mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 13:50:13 +00:00
1d39f986c9
svn-id: r18449
83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "common/stdafx.h"
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#include "SDL_ImageResource.h"
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namespace CEGUI {
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SDL_ImageResource::SDL_ImageResource() :
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_surface(0)
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{
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}
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SDL_Surface* SDL_ImageResource::load(WORD resourceID) {
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HRSRC resource;
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HGLOBAL resourceGlobal;
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LPVOID resourcePointer;
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DWORD resourceSize;
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SDL_RWops *surfaceData;
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HMODULE moduleHandle;
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moduleHandle = GetModuleHandle(NULL);
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resource = FindResource(moduleHandle, MAKEINTRESOURCE(resourceID), TEXT("BINARY"));
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if (!resource)
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return NULL;
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resourceSize = SizeofResource(moduleHandle, resource);
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if (!resourceSize)
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return NULL;
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resourceGlobal = LoadResource(moduleHandle, resource);
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if (!resourceGlobal)
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return NULL;
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resourcePointer = LockResource(resourceGlobal);
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if (!resourcePointer)
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return NULL;
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surfaceData = SDL_RWFromMem(resourcePointer, resourceSize);
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if (!surfaceData)
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return NULL;
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_surface = SDL_LoadBMP_RW(surfaceData, 1);
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return _surface;
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};
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SDL_Surface* SDL_ImageResource::get() {
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return _surface;
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}
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int SDL_ImageResource::height() {
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if (_surface)
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return _surface->h;
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return 0;
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}
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int SDL_ImageResource::width() {
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if (_surface)
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return _surface->w;
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return 0;
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}
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SDL_ImageResource::~SDL_ImageResource() {
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if (_surface)
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SDL_FreeSurface(_surface);
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}
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}
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