mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 11:15:00 +00:00
164f35b878
svn-id: r20884
276 lines
7.4 KiB
C++
276 lines
7.4 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2006 The ScummVM project
|
|
*
|
|
* cinE Engine is (C) 2004-2005 by CinE Team
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/stdafx.h"
|
|
#include "common/system.h"
|
|
#include "common/file.h"
|
|
|
|
#include "cine/cine.h"
|
|
#include "cine/sfx_player.h"
|
|
#include "cine/sound_driver.h"
|
|
#include "cine/unpack.h"
|
|
#include "cine/various.h"
|
|
|
|
namespace Cine {
|
|
|
|
uint16 snd_eventsDelay;
|
|
int snd_songIsPlaying = 0;
|
|
uint8 snd_nullInstrument[] = { 0, 0 };
|
|
sfxStateStruct snd_sfxState;
|
|
|
|
static uint8 snd_mute = 0;
|
|
static char snd_songFileName[30];
|
|
|
|
/* LVDT specific */
|
|
static Common::File *snd_baseSndFile = NULL;
|
|
static uint16 snd_numBasesonEntries = 0;
|
|
static BasesonEntryStruct *snd_basesonEntries = NULL;
|
|
|
|
int snd_loadBasesonEntries(const char *fileName) {
|
|
int i;
|
|
|
|
snd_baseSndFile = new Common::File();
|
|
snd_baseSndFile->open(fileName);
|
|
if (!snd_baseSndFile->isOpen())
|
|
return -1;
|
|
|
|
snd_numBasesonEntries = snd_baseSndFile->readUint16BE();
|
|
snd_baseSndFile->readUint16BE(); /* entry_size */
|
|
snd_basesonEntries = (BasesonEntryStruct *)malloc(snd_numBasesonEntries * sizeof(BasesonEntryStruct));
|
|
if (snd_basesonEntries) {
|
|
for (i = 0; i < snd_numBasesonEntries; ++i) {
|
|
BasesonEntryStruct *be = &snd_basesonEntries[i];
|
|
snd_baseSndFile->read(be->name, 14);
|
|
be->offset = snd_baseSndFile->readUint32BE();
|
|
be->size = snd_baseSndFile->readUint32BE();
|
|
be->unpackedSize = snd_baseSndFile->readUint32BE();
|
|
snd_baseSndFile->readUint32BE(); /* unused */
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void snd_clearBasesonEntries() {
|
|
snd_baseSndFile->close();
|
|
delete snd_baseSndFile;
|
|
free(snd_basesonEntries);
|
|
snd_basesonEntries = NULL;
|
|
snd_numBasesonEntries = 0;
|
|
}
|
|
|
|
static int snd_findBasesonEntry(const char *entryName) {
|
|
int i;
|
|
char *p;
|
|
char basesonEntryName[20];
|
|
|
|
assert(strlen(entryName) < 20);
|
|
strcpy(basesonEntryName, entryName);
|
|
for (p = basesonEntryName; *p; ++p) {
|
|
if (*p >= 'a' && *p <= 'z')
|
|
*p += 'A' - 'a';
|
|
}
|
|
|
|
for (i = 0; i < snd_numBasesonEntries; ++i) {
|
|
if (strcmp(snd_basesonEntries[i].name, basesonEntryName) == 0)
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
static uint8 *snd_loadBasesonEntry(const char *entryName) {
|
|
int entryNum;
|
|
uint8 *entryData = NULL;
|
|
|
|
if (gameType == Cine::GID_OS) {
|
|
entryNum = findFileInBundle((const char *)entryName);
|
|
if (entryNum != -1)
|
|
entryData = readBundleFile(entryNum);
|
|
} else {
|
|
entryNum = snd_findBasesonEntry(entryName);
|
|
if (entryNum != -1 && entryNum < snd_numBasesonEntries) {
|
|
const BasesonEntryStruct *be = &snd_basesonEntries[entryNum];
|
|
entryData = (uint8 *)malloc(be->unpackedSize);
|
|
if (entryData) {
|
|
if (be->unpackedSize > be->size) {
|
|
uint8 *tempData = (uint8 *)malloc(be->size);
|
|
if (tempData) {
|
|
snd_baseSndFile->seek(be->offset, SEEK_SET);
|
|
snd_baseSndFile->read(tempData, be->size);
|
|
delphineUnpack(entryData, tempData, be->size);
|
|
free(tempData);
|
|
}
|
|
} else {
|
|
snd_baseSndFile->seek(be->offset, SEEK_SET);
|
|
snd_baseSndFile->read(entryData, be->size);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return entryData;
|
|
}
|
|
|
|
void snd_stopSong() {
|
|
int i;
|
|
|
|
snd_songFileName[0] = '\0';
|
|
snd_songIsPlaying = 0;
|
|
snd_fadeOutCounter = 0;
|
|
|
|
for (i = 0; i < 4; ++i)
|
|
(*snd_driver.stopChannel) (i);
|
|
|
|
snd_adlibDriverStopSong();
|
|
snd_freeSong();
|
|
}
|
|
|
|
void snd_freeSong() {
|
|
int i;
|
|
|
|
for (i = 0; i < 15; ++i) {
|
|
