192054567:
setCallback(1);
setup_callbackActionRestaurantOrSalon();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(19, Abbot, function19)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime1953000) {
if (!params->param1) {
params->param1 = 1;
setCallback(3);
setup_playSound("MrB3010");
}
}
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAbbot, "508A");
getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122358304);
setCallback(1);
setup_playSound("Abb3010");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateFromTime(900);
break;
case 2:
getEntities()->drawSequenceLeft(kEntityAbbot, "508B");
break;
case 3:
getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122288808);
setup_function20();
break;
}
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(20, Abbot, function20)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime1966500 && getEntities()->isInRestaurant(kEntityBoutarel))
setup_function21();
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAbbot, "509A");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(21, Abbot, function21)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_draw("509B");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject50, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
setCallback(2);
setup_enterExitCompartment("617Mc", kObjectCompartmentC);
break;
case 2:
getData()->location = kLocationOutsideCompartment;
setCallback(3);
setup_updateEntity(kCarRestaurant, kPosition_850);
break;
case 3:
setCallback(4);
setup_callbackActionRestaurantOrSalon();
break;
case 4:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(5);
setup_draw("804US");
break;
case 5:
getEntities()->drawSequenceRight(kEntityAbbot, "029J");
if (getEntities()->isInSalon(kEntityPlayer))
getEntities()->updateFrame(kEntityAbbot);
setCallback(6);
setup_callbackActionOnDirection();
break;
case 6:
getEntities()->drawSequenceLeft(kEntityAbbot, "029H");
getSavePoints()->push(kEntityAbbot, kEntityPascale, kAction207769280);
break;
case 7:
setup_function22();
break;
}
break;
case kAction122288808:
getSavePoints()->push(kEntityAbbot, kEntityTables4, kAction136455232);
getData()->location = kLocationInsideCompartment;
setCallback(7);
setup_draw("029B");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(22, Abbot, function22)
switch (savepoint.action) {
default:
break;
case kActionNone:
TIME_CHECK_SAVEPOINT(kTime1971000, params->param1, kEntityAbbot, kEntityServers0, kAction218586752);
if (getState()->time > kTime1989000 && getEntities()->isSomebodyInsideRestaurantOrSalon()) {
getData()->inventoryItem = kItemNone;
setup_function23();
}
break;
case kAction1:
getData()->inventoryItem = kItemNone;
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAbbotIntroduction);
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAbbot, "029E");
if (!getEvent(kEventAbbotIntroduction))
getData()->inventoryItem = (InventoryItem)kCursorProcess;
break;
case kActionCallback:
if (getCallback() != 1)
break;
getAction()->playAnimation(kEventAbbotIntroduction);
getSound()->playSound(kEntityPlayer, "LIB036");
getScenes()->loadSceneFromPosition(kCarRestaurant, 61);
break;
case kAction122288808:
getEntities()->drawSequenceLeft(kEntityAbbot, "029E");
break;
case kAction122358304:
getEntities()->drawSequenceLeft(kEntityAbbot, "BLANK");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(23, Abbot, function23)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->location = kLocationOutsideCompartment;
getEntities()->updatePositionEnter(kEntityAbbot, kCarRestaurant, 67);
setCallback(1);
setup_callSavepoint("029F", kEntityTables4, kActionDrawTablesWithChairs, "029G");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 67);
getSavePoints()->push(kEntityAbbot, kEntityServers0, kAction270068760);
getSavePoints()->push(kEntityAbbot, kEntityAnna, kAction238936000);
getEntities()->drawSequenceRight(kEntityAbbot, "804DS");
if (getEntities()->isInRestaurant(kEntityPlayer))
getEntities()->updateFrame(kEntityAbbot);
setCallback(2);
setup_callbackActionOnDirection();
break;
case 2:
setCallback(3);
setup_updateEntity(kCarRedSleeping, kPosition_6470);
break;
case 3:
setCallback(4);
setup_enterExitCompartment2("617Cc", kObjectCompartmentC);
break;
case 4:
getData()->location = kLocationInsideCompartment;
