scummvm/engines/lastexpress/entities/milos.cpp

1805 lines
50 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "lastexpress/entities/milos.h"
#include "lastexpress/entities/vesna.h"
#include "lastexpress/fight/fight.h"
#include "lastexpress/game/action.h"
#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
#include "lastexpress/game/savepoint.h"
#include "lastexpress/game/scenes.h"
#include "lastexpress/game/state.h"
#include "lastexpress/sound/queue.h"
#include "lastexpress/sound/sound.h"
#include "lastexpress/lastexpress.h"
#include "lastexpress/helpers.h"
namespace LastExpress {
Milos::Milos(LastExpressEngine *engine) : Entity(engine, kEntityMilos) {
ADD_CALLBACK_FUNCTION(Milos, reset);
ADD_CALLBACK_FUNCTION(Milos, draw);
ADD_CALLBACK_FUNCTION(Milos, enterExitCompartment);
ADD_CALLBACK_FUNCTION(Milos, enterExitCompartment2);
ADD_CALLBACK_FUNCTION(Milos, callbackActionOnDirection);
ADD_CALLBACK_FUNCTION(Milos, playSound);
ADD_CALLBACK_FUNCTION(Milos, playSound16);
ADD_CALLBACK_FUNCTION(Milos, savegame);
ADD_CALLBACK_FUNCTION(Milos, updateFromTime);
ADD_CALLBACK_FUNCTION(Milos, enterCompartmentDialog);
ADD_CALLBACK_FUNCTION(Milos, function11);
ADD_CALLBACK_FUNCTION(Milos, chapter1);
ADD_CALLBACK_FUNCTION(Milos, function13);
ADD_CALLBACK_FUNCTION(Milos, function14);
ADD_CALLBACK_FUNCTION(Milos, chapter1Handler);
ADD_CALLBACK_FUNCTION(Milos, function16);
ADD_CALLBACK_FUNCTION(Milos, function17);
ADD_CALLBACK_FUNCTION(Milos, function18);
ADD_CALLBACK_FUNCTION(Milos, chapter2);
ADD_CALLBACK_FUNCTION(Milos, chapter2Handler);
ADD_CALLBACK_FUNCTION(Milos, function21);
ADD_CALLBACK_FUNCTION(Milos, chapter3);
ADD_CALLBACK_FUNCTION(Milos, function23);
ADD_CALLBACK_FUNCTION(Milos, function24);
ADD_CALLBACK_FUNCTION(Milos, function25);
ADD_CALLBACK_FUNCTION(Milos, function26);
ADD_CALLBACK_FUNCTION(Milos, function27);
ADD_CALLBACK_FUNCTION(Milos, chapter4);
ADD_CALLBACK_FUNCTION(Milos, chapter4Handler);
ADD_CALLBACK_FUNCTION(Milos, function30);
ADD_CALLBACK_FUNCTION(Milos, function31);
ADD_CALLBACK_FUNCTION(Milos, function32);
ADD_CALLBACK_FUNCTION(Milos, chapter5);
ADD_CALLBACK_FUNCTION(Milos, chapter5Handler);
ADD_CALLBACK_FUNCTION(Milos, function35);
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(1, Milos, reset)
Entity::reset(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(2, Milos, draw)
Entity::draw(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SI(3, Milos, enterExitCompartment, ObjectIndex)
Entity::enterExitCompartment(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SI(4, Milos, enterExitCompartment2, ObjectIndex)
Entity::enterExitCompartment(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(5, Milos, callbackActionOnDirection)
Entity::callbackActionOnDirection(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(6, Milos, playSound)
Entity::playSound(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(7, Milos, playSound16)
Entity::playSound(savepoint, false, kFlagDefault);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(8, Milos, savegame, SavegameType, uint32)
Entity::savegame(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(9, Milos, updateFromTime, uint32)
Entity::updateFromTime(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(10, Milos, enterCompartmentDialog, CarIndex, EntityPosition)
switch (savepoint.action) {
default:
break;
case kActionNone:
case kActionDefault:
if (getEntities()->updateEntity(kEntityMilos, (CarIndex)params->param1, (EntityPosition)params->param2))
CALLBACK_ACTION();
break;
case kActionExcuseMeCath:
case kActionExcuseMe:
if (getEvent(kEventMilosTylerCompartmentDefeat)) {
// Robert saying: "Milos"
switch(rnd(3)) {
default:
case 0:
getSound()->playSound(kEntityPlayer, "CAT1014");
break;
case 1:
getSound()->playSound(kEntityPlayer, "CAT1014A");
break;
case 2:
getSound()->playSound(kEntityPlayer, "CAT1014B");
break;
}
} else {
getSound()->excuseMeCath();
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(11, Milos, function11, TimeValue)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!params->param5 && params->param1 < getState()->time && !params->param7) {
params->param7 = 1;
CALLBACK_ACTION();
break;
}
if (params->param2) {
UPDATE_PARAM_PROC(params->param8, getState()->timeTicks, 75)
params->param2 = 0;
params->param3 = 1;
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorNormal, kCursorNormal);
UPDATE_PARAM_PROC_END
}
params->param8 = 0;
if (getProgress().chapter != kChapter1 || params->param5)
break;
if (params->param6) {
UPDATE_PARAM_PROC(CURRENT_PARAM(1, 1), getState()->time, 4500)
params->param6 = 0;
CURRENT_PARAM(1, 1) = 0;
UPDATE_PARAM_PROC_END
}
if (!getProgress().field_CC) {
if (ENTITY_PARAM(0, 3) && !getProgress().field_14 && !params->param6) {
getProgress().field_14 = 14;
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction190412928);
setCallback(1);
setup_enterExitCompartment("609Cg", kObjectCompartmentG);
}
break;
}
