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scummvm
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scummvm
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engines
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sci
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sound
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Martin Kiewitz
a5ed930340
SCI: remove unneeded _mutex lock to fix deadlock issue
...
svn-id: r49006
2010-05-11 16:15:21 +00:00
..
drivers
Fixing some warnings (with gcc 3.3.6)
2010-04-17 23:19:52 +00:00
iterator
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
audio.cpp
SCI: copying over compressed audio (mp3/ogg/flac) buffers, because resourcemanager may free the memory at any time - fixes pseudo-random crashes - also added several assert()s after multiple malloc()s
2010-05-03 15:10:25 +00:00
audio.h
SCI: Remove sound/audio.h include from engine/state.h
2010-02-15 00:20:53 +00:00
midiparser_sci.cpp
Don't cripple setVolume(), but throw a warning when receiving invalid volumes and correct them for now - fixes the music in GK1
2010-01-29 23:59:50 +00:00
midiparser_sci.h
- The reverb value is now obtained from the music driver
2010-01-22 12:26:12 +00:00
music.cpp
AUDIO: Rename Mixer::playInputStream to playStream
2010-04-12 09:14:17 +00:00
music.h
SCI: fix assert in sound code when fadeout is done (lsl1 bug
#2970301
)
2010-03-16 14:13:52 +00:00
soundcmd.cpp
SCI: remove unneeded _mutex lock to fix deadlock issue
2010-05-11 16:15:21 +00:00
soundcmd.h
SCI: set signal in SCI0/SCI01 games, when samples have been played only. fixes sq3 guys from andromeda, but also doesn't screw up music in sq3new/kq1 - added comments about this issue
2010-05-03 17:54:47 +00:00