setup_function24();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(24, Abbot, function24)
switch (savepoint.action) {
default:
break;
case kActionNone:
UPDATE_PARAM(params->param1, getState()->time, 900);
setup_function25();
break;
case kActionKnock:
case kActionOpenDoor:
getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal);
if (savepoint.action == kActionKnock) {
setCallback(1);
setup_playSound("LIB012");
} else {
setCallback(2);
setup_playSound("LIB013");
}
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAbbot);
getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject50, kEntityAbbot, kObjectLocationNone, kCursorHandKnock, kCursorHand);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
case 2:
setCallback(3);
setup_playSound("Abb3001");
break;
case 3:
getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(25, Abbot, function25)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_enterExitCompartment("617Dc", kObjectCompartmentC);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject50, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
setCallback(2);
setup_updateEntity(kCarRestaurant, kPosition_850);
break;
case 2:
setCallback(3);
setup_callbackActionRestaurantOrSalon();
break;
case 3:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(4);
setup_updatePosition("115A", kCarRestaurant, 56);
break;
case 4:
getData()->location = kLocationInsideCompartment;
getScenes()->loadSceneFromItemPosition(kItem3);
setup_function26();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(26, Abbot, function26)
switch (savepoint.action) {
default:
break;
case kActionNone:
UPDATE_PARAM(params->param2, getState()->time, 4500);
if (getEntities()->isSomebodyInsideRestaurantOrSalon())
setup_function27();
break;
case kActionDefault:
getSavePoints()->push(kEntityAbbot, kEntityKronos, kAction157159392);
getEntities()->drawSequenceLeft(kEntityAbbot, "115B");
break;
case kAction101169422:
params->param1 = 1;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(27, Abbot, function27)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_callbackActionRestaurantOrSalon();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
setCallback(2);
setup_updatePosition("115C", kCarRestaurant, 56);
break;
case 2:
getInventory()->setLocationAndProcess(kItem3, kObjectLocation1);
setCallback(3);
setup_updateEntity(kCarRedSleeping, kPosition_6470);
break;
case 3:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(4);
setup_enterExitCompartment("617Ac", kObjectCompartmentC);
break;
case 4:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getData()->entityPosition = kPosition_6470;
getData()->location = kLocationInsideCompartment;
setup_function28();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(28, Abbot, function28)
switch (savepoint.action) {
default:
break;
case kActionNone:
TIME_CHECK_CALLBACK(kTime2052000, params->param1, 1, setup_function29);
break;
case kActionDefault:
getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122358304);
getEntities()->drawSequenceLeft(kEntityAbbot, "508A");
setCallback(1);
setup_playSound("abb3013");
break;
case kActionCallback:
if (getCallback() == 1)
getEntities()->drawSequenceLeft(kEntityAbbot, "508B");
break;
case kAction222609266:
setup_function30();
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(29, Abbot, function29)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122288808);
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(1);
setup_enterExitCompartment("617Bc", kObjectCompartmentC);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
setCallback(2);
setup_updateEntity(kCarRedSleeping, kPosition_9460);
break;
case 2:
setCallback(3);
setup_updateFromTicks(450);
break;
case 3:
setCallback(4);
setup_updateEntity(kCarGreenSleeping, kPosition_540);
break;
case 4:
setCallback(5);
setup_updateFromTime(225);
break;
case 5:
setCallback(6);
setup_updateEntity(kCarRedSleeping, kPosition_6470);
break;
case 6:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(7);
setup_enterExitCompartment("617Ac", kObjectCompartmentC);
break;
case 7:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122358304);
getEntities()->drawSequenceLeft(kEntityAbbot, "508B");
CALLBACK_ACTION();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(30, Abbot, function30)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_playSound("Abb3030");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122288808);