if (!params->param4)
params->param4 = (uint)getState()->time + 18000;
if (CURRENT_PARAM(1, 2) != kTimeInvalid) {
if (params->param4 >= getState()->time) {
if (!getEntities()->isDistanceBetweenEntities(kEntityPlayer, kEntityMilos, 2000) || !CURRENT_PARAM(1, 2))
CURRENT_PARAM(1, 2) = (uint)getState()->time + 150;
if (CURRENT_PARAM(1, 2) >= getState()->time)
break;
}
CURRENT_PARAM(1, 2) = kTimeInvalid;
if (getEntities()->isDistanceBetweenEntities(kEntityPlayer, kEntityMilos, 2000))
getProgress().field_98 = 1;
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal);
setCallback(6);
setup_playSound("MIL1012");
}
break;
case kActionKnock:
case kActionOpenDoor:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal);
if (params->param2) {
if (getInventory()->hasItem(kItemPassengerList)) {
setCallback(10);
setup_playSound((rnd(2) ? "CAT1504" : getSound()->wrongDoorCath()));
} else {
setCallback(11);
setup_playSound(getSound()->wrongDoorCath());
}
} else {
setCallback(savepoint.action == kActionKnock ? 7 : 8);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
}
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case kActionDrawScene:
if (params->param3 || params->param2) {
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
params->param3 = 0;
params->param2 = 0;
}
break;
case kActionCallback:
switch(getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
setCallback(2);
setup_enterCompartmentDialog(kCarGreenSleeping, kPosition_8200);
break;
case 2:
setCallback(3);
setup_function14();
break;
case 3:
if (getProgress().field_14 == 14)
getProgress().field_14 = 0;
params->param6 = 1;
setCallback(4);
setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050);
break;
case 4:
setCallback(5);
setup_enterExitCompartment("609Bg", kObjectCompartmentG);
break;
case 5:
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMilos);
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction101687594);
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case 6:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case 7:
case 8:
setCallback(9);
// Milos asking: "Yeah? Who is it?"
setup_playSound("MIL1117A");
break;
case 9:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorTalk, kCursorNormal);
params->param2 = 1;
break;
case 10:
case 11:
params->param2 = 0;
params->param3 = 1;
break;
case 12:
getEntities()->drawSequenceLeft(kEntityMilos, "611Cg");
getEntities()->enterCompartment(kEntityMilos, kObjectCompartmentG, true);
getSavePoints()->push(kEntityMilos, kEntityCoudert, kAction88652208);
break;
case 13:
getEntities()->exitCompartment(kEntityMilos, kObjectCompartmentG, true);
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMilos);
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
params->param5 = 0;
break;
}
break;
case kAction122865568:
getData()->location = kLocationOutsideCompartment;
setCallback(12);
setup_enterExitCompartment("611Bg", kObjectCompartmentG);
break;
case kAction123852928:
params->param1 = 13;
setup_enterExitCompartment("611Dg", kObjectCompartmentG);
break;
case kAction221683008:
params->param5 = 1;
getSavePoints()->push(kEntityMilos, kEntityCoudert, kAction123199584);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(12, Milos, chapter1)
switch (savepoint.action) {
default:
break;
case kActionNone:
TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject46, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
getData()->entityPosition = kPosition_4689;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRestaurant;
getSavePoints()->addData(kEntityMilos, kAction157691176, 0);
getSavePoints()->addData(kEntityMilos, kAction208228224, 2);
getSavePoints()->addData(kEntityMilos, kAction259125998, 3);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(13, Milos, function13)
switch (savepoint.action) {
default:
break;
case kActionExitCompartment:
getSavePoints()->push(kEntityMilos, kEntityTables2, kActionDrawTablesWithChairs, "009E");
getEntities()->clearSequences(kEntityVesna);
getEntities()->clearSequences(kEntityIvo);
getEntities()->clearSequences(kEntitySalko);
CALLBACK_ACTION();
break;
case kActionDefault:
getEntities()->drawSequenceRight(kEntitySalko, "009D5");
getEntities()->drawSequenceRight(kEntityTables2, "009D4");
getEntities()->drawSequenceRight(kEntityIvo, "009D3");
getEntities()->drawSequenceRight(kEntityVesna, "009D2");
getEntities()->drawSequenceRight(kEntityMilos, "009D1");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(14, Milos, function14)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getProgress().field_14 == 29 || getProgress().field_14 == 3) {
if (params->param2) {
setCallback(1);
setup_enterExitCompartment("609Ca", kObjectCompartment1);
} else {
getEntities()->exitCompartment(kEntityMilos, kObjectCompartment1, true);
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
CALLBACK_ACTION();
}
break;
}
if (params->param1) {
// TODO replace with UPDATE_PARAM_PROC (without the kTimeInvalid part)
