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scummvm
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scummvm
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engines
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Filippos Karapetis
a6048447fc
Don't play a music track when loading a saved game from chapter 6 in IHNM for now either, until the cause for the incorrect music table for that chapter is found
...
svn-id: r28744
2007-08-26 03:32:18 +00:00
..
agi
An encountered zero in an Apple IIGS sample stream turns off looping for that stream. Implemented this.
2007-08-21 15:51:28 +00:00
agos
64bit AGOS fix by Mark Weaver
2007-08-20 20:18:06 +00:00
cine
…
cruise
…
drascula
Fixed two more warnings
2007-08-19 11:48:19 +00:00
gob
The Lost in Time demo uses Adlib.
2007-08-23 10:58:09 +00:00
kyra
Fixes end scene in Kyrandia 1 Macintosh.
2007-08-25 08:19:54 +00:00
lure
Completed the restart/restore dialog screen and functionality
2007-08-25 06:08:02 +00:00
parallaction
Added implementation for most parser and exec opcodes in BRA.
2007-08-25 20:37:41 +00:00
queen
…
saga
Don't play a music track when loading a saved game from chapter 6 in IHNM for now either, until the cause for the incorrect music table for that chapter is found
2007-08-26 03:32:18 +00:00
scumm
fix issues with parentheses
2007-08-14 14:40:11 +00:00
sky
…
sword1
…
sword2
The mixer no longer allows unpausing channels that aren't paused. So don't.
2007-07-21 14:39:12 +00:00
touche
fixed loading of savestates on startup
2007-08-06 20:24:05 +00:00
engine.cpp
…
engine.h
…
engines.mk
added engine stubs code for Drascula game
2007-07-17 21:35:01 +00:00
module.mk
…