if (snd_sfxState.instruments[i] != snd_nullInstrument)
|
|
free(snd_sfxState.instruments[i]);
|
|
}
|
|
free(snd_sfxState.songData);
|
|
memset(&snd_sfxState, 0, sizeof(snd_sfxState));
|
|
}
|
|
|
|
int snd_loadSong(const char *songName) {
|
|
int i;
|
|
|
|
while (snd_fadeOutCounter != 0 && snd_fadeOutCounter < 100)
|
|
g_system->delayMillis(40);
|
|
|
|
snd_fadeOutCounter = 0;
|
|
|
|
if (snd_songIsPlaying)
|
|
snd_stopSong();
|
|
|
|
if ((gameType == Cine::GID_OS) && (strncmp(songName, "INTRO", 5) == 0))
|
|
return 0;
|
|
|
|
strcpy(snd_songFileName, songName);
|
|
if (gameType == Cine::GID_OS)
|
|
strcat(snd_songFileName, ".IST");
|
|
|
|
snd_sfxState.songData = snd_loadBasesonEntry(songName);
|
|
if (!snd_sfxState.songData)
|
|
return 0;
|
|
|
|
for (i = 0; i < 15; ++i) {
|
|
char instrumentName[13];
|
|
memcpy(instrumentName, snd_sfxState.songData + 20 + i * 30, 12);
|
|
instrumentName[12] = '\0';
|
|
|
|
snd_sfxState.instruments[i] = snd_nullInstrument;
|
|
if (strlen(instrumentName) != 0) {
|
|
char *dot = strrchr(instrumentName, '.');
|
|
if (dot)
|
|
*dot = '\0';
|
|
|
|
if (gameType == Cine::GID_OS)
|
|
strcat(instrumentName, ".ADL");
|
|
else
|
|
strcat(instrumentName, ".INS");
|
|
|
|
snd_sfxState.instruments[i] =
|
|
snd_loadBasesonEntry(instrumentName);
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
void snd_fadeOutSong() {
|
|
if (snd_songIsPlaying) {
|
|
snd_songFileName[0] = '\0';
|
|
snd_songIsPlaying = 0;
|
|
snd_fadeOutCounter = 1;
|
|
}
|
|
}
|
|
|
|
void snd_playSong() {
|
|
if (strlen(snd_songFileName) != 0) {
|
|
snd_sfxState.currentInstrumentChannel[0] = -1;
|
|
snd_sfxState.currentInstrumentChannel[1] = -1;
|
|
snd_sfxState.currentInstrumentChannel[2] = -1;
|
|
snd_sfxState.currentInstrumentChannel[3] = -1;
|
|
snd_sfxState.currentOrder = 0;
|
|
snd_sfxState.currentPos = 0;
|
|
snd_sfxState.numOrders = snd_sfxState.songData[470];
|
|
snd_eventsDelay = (252 - snd_sfxState.songData[471]) * 25 * 2 / 1060;
|
|
snd_songTicksCounter = 0;
|
|
snd_songIsPlaying = 1;
|
|
}
|
|
}
|
|
|
|
void snd_handleEvents() {
|
|
int i;
|
|
const uint8 *patternData = snd_sfxState.songData + 600;
|
|
const uint8 *orderTable = snd_sfxState.songData + 472;
|
|
uint16 patternNum = orderTable[snd_sfxState.currentOrder] * 1024;
|
|
|
|
for (i = 0; i < 4; ++i) {
|
|
snd_handlePattern(i, patternData + patternNum + snd_sfxState.currentPos);
|
|
patternData += 4;
|
|
}
|
|
|
|
if (snd_fadeOutCounter != 0 && snd_fadeOutCounter < 100)
|
|
snd_fadeOutCounter += 4;
|
|
|
|
snd_sfxState.currentPos += 16;
|
|
if (snd_sfxState.currentPos >= 1024) {
|
|
snd_sfxState.currentPos = 0;
|
|
++snd_sfxState.currentOrder;
|
|
if (snd_sfxState.currentOrder == snd_sfxState.numOrders)
|
|
snd_sfxState.currentOrder = 0;
|
|
}
|
|
}
|
|
|
|
void snd_handlePattern(int channelNum, const uint8 *patternData) {
|
|
uint16 instrNum = patternData[2] >> 4;
|
|
snd_adlibInstrumentsTable[channelNum] = snd_nullInstrument;
|
|
if (instrNum != 0) {
|
|
if (snd_sfxState.currentInstrumentChannel[channelNum] != instrNum) {
|
|
snd_sfxState.currentInstrumentChannel[channelNum] = instrNum;
|
|
(*snd_driver.setupChannel) (channelNum, snd_sfxState.instruments[instrNum - 1], instrNum - 1);
|
|
} else if (snd_fadeOutCounter != 0) {
|
|
instrNum = snd_sfxState.currentInstrumentChannel[channelNum];
|
|
if (instrNum != 0)
|
|
(*snd_driver.setupChannel)(channelNum, snd_sfxState.instruments[instrNum - 1], instrNum - 1);
|
|
}
|
|
snd_adlibInstrumentsTable[channelNum] = snd_sfxState.instruments[instrNum - 1];
|
|
}
|
|
if (snd_mute != 0)
|
|
(*snd_driver.stopChannel)(channelNum);
|
|
else {
|
|
int16 freq = (int16)READ_BE_UINT16(patternData);
|
|
if (freq > 0) {
|
|
(*snd_driver.stopChannel)(channelNum);
|
|
(*snd_driver.setChannelFrequency)(channelNum, freq);
|
|
}
|
|
}
|
|
}
|
|
|
|
} // End of namespace Cine
|