if (!CURRENT_PARAM(1, 1))
CURRENT_PARAM(1, 1) = getState()->timeTicks + 45;
if (CURRENT_PARAM(1, 1) < getState()->timeTicks) {
if (getObjects()->get(kObjectCompartment1).location == kObjectLocation1) {
UPDATE_PARAM(CURRENT_PARAM(1, 2), getState()->timeTicks, 75);
getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
++params->param5;
switch (params->param5) {
default:
getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, params->param3 < 1 ? kCursorTalk : kCursorNormal, kCursorHand);
CURRENT_PARAM(1, 2) = 0;
break;
case 1:
setCallback(6);
setup_playSound("LIB013");
break;
case 2:
setCallback(8);
setup_playSound("LIB012");
break;
case 3:
setCallback(10);
setup_playSound("LIB012");
break;
case 4:
++params->param7;
if (params->param7 < 3) {
params->param5 = 1;
getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, params->param3 < 1 ? kCursorTalk : kCursorNormal, kCursorHand);
CURRENT_PARAM(1, 2) = 0;
break;
}
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorHandKnock, kCursorHand);
CALLBACK_ACTION();
break;
}
} else {
if (getProgress().eventCorpseMovedFromFloor && getProgress().jacket != kJacketBlood) {
params->param6 = (getObjects()->get(kObjectCompartment1).location2 == kObjectLocation1) ? kEventMilosTylerCompartmentBedVisit : kEventMilosTylerCompartmentVisit;
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventMilosTylerCompartmentVisit);
} else {
getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventMilosCorpseFloor);
}
}
}
break;
}
// TODO replace with UPDATE_PARAM_PROC (without the kTimeInvalid part)
if (!CURRENT_PARAM(1, 3))
CURRENT_PARAM(1, 3) = getState()->timeTicks + 75;
if (CURRENT_PARAM(1, 3) < getState()->timeTicks) {
if (!params->param4) {
setCallback(12);
setup_playSound("MIL1030C");
break;
}
label_callback_12:
UPDATE_PARAM(CURRENT_PARAM(1, 4), getState()->timeTicks, 75);
getEntities()->exitCompartment(kEntityMilos, kObjectCompartment1, true);
if (getProgress().eventCorpseMovedFromFloor) {
setCallback(13);
setup_enterExitCompartment("609Ba", kObjectCompartment1);
break;
}
if (getEntities()->isInsideTrainCar(kEntityPlayer, kCarGreenSleeping)) {
setCallback(14);
setup_enterExitCompartment2("609Ba", kObjectCompartment1);
break;
}
getScenes()->loadSceneFromPosition(kCarNone, 1);
getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
setCallback(15);
setup_savegame(kSavegameTypeEvent, kEventMilosCorpseFloor);
}
break;
case kActionKnock:
if (params->param2) {
getObjects()->update(kObjectCompartment1, kEntityMilos, kObjectLocationNone, kCursorNormal, kCursorNormal);
setCallback(20);
setup_playSound("LIB012");
} else if (!params->param3) {
getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
setCallback(22);
setup_playSound16("MIL1032");
}
break;
case kActionOpenDoor:
if (getProgress().eventCorpseMovedFromFloor && getProgress().jacket != kJacketBlood) {
if (params->param2) {
getEntityData(kEntityPlayer)->location = kLocationInsideCompartment;
params->param6 = (getObjects()->get(kObjectCompartment1).location2 == kObjectLocation1) ? kEventMilosTylerCompartmentBed : kEventMilosTylerCompartment;
} else {
params->param6 = (getObjects()->get(kObjectCompartment1).location2 == kObjectLocation1) ? kEventMilosTylerCompartmentBedVisit : kEventMilosTylerCompartmentVisit;
}
setCallback(17);
setup_savegame(kSavegameTypeEvent, kEventMilosTylerCompartmentVisit);
} else {
getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
setCallback(16);
setup_savegame(kSavegameTypeEvent, kEventMilosCorpseFloor);
}
break;
case kActionDefault:
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, kPosition_8200)
|| getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, kPosition_7850)
|| getEntities()->isOutsideAlexeiWindow()) {
getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
if (getEntities()->isOutsideAlexeiWindow())
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 49);
getSound()->playSound(kEntityPlayer, "LIB012");
getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorTalk, kCursorHand);
params->param1 = 1;
} else {
getEntities()->drawSequenceLeft(kEntityMilos, "609Aa");
getEntities()->enterCompartment(kEntityMilos, kObjectCompartment1, true);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
CALLBACK_ACTION();
break;
case 2:
getSound()->playSound(kEntityPlayer, "LIB014");
getAction()->playAnimation(kEventMilosCorpseFloor);
getLogic()->gameOver(kSavegameTypeIndex, 1, getProgress().eventCorpseMovedFromFloor ? kSceneGameOverBloodJacket : kSceneGameOverPolice1, true);
break;
case 3:
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
getSound()->playSound(kEntityPlayer, "LIB014");
getAction()->playAnimation((EventIndex)params->param6);
setCallback(4);
setup_savegame(kSavegameTypeTime, kTimeNone);
break;
case 4:
case 18:
params->param8 = getFight()->setup(kFightMilos);
if (params->param8) {
getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneNone, params->param8 == Fight::kFightEndLost);
