.. |
balloons.cpp
|
Simplified destructions of Balloon objects.
|
2008-12-24 09:51:07 +00:00 |
callables_br.cpp
|
Disabled lip syncing code in BRA, since I couldn't find any scripts actually using it. Some warnings have been added as a sentinel.
|
2008-08-15 03:36:01 +00:00 |
callables_ns.cpp
|
Fix for bug #2619824. Command list execution is now paused when showing credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits.
|
2009-02-21 04:44:20 +00:00 |
debug.cpp
|
Reduced code duplication when manipulating Animations, and cleanup.
|
2008-12-17 11:15:47 +00:00 |
debug.h
|
Weeded out some more unused code, and some restructuring.
|
2008-12-15 07:15:29 +00:00 |
detection.cpp
|
Moved AdvancedDetector from common/ to engines/
|
2009-01-29 22:13:01 +00:00 |
dialogue.cpp
|
Fixed broken condition check for displaying dialogue balloons.
|
2009-01-06 06:13:45 +00:00 |
disk_br.cpp
|
Renamed Archive::openFile to createReadStreamForMember
|
2009-01-23 04:45:44 +00:00 |
disk_ns.cpp
|
Renamed Archive::openFile to createReadStreamForMember
|
2009-01-23 04:45:44 +00:00 |
disk.h
|
Extended PathBuffer to support BRA.
|
2009-01-07 08:16:18 +00:00 |
exec_br.cpp
|
Fix for bug #2619824. Command list execution is now paused when showing credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits.
|
2009-02-21 04:44:20 +00:00 |
exec_ns.cpp
|
Fix for bug #2619824. Command list execution is now paused when showing credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits.
|
2009-02-21 04:44:20 +00:00 |
exec.h
|
Fix for bug #2619824. Command list execution is now paused when showing credits. This fixes the Amiga demo of Nippon Safes, which would otherwise quit without displaying the credits.
|
2009-02-21 04:44:20 +00:00 |
font.cpp
|
Set correct font for dialogues in BRA Amiga.
|
2008-07-31 11:29:37 +00:00 |
gfxbase.cpp
|
Fixed support for walking zones in BRA:
|
2009-02-03 10:42:27 +00:00 |
graphics.cpp
|
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
|
2009-02-15 21:20:21 +00:00 |
graphics.h
|
Fixed support for walking zones in BRA:
|
2009-02-03 10:42:27 +00:00 |
gui_br.cpp
|
Moved more GfxObj management to Gfx object.
|
2008-12-21 15:42:47 +00:00 |
gui_ns.cpp
|
Fix for bug #1864270. Music now goes on after the the credits have been displayed in the Amiga demo version of Nippon Safes.
|
2009-02-21 05:19:35 +00:00 |
gui.cpp
|
Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment.
|
2008-07-25 06:35:02 +00:00 |
gui.h
|
Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment.
|
2008-07-25 06:35:02 +00:00 |
input.cpp
|
Made sure each event is processed only once. This wasn't always the case when _inputMode changed as a result of a game action. This also caused the comment mode to be apparently skipped.
|
2009-01-04 15:09:28 +00:00 |
input.h
|
Implemented horizontal scrolling for BRA, by using a back buffer. Dialogues in scrollable locations are a bit messed up for the moment.
|
2008-12-06 04:51:04 +00:00 |
inventory.cpp
|
Moved more GfxObj management to Gfx object.
|
2008-12-21 15:42:47 +00:00 |
inventory.h
|
* Added flexible verb configuration for both NS and BRA.
|
2008-07-29 10:22:50 +00:00 |
module.mk
|
Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment.
|
2008-07-25 06:35:02 +00:00 |
objects.cpp
|
Implemented counters in BRA. Only valid answer options are shown, and counter calculations in scripts are performed.
|
2009-01-04 14:23:20 +00:00 |
objects.h
|
Adapted fixed-sized arrays to cope with the larger dialogues in BRA. Maybe they should be turned into dynamic data structures...
|
2009-01-20 10:39:16 +00:00 |
parallaction_br.cpp
|
Character is now placed at the right spot when a new location is entered. Size may be still not right, though.
|
2009-01-20 11:07:27 +00:00 |
parallaction_ns.cpp
|
Attempted fix of bug #2438637 (Dino not erased in introduction screen on Amiga Nippon Safes), by not forcing the character visible on a location switch.
|
2009-01-08 14:34:22 +00:00 |
parallaction.cpp
|
Renamed SpecialDebugLevel to DebugChannel
|
2009-01-30 05:10:24 +00:00 |
parallaction.h
|
Implemented Engine::getDebugger().
|
2009-01-07 15:30:38 +00:00 |
parser_br.cpp
|
Fixed support for walking zones in BRA:
|
2009-02-03 10:42:27 +00:00 |
parser_ns.cpp
|
Replacement an immediate with the appropriate #define constant.
|
2009-01-20 12:47:39 +00:00 |
parser.cpp
|
Dropped the script preprocessor introduced to fix the broken scripts. The parser has evolved in the meantime and can deal with it accordingly.
|
2009-01-03 14:03:12 +00:00 |
parser.h
|
Don't assert anymore when a command flag doesn't exist, but ignore it and print a warning instead. Some location scripts in BRA are totally broken.
|
2009-01-08 07:11:32 +00:00 |
saveload.cpp
|
GUI: Added Widget::setVisible convenience wrapper
|
2008-12-27 14:36:28 +00:00 |
saveload.h
|
Removed extra semicolon detected by salty-horse pesky compiler.
|
2008-08-31 08:27:40 +00:00 |
sound.cpp
|
Implemented pauseEngineIntern, and fixed music volume handling in SoundMan.
|
2009-01-06 16:21:23 +00:00 |
sound.h
|
Implemented pauseEngineIntern, and fixed music volume handling in SoundMan.
|
2009-01-06 16:21:23 +00:00 |
staticres.cpp
|
Moved mouse cursor loading/handling to Input class.
|
2008-08-30 10:27:20 +00:00 |
walk.cpp
|
Removed newlines from debug statements.
|
2009-02-03 10:38:56 +00:00 |
walk.h
|
Reduced code duplication when manipulating Animations, and cleanup.
|
2008-12-17 11:15:47 +00:00 |