scummvm/engines/parallaction
2009-02-21 05:19:35 +00:00
..
balloons.cpp Simplified destructions of Balloon objects. 2008-12-24 09:51:07 +00:00
callables_br.cpp Disabled lip syncing code in BRA, since I couldn't find any scripts actually using it. Some warnings have been added as a sentinel. 2008-08-15 03:36:01 +00:00
callables_ns.cpp Fix for bug #2619824. Command list execution is now paused when showing credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits. 2009-02-21 04:44:20 +00:00
debug.cpp Reduced code duplication when manipulating Animations, and cleanup. 2008-12-17 11:15:47 +00:00
debug.h Weeded out some more unused code, and some restructuring. 2008-12-15 07:15:29 +00:00
detection.cpp Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
dialogue.cpp Fixed broken condition check for displaying dialogue balloons. 2009-01-06 06:13:45 +00:00
disk_br.cpp Renamed Archive::openFile to createReadStreamForMember 2009-01-23 04:45:44 +00:00
disk_ns.cpp Renamed Archive::openFile to createReadStreamForMember 2009-01-23 04:45:44 +00:00
disk.h Extended PathBuffer to support BRA. 2009-01-07 08:16:18 +00:00
exec_br.cpp Fix for bug #2619824. Command list execution is now paused when showing credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits. 2009-02-21 04:44:20 +00:00
exec_ns.cpp Fix for bug #2619824. Command list execution is now paused when showing credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits. 2009-02-21 04:44:20 +00:00
exec.h Fix for bug #2619824. Command list execution is now paused when showing credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits. 2009-02-21 04:44:20 +00:00
font.cpp Set correct font for dialogues in BRA Amiga. 2008-07-31 11:29:37 +00:00
gfxbase.cpp Fixed support for walking zones in BRA: 2009-02-03 10:42:27 +00:00
graphics.cpp - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
graphics.h Fixed support for walking zones in BRA: 2009-02-03 10:42:27 +00:00
gui_br.cpp Moved more GfxObj management to Gfx object. 2008-12-21 15:42:47 +00:00
gui_ns.cpp Fix for bug #1864270. Music now goes on after the the credits have been displayed in the Amiga demo version of Nippon Safes. 2009-02-21 05:19:35 +00:00
gui.cpp Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment. 2008-07-25 06:35:02 +00:00
gui.h Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment. 2008-07-25 06:35:02 +00:00
input.cpp Made sure each event is processed only once. This wasn't always the case when _inputMode changed as a result of a game action. This also caused the comment mode to be apparently skipped. 2009-01-04 15:09:28 +00:00
input.h Implemented horizontal scrolling for BRA, by using a back buffer. Dialogues in scrollable locations are a bit messed up for the moment. 2008-12-06 04:51:04 +00:00
inventory.cpp Moved more GfxObj management to Gfx object. 2008-12-21 15:42:47 +00:00
inventory.h * Added flexible verb configuration for both NS and BRA. 2008-07-29 10:22:50 +00:00
module.mk Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment. 2008-07-25 06:35:02 +00:00
objects.cpp Implemented counters in BRA. Only valid answer options are shown, and counter calculations in scripts are performed. 2009-01-04 14:23:20 +00:00
objects.h Adapted fixed-sized arrays to cope with the larger dialogues in BRA. Maybe they should be turned into dynamic data structures... 2009-01-20 10:39:16 +00:00
parallaction_br.cpp Character is now placed at the right spot when a new location is entered. Size may be still not right, though. 2009-01-20 11:07:27 +00:00
parallaction_ns.cpp Attempted fix of bug #2438637 (Dino not erased in introduction screen on Amiga Nippon Safes), by not forcing the character visible on a location switch. 2009-01-08 14:34:22 +00:00
parallaction.cpp Renamed SpecialDebugLevel to DebugChannel 2009-01-30 05:10:24 +00:00
parallaction.h Implemented Engine::getDebugger(). 2009-01-07 15:30:38 +00:00
parser_br.cpp Fixed support for walking zones in BRA: 2009-02-03 10:42:27 +00:00
parser_ns.cpp Replacement an immediate with the appropriate #define constant. 2009-01-20 12:47:39 +00:00
parser.cpp Dropped the script preprocessor introduced to fix the broken scripts. The parser has evolved in the meantime and can deal with it accordingly. 2009-01-03 14:03:12 +00:00
parser.h Don't assert anymore when a command flag doesn't exist, but ignore it and print a warning instead. Some location scripts in BRA are totally broken. 2009-01-08 07:11:32 +00:00
saveload.cpp GUI: Added Widget::setVisible convenience wrapper 2008-12-27 14:36:28 +00:00
saveload.h Removed extra semicolon detected by salty-horse pesky compiler. 2008-08-31 08:27:40 +00:00
sound.cpp Implemented pauseEngineIntern, and fixed music volume handling in SoundMan. 2009-01-06 16:21:23 +00:00
sound.h Implemented pauseEngineIntern, and fixed music volume handling in SoundMan. 2009-01-06 16:21:23 +00:00
staticres.cpp Moved mouse cursor loading/handling to Input class. 2008-08-30 10:27:20 +00:00
walk.cpp Removed newlines from debug statements. 2009-02-03 10:38:56 +00:00
walk.h Reduced code duplication when manipulating Animations, and cleanup. 2008-12-17 11:15:47 +00:00