} else {
getState()->time = (TimeValue)(getState()->time + 1800);
getProgress().field_CC = 1;
setCallback(getCallback() + 1);
setup_savegame(kSavegameTypeEvent, kEventMilosTylerCompartmentDefeat);
}
break;
case 5:
case 19:
getAction()->playAnimation(kEventMilosTylerCompartmentDefeat);
getSound()->playSound(kEntityPlayer, "LIB015");
getScenes()->loadScene(kScene41);
getData()->location = kLocationOutsideCompartment;
CALLBACK_ACTION();
break;
case 6:
setCallback(7);
setup_playSound16("MIL1031C");
break;
case 7:
case 9:
case 11:
getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, params->param3 < 1 ? kCursorTalk : kCursorNormal, kCursorHand);
CURRENT_PARAM(1, 2) = 0;
break;
case 8:
setCallback(9);
setup_playSound16("MIL1031A");
break;
case 10:
setCallback(11);
setup_playSound16("MIL1031B");
break;
case 12:
params->param4 = 1;
goto label_callback_12;
case 13:
params->param2 = 1;
getEntities()->clearSequences(kEntityMilos);
getData()->location = kLocationInsideCompartment;
getObjects()->update(kObjectCompartment1, kEntityMilos, kObjectLocationNone, kCursorHandKnock, kCursorHand);
break;
case 14:
getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
setCallback(15);
setup_savegame(kSavegameTypeEvent, kEventMilosCorpseFloor);
break;
case 15:
getAction()->playAnimation(kEventMilosCorpseFloor);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverPolice1, true);
break;
case 16:
getSound()->playSound(kEntityPlayer, getObjects()->get(kObjectCompartment1).location == kObjectLocation1 ? "LIB032" : "LIB014");
getAction()->playAnimation(kEventMilosCorpseFloor);
getLogic()->gameOver(kSavegameTypeIndex, 1, getProgress().eventCorpseMovedFromFloor ? kSceneGameOverBloodJacket : kSceneGameOverPolice1, true);
break;
case 17:
getSound()->playSound(kEntityPlayer, getObjects()->get(kObjectCompartment1).location == kObjectLocation1 ? "LIB032" : "LIB014");
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getObjects()->update(kObjectOutsideTylerCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
getAction()->playAnimation((EventIndex)params->param6);
setCallback(18);
setup_savegame(kSavegameTypeTime, kTimeNone);
break;
case 20:
setCallback(21);
setup_playSound("MIL1117A");
break;
case 21:
getObjects()->update(kObjectCompartment1, kEntityMilos, kObjectLocationNone, kCursorHandKnock, kCursorHand);
break;
case 22:
params->param3 = 1;
getObjects()->update(kObjectCompartment1, kEntityMilos, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorHand);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(15, Milos, chapter1Handler)
switch (savepoint.action) {
default:
break;
case kActionNone:
TIME_CHECK_SAVEPOINT(kTime1071000, params->param3, kEntityMilos, kEntityServers1, kAction223002560);
if (getState()->time > kTime1089000 && getEntities()->isSomebodyInsideRestaurantOrSalon()) {
setup_function16();
break;
}
if (getEntities()->isPlayerPosition(kCarRestaurant, 61) && !params->param1) {
UPDATE_PARAM_PROC(params->param4, getState()->timeTicks, 45)
setCallback(1);
setup_draw("009C");
break;
UPDATE_PARAM_PROC_END
}
if (getEntities()->isPlayerPosition(kCarRestaurant, 70) && !params->param2) {
UPDATE_PARAM(params->param5, getState()->timeTicks, 45);
setCallback(2);
setup_draw("009C");
}
break;
case kActionDefault:
getSavePoints()->push(kEntityMilos, kEntityTables2, kAction136455232);
getEntities()->drawSequenceLeft(kEntityMilos, "009A");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getEntities()->drawSequenceLeft(kEntityMilos, "009A");
params->param1 = 1;
break;
case 2:
getEntities()->drawSequenceLeft(kEntityMilos, "009A");
params->param2 = 1;
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(16, Milos, function16)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1) {
if (getEntities()->isDistanceBetweenEntities(kEntityMilos, kEntityVesna, 750)
|| getEntities()->checkDistanceFromPosition(kEntityVesna, kPosition_3050, 500)) {
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction123668192);
setCallback(5);
setup_enterExitCompartment("611Ag", kObjectCompartmentG);
}
}
break;
case kActionDefault:
getData()->location = kLocationOutsideCompartment;
setCallback(1);
setup_function13();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getSavePoints()->push(kEntityMilos, kEntityServers1, kAction269485588);
getSavePoints()->push(kEntityMilos, kEntityIvo, kAction125242096);
getEntities()->drawSequenceRight(kEntityMilos, "807DS");
if (getEntities()->isInRestaurant(kEntityPlayer))
getEntities()->updateFrame(kEntityMilos);
setCallback(2);
setup_callbackActionOnDirection();
break;
case 2:
getEntities()->clearSequences(kEntityMilos);
break;
case 3:
if (getEntities()->isDistanceBetweenEntities(kEntityMilos, kEntityVesna, 750)
|| getEntities()->checkDistanceFromPosition(kEntityVesna, kPosition_3050, 500)) {
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction123668192);
setCallback(4);
setup_enterExitCompartment("611Ag", kObjectCompartmentG);