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(2);
setup_enterExitCompartment("617Bc", kObjectCompartmentC);
break;
case 2:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getData()->location = kLocationOutsideCompartment;
setCallback(3);
setup_updateEntity(kCarRestaurant, kPosition_850);
break;
case 3:
setCallback(4);
setup_callbackActionRestaurantOrSalon();
break;
case 4:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(5);
setup_updatePosition("115A", kCarRestaurant, 56);
break;
case 5:
getScenes()->loadSceneFromItemPosition(kItem3);
getData()->location = kLocationInsideCompartment;
setup_function31();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(31, Abbot, function31)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param4 != kTimeInvalid && params->param2 < getState()->time) {
if (getState()->time < getState()->time) {
params->param4 = kTimeInvalid;
setCallback(1);
setup_callbackActionRestaurantOrSalon();
break;
} else {
if (!getEntities()->isInSalon(kEntityPlayer) || !params->param4)
params->param4 = (uint)getState()->time + 450;
if (params->param4 < getState()->time) {
params->param4 = kTimeInvalid;
setCallback(1);
setup_callbackActionRestaurantOrSalon();
break;
}
}
}
if (!params->param1)
break;
UPDATE_PARAM(params->param5, getState()->time, 450);
setCallback(6);
setup_callbackActionRestaurantOrSalon();
break;
case kActionDefault:
params->param2 = (uint)getState()->time + 4500;
params->param3 = (uint)getState()->time + 18000;
getEntities()->drawSequenceLeft(kEntityAbbot, "115B");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
setCallback(2);
setup_updatePosition("115E", kCarRestaurant, 56);
break;
case 2:
getInventory()->setLocationAndProcess(kItem3, kObjectLocation1);
getSavePoints()->push(kEntityAbbot, kEntityAlexei, kAction122358304);
getSound()->playSound(kEntityAbbot, "Abb3020");
setCallback(3);
setup_updatePosition("125A", kCarRestaurant, 52);
break;
case 3:
getData()->location = kLocationInsideCompartment;
getEntities()->drawSequenceLeft(kEntityAbbot, "125B");
setCallback(4);
setup_playSound("Abb3021");
break;
case 4:
getSound()->playSound(kEntityAbbot, "Abb3023");
getEntities()->updatePositionEnter(kEntityAbbot, kCarRestaurant, 52);
setCallback(5);
setup_draw2("125C1", "125C2", kEntityAlexei);
break;
case 5:
getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 52);
getEntities()->drawSequenceLeft(kEntityAbbot, "125D");
getSavePoints()->push(kEntityAbbot, kEntityAlexei, kAction122288808);
params->param1 = 1;
UPDATE_PARAM(params->param5, getState()->time, 450);
setCallback(6);
setup_callbackActionRestaurantOrSalon();
break;
case 6:
getData()->location = kLocationOutsideCompartment;
setCallback(7);
setup_updatePosition("125E", kCarRestaurant, 52);
break;
case 7:
setup_function32();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(32, Abbot, function32)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_updateEntity(kCarRedSleeping, kPosition_6470);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(1);
setup_enterExitCompartment("617Ac", kObjectCompartmentC);
break;
case 2:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getData()->entityPosition = kPosition_6470;
getData()->location = kLocationInsideCompartment;
getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122358304);
setup_function33();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(33, Abbot, function33)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1 != kTimeInvalid && getState()->time > kTime2115000) {
if (getState()->time <= kTime2124000) {
if (!getEntities()->isDistanceBetweenEntities(kEntityAbbot, kEntityPlayer, 2000) || !params->param1)
params->param1 = (uint)getState()->time;
if (params->param1 >= getState()->time)
break;
}
params->param1 = kTimeInvalid;
setCallback(1);
setup_playSound("Abb3014");
}
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAbbot, "508A");
break;
case kActionCallback:
if (getCallback() == 1)
getEntities()->drawSequenceLeft(kEntityAbbot, "508B");
break;
case kAction123712592:
setup_function34();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(34, Abbot, function34)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_playSound("Abb3031");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122288808);
