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https://github.com/libretro/scummvm.git
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181 lines
5.0 KiB
C++
181 lines
5.0 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef STARK_TOOLS_COMMAND_H
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#define STARK_TOOLS_COMMAND_H
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#include "common/array.h"
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#include "common/hashmap.h"
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#include "common/hash-ptr.h"
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#include "engines/stark/resources/command.h"
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namespace Stark {
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namespace Tools {
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class Block;
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class DefinitionRegistry;
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/**
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* A base script command for disassembly use
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*
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* As opposed to the Command class in the Resources namespace, this class
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* is not meant to be executed. It is meant to be used for script disassembly,
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* to store analysis results.
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*/
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class Command {
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public:
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enum ControlFlowType {
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kFlowNormal,
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kFlowBranch,
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kFlowEnd
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};
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typedef Common::Array<Resources::Command::Argument> ArgumentArray;
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Command(Command *command);
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Command(Resources::Command *resource);
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/**
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* Print a call to this command to the debug output
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*/
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void printCall() const;
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/** This command's resource tree index */
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uint16 getIndex() const;
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Resources::Command::SubType getSubType() const;
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bool hasSubtypeDescription() const;
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/** List the command's arguments ignoring the control flow related ones */
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ArgumentArray getEffectiveArguments() const;
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protected:
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struct SubTypeDesc {
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Resources::Command::SubType subType;
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const char *name;
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ControlFlowType controlFlowType;
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};
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/** Get a description for a command subtype from an internal database */
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static const SubTypeDesc *searchSubTypeDesc(Resources::Command::SubType subType);
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/** List the arguments values as a coma separated string */
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Common::String describeArguments(DefinitionRegistry *definitions) const;
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uint16 _index;
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Resources::Command::SubType _subType;
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const SubTypeDesc *_subTypeDesc;
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ArgumentArray _arguments;
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};
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/**
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* A script command with control flow information
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*
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* This class is a node in the disassembly command control flow graph.
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* It is referenced by the blocks in the block control flow graph.
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*/
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class CFGCommand : public Command {
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public:
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CFGCommand(Resources::Command *resource);
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/** Is this command an entry point for the whole script? */
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bool isEntryPoint() const;
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/** Can this command influence the control flow? */
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bool isBranch() const;
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/** Is this command a jump target? */
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bool isBranchTarget() const;
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/**
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* Commands are linked together in the command graph with these relationships:
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* - follower: The natural follower of the command. Used when the command is not a branch, nor an end point.
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* - true branch: The next command when the command's condition evaluates to true.
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* - false branch: The next command when the command's condition evaluates to false.
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* - predecessors: A list of commands whose execution can lead to this command.
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*/
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CFGCommand *getFollower() const;
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CFGCommand *getTrueBranch() const;
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CFGCommand *getFalseBranch() const;
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/**
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* Commands are aggregated into blocks
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*/
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Block *getBlock() const;
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void setBlock(Block *block);
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/**
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* Add the command to the command graph
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*
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* This sets the graph edges concerning this command.
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*/
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void linkBranches(const Common::Array<CFGCommand *> &commands);
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protected:
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/** Set the link indices from the argument values */
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void initBranches();
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/** Gets the command with the specifed index */
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static CFGCommand *findCommandWithIndex(const Common::Array<CFGCommand *> &commands, int32 index);
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int32 _followerIndex;
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int32 _trueBranchIndex;
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int32 _falseBranchIndex;
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CFGCommand *_follower;
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CFGCommand *_trueBranch;
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CFGCommand *_falseBranch;
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Common::Array<CFGCommand *> _predecessors;
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Block *_block;
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};
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/**
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* Storage for aliases between world resources and names
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*/
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class DefinitionRegistry {
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public:
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/**
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* Add a definition from a reference
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*
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* The name is computed from the object's name
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*/
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void registerReference(const ResourceReference &reference);
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/** Get a previously registered definition from a reference */
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Common::String getFromReference(const ResourceReference &reference) const;
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/** Print all the registered definitions */
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void printAll() const;
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private:
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typedef Common::HashMap<Resources::Object *, Common::String> DefinitionMap;
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Common::String stringToCamelCase(const Common::String &input);
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DefinitionMap _definitions;
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};
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} // End of namespace Tools
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} // End of namespace Stark
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#endif // STARK_TOOLS_COMMAND_H
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