} else {
params->param1 = 1;
getEntities()->drawSequenceLeft(kEntityMilos, "609Dg");
getEntities()->enterCompartment(kEntityMilos, kObjectCompartmentG, true);
}
break;
case 4:
getData()->entityPosition = kPosition_3050;
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMilos);
setup_function17();
break;
case 5:
getEntities()->exitCompartment(kEntityMilos, kObjectCompartmentG, true);
getData()->entityPosition = kPosition_3050;
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMilos);
setup_function17();
break;
}
break;
case kAction135024800:
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction204832737);
setCallback(3);
setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(17, Milos, function17)
if (savepoint.action == kActionDefault) {
setCallback(1);
setup_function11(kTimeBedTime);
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(18, Milos, function18)
if (savepoint.action == kActionDefault) {
getData()->entityPosition = kPosition_3050;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getEntities()->clearSequences(kEntityMilos);
getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(19, Milos, chapter2)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter2Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityMilos);
getData()->entityPosition = kPosition_4689;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRestaurant;
getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject46, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(20, Milos, chapter2Handler)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->car = kCarRedSleeping;
getData()->entityPosition = kPosition_540;
getData()->location = kLocationOutsideCompartment;
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction137165825);
break;
case kActionDrawScene:
if (getEntities()->isPlayerInCar(kCarRedSleeping) && !getEntities()->isPlayerPosition(kCarRedSleeping, 1)) {
setCallback(1);
setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("609Bg", kObjectCompartmentG);
break;
case 2:
getEntities()->clearSequences(kEntityMilos);
getData()->entityPosition = kPosition_3050;
getData()->location = kLocationInsideCompartment;
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction101687594);
setup_function21();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(21, Milos, function21)
switch (savepoint.action) {
default:
break;
case kActionNone:
UPDATE_PARAM(params->param2, getState()->time, 4500);
params->param1 = 1;
break;
case kActionKnock:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal);
setCallback(1);
setup_playSound("LIB012");
break;
case kActionOpenDoor:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal);
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventMilosCompartmentVisitAugust);
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case kActionDrawScene:
if (!getEvent(kEventMilosCompartmentVisitAugust)
&& !getEntities()->isInsideTrainCar(kEntityPlayer, kCarRedSleeping)
&& params->param1)
setup_chapter2Handler();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_playSound("Mil1118");
break;
case 2:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case 3:
getAction()->playAnimation(kEventMilosCompartmentVisitAugust);
getScenes()->loadSceneFromPosition(kCarRedSleeping, 5);
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction135024800);
setCallback(4);
setup_function11(kTimeEnd);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(22, Milos, chapter3)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->events[kEventMilosCompartmentVisitAugust])
setup_function24();
else
setup_function23();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityMilos);
getData()->clothes = kClothesDefault;
getData()->inventoryItem = kItemNone;
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
ENTITY_PARAM(0, 1) = 0;
ENTITY_PARAM(0, 4) = 0;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(23, Milos, function23)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime2106000 && !params->param1) {
params->param1 = 1;
setCallback(1);
setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050);
}
break;
case kActionDefault:
getData()->entityPosition = kPosition_540;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarRedSleeping;
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction137165825);
break;
case kActionDrawScene:
if (getEntities()->isPlayerInCar(kCarRedSleeping)
&& !getEntities()->isPlayerPosition(kCarRedSleeping, 1)) {
setCallback(3);
setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("609Bg", kObjectCompartmentG);
break;
case 2:
case 4:
getEntities()->clearSequences(kEntityMilos);
getData()->location = kLocationInsideCompartment;
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction101687594);
setup_function24();
break;
case 3:
setCallback(4);
setup_enterExitCompartment("609Bg", kObjectCompartmentG);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(24, Milos, function24)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!params->param4)