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(2);
setup_enterExitCompartment("617Bc", kObjectCompartmentC);
break;
case 2:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getData()->location = kLocationOutsideCompartment;
setCallback(3);
setup_updateEntity(kCarRestaurant, kPosition_850);
break;
case 3:
setCallback(4);
setup_callbackActionRestaurantOrSalon();
break;
case 4:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(5);
setup_updatePosition("115A", kCarRestaurant, 56);
break;
case 5:
getScenes()->loadSceneFromItemPosition(kItem3);
getData()->location = kLocationInsideCompartment;
setup_function35();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(35, Abbot, function35)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param2 == kTimeInvalid)
break;
if (params->param1 >= getState()->time) {
if (!getEntities()->isInSalon(kEntityPlayer) || !params->param2)
params->param2 = (uint)getState()->time + 450;
if (params->param2 >= getState()->time)
break;
}
params->param2 = kTimeInvalid;
getSavePoints()->push(kEntityAbbot, kEntityAugust, kAction136196244);
setCallback(1);
setup_updateFromTime(0);
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAbbot, "115B");
params->param1 = (uint)getState()->time + 9000;
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_callbackActionRestaurantOrSalon();
break;
case 2:
getData()->location = kLocationOutsideCompartment;
getSound()->playSound(kEntityAbbot, "Abb3040", kFlagInvalid, 45);
getEntities()->updatePositionEnter(kEntityAbbot, kCarRestaurant, 57);
setCallback(3);
setup_callSavepoint("121A", kEntityAugust, kAction122358304, "BOGUS");
break;
case 3:
getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 57);
getInventory()->setLocationAndProcess(kItem3, kObjectLocation1);
getData()->location = kLocationInsideCompartment;
setup_function36();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(36, Abbot, function36)
switch (savepoint.action) {
default:
break;
case kActionNone:
switch (params->param2) {
default:
break;
case 1:
if (params->param3 == kTimeInvalid)
break;
if (params->param1 >= getState()->time) {
if (!getEntities()->isInSalon(kEntityPlayer) || !params->param3)
params->param3 = (uint)getState()->time + 675;
if (params->param3 >= getState()->time)
break;
}
params->param3 = kTimeInvalid;
getSound()->playSound(kEntityAbbot, "Abb3041");
break;
case 2:
UPDATE_PARAM(params->param4, getState()->time, 900);
getSound()->playSound(kEntityAbbot, "Abb3042");
break;
case 3:
getSound()->playSound(kEntityAbbot, "Abb3043");
getEntities()->updatePositionEnter(kEntityAbbot, kCarRestaurant, 57);
setCallback(1);
setup_callSavepoint("121D", kEntityAugust, kAction122288808, "BOGUS");
break;
}
break;
case kActionEndSound:
++params->param2;
break;
case kActionDefault:
params->param1 = (uint)getState()->time + 4500;
getEntities()->drawSequenceLeft(kEntityAbbot, "121B");
break;
case kActionDrawScene:
if (getEntities()->isPlayerPosition(kCarRestaurant, 57))
getScenes()->loadSceneFromPosition(kCarRestaurant, 50);
break;
case kActionCallback:
if (getCallback() == 1) {
getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 57);
setup_function37();
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(37, Abbot, function37)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_updateEntity(kCarRedSleeping, kPosition_6470);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(2);
setup_enterExitCompartment("617Ac", kObjectCompartmentC);
break;
case 2:
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getData()->entityPosition = kPosition_6470;
getData()->location = kLocationInsideCompartment;
getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction122358304);
setup_function38();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(38, Abbot, function38)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAbbot, "508A");
setCallback(1);
setup_playSound("Abb3014A");
break;
case kActionCallback:
if (getCallback() == 1)
getEntities()->drawSequenceLeft(kEntityAbbot, "508B");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(39, Abbot, chapter4)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter4Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAbbot);
getData()->car = kCarRestaurant;
getData()->inventoryItem = kItemNone;
