mirror of
https://github.com/libretro/scummvm.git
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128 lines
4.1 KiB
C++
128 lines
4.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// This section can only be included once
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#ifndef PSP_TRACE_H
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#define PSP_TRACE_H
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#include "common/str.h"
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#define __PSP_PRINT_TO_FILE_AND_SCREEN__
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/* Choose to print to file/screen/both */
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#ifdef __PSP_PRINT_TO_FILE__
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#define __PSP_PRINT__(format,...) PspDebugTrace(false, format, ## __VA_ARGS__)
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#elif defined(__PSP_PRINT_TO_FILE_AND_SCREEN__)
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#define __PSP_PRINT__(format,...) PspDebugTrace(true, format, ## __VA_ARGS__)
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#else /* default - print to screen */
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#define __PSP_PRINT__(format,...) fprintf(stderr, format, ## __VA_ARGS__)
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#endif /* PSP_PRINT_TO_FILE/SCREEN */
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/* Error function - always print to file as well */
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#define PSP_ERROR(format,...) PspDebugTrace(true, "Error in %s: " format, __PRETTY_FUNCTION__, ## __VA_ARGS__)
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/* Do the indent */
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#define __PSP_INDENT__ for(int _i=psp_debug_indent; _i>0; _i--) \
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__PSP_PRINT__( " ")
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/* always print */
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#define PSP_INFO_PRINT(format,...) __PSP_PRINT__(format, ## __VA_ARGS__)
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/* always print, with indent */
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#define PSP_INFO_PRINT_INDENT(format,...) { __PSP_INDENT__; \
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__PSP_PRINT__(format, ## __VA_ARGS__); }
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void PspDebugTrace(bool alsoToScreen, const char *format, ...);
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void mipsBacktrace(uint32 levels, void **addresses);
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extern int psp_debug_indent;
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// We use this class to print out function calls on the stack in an easy way.
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//
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class PSPStackDebugFuncs {
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Common::String _name;
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public:
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PSPStackDebugFuncs(const char *name) : _name(name) {
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PSP_INFO_PRINT_INDENT("++ %s\n", _name.c_str());
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psp_debug_indent++;
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}
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~PSPStackDebugFuncs() {
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psp_debug_indent--;
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if (psp_debug_indent < 0)
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PSP_ERROR("debug indent < 0\n");
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PSP_INFO_PRINT_INDENT("-- %s\n", _name.c_str());
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}
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};
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#endif /* PSP_TRACE_H */
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// From here on, we allow multiple redefinitions
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// Use these defines for debugging
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//#define __PSP_PRINT_TO_FILE__
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//#define __PSP_PRINT_TO_FILE_AND_SCREEN__
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//#define __PSP_DEBUG_FUNCS__ /* can put this locally too */
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//#define __PSP_DEBUG_PRINT__
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#undef PSP_DEBUG_PRINT
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#undef PSP_DEBUG_PRINT_FUNC
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#undef PSP_DEBUG_PRINT_SAMELN
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#undef PSP_DEBUG_DO
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#undef DEBUG_ENTER_FUNC
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#undef DEBUG_EXIT_FUNC
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#ifdef __PSP_DEBUG_PRINT__
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/* printf with indents */
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#define PSP_DEBUG_PRINT_SAMELN(format,...) __PSP_PRINT__(format, ## __VA_ARGS__)
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#define PSP_DEBUG_PRINT(format,...) PSP_INFO_PRINT_INDENT(format, ## __VA_ARGS__)
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#define PSP_DEBUG_PRINT_FUNC(format,...) { __PSP_INDENT__; \
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__PSP_PRINT__("In %s: " format, __PRETTY_FUNCTION__, ## __VA_ARGS__); }
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#define PSP_DEBUG_DO(x) (x)
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#else /* no debug print */
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#define PSP_DEBUG_PRINT_SAMELN(format,...)
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#define PSP_DEBUG_PRINT(format,...)
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#define PSP_DEBUG_PRINT_FUNC(format,...)
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#define PSP_DEBUG_DO(x)
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#endif /* __PSP_DEBUG_PRINT__ */
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/* We don't need anything but this line at the beginning of each function to debug function calls */
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/* Debugging function calls */
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#ifdef __PSP_DEBUG_FUNCS__
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#define DEBUG_ENTER_FUNC() volatile PSPStackDebugFuncs __foo(__PRETTY_FUNCTION__)
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#else /* Don't debug function calls */
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#define DEBUG_ENTER_FUNC()
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#endif /* __PSP_DEBUG_FUNCS__ */
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// Undef the main defines for next time
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#undef __PSP_PRINT_TO_FILE__
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#undef __PSP_PRINT_TO_FILE_AND_SCREEN__
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#undef __PSP_DEBUG_FUNCS__
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#undef __PSP_DEBUG_PRINT__
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