params->param4 = (uint)getState()->time + 4500;
if (params->param4 < getState()->time) {
params->param4 = kTimeInvalid;
params->param3 = 1;
}
if (ENTITY_PARAM(0, 1)) {
setCallback(1);
setup_enterExitCompartment("609Cg", kObjectCompartmentG);
break;
}
if (params->param1) {
UPDATE_PARAM(params->param5, getState()->timeTicks, 75);
params->param1 = 0;
params->param2 = 1;
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorNormal, kCursorNormal);
}
params->param5 = 0;
break;
case kActionKnock:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal);
if (params->param1) {
if (getInventory()->hasItem(kItemPassengerList)) {
setCallback(9);
setup_playSound(rnd(2) ? "CAT1504" : getSound()->wrongDoorCath());
} else {
setCallback(10);
setup_playSound(getSound()->wrongDoorCath());
}
} else {
setCallback(6);
setup_playSound("LIB012");
}
break;
case kActionOpenDoor:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorNormal, kCursorNormal);
if (getEvent(kEventMilosCompartmentVisitAugust) || getState()->time >= kTime2106000) {
setCallback(12);
setup_playSound("LIB013");
} else {
getData()->location = kLocationInsideCompartment;
setCallback(11);
setup_savegame(kSavegameTypeEvent, kEventMilosCompartmentVisitAugust);
}
break;
case kActionDefault:
getData()->entityPosition = kPosition_3050;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case kActionDrawScene:
if (getEvent(kEventMilosCompartmentVisitAugust)
|| getEntities()->isInsideTrainCar(kEntityPlayer, kCarRedSleeping)
|| !params->param3
|| getState()->time >= kTime2106000) {
if (params->param1 || params->param2) {
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
params->param1 = 0;
params->param2 = 0;
}
break;
}
setup_function23();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction203663744);
getData()->location = kLocationOutsideCompartment;
setCallback(2);
setup_function26(kTime2223000);
break;
case 2:
if (ENTITY_PARAM(0, 2)) {
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventMilosCorridorThanksD);
} else {
setCallback(4);
setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050);
}
break;
case 3:
getAction()->playAnimation((getData()->entityPosition < getEntityData(kEntityPlayer)->entityPosition) ? kEventMilosCorridorThanksD : kEventMilosCorridorThanks);
if (getData()->car == kCarRedSleeping && getEntities()->checkDistanceFromPosition(kEntityMilos, kPosition_3050, 500))
getData()->entityPosition = kPosition_3550;
getEntities()->updateEntity(kEntityMilos, kCarRedSleeping, kPosition_3050);
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + (750 * (getData()->direction == kDirectionDown ? 1 : -1))), getData()->direction != kDirectionDown);
setCallback(4);
setup_enterCompartmentDialog(kCarRedSleeping, kPosition_3050);
break;
case 4:
setCallback(5);
setup_enterExitCompartment("609BG", kObjectCompartmentG);
break;
case 5:
getEntities()->clearSequences(kEntityMilos);
getData()->location = kLocationInsideCompartment;
ENTITY_PARAM(0, 1) = 0;
setup_function25();
break;
case 6:
if (getEvent(kEventMilosCompartmentVisitAugust) || getState()->time >= kTime2106000) {
setCallback(8);
setup_playSound("Mil1117A");
} else {
setCallback(7);
setup_playSound("Mil1118");
}
break;
case 7:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case 8:
case 13:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorTalk, kCursorNormal);
params->param1 = 1;
break;
case 9:
case 10:
params->param1 = 0;
params->param2 = 1;
break;
case 11:
getAction()->playAnimation(kEventMilosCompartmentVisitAugust);
getScenes()->loadSceneFromPosition(kCarRedSleeping, 5);
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction135024800);
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case 12:
setCallback(13);
setup_playSound("MIL1117A");
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(25, Milos, function25)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!getEvent(kEventMilosCompartmentVisitTyler) && !getProgress().field_54 && !ENTITY_PARAM(0, 4)) {
UPDATE_PARAM_PROC(params->param3, getState()->time, 13500)
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction155913424);
params->param3 = 0;
UPDATE_PARAM_PROC_END
}
if (params->param1) {
UPDATE_PARAM(params->param4, getState()->timeTicks, 75);
params->param1 = 0;
params->param2 = 1;
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorNormal, kCursorNormal);
}
params->param4 = 0;
break;
case kActionKnock:
case kActionOpenDoor:
getObjects()->update(kObjectCompartmentG, kEntityMilos, params->param1 ? kObjectLocation3 : kObjectLocation1, kCursorNormal, kCursorNormal);
if (params->param1) {
setCallback(5);
setup_playSound(rnd(2) ? "CAT1505" : "CAT1505A");
} else {
setCallback(savepoint.action == kActionKnock ? 1 : 2);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
}
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
if (!getEvent(kEventMilosCompartmentVisitTyler) && !getProgress().field_54 && !ENTITY_PARAM(0, 4))