ENTITY_PARAM(0, 1) = 0;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(40, Abbot, function40, CarIndex, EntityPosition)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getEntities()->updateEntity(kEntityAbbot, (CarIndex)params->param1, (EntityPosition)params->param2)) {
CALLBACK_ACTION();
} else if (!getEvent(kEventAbbotInvitationDrink)
&& getEntities()->isDistanceBetweenEntities(kEntityAbbot, kEntityPlayer, 1000)
&& !getEntities()->isInsideCompartments(kEntityPlayer)
&& !getEntities()->checkFields10(kEntityPlayer)) {
if (getData()->car == kCarGreenSleeping || getData()->car == kCarRedSleeping) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAbbotInvitationDrink);
}
}
break;
case kActionDefault:
if (getEntities()->updateEntity(kEntityAbbot, (CarIndex)params->param1, (EntityPosition)params->param2))
CALLBACK_ACTION();
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventAbbotInvitationDrink);
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + (750 * (getData()->direction == kDirectionUp ? -1 : 1))), getData()->direction == kDirectionUp);
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(41, Abbot, chapter4Handler)
switch (savepoint.action) {
default:
break;
case kActionNone:
TIME_CHECK_SAVEPOINT(kTime2358000, params->param1, kEntityAbbot, kEntityServers0, kAction218128129);
if (getState()->time > kTime2389500 && getEntities()->isSomebodyInsideRestaurantOrSalon())
setup_function42();
break;
case kActionDefault:
getSavePoints()->push(kEntityAbbot, kEntityTables4, kAction136455232);
getEntities()->drawSequenceLeft(kEntityAbbot, "029E");
getData()->location = kLocationInsideCompartment;
break;
case kAction122288808:
getEntities()->drawSequenceLeft(kEntityAbbot, "029E");
break;
case kAction122358304:
getEntities()->drawSequenceLeft(kEntityAbbot, "BLANK");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(42, Abbot, function42)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->location = kLocationOutsideCompartment;
getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 67);
setCallback(1);
setup_callSavepoint("029F", kEntityTables4, kActionDrawTablesWithChairs, "029G");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getEntities()->updatePositionExit(kEntityAbbot, kCarRestaurant, 67);
getSavePoints()->push(kEntityAbbot, kEntityServers0, kAction270068760);
getEntities()->drawSequenceRight(kEntityAbbot, "804DS");
if (getEntities()->isInRestaurant(kEntityPlayer))
getEntities()->updateFrame(kEntityAbbot);
setCallback(2);
setup_callbackActionOnDirection();
break;
case 2:
setCallback(3);
setup_updateEntity(kCarRedSleeping, kPosition_6470);
break;
case 3:
setCallback(4);
setup_enterExitCompartment2("617Cc", kObjectCompartmentC);
break;
case 4:
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityAbbot);
setup_function43();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(43, Abbot, function43)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1 && params->param4 != kTimeInvalid && params->param2 < getState()->time) {
if (getState()->time < kTime2452500) {
params->param4 = kTimeInvalid;
setCallback(1);
setup_playSound("Abb4002");
break;
} else {
if (!getEntities()->isDistanceBetweenEntities(kEntityAbbot, kEntityPlayer, 1000) || getSoundQueue()->isBuffered(kEntityBoutarel) || !params->param4)
params->param4 = (uint)getState()->time + 450;
if (params->param4 < getState()->time) {
params->param4 = kTimeInvalid;
setCallback(1);
setup_playSound("Abb4002");
break;
}
}
}
label_callback_1:
TIME_CHECK(kTime2466000, params->param5, setup_function44);
if (params->param3) {
UPDATE_PARAM(params->param6, getState()->timeTicks, 75);
params->param2 = 1;
params->param3 = 0;
getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal);
}
params->param6 = 0;
break;
case kActionKnock:
case kActionOpenDoor:
getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorNormal, kCursorNormal);
if (params->param3) {
setCallback(savepoint.param.intValue == 50 ? 5 : 6);
setup_playSound(savepoint.param.intValue == 50 ? getSound()->justAMinuteCath() : getSound()->wrongDoorCath());
} else {
setCallback(savepoint.action == kActionKnock ? 2 : 3);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
}
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case kActionDrawScene:
if (params->param2 || params->param3) {
getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand);
params->param2 = 0;
params->param3 = 0;
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
goto label_callback_1;
case 2:
case 3:
setCallback(4);
setup_playSound("Abb3001");
break;
case 4:
getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorTalk, kCursorNormal);
getObjects()->update(kObject50, kEntityAbbot, kObjectLocation1, kCursorTalk, kCursorNormal);
params->param3 = 1;
break;
case 5:
case 6:
params->param2 = 1;
params->param3 = 0;
break;
}
break;
case kAction101687594:
params->param1 = 1;
break;
case kAction159003408:
params->param1 = 0;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(44, Abbot, function44)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->entityPosition = kPosition_6470;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getEntities()->clearSequences(kEntityAbbot);
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject50, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case kAction104060776:
setup_function45();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(45, Abbot, function45)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->entityPosition = kPosition_6471;
getData()->car = kCarRedSleeping;
getData()->location = kLocationOutsideCompartment;
RESET_ENTITY_STATE(kEntityVerges, Verges, setup_function38);
getEntities()->drawSequenceLeft(kEntityAbbot, "617Ec");
getEntities()->enterCompartment(kEntityAbbot, kObjectCompartmentC, true);
setCallback(1);
setup_playSound("Abb4010");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("617Kc", kObjectCompartmentC);
break;
case 2:
getEntities()->exitCompartment(kEntityAbbot, kObjectCompartmentC, true);
getSavePoints()->push(kEntityAbbot, kEntityVerges, kAction125233040);
setup_function46();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(46, Abbot, function46)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->entityPosition = kPosition_6471;
setCallback(1);
setup_function40(kCarRestaurant, kPosition_850);
break;
case kActionCallback:
if (getCallback() == 1)
setup_drinkAfterDefuse();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(47, Abbot, drinkAfterDefuse)
switch (savepoint.action) {
default:
break;
case kAction1:
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventAbbotDrinkGiveDetonator);
break;
case kActionDefault:
setCallback(1);
setup_callbackActionRestaurantOrSalon();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(2);
setup_draw("126A");
break;
case 2:
getData()->location = kLocationInsideCompartment;
getEntities()->drawSequenceLeft(kEntityAbbot, "126B");
getData()->inventoryItem = kItemBomb;
break;
case 3:
getAction()->playAnimation(kEventAbbotDrinkGiveDetonator);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneNone, true);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(48, Abbot, function48)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (ENTITY_PARAM(0, 1))
getData()->inventoryItem = kItemInvalid;
UPDATE_PARAM_PROC(params->param1, getState()->time, 1800)
getData()->inventoryItem = kItemNone;
setCallback(4);
setup_updatePosition("126C", kCarRedSleeping, 52);
UPDATE_PARAM_PROC_END
TIME_CHECK_CALLBACK_INVENTORY(kTime2533500, params->param2, 5, setup_callbackActionRestaurantOrSalon);
break;
case kAction1:
getData()->inventoryItem = kItemNone;
setCallback(9);
setup_savegame(kSavegameTypeEvent, kEventAbbotDrinkDefuse);
break;
case kActionDefault:
getData()->entityPosition = kPosition_850;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarRedSleeping;
getData()->inventoryItem = kItemNone;
getSavePoints()->push(kEntityAbbot, kEntityVerges, kAction125233040);
setCallback(1);
setup_updateEntity(kCarRestaurant, kPosition_850);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_callbackActionRestaurantOrSalon();
break;
case 2:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(3);
setup_updatePosition("126A", kCarRestaurant, 52);
break;
case 3:
getData()->location = kLocationInsideCompartment;
getEntities()->drawSequenceLeft(kEntityAbbot, "126B");
break;
case 4:
if (!getEvent(kEventAbbotDrinkDefuse) && ENTITY_PARAM(0, 1))
getData()->inventoryItem = kItemInvalid;
getEntities()->drawSequenceLeft(kEntityAbbot, "126B");
params->param1 = 0;
TIME_CHECK_CALLBACK_INVENTORY(kTime2533500, params->param2, 5, setup_callbackActionRestaurantOrSalon);
break;
case 5:
getData()->location = kLocationInsideCompartment;