getSavePoints()->push(kEntityMilos, kEntityVesna, kAction155913424);
break;
case kActionDrawScene:
if (params->param1 || params->param2) {
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation3, kCursorHandKnock, kCursorHand);
params->param1 = 0;
params->param2 = 0;
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
case 2:
if (getEntities()->isInsideCompartment(kEntityVesna, kCarRedSleeping, kPosition_3050)) {
setCallback(3);
setup_playSound("VES1015A");
break;
}
if (getEvent(kEventMilosCompartmentVisitTyler) || ENTITY_PARAM(0, 4)) {
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
}
RESET_ENTITY_STATE(kEntityVesna, Vesna, setup_chapter3Handler);
getData()->location = kLocationInsideCompartment;
setCallback(4);
setup_savegame(kSavegameTypeEvent, kEventMilosCompartmentVisitTyler);
break;
case 3:
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorTalk, kCursorNormal);
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorHandKnock, kCursorHand);
params->param1 = 1;
break;
case 4:
getAction()->playAnimation(kEventMilosCompartmentVisitTyler);
getScenes()->loadSceneFromPosition(kCarRestaurant, 5);
getObjects()->update(kObjectCompartmentG, kEntityMilos, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case 5:
params->param1 = 0;
params->param2 = 1;
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(26, Milos, function26, TimeValue)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1 < getState()->time && !params->param2) {
CALLBACK_ACTION();
break;
}
if (getEntities()->isPlayerInCar(kCarGreenSleeping) || getEntities()->isPlayerInCar(kCarRedSleeping)) {
if (getEntities()->isInsideTrainCar(kEntityPlayer, kCarGreenSleeping)) {
setCallback(2);
setup_function27(kCarGreenSleeping, kPosition_540);
} else {
setCallback(3);
setup_function27(kCarRedSleeping, kPosition_9460);
}
}
break;
case kActionDefault:
ENTITY_PARAM(0, 2) = 0;
setCallback(1);
setup_function27(kCarRedSleeping, kPosition_540);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (ENTITY_PARAM(0, 2)) {
CALLBACK_ACTION();
break;
}
getEntities()->clearSequences(kEntityMilos);
break;
case 2:
case 3:
if (ENTITY_PARAM(0, 2)) {
CALLBACK_ACTION();
break;
}
getEntities()->clearSequences(kEntityMilos);
setCallback(4);
setup_updateFromTime(450);
break;
case 4:
setCallback(5);
setup_function27(kCarRedSleeping, kPosition_540);
break;
case 5:
if (ENTITY_PARAM(0, 2)) {
CALLBACK_ACTION();
break;
}
getEntities()->clearSequences(kEntityMilos);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(27, Milos, function27, CarIndex, EntityPosition)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getEntities()->updateEntity(kEntityMilos, (CarIndex)params->param1, (EntityPosition)params->param2)) {
CALLBACK_ACTION();
break;
}
if (getEntities()->isDistanceBetweenEntities(kEntityMilos, kEntityPlayer, 1000)
&& !getEntities()->isInGreenCarEntrance(kEntityPlayer)
&& !getEntities()->isInsideCompartments(kEntityPlayer)
&& !getEntities()->checkFields10(kEntityPlayer)) {
if (getData()->car == kCarRedSleeping || getData()->car == kCarGreenSleeping) {
ENTITY_PARAM(0, 2) = 1;
CALLBACK_ACTION();
}
}
break;
case kActionDefault:
if (getEntities()->updateEntity(kEntityMilos, (CarIndex)params->param1, (EntityPosition)params->param2))
CALLBACK_ACTION();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(28, Milos, chapter4)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter4Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityMilos);
getData()->entityPosition = kPosition_3050;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->inventoryItem = kItemNone;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(29, Milos, chapter4Handler)
#define TIME_CHECK_PLAYSOUND_MILOS(timeValue, parameter, sound) \
if (getState()->time > timeValue && !parameter) { \
parameter = 1; \
getSound()->playSound(kEntityMilos, sound); \
if (getEntities()->isDistanceBetweenEntities(kEntityMilos, kEntityPlayer, 2000)) \
getProgress().field_94 = 1; \
break; \
}
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1)
break;
if (params->param2) {
setup_function30();
break;
}
TIME_CHECK_PLAYSOUND_MILOS(kTime2356200, params->param3, "Mil4013");
TIME_CHECK_PLAYSOUND_MILOS(kTime2360700, params->param4, "Mil4014");
TIME_CHECK_PLAYSOUND_MILOS(kTime2370600, params->param5, "Mil4015");
TIME_CHECK_SAVEPOINT(kTime2407500, params->param6, kEntityMilos, kEntityVesna, kAction55996766);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
getEntities()->drawSequenceLeft(kEntityMilos, "611Cg");
getEntities()->enterCompartment(kEntityMilos, kObjectCompartmentG, true);
getSavePoints()->push(kEntityMilos, kEntityCoudert, kAction88652208);
break;
case 2:
getEntities()->exitCompartment(kEntityMilos, kObjectCompartmentG);
getData()->location = kLocationInsideCompartment;
getData()->entityPosition = kPosition_3050;
getEntities()->clearSequences(kEntityMilos);
params->param1 = 0;
break;
}
break;
case kAction122865568:
setCallback(1);
setup_enterExitCompartment("611Bg", kObjectCompartmentG);
break;
case kAction123852928:
setCallback(2);
setup_enterExitCompartment("611Dg", kObjectCompartmentG);
break;
case kAction135600432:
params->param2 = 1;
break;
case kAction221683008:
if (getSoundQueue()->isBuffered(kEntityMilos))
getSoundQueue()->processEntry(kEntityMilos);
params->param1 = 1;
getSavePoints()->push(kEntityMilos, kEntityCoudert, kAction123199584);
break;
}
#undef TIME_CHECK_PLAYSOUND_MILOS
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(30, Milos, function30)
switch (savepoint.action) {
default:
break;
case kActionNone:
setCallback(1);
setup_function11(kTime2410200);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getSavePoints()->push(kEntityMilos, kEntityIvo, kAction55996766);
setCallback(2);
setup_function11(kTime2412000);
break;
case 2:
getSavePoints()->push(kEntityMilos, kEntitySalko, kAction55996766);
setCallback(3);
setup_function11(kTime2415600);
break;
case 3:
setup_function31();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(31, Milos, function31)
switch (savepoint.action) {
default:
break;
case kActionNone:
setCallback(1);
setup_enterExitCompartment("609CG", kObjectCompartmentG);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
setCallback(2);
setup_enterCompartmentDialog(kCarGreenSleeping, kPosition_540);
break;
case 2:
setup_function32();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(32, Milos, function32)
if (savepoint.action == kActionDefault) {
getEntities()->clearSequences(kEntityMilos);
getObjects()->update(kObjectCompartmentG, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
getData()->entityPosition = kPosition_540;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarCoalTender;
getData()->inventoryItem = kItemNone;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(33, Milos, chapter5)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter5Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityMilos);
getData()->entityPosition = kPosition_540;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarCoalTender;
getData()->inventoryItem = kItemNone;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(34, Milos, chapter5Handler)
switch (savepoint.action) {
default:
break;
case kActionEndSound:
if (!getProgress().isNightTime) {
setCallback(6);
setup_savegame(kSavegameTypeEvent, kEventTrainStopped);
break;
}
getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneGameOverTrainStopped2, true);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(isNight() ? kEventLocomotiveMilosShovelingNight : kEventLocomotiveMilosShovelingDay);
getScenes()->processScene();
break;
case 2:
if (getSoundQueue()->isBuffered("MUS050"))
getSoundQueue()->processEntry("MUS050");
if (getSoundQueue()->isBuffered("ARRIVE"))
getSoundQueue()->removeFromQueue("ARRIVE");
getSoundQueue()->processEntries();
getAction()->playAnimation(isNight() ? kEventLocomotiveMilosNight : kEventLocomotiveMilosDay);
getSoundQueue()->setupEntry(kSoundType7, kEntityMilos);
getScenes()->loadSceneFromPosition(kCarCoalTender, 1);
break;
case 3:
getAction()->playAnimation(kEventLocomotiveAnnaStopsTrain);
getLogic()->gameOver(kSavegameTypeEvent2, kEventLocomotiveMilosDay, kSceneGameOverTrainStopped, true);
break;
case 4:
getAction()->playAnimation(kEventLocomotiveRestartTrain);
getAction()->playAnimation(kEventLocomotiveOldBridge);
getSoundQueue()->resetState();
getState()->time = kTime2983500;
setCallback(5);
setup_savegame(kSavegameTypeTime, kTimeNone);
break;
case 5:
getScenes()->loadSceneFromPosition(kCarCoalTender, 2, 1);
getSavePoints()->push(kEntityMilos, kEntityAbbot, kAction135600432);
setup_function35();
break;
case 6:
getAction()->playAnimation(kEventTrainStopped);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverTrainStopped, true);
break;
}
break;
case kAction168646401:
if (!getEvent(kEventLocomotiveMilosShovelingDay) && !getEvent(kEventLocomotiveMilosShovelingNight)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventLocomotiveMilosShovelingDay);
break;
}
if (!getEvent(kEventLocomotiveMilosDay) && !getEvent(kEventLocomotiveMilosNight)) {
if (getProgress().isNightTime && getState()->time < kTimeTrainStopped2)
getState()->time = kTimeTrainStopped2;
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventLocomotiveMilosDay);
}
break;
case kAction169773228:
if (!getProgress().isNightTime) {
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventLocomotiveAnnaStopsTrain);
}
getSoundQueue()->processEntry(kEntityMilos);
if (getState()->time < kTimeTrainStopped2)
getState()->time = kTimeTrainStopped2;
setCallback(4);
setup_savegame(kSavegameTypeEvent, kEventLocomotiveRestartTrain);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(35, Milos, function35)
if (savepoint.action == kActionDefault)
getEntities()->clearSequences(kEntityMilos);
IMPLEMENT_FUNCTION_END
} // End of namespace LastExpress