setCallback(6);
setup_updatePosition("126D", kCarRestaurant, 52);
break;
case 6:
setCallback(7);
setup_updateEntity(kCarRedSleeping, kPosition_6470);
break;
case 7:
setCallback(8);
setup_enterExitCompartment2("617Cc", kObjectCompartmentC);
break;
case 8:
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityAbbot);
setup_function44();
break;
case 9:
getAction()->playAnimation(kEventAbbotDrinkDefuse);
getEntities()->drawSequenceLeft(kEntityAbbot, "126B");
getSavePoints()->push(kEntityAbbot, kEntityAnna, kAction100969180);
getScenes()->loadSceneFromPosition(kCarRestaurant, 58);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(49, Abbot, pickBomb)
switch (savepoint.action) {
default:
break;
case kActionNone:
UPDATE_PARAM(params->param1, getState()->timeTicks, 150);
getSavePoints()->push(kEntityAbbot, kEntityAbbot, kAction157489665);
break;
case kActionKnock:
if (!getSoundQueue()->isBuffered("LIB012", true))
getSound()->playSound(kEntityPlayer, "LIB012");
break;
case kActionOpenDoor:
case kAction157489665:
getSavePoints()->push(kEntityAbbot, kEntityTatiana, kAction238790488);
getObjects()->update(kObjectCompartment2, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getObjects()->update(kObjectHandleInsideBathroom, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
break;
case kActionDefault:
getData()->car = kCarGreenSleeping;
getData()->entityPosition = kPosition_7500;
getData()->location = kLocationInsideCompartment;
getSavePoints()->call(kEntityAbbot, kEntityTables4, kActionDrawTablesWithChairs, "029G");
getSavePoints()->push(kEntityAbbot, kEntityServers0, kAction270068760);
getSavePoints()->push(kEntityAbbot, kEntityBoutarel, kAction125039808);
getObjects()->update(kObjectCompartment2, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObjectHandleInsideBathroom, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(getObjects()->get(kObjectCompartment2).location2 < kObjectLocation2 ? kEventAbbotWrongCompartmentBed : kEventAbbotWrongCompartment);
getEntities()->updateEntity(kEntityAbbot, kCarRedSleeping, kPosition_6470);
getSound()->playSound(kEntityPlayer, "LIB015");
getScenes()->loadSceneFromObject(kObjectCompartment2, true);
setCallback(2);
setup_updateEntity(kCarRedSleeping, kPosition_6470);
break;
case 2:
setCallback(3);
setup_enterExitCompartment2("617Cc", kObjectCompartmentC);
break;
case 3:
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityAbbot);
getObjects()->update(kObjectCompartmentC, kEntityAbbot, kObjectLocation1, kCursorHandKnock, kCursorHand);
setup_function43();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(50, Abbot, chapter5)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter5Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAbbot);
getData()->entityPosition = kPosition_3969;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRestaurant;
getData()->inventoryItem = kItemNone;
getData()->clothes = kClothesDefault;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(51, Abbot, chapter5Handler)
if (savepoint.action == kActionProceedChapter5)
setup_function52();
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(52, Abbot, function52)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAbbot);
getData()->entityPosition = kPositionNone;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarNone;
break;
case kAction135600432:
setup_function53();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(53, Abbot, function53)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getInventory()->setLocationAndProcess(kItem25, kObjectLocation1);
getSavePoints()->push(kEntityAbbot, kEntityAnna, kAction158480160);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventLocomotiveAbbotGetSomeRest);
getScenes()->processScene();
break;
case 2:
getAction()->playAnimation(kEventLocomotiveAbbotShoveling);
getScenes()->processScene();
break;
}
break;
case kAction168646401:
if (!getEvent(kEventLocomotiveAbbotGetSomeRest)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventLocomotiveAbbotGetSomeRest);
break;
}
if (!getEvent(kEventLocomotiveAbbotShoveling)) {
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventLocomotiveAbbotShoveling);
break;
}
getAction()->playAnimation(kEventLocomotiveAbbotShoveling);
getScenes()->processScene();
break;
}
IMPLEMENT_FUNCTION_END
} // End of namespace LastExpress